| Index: src/ia32/lithium-gap-resolver-ia32.h
|
| diff --git a/src/ia32/lithium-gap-resolver-ia32.h b/src/ia32/lithium-gap-resolver-ia32.h
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| deleted file mode 100644
|
| index b52034f045f88cbeffeff186eb10df633999e745..0000000000000000000000000000000000000000
|
| --- a/src/ia32/lithium-gap-resolver-ia32.h
|
| +++ /dev/null
|
| @@ -1,86 +0,0 @@
|
| -// Copyright 2011 the V8 project authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef V8_IA32_LITHIUM_GAP_RESOLVER_IA32_H_
|
| -#define V8_IA32_LITHIUM_GAP_RESOLVER_IA32_H_
|
| -
|
| -#include "src/lithium.h"
|
| -
|
| -namespace v8 {
|
| -namespace internal {
|
| -
|
| -class LCodeGen;
|
| -class LGapResolver;
|
| -
|
| -class LGapResolver final BASE_EMBEDDED {
|
| - public:
|
| - explicit LGapResolver(LCodeGen* owner);
|
| -
|
| - // Resolve a set of parallel moves, emitting assembler instructions.
|
| - void Resolve(LParallelMove* parallel_move);
|
| -
|
| - private:
|
| - // Build the initial list of moves.
|
| - void BuildInitialMoveList(LParallelMove* parallel_move);
|
| -
|
| - // Perform the move at the moves_ index in question (possibly requiring
|
| - // other moves to satisfy dependencies).
|
| - void PerformMove(int index);
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| -
|
| - // Emit any code necessary at the end of a gap move.
|
| - void Finish();
|
| -
|
| - // Add or delete a move from the move graph without emitting any code.
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| - // Used to build up the graph and remove trivial moves.
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| - void AddMove(LMoveOperands move);
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| - void RemoveMove(int index);
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| -
|
| - // Report the count of uses of operand as a source in a not-yet-performed
|
| - // move. Used to rebuild use counts.
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| - int CountSourceUses(LOperand* operand);
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| -
|
| - // Emit a move and remove it from the move graph.
|
| - void EmitMove(int index);
|
| -
|
| - // Execute a move by emitting a swap of two operands. The move from
|
| - // source to destination is removed from the move graph.
|
| - void EmitSwap(int index);
|
| -
|
| - // Ensure that the given operand is not spilled.
|
| - void EnsureRestored(LOperand* operand);
|
| -
|
| - // Return a register that can be used as a temp register, spilling
|
| - // something if necessary.
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| - Register EnsureTempRegister();
|
| -
|
| - // Return a known free register different from the given one (which could
|
| - // be no_reg---returning any free register), or no_reg if there is no such
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| - // register.
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| - Register GetFreeRegisterNot(Register reg);
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| -
|
| - // Verify that the state is the initial one, ready to resolve a single
|
| - // parallel move.
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| - bool HasBeenReset();
|
| -
|
| - // Verify the move list before performing moves.
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| - void Verify();
|
| -
|
| - LCodeGen* cgen_;
|
| -
|
| - // List of moves not yet resolved.
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| - ZoneList<LMoveOperands> moves_;
|
| -
|
| - // Source and destination use counts for the general purpose registers.
|
| - int source_uses_[Register::kNumRegisters];
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| - int destination_uses_[DoubleRegister::kMaxNumRegisters];
|
| -
|
| - // If we had to spill on demand, the currently spilled register's
|
| - // allocation index.
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| - int spilled_register_;
|
| -};
|
| -
|
| -} // namespace internal
|
| -} // namespace v8
|
| -
|
| -#endif // V8_IA32_LITHIUM_GAP_RESOLVER_IA32_H_
|
|
|