Index: cc/resources/picture_layer_tiling_unittest.cc |
diff --git a/cc/resources/picture_layer_tiling_unittest.cc b/cc/resources/picture_layer_tiling_unittest.cc |
index 83dc4aa09bd61ae7f3f218d2832d93c80e69a26a..487404efa839b93867a6f55a7d87a7c136ab6fb4 100644 |
--- a/cc/resources/picture_layer_tiling_unittest.cc |
+++ b/cc/resources/picture_layer_tiling_unittest.cc |
@@ -26,7 +26,6 @@ static gfx::Rect ViewportInLayerSpace( |
gfx::RectF viewport_in_layer_space = MathUtil::ProjectClippedRect( |
inverse, gfx::RectF(gfx::Point(0, 0), device_viewport)); |
- |
return ToEnclosingRect(viewport_in_layer_space); |
} |
@@ -45,6 +44,8 @@ class TestablePictureLayerTiling : public PictureLayerTiling { |
client)); |
} |
+ using PictureLayerTiling::ComputeSkewport; |
+ |
protected: |
TestablePictureLayerTiling(float contents_scale, |
const gfx::Size& layer_bounds, |
@@ -155,6 +156,10 @@ class PictureLayerTilingIteratorTest : public testing::Test { |
VerifyTilesExactlyCoverRect(rect_scale, dest_rect, clamped_rect); |
} |
+ void set_max_tiles_for_interest_area(size_t area) { |
+ client_.set_max_tiles_for_interest_area(area); |
+ } |
+ |
protected: |
FakePictureLayerTilingClient client_; |
scoped_ptr<TestablePictureLayerTiling> tiling_; |
@@ -264,6 +269,64 @@ TEST_F(PictureLayerTilingIteratorTest, NonContainedDestRect) { |
VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, 100, 2000, 100)); |
} |
+TEST(PictureLayerTilingTest, ComputeSkewport) { |
enne (OOO)
2014/02/11 00:43:56
Can you test the pixel limits too? It might make s
vmpstr
2014/02/11 23:45:25
Done.
|
+ FakePictureLayerTilingClient client; |
+ scoped_ptr<TestablePictureLayerTiling> tiling; |
+ |
+ gfx::Rect viewport(0, 0, 100, 100); |
+ gfx::Size layer_bounds(200, 200); |
+ |
+ client.SetTileSize(gfx::Size(100, 100)); |
+ tiling = TestablePictureLayerTiling::Create(1.0f, layer_bounds, &client); |
+ |
+ tiling->UpdateTilePriorities(ACTIVE_TREE, viewport, 1.f, 1.0); |
+ |
+ // Move viewport down 50 pixels in 0.5 seconds. |
+ gfx::Rect down_skewport = |
+ tiling->ComputeSkewport(1.5, gfx::Rect(0, 50, 100, 100)); |
+ |
+ EXPECT_EQ(0, down_skewport.x()); |
+ EXPECT_EQ(50, down_skewport.y()); |
+ EXPECT_EQ(100, down_skewport.width()); |
+ EXPECT_EQ(200, down_skewport.height()); |
+ |
+ // Shrink viewport. |
+ gfx::Rect shrink_skewport = |
+ tiling->ComputeSkewport(1.5, gfx::Rect(25, 25, 50, 50)); |
+ |
+ EXPECT_EQ(25, shrink_skewport.x()); |
+ EXPECT_EQ(25, shrink_skewport.y()); |
+ EXPECT_EQ(50, shrink_skewport.width()); |
+ EXPECT_EQ(50, shrink_skewport.height()); |
+ |
+ // Move viewport down 50 and right 10 pixels. |
+ gfx::Rect down_right_skewport = |
+ tiling->ComputeSkewport(1.5, gfx::Rect(10, 50, 100, 100)); |
+ |
+ EXPECT_EQ(10, down_right_skewport.x()); |
+ EXPECT_EQ(50, down_right_skewport.y()); |
+ EXPECT_EQ(120, down_right_skewport.width()); |
+ EXPECT_EQ(200, down_right_skewport.height()); |
+ |
+ // Move viewport left. |
+ gfx::Rect left_skewport = |
+ tiling->ComputeSkewport(1.5, gfx::Rect(-20, 0, 100, 100)); |
+ |
+ EXPECT_EQ(-60, left_skewport.x()); |
+ EXPECT_EQ(0, left_skewport.y()); |
+ EXPECT_EQ(140, left_skewport.width()); |
+ EXPECT_EQ(100, left_skewport.height()); |
+ |
+ // Expand viewport in 0.2 seconds. |
+ gfx::Rect expanded_skewport = |
+ tiling->ComputeSkewport(1.2, gfx::Rect(-5, -5, 110, 110)); |
+ |
+ EXPECT_EQ(-30, expanded_skewport.x()); |
+ EXPECT_EQ(-30, expanded_skewport.y()); |
+ EXPECT_EQ(160, expanded_skewport.width()); |
+ EXPECT_EQ(160, expanded_skewport.height()); |
+} |
+ |
TEST(PictureLayerTilingTest, ExpandRectEqual) { |
gfx::Rect in(40, 50, 100, 200); |
gfx::Rect bounds(-1000, -1000, 10000, 10000); |
@@ -493,35 +556,19 @@ TEST_F(PictureLayerTilingIteratorTest, TilesExist) { |
VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
+ set_max_tiles_for_interest_area(1000); |
tiling_->UpdateTilePriorities( |
ACTIVE_TREE, |
- layer_bounds, // device viewport |
- gfx::Rect(layer_bounds), // viewport in layer space |
gfx::Rect(layer_bounds), // visible content rect |
- layer_bounds, // last layer bounds |
- layer_bounds, // current layer bounds |
- 1.f, // last contents scale |
- 1.f, // current contents scale |
- gfx::Transform(), // last screen transform |
- gfx::Transform(), // current screen transform |
- 1.0, // current frame time |
- 10000); // max tiles in tile manager |
+ 1.f, // current contents scale |
+ 1.0); // current frame time |
VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
// Make the viewport rect empty. All tiles are killed and become zombies. |
- tiling_->UpdateTilePriorities( |
- ACTIVE_TREE, |
- layer_bounds, // device viewport |
- gfx::Rect(), // viewport in layer space |
- gfx::Rect(), // visible content rect |
- layer_bounds, // last layer bounds |
- layer_bounds, // current layer bounds |
- 1.f, // last contents scale |
- 1.f, // current contents scale |
- gfx::Transform(), // last screen transform |
- gfx::Transform(), // current screen transform |
- 2.0, // current frame time |
- 10000); // max tiles in tile manager |
+ tiling_->UpdateTilePriorities(ACTIVE_TREE, |
+ gfx::Rect(), // visible content rect |
+ 1.f, // current contents scale |
+ 2.0); // current frame time |
VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
} |
@@ -533,35 +580,19 @@ TEST_F(PictureLayerTilingIteratorTest, TilesExistGiantViewport) { |
gfx::Rect giant_rect(-10000000, -10000000, 1000000000, 1000000000); |
+ set_max_tiles_for_interest_area(1000); |
tiling_->UpdateTilePriorities( |
ACTIVE_TREE, |
- layer_bounds, // device viewport |
- giant_rect, // viewport in layer space |
gfx::Rect(layer_bounds), // visible content rect |
- layer_bounds, // last layer bounds |
- layer_bounds, // current layer bounds |
- 1.f, // last contents scale |
- 1.f, // current contents scale |
- gfx::Transform(), // last screen transform |
- gfx::Transform(), // current screen transform |
- 1.0, // current frame time |
- 10000); // max tiles in tile manager |
+ 1.f, // current contents scale |
+ 1.0); // current frame time |
VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
// If the visible content rect is empty, it should still have live tiles. |
- tiling_->UpdateTilePriorities( |
- ACTIVE_TREE, |
- layer_bounds, // device viewport |
- giant_rect, // viewport in layer space |
- gfx::Rect(), // visible content rect |
- layer_bounds, // last layer bounds |
- layer_bounds, // current layer bounds |
- 1.f, // last contents scale |
- 1.f, // current contents scale |
- gfx::Transform(), // last screen transform |
- gfx::Transform(), // current screen transform |
- 2.0, // current frame time |
- 10000); // max tiles in tile manager |
+ tiling_->UpdateTilePriorities(ACTIVE_TREE, |
+ giant_rect, // visible content rect |
+ 1.f, // current contents scale |
+ 2.0); // current frame time |
VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
} |
@@ -576,19 +607,11 @@ TEST_F(PictureLayerTilingIteratorTest, TilesExistOutsideViewport) { |
gfx::Rect viewport_rect(1100, 0, 1000, 1000); |
EXPECT_FALSE(viewport_rect.Intersects(gfx::Rect(layer_bounds))); |
- tiling_->UpdateTilePriorities( |
- ACTIVE_TREE, |
- layer_bounds, // device viewport |
- viewport_rect, // viewport in layer space |
- gfx::Rect(), // visible content rect |
- layer_bounds, // last layer bounds |
- layer_bounds, // current layer bounds |
- 1.f, // last contents scale |
- 1.f, // current contents scale |
- gfx::Transform(), // last screen transform |
- gfx::Transform(), // current screen transform |
- 1.0, // current frame time |
- 10000); // max tiles in tile manager |
+ set_max_tiles_for_interest_area(1000); |
+ tiling_->UpdateTilePriorities(ACTIVE_TREE, |
+ viewport_rect, // visible content rect |
+ 1.f, // current contents scale |
+ 1.0); // current frame time |
VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
} |
@@ -612,19 +635,11 @@ TEST_F(PictureLayerTilingIteratorTest, |
gfx::Rect visible_rect(8000, 8000, 50, 50); |
- tiling_->UpdateTilePriorities( |
- ACTIVE_TREE, |
- layer_bounds, // device viewport |
- gfx::Rect(layer_bounds), // viewport in layer space |
- visible_rect, // visible content rect |
- layer_bounds, // last layer bounds |
- layer_bounds, // current layer bounds |
- 1.f, // last contents scale |
- 1.f, // current contents scale |
- gfx::Transform(), // last screen transform |
- gfx::Transform(), // current screen transform |
- 1.0, // current frame time |
- 1); // max tiles in tile manager |
+ set_max_tiles_for_interest_area(1); |
+ tiling_->UpdateTilePriorities(ACTIVE_TREE, |
+ visible_rect, // visible content rect |
+ 1.f, // current contents scale |
+ 1.0); // current frame time |
VerifyTiles(1.f, |
gfx::Rect(layer_bounds), |
base::Bind(&TilesIntersectingRectExist, visible_rect, true)); |
@@ -644,19 +659,12 @@ TEST_F(PictureLayerTilingIteratorTest, |
VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
+ set_max_tiles_for_interest_area(1); |
tiling_->UpdateTilePriorities( |
ACTIVE_TREE, |
- layer_bounds, // device viewport |
- gfx::Rect(layer_bounds), // viewport in layer space |
gfx::Rect(layer_bounds), // visible content rect |
- layer_bounds, // last layer bounds |
- layer_bounds, // current layer bounds |
- 1.f, // last contents scale |
- 1.f, // current contents scale |
- gfx::Transform(), // last screen transform |
- gfx::Transform(), // current screen transform |
- 1.0, // current frame time |
- 1); // max tiles in tile manager |
+ 1.f, // current contents scale |
+ 1.0); // current frame time |
int num_tiles = 0; |
VerifyTiles(1.f, |
@@ -683,19 +691,12 @@ TEST_F(PictureLayerTilingIteratorTest, AddTilingsToMatchScale) { |
gfx::Rect(layer_bounds), |
base::Bind(&TileExists, false)); |
+ set_max_tiles_for_interest_area(10000); |
active_set.UpdateTilePriorities( |
PENDING_TREE, |
- layer_bounds, // device viewport |
- gfx::Rect(layer_bounds), // viewport in layer space |
gfx::Rect(layer_bounds), // visible content rect |
- layer_bounds, // last layer bounds |
- layer_bounds, // current layer bounds |
- 1.f, // last contents scale |
- 1.f, // current contents scale |
- gfx::Transform(), // last screen transform |
- gfx::Transform(), // current screen transform |
- 1.0, // current frame time |
- 10000); // max tiles in tile manager |
+ 1.f, // current contents scale |
+ 1.0); // current frame time |
// The active tiling has tiles now. |
VerifyTiles(active_set.tiling_at(0), |
@@ -718,17 +719,9 @@ TEST_F(PictureLayerTilingIteratorTest, AddTilingsToMatchScale) { |
// pending tiling should get tiles. |
pending_set.UpdateTilePriorities( |
PENDING_TREE, |
- layer_bounds, // device viewport |
- gfx::Rect(layer_bounds), // viewport in layer space |
gfx::Rect(layer_bounds), // visible content rect |
- layer_bounds, // last layer bounds |
- layer_bounds, // current layer bounds |
- 1.f, // last contents scale |
- 1.f, // current contents scale |
- gfx::Transform(), // last screen transform |
- gfx::Transform(), // current screen transform |
- 1.0, // current frame time |
- 10000); // max tiles in tile manager |
+ 1.f, // current contents scale |
+ 1.0); // current frame time |
VerifyTiles(pending_set.tiling_at(0), |
1.f, |
@@ -744,12 +737,9 @@ TEST(UpdateTilePrioritiesTest, VisibleTiles) { |
scoped_ptr<TestablePictureLayerTiling> tiling; |
gfx::Size device_viewport(800, 600); |
- gfx::Rect visible_layer_rect(0, 0, 200, 200); |
gfx::Size last_layer_bounds(200, 200); |
gfx::Size current_layer_bounds(200, 200); |
- float last_layer_contents_scale = 1.f; |
float current_layer_contents_scale = 1.f; |
- gfx::Transform last_screen_transform; |
gfx::Transform current_screen_transform; |
double current_frame_time_in_seconds = 1.0; |
size_t max_tiles_for_interest_area = 10000; |
@@ -762,19 +752,11 @@ TEST(UpdateTilePrioritiesTest, VisibleTiles) { |
current_layer_bounds, |
&client); |
- tiling->UpdateTilePriorities( |
- ACTIVE_TREE, |
- device_viewport, |
- viewport_in_layer_space, |
- visible_layer_rect, |
- last_layer_bounds, |
- current_layer_bounds, |
- last_layer_contents_scale, |
- current_layer_contents_scale, |
- last_screen_transform, |
- current_screen_transform, |
- current_frame_time_in_seconds, |
- max_tiles_for_interest_area); |
+ client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
enne (OOO)
2014/02/11 00:43:56
Can the fake client just set a "really large" max
vmpstr
2014/02/11 23:45:25
Done.
|
+ tiling->UpdateTilePriorities(ACTIVE_TREE, |
+ viewport_in_layer_space, |
+ current_layer_contents_scale, |
+ current_frame_time_in_seconds); |
ASSERT_TRUE(tiling->TileAt(0, 0)); |
ASSERT_TRUE(tiling->TileAt(0, 1)); |
@@ -782,20 +764,20 @@ TEST(UpdateTilePrioritiesTest, VisibleTiles) { |
ASSERT_TRUE(tiling->TileAt(1, 1)); |
TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
- EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
+ EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
+ EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
- EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
+ EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
+ EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
- EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
+ EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
+ EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
- EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
+ EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
+ EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
} |
TEST(UpdateTilePrioritiesTest, OffscreenTiles) { |
@@ -806,10 +788,8 @@ TEST(UpdateTilePrioritiesTest, OffscreenTiles) { |
scoped_ptr<TestablePictureLayerTiling> tiling; |
gfx::Size device_viewport(800, 600); |
- gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen; nothing is visible. |
gfx::Size last_layer_bounds(200, 200); |
gfx::Size current_layer_bounds(200, 200); |
- float last_layer_contents_scale = 1.f; |
float current_layer_contents_scale = 1.f; |
gfx::Transform last_screen_transform; |
gfx::Transform current_screen_transform; |
@@ -827,19 +807,11 @@ TEST(UpdateTilePrioritiesTest, OffscreenTiles) { |
current_layer_bounds, |
&client); |
- tiling->UpdateTilePriorities( |
- ACTIVE_TREE, |
- device_viewport, |
- viewport_in_layer_space, |
- visible_layer_rect, |
- last_layer_bounds, |
- current_layer_bounds, |
- last_layer_contents_scale, |
- current_layer_contents_scale, |
- last_screen_transform, |
- current_screen_transform, |
- current_frame_time_in_seconds, |
- max_tiles_for_interest_area); |
+ client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
+ tiling->UpdateTilePriorities(ACTIVE_TREE, |
+ viewport_in_layer_space, |
+ current_layer_contents_scale, |
+ current_frame_time_in_seconds); |
ASSERT_TRUE(tiling->TileAt(0, 0)); |
ASSERT_TRUE(tiling->TileAt(0, 1)); |
@@ -847,36 +819,30 @@ TEST(UpdateTilePrioritiesTest, OffscreenTiles) { |
ASSERT_TRUE(tiling->TileAt(1, 1)); |
TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
- priority.time_to_visible_in_seconds); |
+ EXPECT_GT(priority.distance_to_visible, 0.f); |
+ EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
- priority.time_to_visible_in_seconds); |
+ EXPECT_GT(priority.distance_to_visible, 0.f); |
+ EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
- priority.time_to_visible_in_seconds); |
+ EXPECT_GT(priority.distance_to_visible, 0.f); |
+ EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
- priority.time_to_visible_in_seconds); |
+ EXPECT_GT(priority.distance_to_visible, 0.f); |
+ EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
// Furthermore, in this scenario tiles on the right hand side should have a |
// larger distance to visible. |
TilePriority left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
TilePriority right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
- EXPECT_GT(right.distance_to_visible_in_pixels, |
- left.distance_to_visible_in_pixels); |
+ EXPECT_GT(right.distance_to_visible, left.distance_to_visible); |
left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
- EXPECT_GT(right.distance_to_visible_in_pixels, |
- left.distance_to_visible_in_pixels); |
+ EXPECT_GT(right.distance_to_visible, left.distance_to_visible); |
} |
TEST(UpdateTilePrioritiesTest, PartiallyOffscreenLayer) { |
@@ -887,10 +853,8 @@ TEST(UpdateTilePrioritiesTest, PartiallyOffscreenLayer) { |
scoped_ptr<TestablePictureLayerTiling> tiling; |
gfx::Size device_viewport(800, 600); |
- gfx::Rect visible_layer_rect(0, 0, 100, 100); // only top quarter. |
gfx::Size last_layer_bounds(200, 200); |
gfx::Size current_layer_bounds(200, 200); |
- float last_layer_contents_scale = 1.f; |
float current_layer_contents_scale = 1.f; |
gfx::Transform last_screen_transform; |
gfx::Transform current_screen_transform; |
@@ -908,19 +872,11 @@ TEST(UpdateTilePrioritiesTest, PartiallyOffscreenLayer) { |
current_layer_bounds, |
&client); |
- tiling->UpdateTilePriorities( |
- ACTIVE_TREE, |
- device_viewport, |
- viewport_in_layer_space, |
- visible_layer_rect, |
- last_layer_bounds, |
- current_layer_bounds, |
- last_layer_contents_scale, |
- current_layer_contents_scale, |
- last_screen_transform, |
- current_screen_transform, |
- current_frame_time_in_seconds, |
- max_tiles_for_interest_area); |
+ client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
+ tiling->UpdateTilePriorities(ACTIVE_TREE, |
+ viewport_in_layer_space, |
+ current_layer_contents_scale, |
+ current_frame_time_in_seconds); |
ASSERT_TRUE(tiling->TileAt(0, 0)); |
ASSERT_TRUE(tiling->TileAt(0, 1)); |
@@ -928,23 +884,20 @@ TEST(UpdateTilePrioritiesTest, PartiallyOffscreenLayer) { |
ASSERT_TRUE(tiling->TileAt(1, 1)); |
TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
- EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
+ EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
+ EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
- priority.time_to_visible_in_seconds); |
+ EXPECT_GT(priority.distance_to_visible, 0.f); |
+ EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
- priority.time_to_visible_in_seconds); |
+ EXPECT_GT(priority.distance_to_visible, 0.f); |
+ EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
- priority.time_to_visible_in_seconds); |
+ EXPECT_GT(priority.distance_to_visible, 0.f); |
+ EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
} |
TEST(UpdateTilePrioritiesTest, PartiallyOffscreenRotatedLayer) { |
@@ -956,10 +909,8 @@ TEST(UpdateTilePrioritiesTest, PartiallyOffscreenRotatedLayer) { |
scoped_ptr<TestablePictureLayerTiling> tiling; |
gfx::Size device_viewport(800, 600); |
- gfx::Rect visible_layer_rect(0, 0, 100, 100); // only top-left quarter. |
gfx::Size last_layer_bounds(200, 200); |
gfx::Size current_layer_bounds(200, 200); |
- float last_layer_contents_scale = 1.f; |
float current_layer_contents_scale = 1.f; |
gfx::Transform last_screen_transform; |
gfx::Transform current_screen_transform; |
@@ -968,7 +919,7 @@ TEST(UpdateTilePrioritiesTest, PartiallyOffscreenRotatedLayer) { |
// A diagonally rotated layer that is partially off the bottom of the screen. |
// In this configuration, only the top-left tile would be visible. |
- current_screen_transform.Translate(400, 550); |
+ current_screen_transform.Translate(600, 750); |
current_screen_transform.RotateAboutZAxis(45); |
last_screen_transform = current_screen_transform; |
@@ -980,19 +931,11 @@ TEST(UpdateTilePrioritiesTest, PartiallyOffscreenRotatedLayer) { |
current_layer_bounds, |
&client); |
- tiling->UpdateTilePriorities( |
- ACTIVE_TREE, |
- device_viewport, |
- viewport_in_layer_space, |
- visible_layer_rect, |
- last_layer_bounds, |
- current_layer_bounds, |
- last_layer_contents_scale, |
- current_layer_contents_scale, |
- last_screen_transform, |
- current_screen_transform, |
- current_frame_time_in_seconds, |
- max_tiles_for_interest_area); |
+ client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
+ tiling->UpdateTilePriorities(ACTIVE_TREE, |
+ viewport_in_layer_space, |
+ current_layer_contents_scale, |
+ current_frame_time_in_seconds); |
ASSERT_TRUE(tiling->TileAt(0, 0)); |
ASSERT_TRUE(tiling->TileAt(0, 1)); |
@@ -1000,39 +943,29 @@ TEST(UpdateTilePrioritiesTest, PartiallyOffscreenRotatedLayer) { |
ASSERT_TRUE(tiling->TileAt(1, 1)); |
TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
- EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
+ EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
+ EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
- priority.time_to_visible_in_seconds); |
+ EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
+ EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
- priority.time_to_visible_in_seconds); |
+ EXPECT_GT(priority.distance_to_visible, 0.f); |
+ EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
- priority.time_to_visible_in_seconds); |
+ EXPECT_GT(priority.distance_to_visible, 0.f); |
+ EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
// Furthermore, in this scenario the bottom-right tile should have the larger |
// distance to visible. |
TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
- TilePriority bottom_left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
- EXPECT_GT(top_right.distance_to_visible_in_pixels, |
- top_left.distance_to_visible_in_pixels); |
- EXPECT_GT(bottom_left.distance_to_visible_in_pixels, |
- top_left.distance_to_visible_in_pixels); |
- |
- EXPECT_GT(bottom_right.distance_to_visible_in_pixels, |
- bottom_left.distance_to_visible_in_pixels); |
- EXPECT_GT(bottom_right.distance_to_visible_in_pixels, |
- top_right.distance_to_visible_in_pixels); |
+ EXPECT_GT(top_right.distance_to_visible, top_left.distance_to_visible); |
+ |
+ EXPECT_EQ(bottom_right.distance_to_visible, top_right.distance_to_visible); |
} |
TEST(UpdateTilePrioritiesTest, PerspectiveLayer) { |
@@ -1046,7 +979,6 @@ TEST(UpdateTilePrioritiesTest, PerspectiveLayer) { |
gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen. |
gfx::Size last_layer_bounds(200, 200); |
gfx::Size current_layer_bounds(200, 200); |
- float last_layer_contents_scale = 1.f; |
float current_layer_contents_scale = 1.f; |
gfx::Transform last_screen_transform; |
gfx::Transform current_screen_transform; |
@@ -1082,19 +1014,11 @@ TEST(UpdateTilePrioritiesTest, PerspectiveLayer) { |
current_layer_bounds, |
&client); |
- tiling->UpdateTilePriorities( |
- ACTIVE_TREE, |
- device_viewport, |
- viewport_in_layer_space, |
- visible_layer_rect, |
- last_layer_bounds, |
- current_layer_bounds, |
- last_layer_contents_scale, |
- current_layer_contents_scale, |
- last_screen_transform, |
- current_screen_transform, |
- current_frame_time_in_seconds, |
- max_tiles_for_interest_area); |
+ client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
+ tiling->UpdateTilePriorities(ACTIVE_TREE, |
+ viewport_in_layer_space, |
+ current_layer_contents_scale, |
+ current_frame_time_in_seconds); |
ASSERT_TRUE(tiling->TileAt(0, 0)); |
ASSERT_TRUE(tiling->TileAt(0, 1)); |
@@ -1104,24 +1028,20 @@ TEST(UpdateTilePrioritiesTest, PerspectiveLayer) { |
// All tiles will have a positive distance_to_visible |
// and an infinite time_to_visible. |
TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
- priority.time_to_visible_in_seconds); |
+ EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
+ EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
- priority.time_to_visible_in_seconds); |
+ EXPECT_GT(priority.distance_to_visible, 0.f); |
+ EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
- priority.time_to_visible_in_seconds); |
+ EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
+ EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
- priority.time_to_visible_in_seconds); |
+ EXPECT_GT(priority.distance_to_visible, 0.f); |
+ EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
// Furthermore, in this scenario the top-left distance_to_visible |
// will be smallest, followed by top-right. The bottom layers |
@@ -1130,14 +1050,10 @@ TEST(UpdateTilePrioritiesTest, PerspectiveLayer) { |
TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
TilePriority bottom_left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
- EXPECT_GT(top_right.distance_to_visible_in_pixels, |
- top_left.distance_to_visible_in_pixels); |
- EXPECT_GT(bottom_right.distance_to_visible_in_pixels, |
- top_right.distance_to_visible_in_pixels); |
+ EXPECT_GT(bottom_right.distance_to_visible, top_right.distance_to_visible); |
- EXPECT_GT(bottom_left.distance_to_visible_in_pixels, |
- top_left.distance_to_visible_in_pixels); |
+ EXPECT_GT(bottom_left.distance_to_visible, top_left.distance_to_visible); |
} |
TEST(UpdateTilePrioritiesTest, PerspectiveLayerClippedByW) { |
@@ -1148,10 +1064,8 @@ TEST(UpdateTilePrioritiesTest, PerspectiveLayerClippedByW) { |
scoped_ptr<TestablePictureLayerTiling> tiling; |
gfx::Size device_viewport(800, 600); |
- gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen. |
gfx::Size last_layer_bounds(200, 200); |
gfx::Size current_layer_bounds(200, 200); |
- float last_layer_contents_scale = 1.f; |
float current_layer_contents_scale = 1.f; |
gfx::Transform last_screen_transform; |
gfx::Transform current_screen_transform; |
@@ -1193,19 +1107,11 @@ TEST(UpdateTilePrioritiesTest, PerspectiveLayerClippedByW) { |
current_layer_bounds, |
&client); |
- tiling->UpdateTilePriorities( |
- ACTIVE_TREE, |
- device_viewport, |
- viewport_in_layer_space, |
- visible_layer_rect, |
- last_layer_bounds, |
- current_layer_bounds, |
- last_layer_contents_scale, |
- current_layer_contents_scale, |
- last_screen_transform, |
- current_screen_transform, |
- current_frame_time_in_seconds, |
- max_tiles_for_interest_area); |
+ client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
+ tiling->UpdateTilePriorities(ACTIVE_TREE, |
+ viewport_in_layer_space, |
+ current_layer_contents_scale, |
+ current_frame_time_in_seconds); |
ASSERT_TRUE(tiling->TileAt(0, 0)); |
ASSERT_TRUE(tiling->TileAt(0, 1)); |
@@ -1215,24 +1121,22 @@ TEST(UpdateTilePrioritiesTest, PerspectiveLayerClippedByW) { |
// Left-side tiles will be clipped by the transform, so we have to assume |
// they are visible just in case. |
TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
- EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
+ EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
+ EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
- EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
+ EXPECT_GT(priority.distance_to_visible, 0.f); |
+ EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
// Right-side tiles will have a positive distance_to_visible |
// and an infinite time_to_visible. |
priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
- priority.time_to_visible_in_seconds); |
+ EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
+ EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
- priority.time_to_visible_in_seconds); |
+ EXPECT_GT(priority.distance_to_visible, 0.f); |
+ EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
} |
TEST(UpdateTilePrioritiesTest, BasicMotion) { |
@@ -1266,35 +1170,18 @@ TEST(UpdateTilePrioritiesTest, BasicMotion) { |
current_layer_bounds, |
&client); |
+ client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
// previous ("last") frame |
- tiling->UpdateTilePriorities( |
- ACTIVE_TREE, |
- device_viewport, |
- viewport_in_layer_space, |
- visible_layer_rect, |
- last_layer_bounds, |
- last_layer_bounds, |
- last_layer_contents_scale, |
- last_layer_contents_scale, |
- last_screen_transform, |
- last_screen_transform, |
- last_frame_time_in_seconds, |
- max_tiles_for_interest_area); |
+ tiling->UpdateTilePriorities(ACTIVE_TREE, |
+ viewport_in_layer_space, |
+ last_layer_contents_scale, |
+ last_frame_time_in_seconds); |
// current frame |
- tiling->UpdateTilePriorities( |
- ACTIVE_TREE, |
- device_viewport, |
- viewport_in_layer_space, |
- visible_layer_rect, |
- last_layer_bounds, |
- current_layer_bounds, |
- last_layer_contents_scale, |
- current_layer_contents_scale, |
- last_screen_transform, |
- current_screen_transform, |
- current_frame_time_in_seconds, |
- max_tiles_for_interest_area); |
+ tiling->UpdateTilePriorities(ACTIVE_TREE, |
+ viewport_in_layer_space, |
+ current_layer_contents_scale, |
+ current_frame_time_in_seconds); |
ASSERT_TRUE(tiling->TileAt(0, 0)); |
ASSERT_TRUE(tiling->TileAt(0, 1)); |
@@ -1302,26 +1189,22 @@ TEST(UpdateTilePrioritiesTest, BasicMotion) { |
ASSERT_TRUE(tiling->TileAt(1, 1)); |
TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(1.f, |
- priority.time_to_visible_in_seconds); |
+ EXPECT_GT(priority.distance_to_visible, 0.f); |
+ EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(1.f, |
- priority.time_to_visible_in_seconds); |
+ EXPECT_GT(priority.distance_to_visible, 0.f); |
+ EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
// time_to_visible for the right hand side layers needs an extra 0.099 |
// seconds because this tile is 99 pixels further away. |
priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(1.099f, |
- priority.time_to_visible_in_seconds); |
+ EXPECT_GT(priority.distance_to_visible, 0.f); |
+ EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(1.099f, |
- priority.time_to_visible_in_seconds); |
+ EXPECT_GT(priority.distance_to_visible, 0.f); |
+ EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
} |
TEST(UpdateTilePrioritiesTest, RotationMotion) { |
@@ -1364,35 +1247,19 @@ TEST(UpdateTilePrioritiesTest, RotationMotion) { |
current_layer_bounds, |
&client); |
+ client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
+ |
// previous ("last") frame |
- tiling->UpdateTilePriorities( |
- ACTIVE_TREE, |
- device_viewport, |
- viewport_in_layer_space, |
- visible_layer_rect, |
- last_layer_bounds, |
- last_layer_bounds, |
- last_layer_contents_scale, |
- last_layer_contents_scale, |
- last_screen_transform, |
- last_screen_transform, |
- last_frame_time_in_seconds, |
- max_tiles_for_interest_area); |
+ tiling->UpdateTilePriorities(ACTIVE_TREE, |
+ viewport_in_layer_space, |
+ last_layer_contents_scale, |
+ last_frame_time_in_seconds); |
// current frame |
- tiling->UpdateTilePriorities( |
- ACTIVE_TREE, |
- device_viewport, |
- viewport_in_layer_space, |
- visible_layer_rect, |
- last_layer_bounds, |
- current_layer_bounds, |
- last_layer_contents_scale, |
- current_layer_contents_scale, |
- last_screen_transform, |
- current_screen_transform, |
- current_frame_time_in_seconds, |
- max_tiles_for_interest_area); |
+ tiling->UpdateTilePriorities(ACTIVE_TREE, |
+ viewport_in_layer_space, |
+ current_layer_contents_scale, |
+ current_frame_time_in_seconds); |
ASSERT_TRUE(tiling->TileAt(0, 0)); |
ASSERT_TRUE(tiling->TileAt(0, 1)); |
@@ -1400,17 +1267,16 @@ TEST(UpdateTilePrioritiesTest, RotationMotion) { |
ASSERT_TRUE(tiling->TileAt(1, 1)); |
TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); |
- EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); |
+ EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
+ EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_GT(priority.time_to_visible_in_seconds, 0.f); |
+ EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
+ EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
- EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); |
- EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), |
- priority.time_to_visible_in_seconds); |
+ EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
+ EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
} |
} // namespace |