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Issue 1405773004: Aura on Android: Making events work (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@auraclank_upstream_idle
Patch Set: Missing import. Created 5 years, 2 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/events/ozone/events_ozone.h"
6
7 #include "ui/events/event.h" 5 #include "ui/events/event.h"
8 #include "ui/events/event_constants.h" 6 #include "ui/events/event_constants.h"
9 #include "ui/events/event_utils.h" 7 #include "ui/events/event_utils.h"
10 8
11 namespace ui { 9 namespace ui {
12 10
13 void UpdateDeviceList() { NOTIMPLEMENTED(); } 11 void UpdateDeviceList() { NOTIMPLEMENTED(); }
14 12
15 base::TimeDelta EventTimeFromNative(const base::NativeEvent& native_event) { 13 base::TimeDelta EventTimeFromNative(const base::NativeEvent& native_event) {
16 const ui::Event* event = static_cast<const ui::Event*>(native_event); 14 const ui::Event* event = static_cast<const ui::Event*>(native_event);
(...skipping 140 matching lines...) Expand 10 before | Expand all | Expand 10 after
157 if (vx_ordinal) 155 if (vx_ordinal)
158 *vx_ordinal = event->x_offset_ordinal(); 156 *vx_ordinal = event->x_offset_ordinal();
159 if (vy_ordinal) 157 if (vy_ordinal)
160 *vy_ordinal = event->y_offset_ordinal(); 158 *vy_ordinal = event->y_offset_ordinal();
161 if (is_cancel) 159 if (is_cancel)
162 *is_cancel = event->type() == ET_SCROLL_FLING_CANCEL; 160 *is_cancel = event->type() == ET_SCROLL_FLING_CANCEL;
163 161
164 return true; 162 return true;
165 } 163 }
166 164
167 int GetModifiersFromKeyState() { 165 int GetModifiersFromKeyState() {
no sievers 2015/10/22 19:08:27 nit: Looks like this is only used on windows (and
mfomitchev 2015/10/22 20:34:36 Got rid of GetModifiersFromKeyState - it was alrea
168 NOTIMPLEMENTED(); 166 NOTIMPLEMENTED();
169 return 0; 167 return 0;
170 } 168 }
171 169
172 void DispatchEventFromNativeUiEvent(const base::NativeEvent& native_event,
173 base::Callback<void(ui::Event*)> callback) {
174 ui::Event* native_ui_event = static_cast<ui::Event*>(native_event);
175 if (native_ui_event->IsKeyEvent()) {
176 ui::KeyEvent key_event(native_event);
177 callback.Run(&key_event);
178 } else if (native_ui_event->IsMouseWheelEvent()) {
179 ui::MouseWheelEvent wheel_event(native_event);
180 callback.Run(&wheel_event);
181 } else if (native_ui_event->IsMouseEvent()) {
182 ui::MouseEvent mouse_event(native_event);
183 callback.Run(&mouse_event);
184 } else if (native_ui_event->IsTouchEvent()) {
185 ui::TouchEvent touch_event(native_event);
186 callback.Run(&touch_event);
187 } else if (native_ui_event->IsScrollEvent()) {
188 ui::ScrollEvent scroll_event(native_event);
189 callback.Run(&scroll_event);
190 } else if (native_ui_event->IsGestureEvent()) {
191 callback.Run(native_ui_event);
192 // TODO(mohsen): Use the same pattern for scroll/touch/wheel events.
193 // Apparently, there is no need for them to wrap the |native_event|.
194 } else {
195 NOTREACHED();
196 }
197 }
198
199 } // namespace ui 170 } // namespace ui
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