| Index: cc/resources/tile_priority.cc
|
| diff --git a/cc/resources/tile_priority.cc b/cc/resources/tile_priority.cc
|
| index 672a2f05b36a899d28f5114dea95fd685dd9b769..b0e0c9f31b5cdbe8815a3931520c2de6bf7ec1aa 100644
|
| --- a/cc/resources/tile_priority.cc
|
| +++ b/cc/resources/tile_priority.cc
|
| @@ -7,49 +7,6 @@
|
| #include "base/values.h"
|
| #include "cc/base/math_util.h"
|
|
|
| -namespace {
|
| -
|
| -// TODO(qinmin): modify ui/gfx/range/range.h to support template so that we
|
| -// don't need to define this.
|
| -struct Range {
|
| - Range(float start, float end) : start_(start), end_(end) {}
|
| - bool IsEmpty();
|
| - float start_;
|
| - float end_;
|
| -};
|
| -
|
| -bool Range::IsEmpty() {
|
| - return start_ >= end_;
|
| -}
|
| -
|
| -inline void IntersectNegativeHalfplane(Range* out,
|
| - float previous,
|
| - float current,
|
| - float target,
|
| - float time_delta) {
|
| - float time_per_dist = time_delta / (current - previous);
|
| - float t = (target - current) * time_per_dist;
|
| - if (time_per_dist > 0.0f)
|
| - out->start_ = std::max(out->start_, t);
|
| - else
|
| - out->end_ = std::min(out->end_, t);
|
| -}
|
| -
|
| -inline void IntersectPositiveHalfplane(Range* out,
|
| - float previous,
|
| - float current,
|
| - float target,
|
| - float time_delta) {
|
| - float time_per_dist = time_delta / (current - previous);
|
| - float t = (target - current) * time_per_dist;
|
| - if (time_per_dist < 0.0f)
|
| - out->start_ = std::max(out->start_, t);
|
| - else
|
| - out->end_ = std::min(out->end_, t);
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| namespace cc {
|
|
|
| scoped_ptr<base::Value> WhichTreeAsValue(WhichTree tree) {
|
| @@ -81,55 +38,30 @@ scoped_ptr<base::Value> TileResolutionAsValue(
|
| "<unknown TileResolution value>"));
|
| }
|
|
|
| +scoped_ptr<base::Value> TilePriorityBinAsValue(TilePriority::PriorityBin bin) {
|
| + switch (bin) {
|
| + case TilePriority::NOW:
|
| + return scoped_ptr<base::Value>(base::Value::CreateStringValue("NOW"));
|
| + case TilePriority::SOON:
|
| + return scoped_ptr<base::Value>(base::Value::CreateStringValue("SOON"));
|
| + case TilePriority::EVENTUALLY:
|
| + return scoped_ptr<base::Value>(
|
| + base::Value::CreateStringValue("EVENTUALLY"));
|
| + }
|
| + DCHECK(false) << "Unrecognized TilePriority::PriorityBin value " << bin;
|
| + return scoped_ptr<base::Value>(base::Value::CreateStringValue(
|
| + "<unknown TilePriority::PriorityBin value>"));
|
| +}
|
| +
|
| scoped_ptr<base::Value> TilePriority::AsValue() const {
|
| scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
|
| state->Set("resolution", TileResolutionAsValue(resolution).release());
|
| - state->Set("time_to_visible_in_seconds",
|
| - MathUtil::AsValueSafely(time_to_visible_in_seconds).release());
|
| - state->Set("distance_to_visible_in_pixels",
|
| - MathUtil::AsValueSafely(distance_to_visible_in_pixels).release());
|
| + state->Set("priority_bin", TilePriorityBinAsValue(priority_bin).release());
|
| + state->Set("distance_to_visible",
|
| + MathUtil::AsValueSafely(distance_to_visible).release());
|
| return state.PassAs<base::Value>();
|
| }
|
|
|
| -float TilePriority::TimeForBoundsToIntersect(const gfx::RectF& previous_bounds,
|
| - const gfx::RectF& current_bounds,
|
| - float time_delta,
|
| - const gfx::RectF& target_bounds) {
|
| - // Perform an intersection test explicitly between current and target.
|
| - if (current_bounds.x() < target_bounds.right() &&
|
| - current_bounds.y() < target_bounds.bottom() &&
|
| - target_bounds.x() < current_bounds.right() &&
|
| - target_bounds.y() < current_bounds.bottom())
|
| - return 0.0f;
|
| -
|
| - const float kMaxTimeToVisibleInSeconds =
|
| - std::numeric_limits<float>::infinity();
|
| -
|
| - if (time_delta == 0.0f)
|
| - return kMaxTimeToVisibleInSeconds;
|
| -
|
| - // As we are trying to solve the case of both scaling and scrolling, using
|
| - // a single coordinate with velocity is not enough. The logic here is to
|
| - // calculate the velocity for each edge. Then we calculate the time range that
|
| - // each edge will stay on the same side of the target bounds. If there is an
|
| - // overlap between these time ranges, the bounds must have intersect with
|
| - // each other during that period of time.
|
| - Range range(0.0f, kMaxTimeToVisibleInSeconds);
|
| - IntersectPositiveHalfplane(
|
| - &range, previous_bounds.x(), current_bounds.x(),
|
| - target_bounds.right(), time_delta);
|
| - IntersectNegativeHalfplane(
|
| - &range, previous_bounds.right(), current_bounds.right(),
|
| - target_bounds.x(), time_delta);
|
| - IntersectPositiveHalfplane(
|
| - &range, previous_bounds.y(), current_bounds.y(),
|
| - target_bounds.bottom(), time_delta);
|
| - IntersectNegativeHalfplane(
|
| - &range, previous_bounds.bottom(), current_bounds.bottom(),
|
| - target_bounds.y(), time_delta);
|
| - return range.IsEmpty() ? kMaxTimeToVisibleInSeconds : range.start_;
|
| -}
|
| -
|
| scoped_ptr<base::Value> TileMemoryLimitPolicyAsValue(
|
| TileMemoryLimitPolicy policy) {
|
| switch (policy) {
|
|
|