Chromium Code Reviews| Index: cc/resources/picture_layer_tiling_unittest.cc |
| diff --git a/cc/resources/picture_layer_tiling_unittest.cc b/cc/resources/picture_layer_tiling_unittest.cc |
| index 83dc4aa09bd61ae7f3f218d2832d93c80e69a26a..487404efa839b93867a6f55a7d87a7c136ab6fb4 100644 |
| --- a/cc/resources/picture_layer_tiling_unittest.cc |
| +++ b/cc/resources/picture_layer_tiling_unittest.cc |
| @@ -26,7 +26,6 @@ static gfx::Rect ViewportInLayerSpace( |
| gfx::RectF viewport_in_layer_space = MathUtil::ProjectClippedRect( |
| inverse, gfx::RectF(gfx::Point(0, 0), device_viewport)); |
| - |
| return ToEnclosingRect(viewport_in_layer_space); |
| } |
| @@ -45,6 +44,8 @@ class TestablePictureLayerTiling : public PictureLayerTiling { |
| client)); |
| } |
| + using PictureLayerTiling::ComputeSkewport; |
| + |
| protected: |
| TestablePictureLayerTiling(float contents_scale, |
| const gfx::Size& layer_bounds, |
| @@ -155,6 +156,10 @@ class PictureLayerTilingIteratorTest : public testing::Test { |
| VerifyTilesExactlyCoverRect(rect_scale, dest_rect, clamped_rect); |
| } |
| + void set_max_tiles_for_interest_area(size_t area) { |
| + client_.set_max_tiles_for_interest_area(area); |
| + } |
| + |
| protected: |
| FakePictureLayerTilingClient client_; |
| scoped_ptr<TestablePictureLayerTiling> tiling_; |
| @@ -264,6 +269,64 @@ TEST_F(PictureLayerTilingIteratorTest, NonContainedDestRect) { |
| VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, 100, 2000, 100)); |
| } |
| +TEST(PictureLayerTilingTest, ComputeSkewport) { |
|
enne (OOO)
2014/02/11 00:43:56
Can you test the pixel limits too? It might make s
vmpstr
2014/02/11 23:45:25
Done.
|
| + FakePictureLayerTilingClient client; |
| + scoped_ptr<TestablePictureLayerTiling> tiling; |
| + |
| + gfx::Rect viewport(0, 0, 100, 100); |
| + gfx::Size layer_bounds(200, 200); |
| + |
| + client.SetTileSize(gfx::Size(100, 100)); |
| + tiling = TestablePictureLayerTiling::Create(1.0f, layer_bounds, &client); |
| + |
| + tiling->UpdateTilePriorities(ACTIVE_TREE, viewport, 1.f, 1.0); |
| + |
| + // Move viewport down 50 pixels in 0.5 seconds. |
| + gfx::Rect down_skewport = |
| + tiling->ComputeSkewport(1.5, gfx::Rect(0, 50, 100, 100)); |
| + |
| + EXPECT_EQ(0, down_skewport.x()); |
| + EXPECT_EQ(50, down_skewport.y()); |
| + EXPECT_EQ(100, down_skewport.width()); |
| + EXPECT_EQ(200, down_skewport.height()); |
| + |
| + // Shrink viewport. |
| + gfx::Rect shrink_skewport = |
| + tiling->ComputeSkewport(1.5, gfx::Rect(25, 25, 50, 50)); |
| + |
| + EXPECT_EQ(25, shrink_skewport.x()); |
| + EXPECT_EQ(25, shrink_skewport.y()); |
| + EXPECT_EQ(50, shrink_skewport.width()); |
| + EXPECT_EQ(50, shrink_skewport.height()); |
| + |
| + // Move viewport down 50 and right 10 pixels. |
| + gfx::Rect down_right_skewport = |
| + tiling->ComputeSkewport(1.5, gfx::Rect(10, 50, 100, 100)); |
| + |
| + EXPECT_EQ(10, down_right_skewport.x()); |
| + EXPECT_EQ(50, down_right_skewport.y()); |
| + EXPECT_EQ(120, down_right_skewport.width()); |
| + EXPECT_EQ(200, down_right_skewport.height()); |
| + |
| + // Move viewport left. |
| + gfx::Rect left_skewport = |
| + tiling->ComputeSkewport(1.5, gfx::Rect(-20, 0, 100, 100)); |
| + |
| + EXPECT_EQ(-60, left_skewport.x()); |
| + EXPECT_EQ(0, left_skewport.y()); |
| + EXPECT_EQ(140, left_skewport.width()); |
| + EXPECT_EQ(100, left_skewport.height()); |
| + |
| + // Expand viewport in 0.2 seconds. |
| + gfx::Rect expanded_skewport = |
| + tiling->ComputeSkewport(1.2, gfx::Rect(-5, -5, 110, 110)); |
| + |
| + EXPECT_EQ(-30, expanded_skewport.x()); |
| + EXPECT_EQ(-30, expanded_skewport.y()); |
| + EXPECT_EQ(160, expanded_skewport.width()); |
| + EXPECT_EQ(160, expanded_skewport.height()); |
| +} |
| + |
| TEST(PictureLayerTilingTest, ExpandRectEqual) { |
| gfx::Rect in(40, 50, 100, 200); |
| gfx::Rect bounds(-1000, -1000, 10000, 10000); |
| @@ -493,35 +556,19 @@ TEST_F(PictureLayerTilingIteratorTest, TilesExist) { |
| VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
| VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| + set_max_tiles_for_interest_area(1000); |
| tiling_->UpdateTilePriorities( |
| ACTIVE_TREE, |
| - layer_bounds, // device viewport |
| - gfx::Rect(layer_bounds), // viewport in layer space |
| gfx::Rect(layer_bounds), // visible content rect |
| - layer_bounds, // last layer bounds |
| - layer_bounds, // current layer bounds |
| - 1.f, // last contents scale |
| - 1.f, // current contents scale |
| - gfx::Transform(), // last screen transform |
| - gfx::Transform(), // current screen transform |
| - 1.0, // current frame time |
| - 10000); // max tiles in tile manager |
| + 1.f, // current contents scale |
| + 1.0); // current frame time |
| VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
| // Make the viewport rect empty. All tiles are killed and become zombies. |
| - tiling_->UpdateTilePriorities( |
| - ACTIVE_TREE, |
| - layer_bounds, // device viewport |
| - gfx::Rect(), // viewport in layer space |
| - gfx::Rect(), // visible content rect |
| - layer_bounds, // last layer bounds |
| - layer_bounds, // current layer bounds |
| - 1.f, // last contents scale |
| - 1.f, // current contents scale |
| - gfx::Transform(), // last screen transform |
| - gfx::Transform(), // current screen transform |
| - 2.0, // current frame time |
| - 10000); // max tiles in tile manager |
| + tiling_->UpdateTilePriorities(ACTIVE_TREE, |
| + gfx::Rect(), // visible content rect |
| + 1.f, // current contents scale |
| + 2.0); // current frame time |
| VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| } |
| @@ -533,35 +580,19 @@ TEST_F(PictureLayerTilingIteratorTest, TilesExistGiantViewport) { |
| gfx::Rect giant_rect(-10000000, -10000000, 1000000000, 1000000000); |
| + set_max_tiles_for_interest_area(1000); |
| tiling_->UpdateTilePriorities( |
| ACTIVE_TREE, |
| - layer_bounds, // device viewport |
| - giant_rect, // viewport in layer space |
| gfx::Rect(layer_bounds), // visible content rect |
| - layer_bounds, // last layer bounds |
| - layer_bounds, // current layer bounds |
| - 1.f, // last contents scale |
| - 1.f, // current contents scale |
| - gfx::Transform(), // last screen transform |
| - gfx::Transform(), // current screen transform |
| - 1.0, // current frame time |
| - 10000); // max tiles in tile manager |
| + 1.f, // current contents scale |
| + 1.0); // current frame time |
| VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
| // If the visible content rect is empty, it should still have live tiles. |
| - tiling_->UpdateTilePriorities( |
| - ACTIVE_TREE, |
| - layer_bounds, // device viewport |
| - giant_rect, // viewport in layer space |
| - gfx::Rect(), // visible content rect |
| - layer_bounds, // last layer bounds |
| - layer_bounds, // current layer bounds |
| - 1.f, // last contents scale |
| - 1.f, // current contents scale |
| - gfx::Transform(), // last screen transform |
| - gfx::Transform(), // current screen transform |
| - 2.0, // current frame time |
| - 10000); // max tiles in tile manager |
| + tiling_->UpdateTilePriorities(ACTIVE_TREE, |
| + giant_rect, // visible content rect |
| + 1.f, // current contents scale |
| + 2.0); // current frame time |
| VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
| } |
| @@ -576,19 +607,11 @@ TEST_F(PictureLayerTilingIteratorTest, TilesExistOutsideViewport) { |
| gfx::Rect viewport_rect(1100, 0, 1000, 1000); |
| EXPECT_FALSE(viewport_rect.Intersects(gfx::Rect(layer_bounds))); |
| - tiling_->UpdateTilePriorities( |
| - ACTIVE_TREE, |
| - layer_bounds, // device viewport |
| - viewport_rect, // viewport in layer space |
| - gfx::Rect(), // visible content rect |
| - layer_bounds, // last layer bounds |
| - layer_bounds, // current layer bounds |
| - 1.f, // last contents scale |
| - 1.f, // current contents scale |
| - gfx::Transform(), // last screen transform |
| - gfx::Transform(), // current screen transform |
| - 1.0, // current frame time |
| - 10000); // max tiles in tile manager |
| + set_max_tiles_for_interest_area(1000); |
| + tiling_->UpdateTilePriorities(ACTIVE_TREE, |
| + viewport_rect, // visible content rect |
| + 1.f, // current contents scale |
| + 1.0); // current frame time |
| VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
| } |
| @@ -612,19 +635,11 @@ TEST_F(PictureLayerTilingIteratorTest, |
| gfx::Rect visible_rect(8000, 8000, 50, 50); |
| - tiling_->UpdateTilePriorities( |
| - ACTIVE_TREE, |
| - layer_bounds, // device viewport |
| - gfx::Rect(layer_bounds), // viewport in layer space |
| - visible_rect, // visible content rect |
| - layer_bounds, // last layer bounds |
| - layer_bounds, // current layer bounds |
| - 1.f, // last contents scale |
| - 1.f, // current contents scale |
| - gfx::Transform(), // last screen transform |
| - gfx::Transform(), // current screen transform |
| - 1.0, // current frame time |
| - 1); // max tiles in tile manager |
| + set_max_tiles_for_interest_area(1); |
| + tiling_->UpdateTilePriorities(ACTIVE_TREE, |
| + visible_rect, // visible content rect |
| + 1.f, // current contents scale |
| + 1.0); // current frame time |
| VerifyTiles(1.f, |
| gfx::Rect(layer_bounds), |
| base::Bind(&TilesIntersectingRectExist, visible_rect, true)); |
| @@ -644,19 +659,12 @@ TEST_F(PictureLayerTilingIteratorTest, |
| VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
| VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| + set_max_tiles_for_interest_area(1); |
| tiling_->UpdateTilePriorities( |
| ACTIVE_TREE, |
| - layer_bounds, // device viewport |
| - gfx::Rect(layer_bounds), // viewport in layer space |
| gfx::Rect(layer_bounds), // visible content rect |
| - layer_bounds, // last layer bounds |
| - layer_bounds, // current layer bounds |
| - 1.f, // last contents scale |
| - 1.f, // current contents scale |
| - gfx::Transform(), // last screen transform |
| - gfx::Transform(), // current screen transform |
| - 1.0, // current frame time |
| - 1); // max tiles in tile manager |
| + 1.f, // current contents scale |
| + 1.0); // current frame time |
| int num_tiles = 0; |
| VerifyTiles(1.f, |
| @@ -683,19 +691,12 @@ TEST_F(PictureLayerTilingIteratorTest, AddTilingsToMatchScale) { |
| gfx::Rect(layer_bounds), |
| base::Bind(&TileExists, false)); |
| + set_max_tiles_for_interest_area(10000); |
| active_set.UpdateTilePriorities( |
| PENDING_TREE, |
| - layer_bounds, // device viewport |
| - gfx::Rect(layer_bounds), // viewport in layer space |
| gfx::Rect(layer_bounds), // visible content rect |
| - layer_bounds, // last layer bounds |
| - layer_bounds, // current layer bounds |
| - 1.f, // last contents scale |
| - 1.f, // current contents scale |
| - gfx::Transform(), // last screen transform |
| - gfx::Transform(), // current screen transform |
| - 1.0, // current frame time |
| - 10000); // max tiles in tile manager |
| + 1.f, // current contents scale |
| + 1.0); // current frame time |
| // The active tiling has tiles now. |
| VerifyTiles(active_set.tiling_at(0), |
| @@ -718,17 +719,9 @@ TEST_F(PictureLayerTilingIteratorTest, AddTilingsToMatchScale) { |
| // pending tiling should get tiles. |
| pending_set.UpdateTilePriorities( |
| PENDING_TREE, |
| - layer_bounds, // device viewport |
| - gfx::Rect(layer_bounds), // viewport in layer space |
| gfx::Rect(layer_bounds), // visible content rect |
| - layer_bounds, // last layer bounds |
| - layer_bounds, // current layer bounds |
| - 1.f, // last contents scale |
| - 1.f, // current contents scale |
| - gfx::Transform(), // last screen transform |
| - gfx::Transform(), // current screen transform |
| - 1.0, // current frame time |
| - 10000); // max tiles in tile manager |
| + 1.f, // current contents scale |
| + 1.0); // current frame time |
| VerifyTiles(pending_set.tiling_at(0), |
| 1.f, |
| @@ -744,12 +737,9 @@ TEST(UpdateTilePrioritiesTest, VisibleTiles) { |
| scoped_ptr<TestablePictureLayerTiling> tiling; |
| gfx::Size device_viewport(800, 600); |
| - gfx::Rect visible_layer_rect(0, 0, 200, 200); |
| gfx::Size last_layer_bounds(200, 200); |
| gfx::Size current_layer_bounds(200, 200); |
| - float last_layer_contents_scale = 1.f; |
| float current_layer_contents_scale = 1.f; |
| - gfx::Transform last_screen_transform; |
| gfx::Transform current_screen_transform; |
| double current_frame_time_in_seconds = 1.0; |
| size_t max_tiles_for_interest_area = 10000; |
| @@ -762,19 +752,11 @@ TEST(UpdateTilePrioritiesTest, VisibleTiles) { |
| current_layer_bounds, |
| &client); |
| - tiling->UpdateTilePriorities( |
| - ACTIVE_TREE, |
| - device_viewport, |
| - viewport_in_layer_space, |
| - visible_layer_rect, |
| - last_layer_bounds, |
| - current_layer_bounds, |
| - last_layer_contents_scale, |
| - current_layer_contents_scale, |
| - last_screen_transform, |
| - current_screen_transform, |
| - current_frame_time_in_seconds, |
| - max_tiles_for_interest_area); |
| + client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
|
enne (OOO)
2014/02/11 00:43:56
Can the fake client just set a "really large" max
vmpstr
2014/02/11 23:45:25
Done.
|
| + tiling->UpdateTilePriorities(ACTIVE_TREE, |
| + viewport_in_layer_space, |
| + current_layer_contents_scale, |
| + current_frame_time_in_seconds); |
| ASSERT_TRUE(tiling->TileAt(0, 0)); |
| ASSERT_TRUE(tiling->TileAt(0, 1)); |
| @@ -782,20 +764,20 @@ TEST(UpdateTilePrioritiesTest, VisibleTiles) { |
| ASSERT_TRUE(tiling->TileAt(1, 1)); |
| TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| - EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
| - EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
| + EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| + EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| - EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
| - EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
| + EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| + EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| - EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
| - EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
| + EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| + EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| - EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
| - EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
| + EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| + EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| } |
| TEST(UpdateTilePrioritiesTest, OffscreenTiles) { |
| @@ -806,10 +788,8 @@ TEST(UpdateTilePrioritiesTest, OffscreenTiles) { |
| scoped_ptr<TestablePictureLayerTiling> tiling; |
| gfx::Size device_viewport(800, 600); |
| - gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen; nothing is visible. |
| gfx::Size last_layer_bounds(200, 200); |
| gfx::Size current_layer_bounds(200, 200); |
| - float last_layer_contents_scale = 1.f; |
| float current_layer_contents_scale = 1.f; |
| gfx::Transform last_screen_transform; |
| gfx::Transform current_screen_transform; |
| @@ -827,19 +807,11 @@ TEST(UpdateTilePrioritiesTest, OffscreenTiles) { |
| current_layer_bounds, |
| &client); |
| - tiling->UpdateTilePriorities( |
| - ACTIVE_TREE, |
| - device_viewport, |
| - viewport_in_layer_space, |
| - visible_layer_rect, |
| - last_layer_bounds, |
| - current_layer_bounds, |
| - last_layer_contents_scale, |
| - current_layer_contents_scale, |
| - last_screen_transform, |
| - current_screen_transform, |
| - current_frame_time_in_seconds, |
| - max_tiles_for_interest_area); |
| + client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
| + tiling->UpdateTilePriorities(ACTIVE_TREE, |
| + viewport_in_layer_space, |
| + current_layer_contents_scale, |
| + current_frame_time_in_seconds); |
| ASSERT_TRUE(tiling->TileAt(0, 0)); |
| ASSERT_TRUE(tiling->TileAt(0, 1)); |
| @@ -847,36 +819,30 @@ TEST(UpdateTilePrioritiesTest, OffscreenTiles) { |
| ASSERT_TRUE(tiling->TileAt(1, 1)); |
| TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_GT(priority.distance_to_visible, 0.f); |
| + EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_GT(priority.distance_to_visible, 0.f); |
| + EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_GT(priority.distance_to_visible, 0.f); |
| + EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_GT(priority.distance_to_visible, 0.f); |
| + EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| // Furthermore, in this scenario tiles on the right hand side should have a |
| // larger distance to visible. |
| TilePriority left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| TilePriority right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| - EXPECT_GT(right.distance_to_visible_in_pixels, |
| - left.distance_to_visible_in_pixels); |
| + EXPECT_GT(right.distance_to_visible, left.distance_to_visible); |
| left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| - EXPECT_GT(right.distance_to_visible_in_pixels, |
| - left.distance_to_visible_in_pixels); |
| + EXPECT_GT(right.distance_to_visible, left.distance_to_visible); |
| } |
| TEST(UpdateTilePrioritiesTest, PartiallyOffscreenLayer) { |
| @@ -887,10 +853,8 @@ TEST(UpdateTilePrioritiesTest, PartiallyOffscreenLayer) { |
| scoped_ptr<TestablePictureLayerTiling> tiling; |
| gfx::Size device_viewport(800, 600); |
| - gfx::Rect visible_layer_rect(0, 0, 100, 100); // only top quarter. |
| gfx::Size last_layer_bounds(200, 200); |
| gfx::Size current_layer_bounds(200, 200); |
| - float last_layer_contents_scale = 1.f; |
| float current_layer_contents_scale = 1.f; |
| gfx::Transform last_screen_transform; |
| gfx::Transform current_screen_transform; |
| @@ -908,19 +872,11 @@ TEST(UpdateTilePrioritiesTest, PartiallyOffscreenLayer) { |
| current_layer_bounds, |
| &client); |
| - tiling->UpdateTilePriorities( |
| - ACTIVE_TREE, |
| - device_viewport, |
| - viewport_in_layer_space, |
| - visible_layer_rect, |
| - last_layer_bounds, |
| - current_layer_bounds, |
| - last_layer_contents_scale, |
| - current_layer_contents_scale, |
| - last_screen_transform, |
| - current_screen_transform, |
| - current_frame_time_in_seconds, |
| - max_tiles_for_interest_area); |
| + client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
| + tiling->UpdateTilePriorities(ACTIVE_TREE, |
| + viewport_in_layer_space, |
| + current_layer_contents_scale, |
| + current_frame_time_in_seconds); |
| ASSERT_TRUE(tiling->TileAt(0, 0)); |
| ASSERT_TRUE(tiling->TileAt(0, 1)); |
| @@ -928,23 +884,20 @@ TEST(UpdateTilePrioritiesTest, PartiallyOffscreenLayer) { |
| ASSERT_TRUE(tiling->TileAt(1, 1)); |
| TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| - EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
| - EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
| + EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| + EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_GT(priority.distance_to_visible, 0.f); |
| + EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_GT(priority.distance_to_visible, 0.f); |
| + EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_GT(priority.distance_to_visible, 0.f); |
| + EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| } |
| TEST(UpdateTilePrioritiesTest, PartiallyOffscreenRotatedLayer) { |
| @@ -956,10 +909,8 @@ TEST(UpdateTilePrioritiesTest, PartiallyOffscreenRotatedLayer) { |
| scoped_ptr<TestablePictureLayerTiling> tiling; |
| gfx::Size device_viewport(800, 600); |
| - gfx::Rect visible_layer_rect(0, 0, 100, 100); // only top-left quarter. |
| gfx::Size last_layer_bounds(200, 200); |
| gfx::Size current_layer_bounds(200, 200); |
| - float last_layer_contents_scale = 1.f; |
| float current_layer_contents_scale = 1.f; |
| gfx::Transform last_screen_transform; |
| gfx::Transform current_screen_transform; |
| @@ -968,7 +919,7 @@ TEST(UpdateTilePrioritiesTest, PartiallyOffscreenRotatedLayer) { |
| // A diagonally rotated layer that is partially off the bottom of the screen. |
| // In this configuration, only the top-left tile would be visible. |
| - current_screen_transform.Translate(400, 550); |
| + current_screen_transform.Translate(600, 750); |
| current_screen_transform.RotateAboutZAxis(45); |
| last_screen_transform = current_screen_transform; |
| @@ -980,19 +931,11 @@ TEST(UpdateTilePrioritiesTest, PartiallyOffscreenRotatedLayer) { |
| current_layer_bounds, |
| &client); |
| - tiling->UpdateTilePriorities( |
| - ACTIVE_TREE, |
| - device_viewport, |
| - viewport_in_layer_space, |
| - visible_layer_rect, |
| - last_layer_bounds, |
| - current_layer_bounds, |
| - last_layer_contents_scale, |
| - current_layer_contents_scale, |
| - last_screen_transform, |
| - current_screen_transform, |
| - current_frame_time_in_seconds, |
| - max_tiles_for_interest_area); |
| + client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
| + tiling->UpdateTilePriorities(ACTIVE_TREE, |
| + viewport_in_layer_space, |
| + current_layer_contents_scale, |
| + current_frame_time_in_seconds); |
| ASSERT_TRUE(tiling->TileAt(0, 0)); |
| ASSERT_TRUE(tiling->TileAt(0, 1)); |
| @@ -1000,39 +943,29 @@ TEST(UpdateTilePrioritiesTest, PartiallyOffscreenRotatedLayer) { |
| ASSERT_TRUE(tiling->TileAt(1, 1)); |
| TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| - EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
| - EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
| + EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| + EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| + EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_GT(priority.distance_to_visible, 0.f); |
| + EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_GT(priority.distance_to_visible, 0.f); |
| + EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| // Furthermore, in this scenario the bottom-right tile should have the larger |
| // distance to visible. |
| TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| - TilePriority bottom_left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| - EXPECT_GT(top_right.distance_to_visible_in_pixels, |
| - top_left.distance_to_visible_in_pixels); |
| - EXPECT_GT(bottom_left.distance_to_visible_in_pixels, |
| - top_left.distance_to_visible_in_pixels); |
| - |
| - EXPECT_GT(bottom_right.distance_to_visible_in_pixels, |
| - bottom_left.distance_to_visible_in_pixels); |
| - EXPECT_GT(bottom_right.distance_to_visible_in_pixels, |
| - top_right.distance_to_visible_in_pixels); |
| + EXPECT_GT(top_right.distance_to_visible, top_left.distance_to_visible); |
| + |
| + EXPECT_EQ(bottom_right.distance_to_visible, top_right.distance_to_visible); |
| } |
| TEST(UpdateTilePrioritiesTest, PerspectiveLayer) { |
| @@ -1046,7 +979,6 @@ TEST(UpdateTilePrioritiesTest, PerspectiveLayer) { |
| gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen. |
| gfx::Size last_layer_bounds(200, 200); |
| gfx::Size current_layer_bounds(200, 200); |
| - float last_layer_contents_scale = 1.f; |
| float current_layer_contents_scale = 1.f; |
| gfx::Transform last_screen_transform; |
| gfx::Transform current_screen_transform; |
| @@ -1082,19 +1014,11 @@ TEST(UpdateTilePrioritiesTest, PerspectiveLayer) { |
| current_layer_bounds, |
| &client); |
| - tiling->UpdateTilePriorities( |
| - ACTIVE_TREE, |
| - device_viewport, |
| - viewport_in_layer_space, |
| - visible_layer_rect, |
| - last_layer_bounds, |
| - current_layer_bounds, |
| - last_layer_contents_scale, |
| - current_layer_contents_scale, |
| - last_screen_transform, |
| - current_screen_transform, |
| - current_frame_time_in_seconds, |
| - max_tiles_for_interest_area); |
| + client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
| + tiling->UpdateTilePriorities(ACTIVE_TREE, |
| + viewport_in_layer_space, |
| + current_layer_contents_scale, |
| + current_frame_time_in_seconds); |
| ASSERT_TRUE(tiling->TileAt(0, 0)); |
| ASSERT_TRUE(tiling->TileAt(0, 1)); |
| @@ -1104,24 +1028,20 @@ TEST(UpdateTilePrioritiesTest, PerspectiveLayer) { |
| // All tiles will have a positive distance_to_visible |
| // and an infinite time_to_visible. |
| TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| + EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_GT(priority.distance_to_visible, 0.f); |
| + EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| + EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_GT(priority.distance_to_visible, 0.f); |
| + EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| // Furthermore, in this scenario the top-left distance_to_visible |
| // will be smallest, followed by top-right. The bottom layers |
| @@ -1130,14 +1050,10 @@ TEST(UpdateTilePrioritiesTest, PerspectiveLayer) { |
| TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| TilePriority bottom_left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| - EXPECT_GT(top_right.distance_to_visible_in_pixels, |
| - top_left.distance_to_visible_in_pixels); |
| - EXPECT_GT(bottom_right.distance_to_visible_in_pixels, |
| - top_right.distance_to_visible_in_pixels); |
| + EXPECT_GT(bottom_right.distance_to_visible, top_right.distance_to_visible); |
| - EXPECT_GT(bottom_left.distance_to_visible_in_pixels, |
| - top_left.distance_to_visible_in_pixels); |
| + EXPECT_GT(bottom_left.distance_to_visible, top_left.distance_to_visible); |
| } |
| TEST(UpdateTilePrioritiesTest, PerspectiveLayerClippedByW) { |
| @@ -1148,10 +1064,8 @@ TEST(UpdateTilePrioritiesTest, PerspectiveLayerClippedByW) { |
| scoped_ptr<TestablePictureLayerTiling> tiling; |
| gfx::Size device_viewport(800, 600); |
| - gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen. |
| gfx::Size last_layer_bounds(200, 200); |
| gfx::Size current_layer_bounds(200, 200); |
| - float last_layer_contents_scale = 1.f; |
| float current_layer_contents_scale = 1.f; |
| gfx::Transform last_screen_transform; |
| gfx::Transform current_screen_transform; |
| @@ -1193,19 +1107,11 @@ TEST(UpdateTilePrioritiesTest, PerspectiveLayerClippedByW) { |
| current_layer_bounds, |
| &client); |
| - tiling->UpdateTilePriorities( |
| - ACTIVE_TREE, |
| - device_viewport, |
| - viewport_in_layer_space, |
| - visible_layer_rect, |
| - last_layer_bounds, |
| - current_layer_bounds, |
| - last_layer_contents_scale, |
| - current_layer_contents_scale, |
| - last_screen_transform, |
| - current_screen_transform, |
| - current_frame_time_in_seconds, |
| - max_tiles_for_interest_area); |
| + client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
| + tiling->UpdateTilePriorities(ACTIVE_TREE, |
| + viewport_in_layer_space, |
| + current_layer_contents_scale, |
| + current_frame_time_in_seconds); |
| ASSERT_TRUE(tiling->TileAt(0, 0)); |
| ASSERT_TRUE(tiling->TileAt(0, 1)); |
| @@ -1215,24 +1121,22 @@ TEST(UpdateTilePrioritiesTest, PerspectiveLayerClippedByW) { |
| // Left-side tiles will be clipped by the transform, so we have to assume |
| // they are visible just in case. |
| TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| - EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
| - EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
| + EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| + EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| - EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
| - EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
| + EXPECT_GT(priority.distance_to_visible, 0.f); |
| + EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| // Right-side tiles will have a positive distance_to_visible |
| // and an infinite time_to_visible. |
| priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| + EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_GT(priority.distance_to_visible, 0.f); |
| + EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| } |
| TEST(UpdateTilePrioritiesTest, BasicMotion) { |
| @@ -1266,35 +1170,18 @@ TEST(UpdateTilePrioritiesTest, BasicMotion) { |
| current_layer_bounds, |
| &client); |
| + client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
| // previous ("last") frame |
| - tiling->UpdateTilePriorities( |
| - ACTIVE_TREE, |
| - device_viewport, |
| - viewport_in_layer_space, |
| - visible_layer_rect, |
| - last_layer_bounds, |
| - last_layer_bounds, |
| - last_layer_contents_scale, |
| - last_layer_contents_scale, |
| - last_screen_transform, |
| - last_screen_transform, |
| - last_frame_time_in_seconds, |
| - max_tiles_for_interest_area); |
| + tiling->UpdateTilePriorities(ACTIVE_TREE, |
| + viewport_in_layer_space, |
| + last_layer_contents_scale, |
| + last_frame_time_in_seconds); |
| // current frame |
| - tiling->UpdateTilePriorities( |
| - ACTIVE_TREE, |
| - device_viewport, |
| - viewport_in_layer_space, |
| - visible_layer_rect, |
| - last_layer_bounds, |
| - current_layer_bounds, |
| - last_layer_contents_scale, |
| - current_layer_contents_scale, |
| - last_screen_transform, |
| - current_screen_transform, |
| - current_frame_time_in_seconds, |
| - max_tiles_for_interest_area); |
| + tiling->UpdateTilePriorities(ACTIVE_TREE, |
| + viewport_in_layer_space, |
| + current_layer_contents_scale, |
| + current_frame_time_in_seconds); |
| ASSERT_TRUE(tiling->TileAt(0, 0)); |
| ASSERT_TRUE(tiling->TileAt(0, 1)); |
| @@ -1302,26 +1189,22 @@ TEST(UpdateTilePrioritiesTest, BasicMotion) { |
| ASSERT_TRUE(tiling->TileAt(1, 1)); |
| TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(1.f, |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_GT(priority.distance_to_visible, 0.f); |
| + EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(1.f, |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_GT(priority.distance_to_visible, 0.f); |
| + EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| // time_to_visible for the right hand side layers needs an extra 0.099 |
| // seconds because this tile is 99 pixels further away. |
| priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(1.099f, |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_GT(priority.distance_to_visible, 0.f); |
| + EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(1.099f, |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_GT(priority.distance_to_visible, 0.f); |
| + EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| } |
| TEST(UpdateTilePrioritiesTest, RotationMotion) { |
| @@ -1364,35 +1247,19 @@ TEST(UpdateTilePrioritiesTest, RotationMotion) { |
| current_layer_bounds, |
| &client); |
| + client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
| + |
| // previous ("last") frame |
| - tiling->UpdateTilePriorities( |
| - ACTIVE_TREE, |
| - device_viewport, |
| - viewport_in_layer_space, |
| - visible_layer_rect, |
| - last_layer_bounds, |
| - last_layer_bounds, |
| - last_layer_contents_scale, |
| - last_layer_contents_scale, |
| - last_screen_transform, |
| - last_screen_transform, |
| - last_frame_time_in_seconds, |
| - max_tiles_for_interest_area); |
| + tiling->UpdateTilePriorities(ACTIVE_TREE, |
| + viewport_in_layer_space, |
| + last_layer_contents_scale, |
| + last_frame_time_in_seconds); |
| // current frame |
| - tiling->UpdateTilePriorities( |
| - ACTIVE_TREE, |
| - device_viewport, |
| - viewport_in_layer_space, |
| - visible_layer_rect, |
| - last_layer_bounds, |
| - current_layer_bounds, |
| - last_layer_contents_scale, |
| - current_layer_contents_scale, |
| - last_screen_transform, |
| - current_screen_transform, |
| - current_frame_time_in_seconds, |
| - max_tiles_for_interest_area); |
| + tiling->UpdateTilePriorities(ACTIVE_TREE, |
| + viewport_in_layer_space, |
| + current_layer_contents_scale, |
| + current_frame_time_in_seconds); |
| ASSERT_TRUE(tiling->TileAt(0, 0)); |
| ASSERT_TRUE(tiling->TileAt(0, 1)); |
| @@ -1400,17 +1267,16 @@ TEST(UpdateTilePrioritiesTest, RotationMotion) { |
| ASSERT_TRUE(tiling->TileAt(1, 1)); |
| TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| - EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
| - EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
| + EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| + EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_GT(priority.time_to_visible_in_seconds, 0.f); |
| + EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| + EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| - EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
| - EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
| - priority.time_to_visible_in_seconds); |
| + EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| + EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| } |
| } // namespace |