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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/DeferredTaskHandler.h

Issue 1405413004: Implement suspend() and resume() for OfflineAudioContext (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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103 // TODO(hongchan): Use no-barrier load here. (crbug.com/247328) 103 // TODO(hongchan): Use no-barrier load here. (crbug.com/247328)
104 // 104 //
105 // It is okay to use a relaxed (no-barrier) load here. Because the data 105 // It is okay to use a relaxed (no-barrier) load here. Because the data
106 // referenced by m_audioThread is not actually being used, thus we do not 106 // referenced by m_audioThread is not actually being used, thus we do not
107 // need a barrier between the load of m_audioThread and of that data. 107 // need a barrier between the load of m_audioThread and of that data.
108 bool isAudioThread() const { return currentThread() == acquireLoad(&m_audioT hread); } 108 bool isAudioThread() const { return currentThread() == acquireLoad(&m_audioT hread); }
109 109
110 void lock(); 110 void lock();
111 bool tryLock(); 111 bool tryLock();
112 void unlock(); 112 void unlock();
113
114 // This locks the audio render thread for OfflineAudioContext rendering.
115 // CANNOT be used in the real-time audio context.
Raymond Toy 2015/10/16 23:32:36 CANNOT -> MUST NOT.
hongchan 2015/10/19 20:08:12 Done.
116 void offlineLock();
117
113 #if ENABLE(ASSERT) 118 #if ENABLE(ASSERT)
114 // Returns true if this thread owns the context's lock. 119 // Returns true if this thread owns the context's lock.
115 bool isGraphOwner(); 120 bool isGraphOwner();
116 #endif 121 #endif
117 122
118 class MODULES_EXPORT AutoLocker { 123 class MODULES_EXPORT AutoLocker {
119 STACK_ALLOCATED(); 124 STACK_ALLOCATED();
120 public: 125 public:
121 explicit AutoLocker(DeferredTaskHandler& handler) 126 explicit AutoLocker(DeferredTaskHandler& handler)
122 : m_handler(handler) 127 : m_handler(handler)
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165 Vector<RefPtr<AudioHandler>> m_deletableOrphanHandlers; 170 Vector<RefPtr<AudioHandler>> m_deletableOrphanHandlers;
166 171
167 // Graph locking. 172 // Graph locking.
168 RecursiveMutex m_contextGraphMutex; 173 RecursiveMutex m_contextGraphMutex;
169 volatile ThreadIdentifier m_audioThread; 174 volatile ThreadIdentifier m_audioThread;
170 }; 175 };
171 176
172 } // namespace blink 177 } // namespace blink
173 178
174 #endif // DeferredTaskHandler_h 179 #endif // DeferredTaskHandler_h
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