Index: sdk/lib/typed_data/dart2js/typed_data_dart2js.dart |
diff --git a/sdk/lib/typed_data/dart2js/typed_data_dart2js.dart b/sdk/lib/typed_data/dart2js/typed_data_dart2js.dart |
index 6700b46dc45dec2df864d0eb415bdf05b377191a..c237962a66abed340cea09ac9cbf129331836c34 100644 |
--- a/sdk/lib/typed_data/dart2js/typed_data_dart2js.dart |
+++ b/sdk/lib/typed_data/dart2js/typed_data_dart2js.dart |
@@ -8,24 +8,2608 @@ |
*/ |
library dart.typed_data; |
-export 'dart:_native_typed_data' show |
- Endianness, |
- ByteBuffer, |
- TypedData, |
- ByteData, |
- Float32List, |
- Float64List, |
- Int8List, |
- Int16List, |
- Int32List, |
- Int64List, |
- Uint8ClampedList, |
- Uint8List, |
- Uint16List, |
- Uint32List, |
- Uint64List, |
- |
- Float32x4, |
- Float32x4List, |
- Int32x4, |
- Int32x4List; |
+import 'dart:collection'; |
+import 'dart:_collection-dev'; |
+import 'dart:_interceptors' show JSIndexable, JSUInt32, JSUInt31; |
+import 'dart:_js_helper' |
+ show Creates, JavaScriptIndexingBehavior, JSName, Null, Returns; |
+import 'dart:_foreign_helper' show JS, JS_CONST; |
+import 'dart:math' as Math; |
+ |
+/** |
+ * Describes endianness to be used when accessing a sequence of bytes. |
+ */ |
+class Endianness { |
+ const Endianness(this._littleEndian); |
+ |
+ static const Endianness BIG_ENDIAN = const Endianness(false); |
+ static const Endianness LITTLE_ENDIAN = const Endianness(true); |
+ static final Endianness HOST_ENDIAN = |
+ (new ByteData.view(new Int16List.fromList([1]).buffer)).getInt8(0) == 1 ? |
+ LITTLE_ENDIAN : BIG_ENDIAN; |
+ |
+ final bool _littleEndian; |
+} |
+ |
+ |
+/** |
+ * A sequence of bytes underlying a typed data object. |
+ * Used to process large quantities of binary or numerical data |
+ * more efficiently using a typed view. |
+ */ |
+class ByteBuffer native "ArrayBuffer" { |
+ @JSName('byteLength') |
+ final int lengthInBytes; |
+} |
+ |
+/** |
+ * A typed view of a sequence of bytes. |
+ */ |
+class TypedData native "ArrayBufferView" { |
+ /** |
+ * Returns the byte buffer associated with this object. |
+ */ |
+ @Creates('ByteBuffer') |
+ @Returns('ByteBuffer|Null') |
+ final ByteBuffer buffer; |
+ |
+ /** |
+ * Returns the length of this view, in bytes. |
+ */ |
+ @JSName('byteLength') |
+ final int lengthInBytes; |
+ |
+ /** |
+ * Returns the offset in bytes into the underlying byte buffer of this view. |
+ */ |
+ @JSName('byteOffset') |
+ final int offsetInBytes; |
+ |
+ /** |
+ * Returns the number of bytes in the representation of each element in this |
+ * list. |
+ */ |
+ @JSName('BYTES_PER_ELEMENT') |
+ final int elementSizeInBytes; |
+ |
+ void _invalidIndex(int index, int length) { |
+ if (index < 0 || index >= length) { |
+ throw new RangeError.range(index, 0, length); |
+ } else { |
+ throw new ArgumentError('Invalid list index $index'); |
+ } |
+ } |
+ |
+ void _checkIndex(int index, int length) { |
+ if (JS('bool', '(# >>> 0 != #)', index, index) || index >= length) { |
+ _invalidIndex(index, length); |
+ } |
+ } |
+ |
+ int _checkSublistArguments(int start, int end, int length) { |
+ // For `sublist` the [start] and [end] indices are allowed to be equal to |
+ // [length]. However, [_checkIndex] only allows indices in the range |
+ // 0 .. length - 1. We therefore increment the [length] argument by one |
+ // for the [_checkIndex] checks. |
+ _checkIndex(start, length + 1); |
+ if (end == null) return length; |
+ _checkIndex(end, length + 1); |
+ if (start > end) throw new RangeError.range(start, 0, end); |
+ return end; |
+ } |
+} |
+ |
+ |
+// Validates the unnamed constructor length argument. Checking is necessary |
+// because passing unvalidated values to the native constructors can cause |
+// conversions or create views. |
+int _checkLength(length) { |
+ if (length is! int) throw new ArgumentError('Invalid length $length'); |
+ return length; |
+} |
+ |
+// Validates `.view` constructor arguments. Checking is necessary because |
+// passing unvalidated values to the native constructors can cause conversions |
+// (e.g. String arguments) or create typed data objects that are not actually |
+// views of the input. |
+void _checkViewArguments(buffer, offsetInBytes, length) { |
+ if (buffer is! ByteBuffer) { |
+ throw new ArgumentError('Invalid view buffer'); |
+ } |
+ if (offsetInBytes is! int) { |
+ throw new ArgumentError('Invalid view offsetInBytes $offsetInBytes'); |
+ } |
+ if (length != null && length is! int) { |
+ throw new ArgumentError('Invalid view length $length'); |
+ } |
+} |
+ |
+// Ensures that [list] is a JavaScript Array or a typed array. If necessary, |
+// returns a copy of the list. |
+List _ensureNativeList(List list) { |
+ if (list is JSIndexable) return list; |
+ List result = new List(list.length); |
+ for (int i = 0; i < list.length; i++) { |
+ result[i] = list[i]; |
+ } |
+ return result; |
+} |
+ |
+ |
+/** |
+ * A fixed-length, random-access sequence of bytes that also provides random |
+ * and unaligned access to the fixed-width integers and floating point |
+ * numbers represented by those bytes. |
+ * ByteData may be used to pack and unpack data from external sources |
+ * (such as networks or files systems), and to process large quantities |
+ * of numerical data more efficiently than would be possible |
+ * with ordinary [List] implementations. ByteData can save space, by |
+ * eliminating the need for object headers, and time, by eliminating the |
+ * need for data copies. Finally, ByteData may be used to intentionally |
+ * reinterpret the bytes representing one arithmetic type as another. |
+ * For example this code fragment determine what 32-bit signed integer |
+ * is represented by the bytes of a 32-bit floating point number: |
+ * |
+ * var buffer = new Uint8List(8).buffer; |
+ * var bdata = new ByteData.view(buffer); |
+ * bdata.setFloat32(0, 3.04); |
+ * int huh = bdata.getInt32(0); |
+ */ |
+class ByteData extends TypedData native "DataView" { |
+ /** |
+ * Creates a [ByteData] of the specified length (in elements), all of |
+ * whose elements are initially zero. |
+ */ |
+ factory ByteData(int length) => _create1(_checkLength(length)); |
+ |
+ /** |
+ * Creates an [ByteData] _view_ of the specified region in the specified |
+ * byte buffer. Changes in the [ByteData] will be visible in the byte |
+ * buffer and vice versa. If the [offsetInBytes] index of the region is not |
+ * specified, it defaults to zero (the first byte in the byte buffer). |
+ * If the length is not specified, it defaults to null, which indicates |
+ * that the view extends to the end of the byte buffer. |
+ * |
+ * Throws [RangeError] if [offsetInBytes] or [length] are negative, or |
+ * if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than |
+ * the length of [buffer]. |
+ */ |
+ factory ByteData.view(ByteBuffer buffer, |
+ [int offsetInBytes = 0, int length]) { |
+ _checkViewArguments(buffer, offsetInBytes, length); |
+ return length == null |
+ ? _create2(buffer, offsetInBytes) |
+ : _create3(buffer, offsetInBytes, length); |
+ } |
+ |
+ /** |
+ * Returns the floating point number represented by the four bytes at |
+ * the specified [byteOffset] in this object, in IEEE 754 |
+ * single-precision binary floating-point format (binary32). |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * `byteOffset + 4` is greater than the length of this object. |
+ */ |
+ num getFloat32(int byteOffset, [Endianness endian=Endianness.BIG_ENDIAN]) => |
+ _getFloat32(byteOffset, endian._littleEndian); |
+ |
+ int get elementSizeInBytes => 1; |
+ |
+ @JSName('getFloat32') |
+ @Returns('num') |
+ num _getFloat32(int byteOffset, [bool littleEndian]) native; |
+ |
+ /** |
+ * Returns the floating point number represented by the eight bytes at |
+ * the specified [byteOffset] in this object, in IEEE 754 |
+ * double-precision binary floating-point format (binary64). |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * `byteOffset + 8` is greater than the length of this object. |
+ */ |
+ num getFloat64(int byteOffset, [Endianness endian=Endianness.BIG_ENDIAN]) => |
+ _getFloat64(byteOffset, endian._littleEndian); |
+ |
+ @JSName('getFloat64') |
+ @Returns('num') |
+ num _getFloat64(int byteOffset, [bool littleEndian]) native; |
+ |
+ /** |
+ * Returns the (possibly negative) integer represented by the two bytes at |
+ * the specified [byteOffset] in this object, in two's complement binary |
+ * form. |
+ * The return value will be between 2<sup>15</sup> and 2<sup>15</sup> - 1, |
+ * inclusive. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * `byteOffset + 2` is greater than the length of this object. |
+ */ |
+ int getInt16(int byteOffset, [Endianness endian=Endianness.BIG_ENDIAN]) => |
+ _getInt16(byteOffset, endian._littleEndian); |
+ |
+ @JSName('getInt16') |
+ @Returns('int') |
+ int _getInt16(int byteOffset, [bool littleEndian]) native; |
+ |
+ /** |
+ * Returns the (possibly negative) integer represented by the four bytes at |
+ * the specified [byteOffset] in this object, in two's complement binary |
+ * form. |
+ * The return value will be between 2<sup>31</sup> and 2<sup>31</sup> - 1, |
+ * inclusive. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * `byteOffset + 4` is greater than the length of this object. |
+ */ |
+ int getInt32(int byteOffset, [Endianness endian=Endianness.BIG_ENDIAN]) => |
+ _getInt32(byteOffset, endian._littleEndian); |
+ |
+ @JSName('getInt32') |
+ @Returns('int') |
+ int _getInt32(int byteOffset, [bool littleEndian]) native; |
+ |
+ /** |
+ * Returns the (possibly negative) integer represented by the eight bytes at |
+ * the specified [byteOffset] in this object, in two's complement binary |
+ * form. |
+ * The return value will be between 2<sup>63</sup> and 2<sup>63</sup> - 1, |
+ * inclusive. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * `byteOffset + 8` is greater than the length of this object. |
+ */ |
+ int getInt64(int byteOffset, [Endianness endian=Endianness.BIG_ENDIAN]) { |
+ throw new UnsupportedError("Int64 accessor not supported by dart2js."); |
+ } |
+ |
+ /** |
+ * Returns the (possibly negative) integer represented by the byte at the |
+ * specified [byteOffset] in this object, in two's complement binary |
+ * representation. The return value will be between -128 and 127, inclusive. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * greater than or equal to the length of this object. |
+ */ |
+ int getInt8(int byteOffset) native; |
+ |
+ /** |
+ * Returns the positive integer represented by the two bytes starting |
+ * at the specified [byteOffset] in this object, in unsigned binary |
+ * form. |
+ * The return value will be between 0 and 2<sup>16</sup> - 1, inclusive. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * `byteOffset + 2` is greater than the length of this object. |
+ */ |
+ int getUint16(int byteOffset, [Endianness endian=Endianness.BIG_ENDIAN]) => |
+ _getUint16(byteOffset, endian._littleEndian); |
+ |
+ @JSName('getUint16') |
+ @Returns('JSUInt31') |
+ int _getUint16(int byteOffset, [bool littleEndian]) native; |
+ |
+ /** |
+ * Returns the positive integer represented by the four bytes starting |
+ * at the specified [byteOffset] in this object, in unsigned binary |
+ * form. |
+ * The return value will be between 0 and 2<sup>32</sup> - 1, inclusive. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * `byteOffset + 4` is greater than the length of this object. |
+ */ |
+ int getUint32(int byteOffset, [Endianness endian=Endianness.BIG_ENDIAN]) => |
+ _getUint32(byteOffset, endian._littleEndian); |
+ |
+ @JSName('getUint32') |
+ @Returns('JSUInt32') |
+ int _getUint32(int byteOffset, [bool littleEndian]) native; |
+ |
+ /** |
+ * Returns the positive integer represented by the eight bytes starting |
+ * at the specified [byteOffset] in this object, in unsigned binary |
+ * form. |
+ * The return value will be between 0 and 2<sup>64</sup> - 1, inclusive. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * `byteOffset + 8` is greater than the length of this object. |
+ */ |
+ int getUint64(int byteOffset, [Endianness endian=Endianness.BIG_ENDIAN]) { |
+ throw new UnsupportedError("Uint64 accessor not supported by dart2js."); |
+ } |
+ |
+ /** |
+ * Returns the positive integer represented by the byte at the specified |
+ * [byteOffset] in this object, in unsigned binary form. The |
+ * return value will be between 0 and 255, inclusive. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * greater than or equal to the length of this object. |
+ */ |
+ int getUint8(int byteOffset) native; |
+ |
+ /** |
+ * Sets the four bytes starting at the specified [byteOffset] in this |
+ * object to the IEEE 754 single-precision binary floating-point |
+ * (binary32) representation of the specified [value]. |
+ * |
+ * **Note that this method can lose precision.** The input [value] is |
+ * a 64-bit floating point value, which will be converted to 32-bit |
+ * floating point value by IEEE 754 rounding rules before it is stored. |
+ * If [value] cannot be represented exactly as a binary32, it will be |
+ * converted to the nearest binary32 value. If two binary32 values are |
+ * equally close, the one whose least significant bit is zero will be used. |
+ * Note that finite (but large) values can be converted to infinity, and |
+ * small non-zero values can be converted to zero. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * `byteOffset + 4` is greater than the length of this object. |
+ */ |
+ void setFloat32(int byteOffset, num value, [Endianness endian=Endianness.BIG_ENDIAN]) => |
+ _setFloat32(byteOffset, value, endian._littleEndian); |
+ |
+ @JSName('setFloat32') |
+ void _setFloat32(int byteOffset, num value, [bool littleEndian]) native; |
+ |
+ /** |
+ * Sets the eight bytes starting at the specified [byteOffset] in this |
+ * object to the IEEE 754 double-precision binary floating-point |
+ * (binary64) representation of the specified [value]. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * `byteOffset + 8` is greater than the length of this object. |
+ */ |
+ void setFloat64(int byteOffset, num value, [Endianness endian=Endianness.BIG_ENDIAN]) => |
+ _setFloat64(byteOffset, value, endian._littleEndian); |
+ |
+ @JSName('setFloat64') |
+ void _setFloat64(int byteOffset, num value, [bool littleEndian]) native; |
+ |
+ /** |
+ * Sets the two bytes starting at the specified [byteOffset] in this |
+ * object to the two's complement binary representation of the specified |
+ * [value], which must fit in two bytes. In other words, [value] must lie |
+ * between 2<sup>15</sup> and 2<sup>15</sup> - 1, inclusive. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * `byteOffset + 2` is greater than the length of this object. |
+ */ |
+ void setInt16(int byteOffset, int value, [Endianness endian=Endianness.BIG_ENDIAN]) => |
+ _setInt16(byteOffset, value, endian._littleEndian); |
+ |
+ @JSName('setInt16') |
+ void _setInt16(int byteOffset, int value, [bool littleEndian]) native; |
+ |
+ /** |
+ * Sets the four bytes starting at the specified [byteOffset] in this |
+ * object to the two's complement binary representation of the specified |
+ * [value], which must fit in four bytes. In other words, [value] must lie |
+ * between 2<sup>31</sup> and 2<sup>31</sup> - 1, inclusive. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * `byteOffset + 4` is greater than the length of this object. |
+ */ |
+ void setInt32(int byteOffset, int value, [Endianness endian=Endianness.BIG_ENDIAN]) => |
+ _setInt32(byteOffset, value, endian._littleEndian); |
+ |
+ @JSName('setInt32') |
+ void _setInt32(int byteOffset, int value, [bool littleEndian]) native; |
+ |
+ /** |
+ * Sets the eight bytes starting at the specified [byteOffset] in this |
+ * object to the two's complement binary representation of the specified |
+ * [value], which must fit in eight bytes. In other words, [value] must lie |
+ * between 2<sup>63</sup> and 2<sup>63</sup> - 1, inclusive. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * `byteOffset + 8` is greater than the length of this object. |
+ */ |
+ void setInt64(int byteOffset, int value, [Endianness endian=Endianness.BIG_ENDIAN]) { |
+ throw new UnsupportedError("Int64 accessor not supported by dart2js."); |
+ } |
+ |
+ /** |
+ * Sets the byte at the specified [byteOffset] in this object to the |
+ * two's complement binary representation of the specified [value], which |
+ * must fit in a single byte. In other words, [value] must be between |
+ * -128 and 127, inclusive. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * greater than or equal to the length of this object. |
+ */ |
+ void setInt8(int byteOffset, int value) native; |
+ |
+ /** |
+ * Sets the two bytes starting at the specified [byteOffset] in this object |
+ * to the unsigned binary representation of the specified [value], |
+ * which must fit in two bytes. in other words, [value] must be between |
+ * 0 and 2<sup>16</sup> - 1, inclusive. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * `byteOffset + 2` is greater than the length of this object. |
+ */ |
+ void setUint16(int byteOffset, int value, [Endianness endian=Endianness.BIG_ENDIAN]) => |
+ _setUint16(byteOffset, value, endian._littleEndian); |
+ |
+ @JSName('setUint16') |
+ void _setUint16(int byteOffset, int value, [bool littleEndian]) native; |
+ |
+ /** |
+ * Sets the four bytes starting at the specified [byteOffset] in this object |
+ * to the unsigned binary representation of the specified [value], |
+ * which must fit in four bytes. in other words, [value] must be between |
+ * 0 and 2<sup>32</sup> - 1, inclusive. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * `byteOffset + 4` is greater than the length of this object. |
+ */ |
+ void setUint32(int byteOffset, int value, [Endianness endian=Endianness.BIG_ENDIAN]) => |
+ _setUint32(byteOffset, value, endian._littleEndian); |
+ |
+ @JSName('setUint32') |
+ void _setUint32(int byteOffset, int value, [bool littleEndian]) native; |
+ |
+ /** |
+ * Sets the eight bytes starting at the specified [byteOffset] in this object |
+ * to the unsigned binary representation of the specified [value], |
+ * which must fit in eight bytes. in other words, [value] must be between |
+ * 0 and 2<sup>64</sup> - 1, inclusive. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, or |
+ * `byteOffset + 8` is greater than the length of this object. |
+ */ |
+ void setUint64(int byteOffset, int value, [Endianness endian=Endianness.BIG_ENDIAN]) { |
+ throw new UnsupportedError("Uint64 accessor not supported by dart2js."); |
+ } |
+ |
+ /** |
+ * Sets the byte at the specified [byteOffset] in this object to the |
+ * unsigned binary representation of the specified [value], which must fit |
+ * in a single byte. in other words, [value] must be between 0 and 255, |
+ * inclusive. |
+ * |
+ * Throws [RangeError] if [byteOffset] is negative, |
+ * or greater than or equal to the length of this object. |
+ */ |
+ void setUint8(int byteOffset, int value) native; |
+ |
+ static ByteData _create1(arg) => |
+ JS('ByteData', 'new DataView(new ArrayBuffer(#))', arg); |
+ |
+ static ByteData _create2(arg1, arg2) => |
+ JS('ByteData', 'new DataView(#, #)', arg1, arg2); |
+ |
+ static ByteData _create3(arg1, arg2, arg3) => |
+ JS('ByteData', 'new DataView(#, #, #)', arg1, arg2, arg3); |
+} |
+ |
+ |
+// TODO(sra): Move this type to a public name in a private library so that other |
+// platform libraries like dart:html and dart:webaudio can tell a native array |
+// from a list that implements the implicit interface. |
+abstract class _NativeTypedArray extends TypedData |
+ implements JavaScriptIndexingBehavior { |
+ int get length => JS("JSUInt32", '#.length', this); |
+ |
+ bool _setRangeFast(int start, int end, |
+ _NativeTypedArray source, int skipCount) { |
+ int targetLength = this.length; |
+ _checkIndex(start, targetLength + 1); |
+ _checkIndex(end, targetLength + 1); |
+ if (start > end) throw new RangeError.range(start, 0, end); |
+ int count = end - start; |
+ |
+ if (skipCount < 0) throw new ArgumentError(skipCount); |
+ |
+ int sourceLength = source.length; |
+ if (sourceLength - skipCount < count) { |
+ throw new StateError("Not enough elements"); |
+ } |
+ |
+ if (skipCount != 0 || sourceLength != count) { |
+ // Create a view of the exact subrange that is copied from the source. |
+ source = JS('', '#.subarray(#, #)', |
+ source, skipCount, skipCount + count); |
+ } |
+ JS('void', '#.set(#, #)', this, source, start); |
+ } |
+} |
+ |
+// TODO(sra): Move to private library, like [_NativeTypedArray]. |
+abstract class _NativeTypedArrayOfDouble |
+ extends _NativeTypedArray |
+ with ListMixin<double>, FixedLengthListMixin<double> |
+ implements List<double> { |
+ |
+ void setRange(int start, int end, Iterable<double> iterable, |
+ [int skipCount = 0]) { |
+ if (iterable is _NativeTypedArrayOfDouble) { |
+ _setRangeFast(start, end, iterable, skipCount); |
+ return; |
+ } |
+ super.setRange(start, end, iterable, skipCount); |
+ } |
+} |
+ |
+// TODO(sra): Move to private library, like [_NativeTypedArray]. |
+abstract class _NativeTypedArrayOfInt |
+ extends _NativeTypedArray |
+ with ListMixin<int>, FixedLengthListMixin<int> |
+ implements List<int> { |
+ |
+ void setRange(int start, int end, Iterable<int> iterable, |
+ [int skipCount = 0]) { |
+ if (iterable is _NativeTypedArrayOfInt) { |
+ _setRangeFast(start, end, iterable, skipCount); |
+ return; |
+ } |
+ super.setRange(start, end, iterable, skipCount); |
+ } |
+} |
+ |
+ |
+/** |
+ * A fixed-length list of IEEE 754 single-precision binary floating-point |
+ * numbers that is viewable as a [TypedData]. For long lists, this |
+ * implementation can be considerably more space- and time-efficient than |
+ * the default [List] implementation. |
+ */ |
+class Float32List extends _NativeTypedArrayOfDouble native "Float32Array" { |
+ /** |
+ * Creates a [Float32List] of the specified length (in elements), all of |
+ * whose elements are initially zero. |
+ */ |
+ factory Float32List(int length) => _create1(_checkLength(length)); |
+ |
+ /** |
+ * Creates a [Float32List] with the same size as the [elements] list |
+ * and copies over the elements. |
+ */ |
+ factory Float32List.fromList(List<double> list) => |
+ _create1(_ensureNativeList(list)); |
+ |
+ /** |
+ * Creates a [Float32List] _view_ of the specified region in the specified |
+ * byte buffer. Changes in the [Float32List] will be visible in the byte |
+ * buffer and vice versa. If the [offsetInBytes] index of the region is not |
+ * specified, it defaults to zero (the first byte in the byte buffer). |
+ * If the length is not specified, it defaults to null, which indicates |
+ * that the view extends to the end of the byte buffer. |
+ * |
+ * Throws [RangeError] if [offsetInBytes] or [length] are negative, or |
+ * if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than |
+ * the length of [buffer]. |
+ * |
+ * Throws [ArgumentError] if [offsetInBytes] is not a multiple of |
+ * BYTES_PER_ELEMENT. |
+ */ |
+ factory Float32List.view(ByteBuffer buffer, |
+ [int offsetInBytes = 0, int length]) { |
+ _checkViewArguments(buffer, offsetInBytes, length); |
+ return length == null |
+ ? _create2(buffer, offsetInBytes) |
+ : _create3(buffer, offsetInBytes, length); |
+ } |
+ |
+ static const int BYTES_PER_ELEMENT = 4; |
+ |
+ num operator[](int index) { |
+ _checkIndex(index, length); |
+ return JS("num", "#[#]", this, index); |
+ } |
+ |
+ void operator[]=(int index, num value) { |
+ _checkIndex(index, length); |
+ JS("void", "#[#] = #", this, index, value); |
+ } |
+ |
+ List<double> sublist(int start, [int end]) { |
+ end = _checkSublistArguments(start, end, length); |
+ var source = JS('Float32List', '#.subarray(#, #)', this, start, end); |
+ return _create1(source); |
+ } |
+ |
+ static Float32List _create1(arg) => |
+ JS('Float32List', 'new Float32Array(#)', arg); |
+ |
+ static Float32List _create2(arg1, arg2) => |
+ JS('Float32List', 'new Float32Array(#, #)', arg1, arg2); |
+ |
+ static Float32List _create3(arg1, arg2, arg3) => |
+ JS('Float32List', 'new Float32Array(#, #, #)', arg1, arg2, arg3); |
+} |
+ |
+ |
+/** |
+ * A fixed-length list of IEEE 754 double-precision binary floating-point |
+ * numbers that is viewable as a [TypedData]. For long lists, this |
+ * implementation can be considerably more space- and time-efficient than |
+ * the default [List] implementation. |
+ */ |
+class Float64List extends _NativeTypedArrayOfDouble native "Float64Array" { |
+ /** |
+ * Creates a [Float64List] of the specified length (in elements), all of |
+ * whose elements are initially zero. |
+ */ |
+ factory Float64List(int length) => _create1(_checkLength(length)); |
+ |
+ /** |
+ * Creates a [Float64List] with the same size as the [elements] list |
+ * and copies over the elements. |
+ */ |
+ factory Float64List.fromList(List<double> list) => |
+ _create1(_ensureNativeList(list)); |
+ |
+ /** |
+ * Creates a [Float64List] _view_ of the specified region in the specified |
+ * byte buffer. Changes in the [Float64List] will be visible in the byte |
+ * buffer and vice versa. If the [offsetInBytes] index of the region is not |
+ * specified, it defaults to zero (the first byte in the byte buffer). |
+ * If the length is not specified, it defaults to null, which indicates |
+ * that the view extends to the end of the byte buffer. |
+ * |
+ * Throws [RangeError] if [offsetInBytes] or [length] are negative, or |
+ * if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than |
+ * the length of [buffer]. |
+ * |
+ * Throws [ArgumentError] if [offsetInBytes] is not a multiple of |
+ * BYTES_PER_ELEMENT. |
+ */ |
+ factory Float64List.view(ByteBuffer buffer, |
+ [int offsetInBytes = 0, int length]) { |
+ _checkViewArguments(buffer, offsetInBytes, length); |
+ return length == null |
+ ? _create2(buffer, offsetInBytes) |
+ : _create3(buffer, offsetInBytes, length); |
+ } |
+ |
+ static const int BYTES_PER_ELEMENT = 8; |
+ |
+ num operator[](int index) { |
+ _checkIndex(index, length); |
+ return JS("num", "#[#]", this, index); |
+ } |
+ |
+ void operator[]=(int index, num value) { |
+ _checkIndex(index, length); |
+ JS("void", "#[#] = #", this, index, value); |
+ } |
+ |
+ List<double> sublist(int start, [int end]) { |
+ end = _checkSublistArguments(start, end, length); |
+ var source = JS('Float64List', '#.subarray(#, #)', this, start, end); |
+ return _create1(source); |
+ } |
+ |
+ static Float64List _create1(arg) { |
+ return JS('Float64List', 'new Float64Array(#)', arg); |
+ } |
+ |
+ static Float64List _create2(arg1, arg2) { |
+ return JS('Float64List', 'new Float64Array(#, #)', arg1, arg2); |
+ } |
+ |
+ static Float64List _create3(arg1, arg2, arg3) { |
+ return JS('Float64List', 'new Float64Array(#, #, #)', arg1, arg2, arg3); |
+ } |
+} |
+ |
+ |
+/** |
+ * A fixed-length list of 16-bit signed integers that is viewable as a |
+ * [TypedData]. For long lists, this implementation can be considerably |
+ * more space- and time-efficient than the default [List] implementation. |
+ */ |
+class Int16List extends _NativeTypedArrayOfInt native "Int16Array" { |
+ /** |
+ * Creates an [Int16List] of the specified length (in elements), all of |
+ * whose elements are initially zero. |
+ */ |
+ factory Int16List(int length) => _create1(_checkLength(length)); |
+ |
+ /** |
+ * Creates a [Int16List] with the same size as the [elements] list |
+ * and copies over the elements. |
+ */ |
+ factory Int16List.fromList(List<int> list) => |
+ _create1(_ensureNativeList(list)); |
+ |
+ /** |
+ * Creates an [Int16List] _view_ of the specified region in the specified |
+ * byte buffer. Changes in the [Int16List] will be visible in the byte |
+ * buffer and vice versa. If the [offsetInBytes] index of the region is not |
+ * specified, it defaults to zero (the first byte in the byte buffer). |
+ * If the length is not specified, it defaults to null, which indicates |
+ * that the view extends to the end of the byte buffer. |
+ * |
+ * Throws [RangeError] if [offsetInBytes] or [length] are negative, or |
+ * if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than |
+ * the length of [buffer]. |
+ * |
+ * Throws [ArgumentError] if [offsetInBytes] is not a multiple of |
+ * BYTES_PER_ELEMENT. |
+ */ |
+ factory Int16List.view(ByteBuffer buffer, |
+ [int offsetInBytes = 0, int length]) { |
+ _checkViewArguments(buffer, offsetInBytes, length); |
+ return length == null |
+ ? _create2(buffer, offsetInBytes) |
+ : _create3(buffer, offsetInBytes, length); |
+ } |
+ |
+ static const int BYTES_PER_ELEMENT = 2; |
+ |
+ int operator[](int index) { |
+ _checkIndex(index, length); |
+ return JS("int", "#[#]", this, index); |
+ } |
+ |
+ void operator[]=(int index, int value) { |
+ _checkIndex(index, length); |
+ JS("void", "#[#] = #", this, index, value); |
+ } |
+ |
+ List<int> sublist(int start, [int end]) { |
+ end = _checkSublistArguments(start, end, length); |
+ var source = JS('Int16List', '#.subarray(#, #)', this, start, end); |
+ return _create1(source); |
+ } |
+ |
+ static Int16List _create1(arg) => |
+ JS('Int16List', 'new Int16Array(#)', arg); |
+ |
+ static Int16List _create2(arg1, arg2) => |
+ JS('Int16List', 'new Int16Array(#, #)', arg1, arg2); |
+ |
+ static Int16List _create3(arg1, arg2, arg3) => |
+ JS('Int16List', 'new Int16Array(#, #, #)', arg1, arg2, arg3); |
+} |
+ |
+ |
+/** |
+ * A fixed-length list of 32-bit signed integers that is viewable as a |
+ * [TypedData]. For long lists, this implementation can be considerably |
+ * more space- and time-efficient than the default [List] implementation. |
+ */ |
+class Int32List extends _NativeTypedArrayOfInt native "Int32Array" { |
+ /** |
+ * Creates an [Int32List] of the specified length (in elements), all of |
+ * whose elements are initially zero. |
+ */ |
+ factory Int32List(int length) => _create1(_checkLength(length)); |
+ |
+ /** |
+ * Creates a [Int32List] with the same size as the [elements] list |
+ * and copies over the elements. |
+ */ |
+ factory Int32List.fromList(List<int> list) => |
+ _create1(_ensureNativeList(list)); |
+ |
+ /** |
+ * Creates an [Int32List] _view_ of the specified region in the specified |
+ * byte buffer. Changes in the [Int32List] will be visible in the byte |
+ * buffer and vice versa. If the [offsetInBytes] index of the region is not |
+ * specified, it defaults to zero (the first byte in the byte buffer). |
+ * If the length is not specified, it defaults to null, which indicates |
+ * that the view extends to the end of the byte buffer. |
+ * |
+ * Throws [RangeError] if [offsetInBytes] or [length] are negative, or |
+ * if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than |
+ * the length of [buffer]. |
+ * |
+ * Throws [ArgumentError] if [offsetInBytes] is not a multiple of |
+ * BYTES_PER_ELEMENT. |
+ */ |
+ factory Int32List.view(ByteBuffer buffer, |
+ [int offsetInBytes = 0, int length]) { |
+ _checkViewArguments(buffer, offsetInBytes, length); |
+ return length == null |
+ ? _create2(buffer, offsetInBytes) |
+ : _create3(buffer, offsetInBytes, length); |
+ } |
+ |
+ static const int BYTES_PER_ELEMENT = 4; |
+ |
+ int operator[](int index) { |
+ _checkIndex(index, length); |
+ return JS("int", "#[#]", this, index); |
+ } |
+ |
+ void operator[]=(int index, int value) { |
+ _checkIndex(index, length); |
+ JS("void", "#[#] = #", this, index, value); |
+ } |
+ |
+ List<int> sublist(int start, [int end]) { |
+ end = _checkSublistArguments(start, end, length); |
+ var source = JS('Int32List', '#.subarray(#, #)', this, start, end); |
+ return _create1(source); |
+ } |
+ |
+ static Int32List _create1(arg) => |
+ JS('Int32List', 'new Int32Array(#)', arg); |
+ |
+ static Int32List _create2(arg1, arg2) => |
+ JS('Int32List', 'new Int32Array(#, #)', arg1, arg2); |
+ |
+ static Int32List _create3(arg1, arg2, arg3) => |
+ JS('Int32List', 'new Int32Array(#, #, #)', arg1, arg2, arg3); |
+} |
+ |
+ |
+/** |
+ * A fixed-length list of 8-bit signed integers. |
+ * For long lists, this implementation can be considerably |
+ * more space- and time-efficient than the default [List] implementation. |
+ */ |
+class Int8List extends _NativeTypedArrayOfInt native "Int8Array" { |
+ /** |
+ * Creates an [Int8List] of the specified length (in elements), all of |
+ * whose elements are initially zero. |
+ */ |
+ factory Int8List(int length) => _create1(_checkLength(length)); |
+ |
+ /** |
+ * Creates a [Int8List] with the same size as the [elements] list |
+ * and copies over the elements. |
+ */ |
+ factory Int8List.fromList(List<int> list) => |
+ _create1(_ensureNativeList(list)); |
+ |
+ /** |
+ * Creates an [Int8List] _view_ of the specified region in the specified |
+ * byte buffer. Changes in the [Int8List] will be visible in the byte |
+ * buffer and vice versa. If the [offsetInBytes] index of the region is not |
+ * specified, it defaults to zero (the first byte in the byte buffer). |
+ * If the length is not specified, it defaults to null, which indicates |
+ * that the view extends to the end of the byte buffer. |
+ * |
+ * Throws [RangeError] if [offsetInBytes] or [length] are negative, or |
+ * if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than |
+ * the length of [buffer]. |
+ */ |
+ factory Int8List.view(ByteBuffer buffer, |
+ [int offsetInBytes = 0, int length]) { |
+ _checkViewArguments(buffer, offsetInBytes, length); |
+ return length == null |
+ ? _create2(buffer, offsetInBytes) |
+ : _create3(buffer, offsetInBytes, length); |
+ } |
+ |
+ static const int BYTES_PER_ELEMENT = 1; |
+ |
+ int operator[](int index) { |
+ _checkIndex(index, length); |
+ return JS("int", "#[#]", this, index); |
+ } |
+ |
+ void operator[]=(int index, int value) { |
+ _checkIndex(index, length); |
+ JS("void", "#[#] = #", this, index, value); |
+ } |
+ |
+ List<int> sublist(int start, [int end]) { |
+ end = _checkSublistArguments(start, end, length); |
+ var source = JS('Int8List', '#.subarray(#, #)', this, start, end); |
+ return _create1(source); |
+ } |
+ |
+ static Int8List _create1(arg) => |
+ JS('Int8List', 'new Int8Array(#)', arg); |
+ |
+ static Int8List _create2(arg1, arg2) => |
+ JS('Int8List', 'new Int8Array(#, #)', arg1, arg2); |
+ |
+ static Int8List _create3(arg1, arg2, arg3) => |
+ JS('Int8List', 'new Int8Array(#, #, #)', arg1, arg2, arg3); |
+} |
+ |
+ |
+/** |
+ * A fixed-length list of 16-bit unsigned integers that is viewable as a |
+ * [TypedData]. For long lists, this implementation can be considerably |
+ * more space- and time-efficient than the default [List] implementation. |
+ */ |
+class Uint16List extends _NativeTypedArrayOfInt native "Uint16Array" { |
+ /** |
+ * Creates a [Uint16List] of the specified length (in elements), all |
+ * of whose elements are initially zero. |
+ */ |
+ factory Uint16List(int length) => _create1(_checkLength(length)); |
+ |
+ /** |
+ * Creates a [Uint16List] with the same size as the [elements] list |
+ * and copies over the elements. |
+ */ |
+ factory Uint16List.fromList(List<int> list) => |
+ _create1(_ensureNativeList(list)); |
+ |
+ /** |
+ * Creates a [Uint16List] _view_ of the specified region in |
+ * the specified byte buffer. Changes in the [Uint16List] will be |
+ * visible in the byte buffer and vice versa. If the [offsetInBytes] index |
+ * of the region is not specified, it defaults to zero (the first byte in |
+ * the byte buffer). If the length is not specified, it defaults to null, |
+ * which indicates that the view extends to the end of the byte buffer. |
+ * |
+ * Throws [RangeError] if [offsetInBytes] or [length] are negative, or |
+ * if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than |
+ * the length of [buffer]. |
+ * |
+ * Throws [ArgumentError] if [offsetInBytes] is not a multiple of |
+ * BYTES_PER_ELEMENT. |
+ */ |
+ factory Uint16List.view(ByteBuffer buffer, |
+ [int offsetInBytes = 0, int length]) { |
+ _checkViewArguments(buffer, offsetInBytes, length); |
+ return length == null |
+ ? _create2(buffer, offsetInBytes) |
+ : _create3(buffer, offsetInBytes, length); |
+ } |
+ |
+ static const int BYTES_PER_ELEMENT = 2; |
+ |
+ int operator[](int index) { |
+ _checkIndex(index, length); |
+ return JS("JSUInt31", "#[#]", this, index); |
+ } |
+ |
+ void operator[]=(int index, int value) { |
+ _checkIndex(index, length); |
+ JS("void", "#[#] = #", this, index, value); |
+ } |
+ |
+ List<int> sublist(int start, [int end]) { |
+ end = _checkSublistArguments(start, end, length); |
+ var source = JS('Uint16List', '#.subarray(#, #)', this, start, end); |
+ return _create1(source); |
+ } |
+ |
+ static Uint16List _create1(arg) => |
+ JS('Uint16List', 'new Uint16Array(#)', arg); |
+ |
+ static Uint16List _create2(arg1, arg2) => |
+ JS('Uint16List', 'new Uint16Array(#, #)', arg1, arg2); |
+ |
+ static Uint16List _create3(arg1, arg2, arg3) => |
+ JS('Uint16List', 'new Uint16Array(#, #, #)', arg1, arg2, arg3); |
+} |
+ |
+ |
+/** |
+ * A fixed-length list of 32-bit unsigned integers that is viewable as a |
+ * [TypedData]. For long lists, this implementation can be considerably |
+ * more space- and time-efficient than the default [List] implementation. |
+ */ |
+class Uint32List extends _NativeTypedArrayOfInt native "Uint32Array" { |
+ /** |
+ * Creates a [Uint32List] of the specified length (in elements), all |
+ * of whose elements are initially zero. |
+ */ |
+ factory Uint32List(int length) => _create1(_checkLength(length)); |
+ |
+ /** |
+ * Creates a [Uint32List] with the same size as the [elements] list |
+ * and copies over the elements. |
+ */ |
+ factory Uint32List.fromList(List<int> list) => |
+ _create1(_ensureNativeList(list)); |
+ |
+ /** |
+ * Creates a [Uint32List] _view_ of the specified region in |
+ * the specified byte buffer. Changes in the [Uint32] will be |
+ * visible in the byte buffer and vice versa. If the [offsetInBytes] index |
+ * of the region is not specified, it defaults to zero (the first byte in |
+ * the byte buffer). If the length is not specified, it defaults to null, |
+ * which indicates that the view extends to the end of the byte buffer. |
+ * |
+ * Throws [RangeError] if [offsetInBytes] or [length] are negative, or |
+ * if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than |
+ * the length of [buffer]. |
+ * |
+ * Throws [ArgumentError] if [offsetInBytes] is not a multiple of |
+ * BYTES_PER_ELEMENT. |
+ */ |
+ factory Uint32List.view(ByteBuffer buffer, |
+ [int offsetInBytes = 0, int length]) { |
+ _checkViewArguments(buffer, offsetInBytes, length); |
+ return length == null |
+ ? _create2(buffer, offsetInBytes) |
+ : _create3(buffer, offsetInBytes, length); |
+ } |
+ |
+ static const int BYTES_PER_ELEMENT = 4; |
+ |
+ int operator[](int index) { |
+ _checkIndex(index, length); |
+ return JS("JSUInt32", "#[#]", this, index); |
+ } |
+ |
+ void operator[]=(int index, int value) { |
+ _checkIndex(index, length); |
+ JS("void", "#[#] = #", this, index, value); |
+ } |
+ |
+ List<int> sublist(int start, [int end]) { |
+ end = _checkSublistArguments(start, end, length); |
+ var source = JS('Uint32List', '#.subarray(#, #)', this, start, end); |
+ return _create1(source); |
+ } |
+ |
+ static Uint32List _create1(arg) => |
+ JS('Uint32List', 'new Uint32Array(#)', arg); |
+ |
+ static Uint32List _create2(arg1, arg2) => |
+ JS('Uint32List', 'new Uint32Array(#, #)', arg1, arg2); |
+ |
+ static Uint32List _create3(arg1, arg2, arg3) => |
+ JS('Uint32List', 'new Uint32Array(#, #, #)', arg1, arg2, arg3); |
+} |
+ |
+ |
+/** |
+ * A fixed-length list of 8-bit unsigned integers. |
+ * For long lists, this implementation can be considerably |
+ * more space- and time-efficient than the default [List] implementation. |
+ * Indexed store clamps the value to range 0..0xFF. |
+ */ |
+class Uint8ClampedList extends _NativeTypedArrayOfInt |
+ native "Uint8ClampedArray,CanvasPixelArray" { |
+ /** |
+ * Creates a [Uint8ClampedList] of the specified length (in elements), all of |
+ * whose elements are initially zero. |
+ */ |
+ factory Uint8ClampedList(int length) => _create1(_checkLength(length)); |
+ |
+ /** |
+ * Creates a [Uint8ClampedList] of the same size as the [elements] |
+ * list and copies over the values clamping when needed. |
+ */ |
+ factory Uint8ClampedList.fromList(List<int> list) => |
+ _create1(_ensureNativeList(list)); |
+ |
+ /** |
+ * Creates a [Uint8ClampedList] _view_ of the specified region in the |
+ * specified byte [buffer]. Changes in the [Uint8List] will be visible in the |
+ * byte buffer and vice versa. If the [offsetInBytes] index of the region is |
+ * not specified, it defaults to zero (the first byte in the byte buffer). |
+ * If the length is not specified, it defaults to null, which indicates that |
+ * the view extends to the end of the byte buffer. |
+ * |
+ * Throws [RangeError] if [offsetInBytes] or [length] are negative, or |
+ * if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than |
+ * the length of [buffer]. |
+ */ |
+ factory Uint8ClampedList.view(ByteBuffer buffer, |
+ [int offsetInBytes = 0, int length]) { |
+ _checkViewArguments(buffer, offsetInBytes, length); |
+ return length == null |
+ ? _create2(buffer, offsetInBytes) |
+ : _create3(buffer, offsetInBytes, length); |
+ } |
+ |
+ static const int BYTES_PER_ELEMENT = 1; |
+ |
+ int get length => JS("JSUInt32", '#.length', this); |
+ |
+ int operator[](int index) { |
+ _checkIndex(index, length); |
+ return JS("JSUInt31", "#[#]", this, index); |
+ } |
+ |
+ void operator[]=(int index, int value) { |
+ _checkIndex(index, length); |
+ JS("void", "#[#] = #", this, index, value); |
+ } |
+ |
+ List<int> sublist(int start, [int end]) { |
+ end = _checkSublistArguments(start, end, length); |
+ var source = JS('Uint8ClampedList', '#.subarray(#, #)', this, start, end); |
+ return _create1(source); |
+ } |
+ |
+ static Uint8ClampedList _create1(arg) => |
+ JS('Uint8ClampedList', 'new Uint8ClampedArray(#)', arg); |
+ |
+ static Uint8ClampedList _create2(arg1, arg2) => |
+ JS('Uint8ClampedList', 'new Uint8ClampedArray(#, #)', arg1, arg2); |
+ |
+ static Uint8ClampedList _create3(arg1, arg2, arg3) => |
+ JS('Uint8ClampedList', 'new Uint8ClampedArray(#, #, #)', |
+ arg1, arg2, arg3); |
+} |
+ |
+ |
+/** |
+ * A fixed-length list of 8-bit unsigned integers. |
+ * For long lists, this implementation can be considerably |
+ * more space- and time-efficient than the default [List] implementation. |
+ */ |
+class Uint8List extends _NativeTypedArrayOfInt |
+ // On some browsers Uint8ClampedArray is a subtype of Uint8Array. Marking |
+ // Uint8List as !nonleaf ensures that the native dispatch correctly handles |
+ // the potential for Uint8ClampedArray to 'accidentally' pick up the |
+ // dispatch record for Uint8List. |
+ native "Uint8Array,!nonleaf" { |
+ /** |
+ * Creates a [Uint8List] of the specified length (in elements), all of |
+ * whose elements are initially zero. |
+ */ |
+ factory Uint8List(int length) => _create1(_checkLength(length)); |
+ |
+ /** |
+ * Creates a [Uint8List] with the same size as the [elements] list |
+ * and copies over the elements. |
+ */ |
+ factory Uint8List.fromList(List<int> list) => |
+ _create1(_ensureNativeList(list)); |
+ |
+ /** |
+ * Creates a [Uint8List] _view_ of the specified region in the specified |
+ * byte buffer. Changes in the [Uint8List] will be visible in the byte |
+ * buffer and vice versa. If the [offsetInBytes] index of the region is not |
+ * specified, it defaults to zero (the first byte in the byte buffer). |
+ * If the length is not specified, it defaults to null, which indicates |
+ * that the view extends to the end of the byte buffer. |
+ * |
+ * Throws [RangeError] if [offsetInBytes] or [length] are negative, or |
+ * if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than |
+ * the length of [buffer]. |
+ */ |
+ factory Uint8List.view(ByteBuffer buffer, |
+ [int offsetInBytes = 0, int length]) { |
+ _checkViewArguments(buffer, offsetInBytes, length); |
+ return length == null |
+ ? _create2(buffer, offsetInBytes) |
+ : _create3(buffer, offsetInBytes, length); |
+ } |
+ |
+ static const int BYTES_PER_ELEMENT = 1; |
+ |
+ int get length => JS("JSUInt32", '#.length', this); |
+ |
+ int operator[](int index) { |
+ _checkIndex(index, length); |
+ return JS("JSUInt31", "#[#]", this, index); |
+ } |
+ |
+ void operator[]=(int index, int value) { |
+ _checkIndex(index, length); |
+ JS("void", "#[#] = #", this, index, value); |
+ } |
+ |
+ List<int> sublist(int start, [int end]) { |
+ end = _checkSublistArguments(start, end, length); |
+ var source = JS('Uint8List', '#.subarray(#, #)', this, start, end); |
+ return _create1(source); |
+ } |
+ |
+ static Uint8List _create1(arg) => |
+ JS('Uint8List', 'new Uint8Array(#)', arg); |
+ |
+ static Uint8List _create2(arg1, arg2) => |
+ JS('Uint8List', 'new Uint8Array(#, #)', arg1, arg2); |
+ |
+ static Uint8List _create3(arg1, arg2, arg3) => |
+ JS('Uint8List', 'new Uint8Array(#, #, #)', arg1, arg2, arg3); |
+} |
+ |
+ |
+/** |
+ * A fixed-length list of 64-bit signed integers that is viewable as a |
+ * [TypedData]. For long lists, this implementation can be considerably |
+ * more space- and time-efficient than the default [List] implementation. |
+ */ |
+abstract class Int64List extends TypedData |
+ implements JavaScriptIndexingBehavior, List<int> { |
+ /** |
+ * Creates an [Int64List] of the specified length (in elements), all of |
+ * whose elements are initially zero. |
+ */ |
+ factory Int64List(int length) { |
+ throw new UnsupportedError("Int64List not supported by dart2js."); |
+ } |
+ |
+ /** |
+ * Creates a [Int64List] with the same size as the [elements] list |
+ * and copies over the elements. |
+ */ |
+ factory Int64List.fromList(List<int> list) { |
+ throw new UnsupportedError("Int64List not supported by dart2js."); |
+ } |
+ |
+ /** |
+ * Creates an [Int64List] _view_ of the specified region in the specified |
+ * byte buffer. Changes in the [Int64List] will be visible in the byte buffer |
+ * and vice versa. If the [offsetInBytes] index of the region is not |
+ * specified, it defaults to zero (the first byte in the byte buffer). |
+ * If the length is not specified, it defaults to null, which indicates that |
+ * the view extends to the end of the byte buffer. |
+ * |
+ * Throws [RangeError] if [offsetInBytes] or [length] are negative, or |
+ * if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than |
+ * the length of [buffer]. |
+ * |
+ * Throws [ArgumentError] if [offsetInBytes] is not a multiple of |
+ * BYTES_PER_ELEMENT. |
+ */ |
+ factory Int64List.view(ByteBuffer buffer, [int byteOffset, int length]) { |
+ throw new UnsupportedError("Int64List not supported by dart2js."); |
+ } |
+ |
+ static const int BYTES_PER_ELEMENT = 8; |
+} |
+ |
+ |
+/** |
+ * A fixed-length list of 64-bit unsigned integers that is viewable as a |
+ * [TypedData]. For long lists, this implementation can be considerably |
+ * more space- and time-efficient than the default [List] implementation. |
+ */ |
+abstract class Uint64List extends TypedData |
+ implements JavaScriptIndexingBehavior, List<int> { |
+ /** |
+ * Creates a [Uint64List] of the specified length (in elements), all |
+ * of whose elements are initially zero. |
+ */ |
+ factory Uint64List(int length) { |
+ throw new UnsupportedError("Uint64List not supported by dart2js."); |
+ } |
+ |
+ /** |
+ * Creates a [Uint64List] with the same size as the [elements] list |
+ * and copies over the elements. |
+ */ |
+ factory Uint64List.fromList(List<int> list) { |
+ throw new UnsupportedError("Uint64List not supported by dart2js."); |
+ } |
+ |
+ /** |
+ * Creates an [Uint64List] _view_ of the specified region in |
+ * the specified byte buffer. Changes in the [Uint64List] will be |
+ * visible in the byte buffer and vice versa. If the [offsetInBytes] |
+ * index of the region is not specified, it defaults to zero (the first |
+ * byte in the byte buffer). If the length is not specified, it defaults |
+ * to null, which indicates that the view extends to the end of the byte |
+ * buffer. |
+ * |
+ * Throws [RangeError] if [offsetInBytes] or [length] are negative, or |
+ * if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than |
+ * the length of [buffer]. |
+ * |
+ * Throws [ArgumentError] if [offsetInBytes] is not a multiple of |
+ * BYTES_PER_ELEMENT. |
+ */ |
+ factory Uint64List.view(ByteBuffer buffer, [int byteOffset, int length]) { |
+ throw new UnsupportedError("Uint64List not supported by dart2js."); |
+ } |
+ |
+ static const int BYTES_PER_ELEMENT = 8; |
+} |
+ |
+ |
+/** |
+ * A fixed-length list of Float32x4 numbers that is viewable as a |
+ * [TypedData]. For long lists, this implementation will be considerably more |
+ * space- and time-efficient than the default [List] implementation. |
+ */ |
+class Float32x4List |
+ extends Object with ListMixin<Float32x4>, FixedLengthListMixin<Float32x4> |
+ implements List<Float32x4>, TypedData { |
+ |
+ final Float32List _storage; |
+ |
+ ByteBuffer get buffer => _storage.buffer; |
+ |
+ int get lengthInBytes => _storage.lengthInBytes; |
+ |
+ int get offsetInBytes => _storage.offsetInBytes; |
+ |
+ final int elementSizeInBytes = 16; |
+ |
+ void _invalidIndex(int index, int length) { |
+ if (index < 0 || index >= length) { |
+ throw new RangeError.range(index, 0, length); |
+ } else { |
+ throw new ArgumentError('Invalid list index $index'); |
+ } |
+ } |
+ |
+ void _checkIndex(int index, int length) { |
+ if (JS('bool', '(# >>> 0 != #)', index, index) || index >= length) { |
+ _invalidIndex(index, length); |
+ } |
+ } |
+ |
+ int _checkSublistArguments(int start, int end, int length) { |
+ // For `sublist` the [start] and [end] indices are allowed to be equal to |
+ // [length]. However, [_checkIndex] only allows indices in the range |
+ // 0 .. length - 1. We therefore increment the [length] argument by one |
+ // for the [_checkIndex] checks. |
+ _checkIndex(start, length + 1); |
+ if (end == null) return length; |
+ _checkIndex(end, length + 1); |
+ if (start > end) throw new RangeError.range(start, 0, end); |
+ return end; |
+ } |
+ |
+ /** |
+ * Creates a [Float32x4List] of the specified length (in elements), |
+ * all of whose elements are initially zero. |
+ */ |
+ Float32x4List(int length) : _storage = new Float32List(length*4); |
+ |
+ Float32x4List._externalStorage(Float32List storage) : _storage = storage; |
+ |
+ Float32x4List._slowFromList(List<Float32x4> list) |
+ : _storage = new Float32List(list.length * 4) { |
+ for (int i = 0; i < list.length; i++) { |
+ var e = list[i]; |
+ _storage[(i*4)+0] = e.x; |
+ _storage[(i*4)+1] = e.y; |
+ _storage[(i*4)+2] = e.z; |
+ _storage[(i*4)+3] = e.w; |
+ } |
+ } |
+ |
+ /** |
+ * Creates a [Float32x4List] with the same size as the [elements] list |
+ * and copies over the elements. |
+ */ |
+ factory Float32x4List.fromList(List<Float32x4> list) { |
+ if (list is Float32x4List) { |
+ Float32x4List nativeList = list as Float32x4List; |
+ return new Float32x4List._externalStorage( |
+ new Float32List.fromList(nativeList._storage)); |
+ } else { |
+ return new Float32x4List._slowFromList(list); |
+ } |
+ } |
+ |
+ /** |
+ * Creates a [Float32x4List] _view_ of the specified region in the specified |
+ * byte buffer. Changes in the [Float32x4List] will be visible in the byte |
+ * buffer and vice versa. If the [offsetInBytes] index of the region is not |
+ * specified, it defaults to zero (the first byte in the byte buffer). |
+ * If the length is not specified, it defaults to null, which indicates |
+ * that the view extends to the end of the byte buffer. |
+ * |
+ * Throws [RangeError] if [offsetInBytes] or [length] are negative, or |
+ * if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than |
+ * the length of [buffer]. |
+ * |
+ * Throws [ArgumentError] if [offsetInBytes] is not a multiple of |
+ * BYTES_PER_ELEMENT. |
+ */ |
+ Float32x4List.view(ByteBuffer buffer, |
+ [int byteOffset = 0, int length]) |
+ : _storage = new Float32List.view(buffer, byteOffset, length); |
+ |
+ static const int BYTES_PER_ELEMENT = 16; |
+ |
+ int get length => _storage.length ~/ 4; |
+ |
+ Float32x4 operator[](int index) { |
+ _checkIndex(index, length); |
+ double _x = _storage[(index*4)+0]; |
+ double _y = _storage[(index*4)+1]; |
+ double _z = _storage[(index*4)+2]; |
+ double _w = _storage[(index*4)+3]; |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ void operator[]=(int index, Float32x4 value) { |
+ _checkIndex(index, length); |
+ _storage[(index*4)+0] = value._storage[0]; |
+ _storage[(index*4)+1] = value._storage[1]; |
+ _storage[(index*4)+2] = value._storage[2]; |
+ _storage[(index*4)+3] = value._storage[3]; |
+ } |
+ |
+ List<Float32x4> sublist(int start, [int end]) { |
+ end = _checkSublistArguments(start, end, length); |
+ return new Float32x4List._externalStorage(_storage.sublist(start*4, end*4)); |
+ } |
+} |
+ |
+ |
+/** |
+ * A fixed-length list of Int32x4 numbers that is viewable as a |
+ * [TypedData]. For long lists, this implementation will be considerably more |
+ * space- and time-efficient than the default [List] implementation. |
+ */ |
+class Int32x4List |
+ extends Object with ListMixin<Int32x4>, FixedLengthListMixin<Int32x4> |
+ implements List<Int32x4>, TypedData { |
+ |
+ final Uint32List _storage; |
+ |
+ ByteBuffer get buffer => _storage.buffer; |
+ |
+ int get lengthInBytes => _storage.lengthInBytes; |
+ |
+ int get offsetInBytes => _storage.offsetInBytes; |
+ |
+ final int elementSizeInBytes = 16; |
+ |
+ void _invalidIndex(int index, int length) { |
+ if (index < 0 || index >= length) { |
+ throw new RangeError.range(index, 0, length); |
+ } else { |
+ throw new ArgumentError('Invalid list index $index'); |
+ } |
+ } |
+ |
+ void _checkIndex(int index, int length) { |
+ if (JS('bool', '(# >>> 0 != #)', index, index) |
+ || JS('bool', '# >= #', index, length)) { |
+ _invalidIndex(index, length); |
+ } |
+ } |
+ |
+ int _checkSublistArguments(int start, int end, int length) { |
+ // For `sublist` the [start] and [end] indices are allowed to be equal to |
+ // [length]. However, [_checkIndex] only allows indices in the range |
+ // 0 .. length - 1. We therefore increment the [length] argument by one |
+ // for the [_checkIndex] checks. |
+ _checkIndex(start, length + 1); |
+ if (end == null) return length; |
+ _checkIndex(end, length + 1); |
+ if (start > end) throw new RangeError.range(start, 0, end); |
+ return end; |
+ } |
+ |
+ /** |
+ * Creates a [Int32x4List] of the specified length (in elements), |
+ * all of whose elements are initially zero. |
+ */ |
+ Int32x4List(int length) : _storage = new Uint32List(length*4); |
+ |
+ Int32x4List._externalStorage(Uint32List storage) : _storage = storage; |
+ |
+ Int32x4List._slowFromList(List<Int32x4> list) |
+ : _storage = new Uint32List(list.length * 4) { |
+ for (int i = 0; i < list.length; i++) { |
+ var e = list[i]; |
+ _storage[(i*4)+0] = e.x; |
+ _storage[(i*4)+1] = e.y; |
+ _storage[(i*4)+2] = e.z; |
+ _storage[(i*4)+3] = e.w; |
+ } |
+ } |
+ |
+ /** |
+ * Creates a [Int32x4List] with the same size as the [elements] list |
+ * and copies over the elements. |
+ */ |
+ factory Int32x4List.fromList(List<Int32x4> list) { |
+ if (list is Int32x4List) { |
+ Int32x4List nativeList = list as Int32x4List; |
+ return new Int32x4List._externalStorage( |
+ new Uint32List.fromList(nativeList._storage)); |
+ } else { |
+ return new Int32x4List._slowFromList(list); |
+ } |
+ } |
+ |
+ /** |
+ * Creates a [Int32x4List] _view_ of the specified region in the specified |
+ * byte buffer. Changes in the [Int32x4List] will be visible in the byte |
+ * buffer and vice versa. If the [offsetInBytes] index of the region is not |
+ * specified, it defaults to zero (the first byte in the byte buffer). |
+ * If the length is not specified, it defaults to null, which indicates |
+ * that the view extends to the end of the byte buffer. |
+ * |
+ * Throws [RangeError] if [offsetInBytes] or [length] are negative, or |
+ * if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than |
+ * the length of [buffer]. |
+ * |
+ * Throws [ArgumentError] if [offsetInBytes] is not a multiple of |
+ * BYTES_PER_ELEMENT. |
+ */ |
+ Int32x4List.view(ByteBuffer buffer, |
+ [int byteOffset = 0, int length]) |
+ : _storage = new Uint32List.view(buffer, byteOffset, length); |
+ |
+ static const int BYTES_PER_ELEMENT = 16; |
+ |
+ int get length => _storage.length ~/ 4; |
+ |
+ Int32x4 operator[](int index) { |
+ _checkIndex(index, length); |
+ int _x = _storage[(index*4)+0]; |
+ int _y = _storage[(index*4)+1]; |
+ int _z = _storage[(index*4)+2]; |
+ int _w = _storage[(index*4)+3]; |
+ return new Int32x4(_x, _y, _z, _w); |
+ } |
+ |
+ void operator[]=(int index, Int32x4 value) { |
+ _checkIndex(index, length); |
+ _storage[(index*4)+0] = value._storage[0]; |
+ _storage[(index*4)+1] = value._storage[1]; |
+ _storage[(index*4)+2] = value._storage[2]; |
+ _storage[(index*4)+3] = value._storage[3]; |
+ } |
+ |
+ List<Int32x4> sublist(int start, [int end]) { |
+ end = _checkSublistArguments(start, end, length); |
+ return new Int32x4List._externalStorage(_storage.sublist(start*4, end*4)); |
+ } |
+} |
+ |
+ |
+/** |
+ * Interface of Dart Float32x4 immutable value type and operations. |
+ * Float32x4 stores 4 32-bit floating point values in "lanes". |
+ * The lanes are "x", "y", "z", and "w" respectively. |
+ */ |
+class Float32x4 { |
+ final _storage = new Float32List(4); |
+ |
+ Float32x4(double x, double y, double z, double w) { |
+ _storage[0] = x; |
+ _storage[1] = y; |
+ _storage[2] = z; |
+ _storage[3] = w; |
+ } |
+ Float32x4.splat(double v) { |
+ _storage[0] = v; |
+ _storage[1] = v; |
+ _storage[2] = v; |
+ _storage[3] = v; |
+ } |
+ Float32x4.zero(); |
+ /// Returns a bit-wise copy of [x] as a Float32x4. |
+ Float32x4.fromInt32x4Bits(Int32x4 x) { |
+ var view = new Float32List.view(x._storage.buffer); |
+ _storage[0] = view[0]; |
+ _storage[1] = view[1]; |
+ _storage[2] = view[2]; |
+ _storage[3] = view[3]; |
+ } |
+ |
+ /// Addition operator. |
+ Float32x4 operator+(Float32x4 other) { |
+ double _x = _storage[0] + other._storage[0]; |
+ double _y = _storage[1] + other._storage[1]; |
+ double _z = _storage[2] + other._storage[2]; |
+ double _w = _storage[3] + other._storage[3]; |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Negate operator. |
+ Float32x4 operator-() { |
+ double _x = -_storage[0]; |
+ double _y = -_storage[1]; |
+ double _z = -_storage[2]; |
+ double _w = -_storage[3]; |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Subtraction operator. |
+ Float32x4 operator-(Float32x4 other) { |
+ double _x = _storage[0] - other._storage[0]; |
+ double _y = _storage[1] - other._storage[1]; |
+ double _z = _storage[2] - other._storage[2]; |
+ double _w = _storage[3] - other._storage[3]; |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Multiplication operator. |
+ Float32x4 operator*(Float32x4 other) { |
+ double _x = _storage[0] * other._storage[0]; |
+ double _y = _storage[1] * other._storage[1]; |
+ double _z = _storage[2] * other._storage[2]; |
+ double _w = _storage[3] * other._storage[3]; |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Division operator. |
+ Float32x4 operator/(Float32x4 other) { |
+ double _x = _storage[0] / other._storage[0]; |
+ double _y = _storage[1] / other._storage[1]; |
+ double _z = _storage[2] / other._storage[2]; |
+ double _w = _storage[3] / other._storage[3]; |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Relational less than. |
+ Int32x4 lessThan(Float32x4 other) { |
+ bool _cx = _storage[0] < other._storage[0]; |
+ bool _cy = _storage[1] < other._storage[1]; |
+ bool _cz = _storage[2] < other._storage[2]; |
+ bool _cw = _storage[3] < other._storage[3]; |
+ return new Int32x4(_cx == true ? 0xFFFFFFFF : 0x0, |
+ _cy == true ? 0xFFFFFFFF : 0x0, |
+ _cz == true ? 0xFFFFFFFF : 0x0, |
+ _cw == true ? 0xFFFFFFFF : 0x0); |
+ } |
+ |
+ /// Relational less than or equal. |
+ Int32x4 lessThanOrEqual(Float32x4 other) { |
+ bool _cx = _storage[0] <= other._storage[0]; |
+ bool _cy = _storage[1] <= other._storage[1]; |
+ bool _cz = _storage[2] <= other._storage[2]; |
+ bool _cw = _storage[3] <= other._storage[3]; |
+ return new Int32x4(_cx == true ? 0xFFFFFFFF : 0x0, |
+ _cy == true ? 0xFFFFFFFF : 0x0, |
+ _cz == true ? 0xFFFFFFFF : 0x0, |
+ _cw == true ? 0xFFFFFFFF : 0x0); |
+ } |
+ |
+ /// Relational greater than. |
+ Int32x4 greaterThan(Float32x4 other) { |
+ bool _cx = _storage[0] > other._storage[0]; |
+ bool _cy = _storage[1] > other._storage[1]; |
+ bool _cz = _storage[2] > other._storage[2]; |
+ bool _cw = _storage[3] > other._storage[3]; |
+ return new Int32x4(_cx == true ? 0xFFFFFFFF : 0x0, |
+ _cy == true ? 0xFFFFFFFF : 0x0, |
+ _cz == true ? 0xFFFFFFFF : 0x0, |
+ _cw == true ? 0xFFFFFFFF : 0x0); |
+ } |
+ |
+ /// Relational greater than or equal. |
+ Int32x4 greaterThanOrEqual(Float32x4 other) { |
+ bool _cx = _storage[0] >= other._storage[0]; |
+ bool _cy = _storage[1] >= other._storage[1]; |
+ bool _cz = _storage[2] >= other._storage[2]; |
+ bool _cw = _storage[3] >= other._storage[3]; |
+ return new Int32x4(_cx == true ? 0xFFFFFFFF : 0x0, |
+ _cy == true ? 0xFFFFFFFF : 0x0, |
+ _cz == true ? 0xFFFFFFFF : 0x0, |
+ _cw == true ? 0xFFFFFFFF : 0x0); |
+ } |
+ |
+ /// Relational equal. |
+ Int32x4 equal(Float32x4 other) { |
+ bool _cx = _storage[0] == other._storage[0]; |
+ bool _cy = _storage[1] == other._storage[1]; |
+ bool _cz = _storage[2] == other._storage[2]; |
+ bool _cw = _storage[3] == other._storage[3]; |
+ return new Int32x4(_cx == true ? 0xFFFFFFFF : 0x0, |
+ _cy == true ? 0xFFFFFFFF : 0x0, |
+ _cz == true ? 0xFFFFFFFF : 0x0, |
+ _cw == true ? 0xFFFFFFFF : 0x0); |
+ } |
+ |
+ /// Relational not-equal. |
+ Int32x4 notEqual(Float32x4 other) { |
+ bool _cx = _storage[0] != other._storage[0]; |
+ bool _cy = _storage[1] != other._storage[1]; |
+ bool _cz = _storage[2] != other._storage[2]; |
+ bool _cw = _storage[3] != other._storage[3]; |
+ return new Int32x4(_cx == true ? 0xFFFFFFFF : 0x0, |
+ _cy == true ? 0xFFFFFFFF : 0x0, |
+ _cz == true ? 0xFFFFFFFF : 0x0, |
+ _cw == true ? 0xFFFFFFFF : 0x0); |
+ } |
+ |
+ /// Returns a copy of [this] each lane being scaled by [s]. |
+ Float32x4 scale(double s) { |
+ double _x = s * _storage[0]; |
+ double _y = s * _storage[1]; |
+ double _z = s * _storage[2]; |
+ double _w = s * _storage[3]; |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Returns the absolute value of this [Float32x4]. |
+ Float32x4 abs() { |
+ double _x = _storage[0].abs(); |
+ double _y = _storage[1].abs(); |
+ double _z = _storage[2].abs(); |
+ double _w = _storage[3].abs(); |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Clamps [this] to be in the range [lowerLimit]-[upperLimit]. |
+ Float32x4 clamp(Float32x4 lowerLimit, Float32x4 upperLimit) { |
+ double _lx = lowerLimit._storage[0]; |
+ double _ly = lowerLimit._storage[1]; |
+ double _lz = lowerLimit._storage[2]; |
+ double _lw = lowerLimit._storage[3]; |
+ double _ux = upperLimit._storage[0]; |
+ double _uy = upperLimit._storage[1]; |
+ double _uz = upperLimit._storage[2]; |
+ double _uw = upperLimit._storage[3]; |
+ double _x = _storage[0]; |
+ double _y = _storage[1]; |
+ double _z = _storage[2]; |
+ double _w = _storage[3]; |
+ // MAX(MIN(self, upper), lower). |
+ _x = _x > _ux ? _ux : _x; |
+ _y = _y > _uy ? _uy : _y; |
+ _z = _z > _uz ? _uz : _z; |
+ _w = _w > _uw ? _uw : _w; |
+ _x = _x < _lx ? _lx : _x; |
+ _y = _y < _ly ? _ly : _y; |
+ _z = _z < _lz ? _lz : _z; |
+ _w = _w < _lw ? _lw : _w; |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Extracted x value. |
+ double get x => _storage[0]; |
+ /// Extracted y value. |
+ double get y => _storage[1]; |
+ /// Extracted z value. |
+ double get z => _storage[2]; |
+ /// Extracted w value. |
+ double get w => _storage[3]; |
+ |
+ /// Extract the sign bit from each lane return them in the first 4 bits. |
+ int get signMask { |
+ var view = new Uint32List.view(_storage.buffer); |
+ var mx = (view[0] & 0x80000000) >> 31; |
+ var my = (view[1] & 0x80000000) >> 31; |
+ var mz = (view[2] & 0x80000000) >> 31; |
+ var mw = (view[3] & 0x80000000) >> 31; |
+ return mx | my << 1 | mz << 2 | mw << 3; |
+ } |
+ |
+ /// Mask passed to [shuffle] and [shuffleMix]. |
+ static const int XXXX = 0x0; |
+ static const int XXXY = 0x40; |
+ static const int XXXZ = 0x80; |
+ static const int XXXW = 0xC0; |
+ static const int XXYX = 0x10; |
+ static const int XXYY = 0x50; |
+ static const int XXYZ = 0x90; |
+ static const int XXYW = 0xD0; |
+ static const int XXZX = 0x20; |
+ static const int XXZY = 0x60; |
+ static const int XXZZ = 0xA0; |
+ static const int XXZW = 0xE0; |
+ static const int XXWX = 0x30; |
+ static const int XXWY = 0x70; |
+ static const int XXWZ = 0xB0; |
+ static const int XXWW = 0xF0; |
+ static const int XYXX = 0x4; |
+ static const int XYXY = 0x44; |
+ static const int XYXZ = 0x84; |
+ static const int XYXW = 0xC4; |
+ static const int XYYX = 0x14; |
+ static const int XYYY = 0x54; |
+ static const int XYYZ = 0x94; |
+ static const int XYYW = 0xD4; |
+ static const int XYZX = 0x24; |
+ static const int XYZY = 0x64; |
+ static const int XYZZ = 0xA4; |
+ static const int XYZW = 0xE4; |
+ static const int XYWX = 0x34; |
+ static const int XYWY = 0x74; |
+ static const int XYWZ = 0xB4; |
+ static const int XYWW = 0xF4; |
+ static const int XZXX = 0x8; |
+ static const int XZXY = 0x48; |
+ static const int XZXZ = 0x88; |
+ static const int XZXW = 0xC8; |
+ static const int XZYX = 0x18; |
+ static const int XZYY = 0x58; |
+ static const int XZYZ = 0x98; |
+ static const int XZYW = 0xD8; |
+ static const int XZZX = 0x28; |
+ static const int XZZY = 0x68; |
+ static const int XZZZ = 0xA8; |
+ static const int XZZW = 0xE8; |
+ static const int XZWX = 0x38; |
+ static const int XZWY = 0x78; |
+ static const int XZWZ = 0xB8; |
+ static const int XZWW = 0xF8; |
+ static const int XWXX = 0xC; |
+ static const int XWXY = 0x4C; |
+ static const int XWXZ = 0x8C; |
+ static const int XWXW = 0xCC; |
+ static const int XWYX = 0x1C; |
+ static const int XWYY = 0x5C; |
+ static const int XWYZ = 0x9C; |
+ static const int XWYW = 0xDC; |
+ static const int XWZX = 0x2C; |
+ static const int XWZY = 0x6C; |
+ static const int XWZZ = 0xAC; |
+ static const int XWZW = 0xEC; |
+ static const int XWWX = 0x3C; |
+ static const int XWWY = 0x7C; |
+ static const int XWWZ = 0xBC; |
+ static const int XWWW = 0xFC; |
+ static const int YXXX = 0x1; |
+ static const int YXXY = 0x41; |
+ static const int YXXZ = 0x81; |
+ static const int YXXW = 0xC1; |
+ static const int YXYX = 0x11; |
+ static const int YXYY = 0x51; |
+ static const int YXYZ = 0x91; |
+ static const int YXYW = 0xD1; |
+ static const int YXZX = 0x21; |
+ static const int YXZY = 0x61; |
+ static const int YXZZ = 0xA1; |
+ static const int YXZW = 0xE1; |
+ static const int YXWX = 0x31; |
+ static const int YXWY = 0x71; |
+ static const int YXWZ = 0xB1; |
+ static const int YXWW = 0xF1; |
+ static const int YYXX = 0x5; |
+ static const int YYXY = 0x45; |
+ static const int YYXZ = 0x85; |
+ static const int YYXW = 0xC5; |
+ static const int YYYX = 0x15; |
+ static const int YYYY = 0x55; |
+ static const int YYYZ = 0x95; |
+ static const int YYYW = 0xD5; |
+ static const int YYZX = 0x25; |
+ static const int YYZY = 0x65; |
+ static const int YYZZ = 0xA5; |
+ static const int YYZW = 0xE5; |
+ static const int YYWX = 0x35; |
+ static const int YYWY = 0x75; |
+ static const int YYWZ = 0xB5; |
+ static const int YYWW = 0xF5; |
+ static const int YZXX = 0x9; |
+ static const int YZXY = 0x49; |
+ static const int YZXZ = 0x89; |
+ static const int YZXW = 0xC9; |
+ static const int YZYX = 0x19; |
+ static const int YZYY = 0x59; |
+ static const int YZYZ = 0x99; |
+ static const int YZYW = 0xD9; |
+ static const int YZZX = 0x29; |
+ static const int YZZY = 0x69; |
+ static const int YZZZ = 0xA9; |
+ static const int YZZW = 0xE9; |
+ static const int YZWX = 0x39; |
+ static const int YZWY = 0x79; |
+ static const int YZWZ = 0xB9; |
+ static const int YZWW = 0xF9; |
+ static const int YWXX = 0xD; |
+ static const int YWXY = 0x4D; |
+ static const int YWXZ = 0x8D; |
+ static const int YWXW = 0xCD; |
+ static const int YWYX = 0x1D; |
+ static const int YWYY = 0x5D; |
+ static const int YWYZ = 0x9D; |
+ static const int YWYW = 0xDD; |
+ static const int YWZX = 0x2D; |
+ static const int YWZY = 0x6D; |
+ static const int YWZZ = 0xAD; |
+ static const int YWZW = 0xED; |
+ static const int YWWX = 0x3D; |
+ static const int YWWY = 0x7D; |
+ static const int YWWZ = 0xBD; |
+ static const int YWWW = 0xFD; |
+ static const int ZXXX = 0x2; |
+ static const int ZXXY = 0x42; |
+ static const int ZXXZ = 0x82; |
+ static const int ZXXW = 0xC2; |
+ static const int ZXYX = 0x12; |
+ static const int ZXYY = 0x52; |
+ static const int ZXYZ = 0x92; |
+ static const int ZXYW = 0xD2; |
+ static const int ZXZX = 0x22; |
+ static const int ZXZY = 0x62; |
+ static const int ZXZZ = 0xA2; |
+ static const int ZXZW = 0xE2; |
+ static const int ZXWX = 0x32; |
+ static const int ZXWY = 0x72; |
+ static const int ZXWZ = 0xB2; |
+ static const int ZXWW = 0xF2; |
+ static const int ZYXX = 0x6; |
+ static const int ZYXY = 0x46; |
+ static const int ZYXZ = 0x86; |
+ static const int ZYXW = 0xC6; |
+ static const int ZYYX = 0x16; |
+ static const int ZYYY = 0x56; |
+ static const int ZYYZ = 0x96; |
+ static const int ZYYW = 0xD6; |
+ static const int ZYZX = 0x26; |
+ static const int ZYZY = 0x66; |
+ static const int ZYZZ = 0xA6; |
+ static const int ZYZW = 0xE6; |
+ static const int ZYWX = 0x36; |
+ static const int ZYWY = 0x76; |
+ static const int ZYWZ = 0xB6; |
+ static const int ZYWW = 0xF6; |
+ static const int ZZXX = 0xA; |
+ static const int ZZXY = 0x4A; |
+ static const int ZZXZ = 0x8A; |
+ static const int ZZXW = 0xCA; |
+ static const int ZZYX = 0x1A; |
+ static const int ZZYY = 0x5A; |
+ static const int ZZYZ = 0x9A; |
+ static const int ZZYW = 0xDA; |
+ static const int ZZZX = 0x2A; |
+ static const int ZZZY = 0x6A; |
+ static const int ZZZZ = 0xAA; |
+ static const int ZZZW = 0xEA; |
+ static const int ZZWX = 0x3A; |
+ static const int ZZWY = 0x7A; |
+ static const int ZZWZ = 0xBA; |
+ static const int ZZWW = 0xFA; |
+ static const int ZWXX = 0xE; |
+ static const int ZWXY = 0x4E; |
+ static const int ZWXZ = 0x8E; |
+ static const int ZWXW = 0xCE; |
+ static const int ZWYX = 0x1E; |
+ static const int ZWYY = 0x5E; |
+ static const int ZWYZ = 0x9E; |
+ static const int ZWYW = 0xDE; |
+ static const int ZWZX = 0x2E; |
+ static const int ZWZY = 0x6E; |
+ static const int ZWZZ = 0xAE; |
+ static const int ZWZW = 0xEE; |
+ static const int ZWWX = 0x3E; |
+ static const int ZWWY = 0x7E; |
+ static const int ZWWZ = 0xBE; |
+ static const int ZWWW = 0xFE; |
+ static const int WXXX = 0x3; |
+ static const int WXXY = 0x43; |
+ static const int WXXZ = 0x83; |
+ static const int WXXW = 0xC3; |
+ static const int WXYX = 0x13; |
+ static const int WXYY = 0x53; |
+ static const int WXYZ = 0x93; |
+ static const int WXYW = 0xD3; |
+ static const int WXZX = 0x23; |
+ static const int WXZY = 0x63; |
+ static const int WXZZ = 0xA3; |
+ static const int WXZW = 0xE3; |
+ static const int WXWX = 0x33; |
+ static const int WXWY = 0x73; |
+ static const int WXWZ = 0xB3; |
+ static const int WXWW = 0xF3; |
+ static const int WYXX = 0x7; |
+ static const int WYXY = 0x47; |
+ static const int WYXZ = 0x87; |
+ static const int WYXW = 0xC7; |
+ static const int WYYX = 0x17; |
+ static const int WYYY = 0x57; |
+ static const int WYYZ = 0x97; |
+ static const int WYYW = 0xD7; |
+ static const int WYZX = 0x27; |
+ static const int WYZY = 0x67; |
+ static const int WYZZ = 0xA7; |
+ static const int WYZW = 0xE7; |
+ static const int WYWX = 0x37; |
+ static const int WYWY = 0x77; |
+ static const int WYWZ = 0xB7; |
+ static const int WYWW = 0xF7; |
+ static const int WZXX = 0xB; |
+ static const int WZXY = 0x4B; |
+ static const int WZXZ = 0x8B; |
+ static const int WZXW = 0xCB; |
+ static const int WZYX = 0x1B; |
+ static const int WZYY = 0x5B; |
+ static const int WZYZ = 0x9B; |
+ static const int WZYW = 0xDB; |
+ static const int WZZX = 0x2B; |
+ static const int WZZY = 0x6B; |
+ static const int WZZZ = 0xAB; |
+ static const int WZZW = 0xEB; |
+ static const int WZWX = 0x3B; |
+ static const int WZWY = 0x7B; |
+ static const int WZWZ = 0xBB; |
+ static const int WZWW = 0xFB; |
+ static const int WWXX = 0xF; |
+ static const int WWXY = 0x4F; |
+ static const int WWXZ = 0x8F; |
+ static const int WWXW = 0xCF; |
+ static const int WWYX = 0x1F; |
+ static const int WWYY = 0x5F; |
+ static const int WWYZ = 0x9F; |
+ static const int WWYW = 0xDF; |
+ static const int WWZX = 0x2F; |
+ static const int WWZY = 0x6F; |
+ static const int WWZZ = 0xAF; |
+ static const int WWZW = 0xEF; |
+ static const int WWWX = 0x3F; |
+ static const int WWWY = 0x7F; |
+ static const int WWWZ = 0xBF; |
+ static const int WWWW = 0xFF; |
+ |
+ /// Shuffle the lane values. [mask] must be one of the 256 shuffle constants. |
+ Float32x4 shuffle(int m) { |
+ if ((m < 0) || (m > 255)) { |
+ throw new RangeError('mask $m must be in the range [0..256)'); |
+ } |
+ double _x = _storage[m & 0x3]; |
+ double _y = _storage[(m >> 2) & 0x3]; |
+ double _z = _storage[(m >> 4) & 0x3]; |
+ double _w = _storage[(m >> 6) & 0x3]; |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Shuffle the lane values in [this] and [other]. The returned |
+ /// Float32x4 will have XY lanes from [this] and ZW lanes from [other]. |
+ /// Uses the same [mask] as [shuffle]. |
+ Float32x4 shuffleMix(Float32x4 other, int m) { |
+ if ((m < 0) || (m > 255)) { |
+ throw new RangeError('mask $m must be in the range [0..256)'); |
+ } |
+ double _x = _storage[m & 0x3]; |
+ double _y = _storage[(m >> 2) & 0x3]; |
+ double _z = other._storage[(m >> 4) & 0x3]; |
+ double _w = other._storage[(m >> 6) & 0x3]; |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Copy [this] and replace the [x] lane. |
+ Float32x4 withX(double x) { |
+ double _x = x; |
+ double _y = _storage[1]; |
+ double _z = _storage[2]; |
+ double _w = _storage[3]; |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Copy [this] and replace the [y] lane. |
+ Float32x4 withY(double y) { |
+ double _x = _storage[0]; |
+ double _y = y; |
+ double _z = _storage[2]; |
+ double _w = _storage[3]; |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Copy [this] and replace the [z] lane. |
+ Float32x4 withZ(double z) { |
+ double _x = _storage[0]; |
+ double _y = _storage[1]; |
+ double _z = z; |
+ double _w = _storage[3]; |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Copy [this] and replace the [w] lane. |
+ Float32x4 withW(double w) { |
+ double _x = _storage[0]; |
+ double _y = _storage[1]; |
+ double _z = _storage[2]; |
+ double _w = w; |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Returns the lane-wise minimum value in [this] or [other]. |
+ Float32x4 min(Float32x4 other) { |
+ double _x = _storage[0] < other._storage[0] ? |
+ _storage[0] : other._storage[0]; |
+ double _y = _storage[1] < other._storage[1] ? |
+ _storage[1] : other._storage[1]; |
+ double _z = _storage[2] < other._storage[2] ? |
+ _storage[2] : other._storage[2]; |
+ double _w = _storage[3] < other._storage[3] ? |
+ _storage[3] : other._storage[3]; |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Returns the lane-wise maximum value in [this] or [other]. |
+ Float32x4 max(Float32x4 other) { |
+ double _x = _storage[0] > other._storage[0] ? |
+ _storage[0] : other._storage[0]; |
+ double _y = _storage[1] > other._storage[1] ? |
+ _storage[1] : other._storage[1]; |
+ double _z = _storage[2] > other._storage[2] ? |
+ _storage[2] : other._storage[2]; |
+ double _w = _storage[3] > other._storage[3] ? |
+ _storage[3] : other._storage[3]; |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Returns the square root of [this]. |
+ Float32x4 sqrt() { |
+ double _x = Math.sqrt(_storage[0]); |
+ double _y = Math.sqrt(_storage[1]); |
+ double _z = Math.sqrt(_storage[2]); |
+ double _w = Math.sqrt(_storage[3]); |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Returns the reciprocal of [this]. |
+ Float32x4 reciprocal() { |
+ double _x = 1.0 / _storage[0]; |
+ double _y = 1.0 / _storage[1]; |
+ double _z = 1.0 / _storage[2]; |
+ double _w = 1.0 / _storage[3]; |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Returns the square root of the reciprocal of [this]. |
+ Float32x4 reciprocalSqrt() { |
+ double _x = Math.sqrt(1.0 / _storage[0]); |
+ double _y = Math.sqrt(1.0 / _storage[1]); |
+ double _z = Math.sqrt(1.0 / _storage[2]); |
+ double _w = Math.sqrt(1.0 / _storage[3]); |
+ return new Float32x4(_x, _y, _z, _w); |
+ } |
+} |
+ |
+ |
+/** |
+ * Interface of Dart Int32x4 and operations. |
+ * Int32x4 stores 4 32-bit bit-masks in "lanes". |
+ * The lanes are "x", "y", "z", and "w" respectively. |
+ */ |
+class Int32x4 { |
+ final _storage = new Int32List(4); |
+ |
+ Int32x4(int x, int y, int z, int w) { |
+ _storage[0] = x; |
+ _storage[1] = y; |
+ _storage[2] = z; |
+ _storage[3] = w; |
+ } |
+ |
+ Int32x4.bool(bool x, bool y, bool z, bool w) { |
+ _storage[0] = x == true ? 0xFFFFFFFF : 0x0; |
+ _storage[1] = y == true ? 0xFFFFFFFF : 0x0; |
+ _storage[2] = z == true ? 0xFFFFFFFF : 0x0; |
+ _storage[3] = w == true ? 0xFFFFFFFF : 0x0; |
+ } |
+ |
+ /// Returns a bit-wise copy of [x] as a Int32x4. |
+ Int32x4.fromFloat32x4Bits(Float32x4 x) { |
+ var view = new Uint32List.view(x._storage.buffer); |
+ _storage[0] = view[0]; |
+ _storage[1] = view[1]; |
+ _storage[2] = view[2]; |
+ _storage[3] = view[3]; |
+ } |
+ |
+ /// The bit-wise or operator. |
+ Int32x4 operator|(Int32x4 other) { |
+ int _x = _storage[0] | other._storage[0]; |
+ int _y = _storage[1] | other._storage[1]; |
+ int _z = _storage[2] | other._storage[2]; |
+ int _w = _storage[3] | other._storage[3]; |
+ return new Int32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// The bit-wise and operator. |
+ Int32x4 operator&(Int32x4 other) { |
+ int _x = _storage[0] & other._storage[0]; |
+ int _y = _storage[1] & other._storage[1]; |
+ int _z = _storage[2] & other._storage[2]; |
+ int _w = _storage[3] & other._storage[3]; |
+ return new Int32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// The bit-wise xor operator. |
+ Int32x4 operator^(Int32x4 other) { |
+ int _x = _storage[0] ^ other._storage[0]; |
+ int _y = _storage[1] ^ other._storage[1]; |
+ int _z = _storage[2] ^ other._storage[2]; |
+ int _w = _storage[3] ^ other._storage[3]; |
+ return new Int32x4(_x, _y, _z, _w); |
+ } |
+ |
+ Int32x4 operator+(Int32x4 other) { |
+ var r = new Int32x4(0, 0, 0, 0); |
+ r._storage[0] = (_storage[0] + other._storage[0]); |
+ r._storage[1] = (_storage[1] + other._storage[1]); |
+ r._storage[2] = (_storage[2] + other._storage[2]); |
+ r._storage[3] = (_storage[3] + other._storage[3]); |
+ return r; |
+ } |
+ |
+ Int32x4 operator-(Int32x4 other) { |
+ var r = new Int32x4(0, 0, 0, 0); |
+ r._storage[0] = (_storage[0] - other._storage[0]); |
+ r._storage[1] = (_storage[1] - other._storage[1]); |
+ r._storage[2] = (_storage[2] - other._storage[2]); |
+ r._storage[3] = (_storage[3] - other._storage[3]); |
+ return r; |
+ } |
+ |
+ /// Extract 32-bit mask from x lane. |
+ int get x => _storage[0]; |
+ /// Extract 32-bit mask from y lane. |
+ int get y => _storage[1]; |
+ /// Extract 32-bit mask from z lane. |
+ int get z => _storage[2]; |
+ /// Extract 32-bit mask from w lane. |
+ int get w => _storage[3]; |
+ |
+ /// Extract the top bit from each lane return them in the first 4 bits. |
+ int get signMask { |
+ int mx = (_storage[0] & 0x80000000) >> 31; |
+ int my = (_storage[1] & 0x80000000) >> 31; |
+ int mz = (_storage[2] & 0x80000000) >> 31; |
+ int mw = (_storage[3] & 0x80000000) >> 31; |
+ return mx | my << 1 | mz << 2 | mw << 3; |
+ } |
+ |
+ /// Mask passed to [shuffle] and [shuffleMix]. |
+ static const int XXXX = 0x0; |
+ static const int XXXY = 0x40; |
+ static const int XXXZ = 0x80; |
+ static const int XXXW = 0xC0; |
+ static const int XXYX = 0x10; |
+ static const int XXYY = 0x50; |
+ static const int XXYZ = 0x90; |
+ static const int XXYW = 0xD0; |
+ static const int XXZX = 0x20; |
+ static const int XXZY = 0x60; |
+ static const int XXZZ = 0xA0; |
+ static const int XXZW = 0xE0; |
+ static const int XXWX = 0x30; |
+ static const int XXWY = 0x70; |
+ static const int XXWZ = 0xB0; |
+ static const int XXWW = 0xF0; |
+ static const int XYXX = 0x4; |
+ static const int XYXY = 0x44; |
+ static const int XYXZ = 0x84; |
+ static const int XYXW = 0xC4; |
+ static const int XYYX = 0x14; |
+ static const int XYYY = 0x54; |
+ static const int XYYZ = 0x94; |
+ static const int XYYW = 0xD4; |
+ static const int XYZX = 0x24; |
+ static const int XYZY = 0x64; |
+ static const int XYZZ = 0xA4; |
+ static const int XYZW = 0xE4; |
+ static const int XYWX = 0x34; |
+ static const int XYWY = 0x74; |
+ static const int XYWZ = 0xB4; |
+ static const int XYWW = 0xF4; |
+ static const int XZXX = 0x8; |
+ static const int XZXY = 0x48; |
+ static const int XZXZ = 0x88; |
+ static const int XZXW = 0xC8; |
+ static const int XZYX = 0x18; |
+ static const int XZYY = 0x58; |
+ static const int XZYZ = 0x98; |
+ static const int XZYW = 0xD8; |
+ static const int XZZX = 0x28; |
+ static const int XZZY = 0x68; |
+ static const int XZZZ = 0xA8; |
+ static const int XZZW = 0xE8; |
+ static const int XZWX = 0x38; |
+ static const int XZWY = 0x78; |
+ static const int XZWZ = 0xB8; |
+ static const int XZWW = 0xF8; |
+ static const int XWXX = 0xC; |
+ static const int XWXY = 0x4C; |
+ static const int XWXZ = 0x8C; |
+ static const int XWXW = 0xCC; |
+ static const int XWYX = 0x1C; |
+ static const int XWYY = 0x5C; |
+ static const int XWYZ = 0x9C; |
+ static const int XWYW = 0xDC; |
+ static const int XWZX = 0x2C; |
+ static const int XWZY = 0x6C; |
+ static const int XWZZ = 0xAC; |
+ static const int XWZW = 0xEC; |
+ static const int XWWX = 0x3C; |
+ static const int XWWY = 0x7C; |
+ static const int XWWZ = 0xBC; |
+ static const int XWWW = 0xFC; |
+ static const int YXXX = 0x1; |
+ static const int YXXY = 0x41; |
+ static const int YXXZ = 0x81; |
+ static const int YXXW = 0xC1; |
+ static const int YXYX = 0x11; |
+ static const int YXYY = 0x51; |
+ static const int YXYZ = 0x91; |
+ static const int YXYW = 0xD1; |
+ static const int YXZX = 0x21; |
+ static const int YXZY = 0x61; |
+ static const int YXZZ = 0xA1; |
+ static const int YXZW = 0xE1; |
+ static const int YXWX = 0x31; |
+ static const int YXWY = 0x71; |
+ static const int YXWZ = 0xB1; |
+ static const int YXWW = 0xF1; |
+ static const int YYXX = 0x5; |
+ static const int YYXY = 0x45; |
+ static const int YYXZ = 0x85; |
+ static const int YYXW = 0xC5; |
+ static const int YYYX = 0x15; |
+ static const int YYYY = 0x55; |
+ static const int YYYZ = 0x95; |
+ static const int YYYW = 0xD5; |
+ static const int YYZX = 0x25; |
+ static const int YYZY = 0x65; |
+ static const int YYZZ = 0xA5; |
+ static const int YYZW = 0xE5; |
+ static const int YYWX = 0x35; |
+ static const int YYWY = 0x75; |
+ static const int YYWZ = 0xB5; |
+ static const int YYWW = 0xF5; |
+ static const int YZXX = 0x9; |
+ static const int YZXY = 0x49; |
+ static const int YZXZ = 0x89; |
+ static const int YZXW = 0xC9; |
+ static const int YZYX = 0x19; |
+ static const int YZYY = 0x59; |
+ static const int YZYZ = 0x99; |
+ static const int YZYW = 0xD9; |
+ static const int YZZX = 0x29; |
+ static const int YZZY = 0x69; |
+ static const int YZZZ = 0xA9; |
+ static const int YZZW = 0xE9; |
+ static const int YZWX = 0x39; |
+ static const int YZWY = 0x79; |
+ static const int YZWZ = 0xB9; |
+ static const int YZWW = 0xF9; |
+ static const int YWXX = 0xD; |
+ static const int YWXY = 0x4D; |
+ static const int YWXZ = 0x8D; |
+ static const int YWXW = 0xCD; |
+ static const int YWYX = 0x1D; |
+ static const int YWYY = 0x5D; |
+ static const int YWYZ = 0x9D; |
+ static const int YWYW = 0xDD; |
+ static const int YWZX = 0x2D; |
+ static const int YWZY = 0x6D; |
+ static const int YWZZ = 0xAD; |
+ static const int YWZW = 0xED; |
+ static const int YWWX = 0x3D; |
+ static const int YWWY = 0x7D; |
+ static const int YWWZ = 0xBD; |
+ static const int YWWW = 0xFD; |
+ static const int ZXXX = 0x2; |
+ static const int ZXXY = 0x42; |
+ static const int ZXXZ = 0x82; |
+ static const int ZXXW = 0xC2; |
+ static const int ZXYX = 0x12; |
+ static const int ZXYY = 0x52; |
+ static const int ZXYZ = 0x92; |
+ static const int ZXYW = 0xD2; |
+ static const int ZXZX = 0x22; |
+ static const int ZXZY = 0x62; |
+ static const int ZXZZ = 0xA2; |
+ static const int ZXZW = 0xE2; |
+ static const int ZXWX = 0x32; |
+ static const int ZXWY = 0x72; |
+ static const int ZXWZ = 0xB2; |
+ static const int ZXWW = 0xF2; |
+ static const int ZYXX = 0x6; |
+ static const int ZYXY = 0x46; |
+ static const int ZYXZ = 0x86; |
+ static const int ZYXW = 0xC6; |
+ static const int ZYYX = 0x16; |
+ static const int ZYYY = 0x56; |
+ static const int ZYYZ = 0x96; |
+ static const int ZYYW = 0xD6; |
+ static const int ZYZX = 0x26; |
+ static const int ZYZY = 0x66; |
+ static const int ZYZZ = 0xA6; |
+ static const int ZYZW = 0xE6; |
+ static const int ZYWX = 0x36; |
+ static const int ZYWY = 0x76; |
+ static const int ZYWZ = 0xB6; |
+ static const int ZYWW = 0xF6; |
+ static const int ZZXX = 0xA; |
+ static const int ZZXY = 0x4A; |
+ static const int ZZXZ = 0x8A; |
+ static const int ZZXW = 0xCA; |
+ static const int ZZYX = 0x1A; |
+ static const int ZZYY = 0x5A; |
+ static const int ZZYZ = 0x9A; |
+ static const int ZZYW = 0xDA; |
+ static const int ZZZX = 0x2A; |
+ static const int ZZZY = 0x6A; |
+ static const int ZZZZ = 0xAA; |
+ static const int ZZZW = 0xEA; |
+ static const int ZZWX = 0x3A; |
+ static const int ZZWY = 0x7A; |
+ static const int ZZWZ = 0xBA; |
+ static const int ZZWW = 0xFA; |
+ static const int ZWXX = 0xE; |
+ static const int ZWXY = 0x4E; |
+ static const int ZWXZ = 0x8E; |
+ static const int ZWXW = 0xCE; |
+ static const int ZWYX = 0x1E; |
+ static const int ZWYY = 0x5E; |
+ static const int ZWYZ = 0x9E; |
+ static const int ZWYW = 0xDE; |
+ static const int ZWZX = 0x2E; |
+ static const int ZWZY = 0x6E; |
+ static const int ZWZZ = 0xAE; |
+ static const int ZWZW = 0xEE; |
+ static const int ZWWX = 0x3E; |
+ static const int ZWWY = 0x7E; |
+ static const int ZWWZ = 0xBE; |
+ static const int ZWWW = 0xFE; |
+ static const int WXXX = 0x3; |
+ static const int WXXY = 0x43; |
+ static const int WXXZ = 0x83; |
+ static const int WXXW = 0xC3; |
+ static const int WXYX = 0x13; |
+ static const int WXYY = 0x53; |
+ static const int WXYZ = 0x93; |
+ static const int WXYW = 0xD3; |
+ static const int WXZX = 0x23; |
+ static const int WXZY = 0x63; |
+ static const int WXZZ = 0xA3; |
+ static const int WXZW = 0xE3; |
+ static const int WXWX = 0x33; |
+ static const int WXWY = 0x73; |
+ static const int WXWZ = 0xB3; |
+ static const int WXWW = 0xF3; |
+ static const int WYXX = 0x7; |
+ static const int WYXY = 0x47; |
+ static const int WYXZ = 0x87; |
+ static const int WYXW = 0xC7; |
+ static const int WYYX = 0x17; |
+ static const int WYYY = 0x57; |
+ static const int WYYZ = 0x97; |
+ static const int WYYW = 0xD7; |
+ static const int WYZX = 0x27; |
+ static const int WYZY = 0x67; |
+ static const int WYZZ = 0xA7; |
+ static const int WYZW = 0xE7; |
+ static const int WYWX = 0x37; |
+ static const int WYWY = 0x77; |
+ static const int WYWZ = 0xB7; |
+ static const int WYWW = 0xF7; |
+ static const int WZXX = 0xB; |
+ static const int WZXY = 0x4B; |
+ static const int WZXZ = 0x8B; |
+ static const int WZXW = 0xCB; |
+ static const int WZYX = 0x1B; |
+ static const int WZYY = 0x5B; |
+ static const int WZYZ = 0x9B; |
+ static const int WZYW = 0xDB; |
+ static const int WZZX = 0x2B; |
+ static const int WZZY = 0x6B; |
+ static const int WZZZ = 0xAB; |
+ static const int WZZW = 0xEB; |
+ static const int WZWX = 0x3B; |
+ static const int WZWY = 0x7B; |
+ static const int WZWZ = 0xBB; |
+ static const int WZWW = 0xFB; |
+ static const int WWXX = 0xF; |
+ static const int WWXY = 0x4F; |
+ static const int WWXZ = 0x8F; |
+ static const int WWXW = 0xCF; |
+ static const int WWYX = 0x1F; |
+ static const int WWYY = 0x5F; |
+ static const int WWYZ = 0x9F; |
+ static const int WWYW = 0xDF; |
+ static const int WWZX = 0x2F; |
+ static const int WWZY = 0x6F; |
+ static const int WWZZ = 0xAF; |
+ static const int WWZW = 0xEF; |
+ static const int WWWX = 0x3F; |
+ static const int WWWY = 0x7F; |
+ static const int WWWZ = 0xBF; |
+ static const int WWWW = 0xFF; |
+ |
+ /// Shuffle the lane values. [mask] must be one of the 256 shuffle constants. |
+ Int32x4 shuffle(int mask) { |
+ if ((mask < 0) || (mask > 255)) { |
+ throw new RangeError('mask $mask must be in the range [0..256)'); |
+ } |
+ int _x = _storage[mask & 0x3]; |
+ int _y = _storage[(mask >> 2) & 0x3]; |
+ int _z = _storage[(mask >> 4) & 0x3]; |
+ int _w = _storage[(mask >> 6) & 0x3]; |
+ return new Int32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Shuffle the lane values in [this] and [other]. The returned |
+ /// Int32x4 will have XY lanes from [this] and ZW lanes from [other]. |
+ /// Uses the same [mask] as [shuffle]. |
+ Int32x4 shuffleMix(Int32x4 other, int mask) { |
+ if ((mask < 0) || (mask > 255)) { |
+ throw new RangeError('mask $mask must be in the range [0..256)'); |
+ } |
+ int _x = _storage[mask & 0x3]; |
+ int _y = _storage[(mask >> 2) & 0x3]; |
+ int _z = other._storage[(mask >> 4) & 0x3]; |
+ int _w = other._storage[(mask >> 6) & 0x3]; |
+ return new Int32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Returns a new [Int32x4] copied from [this] with a new x value. |
+ Int32x4 withX(int x) { |
+ int _x = x; |
+ int _y = _storage[1]; |
+ int _z = _storage[2]; |
+ int _w = _storage[3]; |
+ return new Int32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Returns a new [Int32x4] copied from [this] with a new y value. |
+ Int32x4 withY(int y) { |
+ int _x = _storage[0]; |
+ int _y = y; |
+ int _z = _storage[2]; |
+ int _w = _storage[3]; |
+ return new Int32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Returns a new [Int32x4] copied from [this] with a new z value. |
+ Int32x4 withZ(int z) { |
+ int _x = _storage[0]; |
+ int _y = _storage[1]; |
+ int _z = z; |
+ int _w = _storage[3]; |
+ return new Int32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Returns a new [Int32x4] copied from [this] with a new w value. |
+ Int32x4 withW(int w) { |
+ int _x = _storage[0]; |
+ int _y = _storage[1]; |
+ int _z = _storage[2]; |
+ int _w = w; |
+ return new Int32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Extracted x value. Returns false for 0, true for any other value. |
+ bool get flagX => _storage[0] != 0x0; |
+ /// Extracted y value. Returns false for 0, true for any other value. |
+ bool get flagY => _storage[1] != 0x0; |
+ /// Extracted z value. Returns false for 0, true for any other value. |
+ bool get flagZ => _storage[2] != 0x0; |
+ /// Extracted w value. Returns false for 0, true for any other value. |
+ bool get flagW => _storage[3] != 0x0; |
+ |
+ /// Returns a new [Int32x4] copied from [this] with a new x value. |
+ Int32x4 withFlagX(bool x) { |
+ int _x = x == true ? 0xFFFFFFFF : 0x0; |
+ int _y = _storage[1]; |
+ int _z = _storage[2]; |
+ int _w = _storage[3]; |
+ return new Int32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Returns a new [Int32x4] copied from [this] with a new y value. |
+ Int32x4 withFlagY(bool y) { |
+ int _x = _storage[0]; |
+ int _y = y == true ? 0xFFFFFFFF : 0x0; |
+ int _z = _storage[2]; |
+ int _w = _storage[3]; |
+ return new Int32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Returns a new [Int32x4] copied from [this] with a new z value. |
+ Int32x4 withFlagZ(bool z) { |
+ int _x = _storage[0]; |
+ int _y = _storage[1]; |
+ int _z = z == true ? 0xFFFFFFFF : 0x0; |
+ int _w = _storage[3]; |
+ return new Int32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Returns a new [Int32x4] copied from [this] with a new w value. |
+ Int32x4 withFlagW(bool w) { |
+ int _x = _storage[0]; |
+ int _y = _storage[1]; |
+ int _z = _storage[2]; |
+ int _w = w == true ? 0xFFFFFFFF : 0x0; |
+ return new Int32x4(_x, _y, _z, _w); |
+ } |
+ |
+ /// Merge [trueValue] and [falseValue] based on [this]' bit mask: |
+ /// Select bit from [trueValue] when bit in [this] is on. |
+ /// Select bit from [falseValue] when bit in [this] is off. |
+ Float32x4 select(Float32x4 trueValue, Float32x4 falseValue) { |
+ var trueView = new Int32List.view(trueValue._storage.buffer); |
+ var falseView = new Int32List.view(falseValue._storage.buffer); |
+ int cmx = _storage[0]; |
+ int cmy = _storage[1]; |
+ int cmz = _storage[2]; |
+ int cmw = _storage[3]; |
+ int stx = trueView[0]; |
+ int sty = trueView[1]; |
+ int stz = trueView[2]; |
+ int stw = trueView[3]; |
+ int sfx = falseView[0]; |
+ int sfy = falseView[1]; |
+ int sfz = falseView[2]; |
+ int sfw = falseView[3]; |
+ int _x = (cmx & stx) | (~cmx & sfx); |
+ int _y = (cmy & sty) | (~cmy & sfy); |
+ int _z = (cmz & stz) | (~cmz & sfz); |
+ int _w = (cmw & stw) | (~cmw & sfw); |
+ var r = new Float32x4(0.0, 0.0, 0.0, 0.0); |
+ var rView = new Int32List.view(r._storage.buffer); |
+ rView[0] = _x; |
+ rView[1] = _y; |
+ rView[2] = _z; |
+ rView[3] = _w; |
+ return r; |
+ } |
+} |