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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012, Google Inc. All rights reserved. | 2 * Copyright (C) 2012, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 25 #include "config.h" | 25 #include "config.h" |
| 26 #if ENABLE(WEB_AUDIO) | 26 #if ENABLE(WEB_AUDIO) |
| 27 #include "modules/webaudio/OfflineAudioContext.h" | 27 #include "modules/webaudio/OfflineAudioContext.h" |
| 28 | 28 |
| 29 #include "bindings/core/v8/ExceptionMessages.h" | 29 #include "bindings/core/v8/ExceptionMessages.h" |
| 30 #include "bindings/core/v8/ExceptionState.h" | 30 #include "bindings/core/v8/ExceptionState.h" |
| 31 #include "bindings/core/v8/ScriptState.h" | 31 #include "bindings/core/v8/ScriptState.h" |
| 32 #include "core/dom/Document.h" | 32 #include "core/dom/Document.h" |
| 33 #include "core/dom/ExceptionCode.h" | 33 #include "core/dom/ExceptionCode.h" |
| 34 #include "core/dom/ExecutionContext.h" | 34 #include "core/dom/ExecutionContext.h" |
| 35 #include "modules/webaudio/OfflineAudioCompletionEvent.h" | |
| 36 #include "modules/webaudio/OfflineAudioDestinationNode.h" | |
| 35 #include "platform/audio/AudioUtilities.h" | 37 #include "platform/audio/AudioUtilities.h" |
| 36 | 38 |
| 37 namespace blink { | 39 namespace blink { |
| 38 | 40 |
| 39 OfflineAudioContext* OfflineAudioContext::create(ExecutionContext* context, unsi gned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState& exceptionState) | 41 OfflineAudioContext* OfflineAudioContext::create(ExecutionContext* context, unsi gned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState& exceptionState) |
| 40 { | 42 { |
| 41 // FIXME: add support for workers. | 43 // FIXME: add support for workers. |
| 42 if (!context || !context->isDocument()) { | 44 if (!context || !context->isDocument()) { |
| 43 exceptionState.throwDOMException( | 45 exceptionState.throwDOMException( |
| 44 NotSupportedError, | 46 NotSupportedError, |
| (...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 86 + ", " + String::number(sampleRate) | 88 + ", " + String::number(sampleRate) |
| 87 + ")"); | 89 + ")"); |
| 88 } | 90 } |
| 89 | 91 |
| 90 audioContext->suspendIfNeeded(); | 92 audioContext->suspendIfNeeded(); |
| 91 return audioContext; | 93 return audioContext; |
| 92 } | 94 } |
| 93 | 95 |
| 94 OfflineAudioContext::OfflineAudioContext(Document* document, unsigned numberOfCh annels, size_t numberOfFrames, float sampleRate) | 96 OfflineAudioContext::OfflineAudioContext(Document* document, unsigned numberOfCh annels, size_t numberOfFrames, float sampleRate) |
| 95 : AbstractAudioContext(document, numberOfChannels, numberOfFrames, sampleRat e) | 97 : AbstractAudioContext(document, numberOfChannels, numberOfFrames, sampleRat e) |
| 98 , m_isRenderingStarted(false) | |
| 99 , m_totalRenderFrames(numberOfFrames) | |
| 96 { | 100 { |
| 101 // Create a new destination for offline rendering. | |
| 102 m_renderTarget = AudioBuffer::create(numberOfChannels, numberOfFrames, sampl eRate); | |
| 103 if (m_renderTarget.get()) | |
| 104 m_destinationNode = OfflineAudioDestinationNode::create(this, m_renderTa rget.get()); | |
| 105 | |
| 106 initialize(); | |
|
Raymond Toy
2015/10/21 18:22:45
What happens if m_renderTarget is actually nullptr
hongchan
2015/10/22 18:23:48
That means the OAC object cannot be created, we sh
| |
| 97 } | 107 } |
| 98 | 108 |
| 99 OfflineAudioContext::~OfflineAudioContext() | 109 OfflineAudioContext::~OfflineAudioContext() |
| 100 { | 110 { |
| 101 } | 111 } |
| 102 | 112 |
| 113 DEFINE_TRACE(OfflineAudioContext) | |
| 114 { | |
| 115 visitor->trace(m_renderTarget); | |
| 116 visitor->trace(m_completeResolver); | |
| 117 visitor->trace(m_scheduledSuspends); | |
| 118 AbstractAudioContext::trace(visitor); | |
| 119 } | |
| 120 | |
| 103 ScriptPromise OfflineAudioContext::startOfflineRendering(ScriptState* scriptStat e) | 121 ScriptPromise OfflineAudioContext::startOfflineRendering(ScriptState* scriptStat e) |
| 104 { | 122 { |
| 123 ASSERT(isMainThread()); | |
| 124 | |
| 105 // Calling close() on an OfflineAudioContext is not supported/allowed, | 125 // Calling close() on an OfflineAudioContext is not supported/allowed, |
| 106 // but it might well have been stopped by its execution context. | 126 // but it might well have been closed by its execution context. |
| 107 if (isContextClosed()) { | 127 if (isContextClosed()) { |
| 108 return ScriptPromise::rejectWithDOMException( | 128 return ScriptPromise::rejectWithDOMException( |
| 109 scriptState, | 129 scriptState, |
| 110 DOMException::create( | 130 DOMException::create( |
| 111 InvalidStateError, | 131 InvalidStateError, |
| 112 "cannot call startRendering on an OfflineAudioContext in a stopp ed state.")); | 132 "cannot call startRendering on an OfflineAudioContext in a close d state.")); |
| 113 } | 133 } |
| 114 | 134 |
| 115 if (m_offlineResolver) { | 135 if (m_completeResolver) { |
| 116 // Can't call startRendering more than once. Return a rejected promise now. | 136 // Can't call startRendering more than once. Return a rejected promise now. |
| 117 return ScriptPromise::rejectWithDOMException( | 137 return ScriptPromise::rejectWithDOMException( |
| 118 scriptState, | 138 scriptState, |
| 119 DOMException::create( | 139 DOMException::create( |
| 120 InvalidStateError, | 140 InvalidStateError, |
| 121 "cannot call startRendering more than once")); | 141 "cannot call startRendering more than once")); |
| 122 } | 142 } |
| 123 | 143 |
| 124 m_offlineResolver = ScriptPromiseResolver::create(scriptState); | 144 // If the context is not in the suspended state, reject the promise. |
| 125 startRendering(); | 145 if (contextState() != AudioContextState::Suspended) { |
|
Raymond Toy
2015/10/21 18:22:45
Maybe combine this with the case in 127 and use st
hongchan
2015/10/22 18:23:49
Done. Also moved to this check and the ASSERT for
| |
| 126 return m_offlineResolver->promise(); | 146 return ScriptPromise::rejectWithDOMException( |
| 147 scriptState, | |
| 148 DOMException::create( | |
| 149 InvalidStateError, | |
| 150 "cannot startRendering when an OfflineAudioContext is not in a s uspended state")); | |
| 151 } | |
| 152 | |
| 153 m_completeResolver = ScriptPromiseResolver::create(scriptState); | |
| 154 | |
| 155 ASSERT(!m_isRenderingStarted); | |
| 156 | |
| 157 // Start rendering and return the promise. | |
| 158 m_isRenderingStarted = true; | |
| 159 setContextState(Running); | |
| 160 destinationHandler().startRendering(); | |
| 161 | |
| 162 return m_completeResolver->promise(); | |
| 127 } | 163 } |
| 128 | 164 |
| 129 ScriptPromise OfflineAudioContext::closeContext(ScriptState* scriptState) | 165 ScriptPromise OfflineAudioContext::closeContext(ScriptState* scriptState) |
| 130 { | 166 { |
| 131 return ScriptPromise::rejectWithDOMException( | 167 return ScriptPromise::rejectWithDOMException(scriptState, |
|
Raymond Toy
2015/10/21 18:22:45
Does the style checks enforce this? If not, don't
hongchan
2015/10/22 18:23:48
Acknowledged. I made it consistent with other part
| |
| 132 scriptState, | |
| 133 DOMException::create(InvalidAccessError, "cannot close an OfflineAudioCo ntext.")); | 168 DOMException::create(InvalidAccessError, "cannot close an OfflineAudioCo ntext.")); |
| 134 } | 169 } |
| 135 | 170 |
| 171 ScriptPromise OfflineAudioContext::suspendContext(ScriptState* scriptState, doub le when) | |
| 172 { | |
| 173 ASSERT(isMainThread()); | |
| 174 | |
| 175 ScriptPromiseResolver* resolver = ScriptPromiseResolver::create(scriptState) ; | |
| 176 ScriptPromise promise = resolver->promise(); | |
| 177 | |
| 178 // The render thread does not exist; reject the promise. | |
| 179 if (!destinationHandler().offlineRenderThread()) { | |
| 180 resolver->reject(DOMException::create(InvalidStateError, | |
| 181 "the rendering is already finished")); | |
| 182 return promise; | |
| 183 } | |
| 184 | |
| 185 // The specified suspend time is negative; reject the promise. | |
| 186 if (when < 0) { | |
| 187 resolver->reject(DOMException::create(InvalidStateError, | |
| 188 "negative suspend time (" + String::number(when) + ") is not allowed ")); | |
| 189 return promise; | |
| 190 } | |
| 191 | |
| 192 // Quantize (to the lower boundary) the suspend time by the render quantum. | |
| 193 size_t frame = when * sampleRate(); | |
| 194 frame -= frame % destinationHandler().renderQuantumFrames(); | |
| 195 | |
| 196 // The suspend time should be earlier than the total render frame. If the | |
| 197 // requested suspension time is equal to the total render frame, the promise | |
| 198 // will be rejected. | |
| 199 if (m_totalRenderFrames <= frame) { | |
| 200 resolver->reject(DOMException::create(InvalidStateError, | |
| 201 "cannot schedule a suspend at frame " + String::number(frame) + | |
| 202 " (" + String::number(when) + " seconds) " + | |
| 203 "because it is greater than or equal to the total render duration of " + | |
| 204 String::number(m_totalRenderFrames) + " frames")); | |
| 205 return promise; | |
| 206 } | |
| 207 | |
| 208 // The specified suspend time is in the past; reject the promise. | |
| 209 if (frame < currentSampleFrame()) { | |
| 210 resolver->reject(DOMException::create(InvalidStateError, | |
| 211 "cannot schedule a suspend at frame " + | |
| 212 String::number(frame) + " (" + String::number(when) + | |
| 213 " seconds) because it is earlier than the current frame of " + | |
| 214 String::number(currentSampleFrame()) + " (" + | |
| 215 String::number(currentTime()) + " seconds)")); | |
| 216 return promise; | |
| 217 } | |
| 218 | |
| 219 // If there is a duplicate suspension at the same quantized frame, | |
| 220 // reject the promise. | |
| 221 if (m_scheduledSuspends.contains(frame)) { | |
| 222 resolver->reject(DOMException::create(InvalidStateError, | |
| 223 "cannot schedule more than one suspend at frame " + | |
| 224 String::number(frame) + " (" + | |
| 225 String::number(when) + " seconds)")); | |
| 226 return promise; | |
| 227 } | |
| 228 | |
| 229 // Wait until the suspend map is available for the insertion. | |
| 230 AutoLocker lock(this); | |
| 231 | |
| 232 m_scheduledSuspends.add(frame, resolver); | |
| 233 | |
| 234 return promise; | |
| 235 } | |
| 236 | |
| 237 ScriptPromise OfflineAudioContext::resumeContext(ScriptState* scriptState) | |
| 238 { | |
| 239 ASSERT(isMainThread()); | |
| 240 | |
| 241 ScriptPromiseResolver* resolver = ScriptPromiseResolver::create(scriptState) ; | |
| 242 ScriptPromise promise = resolver->promise(); | |
| 243 | |
| 244 // If the rendering has not started, reject the promise. | |
| 245 if (!m_isRenderingStarted) { | |
| 246 resolver->reject(DOMException::create(InvalidStateError, | |
| 247 "cannot resume a context that has not started")); | |
|
Raymond Toy
2015/10/21 18:22:45
Maybe say "resume an offline context", just to mak
hongchan
2015/10/22 18:23:48
Done.
| |
| 248 return promise; | |
| 249 } | |
| 250 | |
| 251 // If the context is not in a suspended or closed state, reject the promise. | |
| 252 // TODO(hongchan): there is a conflict in the spec regarding resuming a | |
| 253 // running context. Per the current spec, the implementation here rejects | |
| 254 // the promise for resuming a running context. | |
| 255 if (contextState() != AudioContextState::Suspended) { | |
| 256 resolver->reject(DOMException::create(InvalidStateError, | |
| 257 "cannot resume a context that is " + state())); | |
| 258 return promise; | |
| 259 } | |
| 260 | |
| 261 // If the context is suspended, resume rendering by setting the state to | |
| 262 // "Running." and calling startRendering(). Note that resuming is possible | |
| 263 // only after the rendering started. | |
| 264 setContextState(Running); | |
| 265 destinationHandler().startRendering(); | |
| 266 | |
| 267 // Resolve the promise immediately. | |
| 268 resolver->resolve(); | |
| 269 | |
| 270 return promise; | |
| 271 } | |
| 272 | |
| 136 ScriptPromise OfflineAudioContext::suspendContext(ScriptState* scriptState) | 273 ScriptPromise OfflineAudioContext::suspendContext(ScriptState* scriptState) |
| 137 { | 274 { |
| 275 // This CANNOT be called on OfflineAudioContext; this is only to implement | |
| 276 // the pure virtual interface from AbstractAudioContext. | |
| 277 RELEASE_ASSERT_NOT_REACHED(); | |
| 278 | |
| 138 return ScriptPromise::rejectWithDOMException( | 279 return ScriptPromise::rejectWithDOMException( |
| 139 scriptState, | 280 scriptState, |
| 140 DOMException::create( | 281 DOMException::create( |
| 141 InvalidAccessError, | 282 InvalidStateError, |
| 142 "cannot suspend an OfflineAudioContext")); | 283 "cannot suspend offline audio context without the specified time.")) ; |
| 143 } | 284 } |
| 144 | 285 |
| 145 ScriptPromise OfflineAudioContext::resumeContext(ScriptState* scriptState) | 286 void OfflineAudioContext::fireCompletionEvent() |
| 146 { | 287 { |
| 147 return ScriptPromise::rejectWithDOMException( | 288 ASSERT(isMainThread()); |
| 148 scriptState, | 289 |
| 149 DOMException::create( | 290 // We set the state to closed here so that the oncomplete event handler sees |
| 150 InvalidAccessError, | 291 // that the context has been closed. |
| 151 "cannot resume an OfflineAudioContext")); | 292 setContextState(Closed); |
| 293 | |
| 294 AudioBuffer* renderedBuffer = renderTarget(); | |
| 295 | |
| 296 ASSERT(renderedBuffer); | |
| 297 if (!renderedBuffer) | |
| 298 return; | |
| 299 | |
| 300 // Avoid firing the event if the document has already gone away. | |
| 301 if (executionContext()) { | |
| 302 // Call the offline rendering completion event listener and resolve the | |
| 303 // promise too. | |
| 304 dispatchEvent(OfflineAudioCompletionEvent::create(renderedBuffer)); | |
| 305 m_completeResolver->resolve(renderedBuffer); | |
| 306 } else { | |
| 307 // The resolver should be rejected when the execution context is gone. | |
| 308 m_completeResolver->reject(DOMException::create(InvalidStateError, | |
| 309 "the execution context does not exist")); | |
| 310 } | |
| 311 } | |
| 312 | |
| 313 bool OfflineAudioContext::handlePreOfflineRenderTasks() | |
| 314 { | |
| 315 ASSERT(isAudioThread()); | |
| 316 | |
| 317 // This is offline rendering, so it is safe to lock. The offline rendering | |
| 318 // is non-realtime process and blocking the non-realtime render is not | |
| 319 // problematic. Note that tryLock() cannot be used here because the timing | |
| 320 // of suspension should be accurate. | |
| 321 deferredTaskHandler().offlineLock(); | |
| 322 | |
| 323 deferredTaskHandler().handleDeferredTasks(); | |
| 324 handleStoppableSourceNodes(); | |
| 325 deferredTaskHandler().unlock(); | |
| 326 | |
| 327 return shouldSuspend(); | |
| 328 } | |
| 329 | |
| 330 void OfflineAudioContext::handlePostOfflineRenderTasks() | |
| 331 { | |
| 332 ASSERT(isAudioThread()); | |
| 333 | |
| 334 // This is offline rendering, so it is safe to lock with the same reason | |
| 335 // described in |handlePreOfflineRenderTasks|. | |
| 336 deferredTaskHandler().offlineLock(); | |
| 337 | |
| 338 deferredTaskHandler().breakConnections(); | |
| 339 releaseFinishedSourceNodes(); | |
| 340 deferredTaskHandler().handleDeferredTasks(); | |
| 341 deferredTaskHandler().requestToDeleteHandlersOnMainThread(); | |
| 342 | |
| 343 deferredTaskHandler().unlock(); | |
| 344 } | |
| 345 | |
| 346 | |
| 347 OfflineAudioDestinationHandler& OfflineAudioContext::destinationHandler() | |
| 348 { | |
| 349 return static_cast<OfflineAudioDestinationHandler&>(destination()->audioDest inationHandler()); | |
| 350 } | |
| 351 | |
| 352 void OfflineAudioContext::resolveSuspendOnMainThread(size_t frame) | |
| 353 { | |
| 354 ASSERT(isMainThread()); | |
| 355 | |
| 356 // Suspend the context first. This will fire onstatechange event. | |
| 357 setContextState(Suspended); | |
| 358 | |
| 359 ASSERT(m_scheduledSuspends.contains(frame)); | |
| 360 | |
| 361 // Wait until the suspend map is available for the removal. | |
| 362 AutoLocker locker(this); | |
| 363 | |
| 364 SuspendMap::iterator it = m_scheduledSuspends.find(frame); | |
| 365 it->value->resolve(); | |
| 366 | |
| 367 m_scheduledSuspends.remove(it); | |
| 368 } | |
| 369 | |
| 370 bool OfflineAudioContext::shouldSuspend() | |
| 371 { | |
| 372 ASSERT(isAudioThread()); | |
| 373 | |
| 374 if (m_scheduledSuspends.contains(currentSampleFrame())) | |
| 375 return true; | |
| 376 | |
| 377 return false; | |
| 152 } | 378 } |
| 153 | 379 |
| 154 } // namespace blink | 380 } // namespace blink |
| 155 | 381 |
| 156 #endif // ENABLE(WEB_AUDIO) | 382 #endif // ENABLE(WEB_AUDIO) |
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