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Unified Diff: cc/resources/tile_priority.cc

Issue 140513006: cc: Simplify picture layer tiling update tile priorities. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 11 months ago
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Index: cc/resources/tile_priority.cc
diff --git a/cc/resources/tile_priority.cc b/cc/resources/tile_priority.cc
index 1523eefc431f2c6adbea1183a21f26eda052916f..81f3532ccf0d02532588237be08482c1170ab737 100644
--- a/cc/resources/tile_priority.cc
+++ b/cc/resources/tile_priority.cc
@@ -85,55 +85,30 @@ scoped_ptr<base::Value> TileResolutionAsValue(
"<unknown TileResolution value>"));
}
+scoped_ptr<base::Value> TilePriorityBinAsValue(TilePriority::PriorityBin bin) {
+ switch (bin) {
+ case TilePriority::NOW:
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue("NOW"));
+ case TilePriority::SOON:
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue("SOON"));
+ case TilePriority::EVENTUALLY:
+ return scoped_ptr<base::Value>(
+ base::Value::CreateStringValue("EVENTUALLY"));
+ }
+ DCHECK(false) << "Unrecognized TilePriority::PriorityBin value " << bin;
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "<unknown TilePriority::PriorityBin value>"));
+}
+
scoped_ptr<base::Value> TilePriority::AsValue() const {
scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
state->Set("resolution", TileResolutionAsValue(resolution).release());
- state->Set("time_to_visible_in_seconds",
- MathUtil::AsValueSafely(time_to_visible_in_seconds).release());
- state->Set("distance_to_visible_in_pixels",
- MathUtil::AsValueSafely(distance_to_visible_in_pixels).release());
+ state->Set("priority_bin", TilePriorityBinAsValue(priority_bin).release());
vmpstr 2014/01/31 20:53:38 This will also require some traceviewer changes...
enne (OOO) 2014/01/31 23:07:46 Do you know if TraceViewer will break in the short
vmpstr 2014/02/03 20:27:24 A bit of both. It will "break" in the sense that s
+ state->Set("distance_to_visible",
+ MathUtil::AsValueSafely(distance_to_visible).release());
return state.PassAs<base::Value>();
}
-float TilePriority::TimeForBoundsToIntersect(const gfx::RectF& previous_bounds,
- const gfx::RectF& current_bounds,
- float time_delta,
- const gfx::RectF& target_bounds) {
- // Perform an intersection test explicitly between current and target.
- if (current_bounds.x() < target_bounds.right() &&
- current_bounds.y() < target_bounds.bottom() &&
- target_bounds.x() < current_bounds.right() &&
- target_bounds.y() < current_bounds.bottom())
- return 0.0f;
-
- const float kMaxTimeToVisibleInSeconds =
- std::numeric_limits<float>::infinity();
-
- if (time_delta == 0.0f)
- return kMaxTimeToVisibleInSeconds;
-
- // As we are trying to solve the case of both scaling and scrolling, using
- // a single coordinate with velocity is not enough. The logic here is to
- // calculate the velocity for each edge. Then we calculate the time range that
- // each edge will stay on the same side of the target bounds. If there is an
- // overlap between these time ranges, the bounds must have intersect with
- // each other during that period of time.
- Range range(0.0f, kMaxTimeToVisibleInSeconds);
- IntersectPositiveHalfplane(
- &range, previous_bounds.x(), current_bounds.x(),
- target_bounds.right(), time_delta);
- IntersectNegativeHalfplane(
- &range, previous_bounds.right(), current_bounds.right(),
- target_bounds.x(), time_delta);
- IntersectPositiveHalfplane(
- &range, previous_bounds.y(), current_bounds.y(),
- target_bounds.bottom(), time_delta);
- IntersectNegativeHalfplane(
- &range, previous_bounds.bottom(), current_bounds.bottom(),
- target_bounds.y(), time_delta);
- return range.IsEmpty() ? kMaxTimeToVisibleInSeconds : range.start_;
-}
-
scoped_ptr<base::Value> TileMemoryLimitPolicyAsValue(
TileMemoryLimitPolicy policy) {
switch (policy) {

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