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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "modules/webaudio/AudioContext.h" | 6 #include "modules/webaudio/AudioContext.h" |
7 | 7 |
8 #include "bindings/core/v8/ExceptionMessages.h" | 8 #include "bindings/core/v8/ExceptionMessages.h" |
9 #include "bindings/core/v8/ExceptionState.h" | 9 #include "bindings/core/v8/ExceptionState.h" |
10 #include "bindings/core/v8/ScriptPromiseResolver.h" | 10 #include "bindings/core/v8/ScriptPromiseResolver.h" |
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123 // Save the resolver which will get resolved when the destination node start s pulling on the | 123 // Save the resolver which will get resolved when the destination node start s pulling on the |
124 // graph again. | 124 // graph again. |
125 { | 125 { |
126 AutoLocker locker(this); | 126 AutoLocker locker(this); |
127 m_resumeResolvers.append(resolver); | 127 m_resumeResolvers.append(resolver); |
128 } | 128 } |
129 | 129 |
130 return promise; | 130 return promise; |
131 } | 131 } |
132 | 132 |
133 ScriptPromise AudioContext::suspendContext(ScriptState* scriptState, double susp endTime) | |
134 { | |
135 // This CANNOT be called on AudioContext; it is to implement the pure | |
136 // virtual interface from AbstractAudioContext. | |
137 RELEASE_ASSERT_NOT_REACHED(); | |
138 | |
139 return ScriptPromise::rejectWithDOMException( | |
yhirano
2015/11/06 08:13:29
RELEASE_ASSERT always takes effect, so L139-L142 d
hongchan
2015/11/06 19:33:40
Since we don't need to define this at all here, I
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140 scriptState, | |
141 DOMException::create(InvalidStateError, | |
142 "Only offline audio context can be suspended at the specified time." )); | |
143 } | |
144 | |
133 ScriptPromise AudioContext::closeContext(ScriptState* scriptState) | 145 ScriptPromise AudioContext::closeContext(ScriptState* scriptState) |
134 { | 146 { |
135 if (isContextClosed()) { | 147 if (isContextClosed()) { |
136 // We've already closed the context previously, but it hasn't yet been r esolved, so just | 148 // We've already closed the context previously, but it hasn't yet been r esolved, so just |
137 // create a new promise and reject it. | 149 // create a new promise and reject it. |
138 return ScriptPromise::rejectWithDOMException( | 150 return ScriptPromise::rejectWithDOMException( |
139 scriptState, | 151 scriptState, |
140 DOMException::create(InvalidStateError, | 152 DOMException::create(InvalidStateError, |
141 "Cannot close a context that is being closed or has already been closed.")); | 153 "Cannot close a context that is being closed or has already been closed.")); |
142 } | 154 } |
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179 if (contextState() == Running) { | 191 if (contextState() == Running) { |
180 destination()->audioDestinationHandler().stopRendering(); | 192 destination()->audioDestinationHandler().stopRendering(); |
181 setContextState(Suspended); | 193 setContextState(Suspended); |
182 deferredTaskHandler().clearHandlersToBeDeleted(); | 194 deferredTaskHandler().clearHandlersToBeDeleted(); |
183 } | 195 } |
184 } | 196 } |
185 | 197 |
186 } // namespace blink | 198 } // namespace blink |
187 | 199 |
188 #endif // ENABLE(WEB_AUDIO) | 200 #endif // ENABLE(WEB_AUDIO) |
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