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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp

Issue 1405413004: Implement suspend() and resume() for OfflineAudioContext (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Addressed feedback from yhirano Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2012, Google Inc. All rights reserved. 2 * Copyright (C) 2012, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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25 #include "config.h" 25 #include "config.h"
26 #if ENABLE(WEB_AUDIO) 26 #if ENABLE(WEB_AUDIO)
27 #include "modules/webaudio/OfflineAudioContext.h" 27 #include "modules/webaudio/OfflineAudioContext.h"
28 28
29 #include "bindings/core/v8/ExceptionMessages.h" 29 #include "bindings/core/v8/ExceptionMessages.h"
30 #include "bindings/core/v8/ExceptionState.h" 30 #include "bindings/core/v8/ExceptionState.h"
31 #include "bindings/core/v8/ScriptState.h" 31 #include "bindings/core/v8/ScriptState.h"
32 #include "core/dom/Document.h" 32 #include "core/dom/Document.h"
33 #include "core/dom/ExceptionCode.h" 33 #include "core/dom/ExceptionCode.h"
34 #include "core/dom/ExecutionContext.h" 34 #include "core/dom/ExecutionContext.h"
35 #include "modules/webaudio/DeferredTaskHandler.h"
36 #include "modules/webaudio/OfflineAudioCompletionEvent.h"
37 #include "modules/webaudio/OfflineAudioDestinationNode.h"
38
35 #include "platform/audio/AudioUtilities.h" 39 #include "platform/audio/AudioUtilities.h"
36 40
37 namespace blink { 41 namespace blink {
38 42
39 OfflineAudioContext* OfflineAudioContext::create(ExecutionContext* context, unsi gned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState& exceptionState) 43 OfflineAudioContext* OfflineAudioContext::create(ExecutionContext* context, unsi gned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState& exceptionState)
40 { 44 {
41 // FIXME: add support for workers. 45 // FIXME: add support for workers.
42 if (!context || !context->isDocument()) { 46 if (!context || !context->isDocument()) {
43 exceptionState.throwDOMException( 47 exceptionState.throwDOMException(
44 NotSupportedError, 48 NotSupportedError,
(...skipping 24 matching lines...) Expand all
69 if (!AudioUtilities::isValidAudioBufferSampleRate(sampleRate)) { 73 if (!AudioUtilities::isValidAudioBufferSampleRate(sampleRate)) {
70 exceptionState.throwDOMException( 74 exceptionState.throwDOMException(
71 IndexSizeError, 75 IndexSizeError,
72 ExceptionMessages::indexOutsideRange( 76 ExceptionMessages::indexOutsideRange(
73 "sampleRate", sampleRate, 77 "sampleRate", sampleRate,
74 AudioUtilities::minAudioBufferSampleRate(), ExceptionMessages::I nclusiveBound, 78 AudioUtilities::minAudioBufferSampleRate(), ExceptionMessages::I nclusiveBound,
75 AudioUtilities::maxAudioBufferSampleRate(), ExceptionMessages::I nclusiveBound)); 79 AudioUtilities::maxAudioBufferSampleRate(), ExceptionMessages::I nclusiveBound));
76 return nullptr; 80 return nullptr;
77 } 81 }
78 82
79 OfflineAudioContext* audioContext = new OfflineAudioContext(document, number OfChannels, numberOfFrames, sampleRate); 83 OfflineAudioContext* audioContext = new OfflineAudioContext(document, number OfChannels, numberOfFrames, sampleRate, exceptionState);
80 84
81 if (!audioContext->destination()) { 85 if (!audioContext->destination()) {
82 exceptionState.throwDOMException( 86 exceptionState.throwDOMException(
83 NotSupportedError, 87 NotSupportedError,
84 "OfflineAudioContext(" + String::number(numberOfChannels) 88 "OfflineAudioContext(" + String::number(numberOfChannels)
85 + ", " + String::number(numberOfFrames) 89 + ", " + String::number(numberOfFrames)
86 + ", " + String::number(sampleRate) 90 + ", " + String::number(sampleRate)
87 + ")"); 91 + ")");
88 } 92 }
89 93
90 audioContext->suspendIfNeeded(); 94 audioContext->suspendIfNeeded();
91 return audioContext; 95 return audioContext;
92 } 96 }
93 97
94 OfflineAudioContext::OfflineAudioContext(Document* document, unsigned numberOfCh annels, size_t numberOfFrames, float sampleRate) 98 OfflineAudioContext::OfflineAudioContext(Document* document, unsigned numberOfCh annels, size_t numberOfFrames, float sampleRate, ExceptionState& exceptionState)
95 : AbstractAudioContext(document, numberOfChannels, numberOfFrames, sampleRat e) 99 : AbstractAudioContext(document, numberOfChannels, numberOfFrames, sampleRat e)
100 , m_isRenderingStarted(false)
101 , m_totalRenderFrames(numberOfFrames)
96 { 102 {
103 // Create a new destination for offline rendering.
104 m_renderTarget = AudioBuffer::create(numberOfChannels, numberOfFrames, sampl eRate);
105
106 // Throw an exception if the render target is not ready.
107 if (!m_renderTarget) {
108 exceptionState.throwRangeError(ExceptionMessages::failedToConstruct(
109 "OfflineAudioContext",
110 "failed to create OfflineAudioContext(" +
111 String::number(numberOfChannels) + ", " +
112 String::number(numberOfFrames) + ", " +
113 String::number(sampleRate) + ")"));
114 }
115
116 if (m_renderTarget.get())
117 m_destinationNode = OfflineAudioDestinationNode::create(this, m_renderTa rget.get());
haraken 2015/11/17 08:28:10 if (renderTarget) { m_destinationNode = ... } el
hongchan 2015/11/17 18:11:44 Done.
118
119 initialize();
97 } 120 }
98 121
99 OfflineAudioContext::~OfflineAudioContext() 122 OfflineAudioContext::~OfflineAudioContext()
100 { 123 {
101 } 124 }
102 125
126 DEFINE_TRACE(OfflineAudioContext)
127 {
128 visitor->trace(m_renderTarget);
129 visitor->trace(m_completeResolver);
130 visitor->trace(m_scheduledSuspends);
131 AbstractAudioContext::trace(visitor);
132 }
133
103 ScriptPromise OfflineAudioContext::startOfflineRendering(ScriptState* scriptStat e) 134 ScriptPromise OfflineAudioContext::startOfflineRendering(ScriptState* scriptStat e)
104 { 135 {
136 ASSERT(isMainThread());
137
105 // Calling close() on an OfflineAudioContext is not supported/allowed, 138 // Calling close() on an OfflineAudioContext is not supported/allowed,
106 // but it might well have been stopped by its execution context. 139 // but it might well have been stopped by its execution context.
140 //
141 // See: crbug.com/435867
107 if (isContextClosed()) { 142 if (isContextClosed()) {
108 return ScriptPromise::rejectWithDOMException( 143 return ScriptPromise::rejectWithDOMException(
109 scriptState, 144 scriptState,
110 DOMException::create( 145 DOMException::create(
111 InvalidStateError, 146 InvalidStateError,
112 "cannot call startRendering on an OfflineAudioContext in a stopp ed state.")); 147 "cannot call startRendering on an OfflineAudioContext in a stopp ed state."));
113 } 148 }
114 149
115 if (m_offlineResolver) { 150 // If the context is not in the suspended state (i.e. running), reject the p romise.
116 // Can't call startRendering more than once. Return a rejected promise now. 151 if (contextState() != AudioContextState::Suspended) {
117 return ScriptPromise::rejectWithDOMException( 152 return ScriptPromise::rejectWithDOMException(
118 scriptState, 153 scriptState,
119 DOMException::create( 154 DOMException::create(
155 InvalidStateError,
156 "cannot startRendering when an OfflineAudioContext is " + state( )));
157 }
158
159 // Can't call startRendering more than once. Return a rejected promise now.
160 if (m_isRenderingStarted) {
161 return ScriptPromise::rejectWithDOMException(
162 scriptState,
163 DOMException::create(
120 InvalidStateError, 164 InvalidStateError,
121 "cannot call startRendering more than once")); 165 "cannot call startRendering more than once"));
122 } 166 }
123 167
124 m_offlineResolver = ScriptPromiseResolver::create(scriptState); 168 ASSERT(!m_isRenderingStarted);
125 startRendering(); 169
126 return m_offlineResolver->promise(); 170 m_completeResolver = ScriptPromiseResolver::create(scriptState);
171
172 // Start rendering and return the promise.
173 m_isRenderingStarted = true;
174 setContextState(Running);
175 destinationHandler().startRendering();
176
177 return m_completeResolver->promise();
127 } 178 }
128 179
129 ScriptPromise OfflineAudioContext::closeContext(ScriptState* scriptState) 180 ScriptPromise OfflineAudioContext::closeContext(ScriptState* scriptState)
130 { 181 {
131 return ScriptPromise::rejectWithDOMException( 182 return ScriptPromise::rejectWithDOMException(
132 scriptState, 183 scriptState,
133 DOMException::create(InvalidAccessError, "cannot close an OfflineAudioCo ntext."));
134 }
135
136 ScriptPromise OfflineAudioContext::suspendContext(ScriptState* scriptState)
137 {
138 return ScriptPromise::rejectWithDOMException(
139 scriptState,
140 DOMException::create( 184 DOMException::create(
141 InvalidAccessError, 185 InvalidAccessError,
142 "cannot suspend an OfflineAudioContext")); 186 "cannot close an OfflineAudioContext."));
187 }
188
189 ScriptPromise OfflineAudioContext::suspendContext(ScriptState* scriptState)
190 {
191 // This CANNOT be called on OfflineAudioContext; this is only to implement
192 // the pure virtual interface from AbstractAudioContext.
193 RELEASE_ASSERT_NOT_REACHED();
194
195 return ScriptPromise();
196 }
197
198 ScriptPromise OfflineAudioContext::suspendContext(ScriptState* scriptState, doub le when)
199 {
200 ASSERT(isMainThread());
201
202 ScriptPromiseResolver* resolver = ScriptPromiseResolver::create(scriptState) ;
203 ScriptPromise promise = resolver->promise();
204
205 // The render thread does not exist; reject the promise.
206 if (!destinationHandler().offlineRenderThread()) {
207 resolver->reject(DOMException::create(InvalidStateError,
208 "the rendering is already finished"));
209 return promise;
210 }
211
212 // The specified suspend time is negative; reject the promise.
213 if (when < 0) {
214 resolver->reject(DOMException::create(InvalidStateError,
215 "negative suspend time (" + String::number(when) + ") is not allowed "));
216 return promise;
217 }
218
219 // Quantize (to the lower boundary) the suspend time by the render quantum.
220 size_t frame = when * sampleRate();
221 frame -= frame % destinationHandler().renderQuantumFrames();
222
223 // The suspend time should be earlier than the total render frame. If the
224 // requested suspension time is equal to the total render frame, the promise
225 // will be rejected.
226 if (m_totalRenderFrames <= frame) {
227 resolver->reject(DOMException::create(InvalidStateError,
228 "cannot schedule a suspend at frame " + String::number(frame) +
229 " (" + String::number(when) + " seconds) " +
230 "because it is greater than or equal to the total render duration of " +
231 String::number(m_totalRenderFrames) + " frames"));
232 return promise;
233 }
234
235 // The specified suspend time is in the past; reject the promise.
236 if (frame < currentSampleFrame()) {
237 resolver->reject(DOMException::create(InvalidStateError,
238 "cannot schedule a suspend at frame " +
239 String::number(frame) + " (" + String::number(when) +
240 " seconds) because it is earlier than the current frame of " +
241 String::number(currentSampleFrame()) + " (" +
242 String::number(currentTime()) + " seconds)"));
243 return promise;
244 }
245
246 // If there is a duplicate suspension at the same quantized frame,
247 // reject the promise.
248 if (m_scheduledSuspends.contains(frame)) {
249 resolver->reject(DOMException::create(InvalidStateError,
250 "cannot schedule more than one suspend at frame " +
251 String::number(frame) + " (" +
252 String::number(when) + " seconds)"));
253 return promise;
254 }
255
256 // Wait until the suspend map is available for the insertion. Here we should
257 // use AutoLocker because it locks the graph from the main thread.
258 AutoLocker locker(this);
haraken 2015/11/17 08:28:10 Don't you need to acquire the lock before looking
hongchan 2015/11/17 18:11:44 Yes, you are correct. Done.
259
260 m_scheduledSuspends.add(frame, resolver);
261
262 return promise;
143 } 263 }
144 264
145 ScriptPromise OfflineAudioContext::resumeContext(ScriptState* scriptState) 265 ScriptPromise OfflineAudioContext::resumeContext(ScriptState* scriptState)
146 { 266 {
147 return ScriptPromise::rejectWithDOMException( 267 ASSERT(isMainThread());
148 scriptState, 268
149 DOMException::create( 269 ScriptPromiseResolver* resolver = ScriptPromiseResolver::create(scriptState) ;
150 InvalidAccessError, 270 ScriptPromise promise = resolver->promise();
151 "cannot resume an OfflineAudioContext")); 271
272 // If the rendering has not started, reject the promise.
273 if (!m_isRenderingStarted) {
274 resolver->reject(DOMException::create(InvalidStateError,
275 "cannot resume an offline context that has not started"));
276 return promise;
277 }
278
279 // If the context is in a closed state, reject the promise.
280 if (contextState() == AudioContextState::Closed) {
281 resolver->reject(DOMException::create(InvalidStateError,
282 "cannot resume a closed offline context"));
283 return promise;
284 }
285
286 // If the context is already running, resolve the promise without altering
287 // the current state or starting the rendering loop.
288 if (contextState() == AudioContextState::Running) {
289 resolver->resolve();
290 return promise;
291 }
292
haraken 2015/11/17 08:28:10 Can we add ASSERT(contextState() == AudioContextSt
hongchan 2015/11/17 18:11:44 Done.
293 // If the context is suspended, resume rendering by setting the state to
294 // "Running." and calling startRendering(). Note that resuming is possible
haraken 2015/11/17 08:28:10 "Running".
hongchan 2015/11/17 18:11:44 Done.
295 // only after the rendering started.
296 setContextState(Running);
297 destinationHandler().startRendering();
298
299 // Resolve the promise immediately.
300 resolver->resolve();
301
302 return promise;
303 }
304
305 void OfflineAudioContext::fireCompletionEvent()
306 {
307 ASSERT(isMainThread());
308
309 // We set the state to closed here so that the oncomplete event handler sees
310 // that the context has been closed.
311 setContextState(Closed);
312
313 AudioBuffer* renderedBuffer = renderTarget();
314
315 ASSERT(renderedBuffer);
316 if (!renderedBuffer)
317 return;
318
319 // Avoid firing the event if the document has already gone away.
320 if (executionContext()) {
321 // Call the offline rendering completion event listener and resolve the
322 // promise too.
323 dispatchEvent(OfflineAudioCompletionEvent::create(renderedBuffer));
324 m_completeResolver->resolve(renderedBuffer);
325 } else {
326 // The resolver should be rejected when the execution context is gone.
327 m_completeResolver->reject(DOMException::create(InvalidStateError,
328 "the execution context does not exist"));
329 }
330 }
331
332 bool OfflineAudioContext::handlePreOfflineRenderTasks()
333 {
334 ASSERT(isAudioThread());
335
336 // OfflineGraphAutoLocker here locks the audio graph for this scope. Note
337 // that this locker does not use tryLock() inside because the timing of
338 // suspension MUST NOT be delayed.
339 OfflineGraphAutoLocker locker(this);
340
341 deferredTaskHandler().handleDeferredTasks();
342 handleStoppableSourceNodes();
343
344 return shouldSuspend();
345 }
346
347 void OfflineAudioContext::handlePostOfflineRenderTasks()
348 {
349 ASSERT(isAudioThread());
350
351 // OfflineGraphAutoLocker here locks the audio graph for the same reason
352 // above in |handlePreOfflineRenderTasks|.
353 OfflineGraphAutoLocker locker(this);
354
355 deferredTaskHandler().breakConnections();
356 releaseFinishedSourceNodes();
357 deferredTaskHandler().handleDeferredTasks();
358 deferredTaskHandler().requestToDeleteHandlersOnMainThread();
359 }
360
361
362 OfflineAudioDestinationHandler& OfflineAudioContext::destinationHandler()
363 {
364 return static_cast<OfflineAudioDestinationHandler&>(destination()->audioDest inationHandler());
365 }
366
367 void OfflineAudioContext::resolveSuspendOnMainThread(size_t frame)
368 {
369 ASSERT(isMainThread());
370
371 // Suspend the context first. This will fire onstatechange event.
372 setContextState(Suspended);
373
374 ASSERT(m_scheduledSuspends.contains(frame));
375
376 // Wait until the suspend map is available for the removal.
377 AutoLocker locker(this);
haraken 2015/11/17 08:28:10 I guess we need to acquire the lock before calling
hongchan 2015/11/17 18:11:44 Done.
378
379 SuspendMap::iterator it = m_scheduledSuspends.find(frame);
380 it->value->resolve();
381
382 m_scheduledSuspends.remove(it);
383 }
384
385 bool OfflineAudioContext::shouldSuspend()
386 {
387 ASSERT(isAudioThread());
388
389 if (m_scheduledSuspends.contains(currentSampleFrame()))
haraken 2015/11/17 08:28:10 Don't we need to acquire OfflineGraphAutoLocker lo
hongchan 2015/11/17 18:11:44 This method only gets called when the lock is in p
390 return true;
391
392 return false;
152 } 393 }
153 394
154 } // namespace blink 395 } // namespace blink
155 396
156 #endif // ENABLE(WEB_AUDIO) 397 #endif // ENABLE(WEB_AUDIO)
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