| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/picture_layer_tiling.h" | 5 #include "cc/resources/picture_layer_tiling.h" |
| 6 | 6 |
| 7 #include <limits> | 7 #include <limits> |
| 8 | 8 |
| 9 #include "cc/base/math_util.h" | 9 #include "cc/base/math_util.h" |
| 10 #include "cc/resources/picture_layer_tiling_set.h" | 10 #include "cc/resources/picture_layer_tiling_set.h" |
| 11 #include "cc/test/fake_picture_layer_tiling_client.h" | 11 #include "cc/test/fake_picture_layer_tiling_client.h" |
| 12 #include "testing/gtest/include/gtest/gtest.h" | 12 #include "testing/gtest/include/gtest/gtest.h" |
| 13 #include "ui/gfx/rect_conversions.h" | 13 #include "ui/gfx/rect_conversions.h" |
| 14 #include "ui/gfx/size_conversions.h" | 14 #include "ui/gfx/size_conversions.h" |
| 15 | 15 |
| 16 namespace cc { | 16 namespace cc { |
| 17 namespace { | 17 namespace { |
| 18 | 18 |
| 19 static gfx::Rect ViewportInLayerSpace( | 19 static gfx::Rect ViewportInLayerSpace( |
| 20 const gfx::Transform& transform, | 20 const gfx::Transform& transform, |
| 21 const gfx::Size& device_viewport) { | 21 const gfx::Size& device_viewport) { |
| 22 | 22 |
| 23 gfx::Transform inverse; | 23 gfx::Transform inverse; |
| 24 if (!transform.GetInverse(&inverse)) | 24 if (!transform.GetInverse(&inverse)) |
| 25 return gfx::Rect(); | 25 return gfx::Rect(); |
| 26 | 26 |
| 27 gfx::RectF viewport_in_layer_space = MathUtil::ProjectClippedRect( | 27 gfx::RectF viewport_in_layer_space = MathUtil::ProjectClippedRect( |
| 28 inverse, gfx::RectF(gfx::Point(0, 0), device_viewport)); | 28 inverse, gfx::RectF(gfx::Point(0, 0), device_viewport)); |
| 29 | |
| 30 return ToEnclosingRect(viewport_in_layer_space); | 29 return ToEnclosingRect(viewport_in_layer_space); |
| 31 } | 30 } |
| 32 | 31 |
| 33 class TestablePictureLayerTiling : public PictureLayerTiling { | 32 class TestablePictureLayerTiling : public PictureLayerTiling { |
| 34 public: | 33 public: |
| 35 using PictureLayerTiling::SetLiveTilesRect; | 34 using PictureLayerTiling::SetLiveTilesRect; |
| 36 using PictureLayerTiling::TileAt; | 35 using PictureLayerTiling::TileAt; |
| 37 | 36 |
| 38 static scoped_ptr<TestablePictureLayerTiling> Create( | 37 static scoped_ptr<TestablePictureLayerTiling> Create( |
| 39 float contents_scale, | 38 float contents_scale, |
| 40 const gfx::Size& layer_bounds, | 39 const gfx::Size& layer_bounds, |
| 41 PictureLayerTilingClient* client) { | 40 PictureLayerTilingClient* client) { |
| 42 return make_scoped_ptr(new TestablePictureLayerTiling( | 41 return make_scoped_ptr(new TestablePictureLayerTiling( |
| 43 contents_scale, | 42 contents_scale, |
| 44 layer_bounds, | 43 layer_bounds, |
| 45 client)); | 44 client)); |
| 46 } | 45 } |
| 47 | 46 |
| 47 using PictureLayerTiling::ComputeSkewport; |
| 48 |
| 48 protected: | 49 protected: |
| 49 TestablePictureLayerTiling(float contents_scale, | 50 TestablePictureLayerTiling(float contents_scale, |
| 50 const gfx::Size& layer_bounds, | 51 const gfx::Size& layer_bounds, |
| 51 PictureLayerTilingClient* client) | 52 PictureLayerTilingClient* client) |
| 52 : PictureLayerTiling(contents_scale, layer_bounds, client) { } | 53 : PictureLayerTiling(contents_scale, layer_bounds, client) { } |
| 53 }; | 54 }; |
| 54 | 55 |
| 55 class PictureLayerTilingIteratorTest : public testing::Test { | 56 class PictureLayerTilingIteratorTest : public testing::Test { |
| 56 public: | 57 public: |
| 57 PictureLayerTilingIteratorTest() {} | 58 PictureLayerTilingIteratorTest() {} |
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| 148 | 149 |
| 149 void VerifyTilesCoverNonContainedRect(float rect_scale, | 150 void VerifyTilesCoverNonContainedRect(float rect_scale, |
| 150 const gfx::Rect& dest_rect) { | 151 const gfx::Rect& dest_rect) { |
| 151 float dest_to_contents_scale = tiling_->contents_scale() / rect_scale; | 152 float dest_to_contents_scale = tiling_->contents_scale() / rect_scale; |
| 152 gfx::Rect clamped_rect = gfx::ScaleToEnclosingRect( | 153 gfx::Rect clamped_rect = gfx::ScaleToEnclosingRect( |
| 153 tiling_->ContentRect(), 1.f / dest_to_contents_scale); | 154 tiling_->ContentRect(), 1.f / dest_to_contents_scale); |
| 154 clamped_rect.Intersect(dest_rect); | 155 clamped_rect.Intersect(dest_rect); |
| 155 VerifyTilesExactlyCoverRect(rect_scale, dest_rect, clamped_rect); | 156 VerifyTilesExactlyCoverRect(rect_scale, dest_rect, clamped_rect); |
| 156 } | 157 } |
| 157 | 158 |
| 159 void set_max_tiles_for_interest_area(size_t area) { |
| 160 client_.set_max_tiles_for_interest_area(area); |
| 161 } |
| 162 |
| 158 protected: | 163 protected: |
| 159 FakePictureLayerTilingClient client_; | 164 FakePictureLayerTilingClient client_; |
| 160 scoped_ptr<TestablePictureLayerTiling> tiling_; | 165 scoped_ptr<TestablePictureLayerTiling> tiling_; |
| 161 | 166 |
| 162 private: | 167 private: |
| 163 DISALLOW_COPY_AND_ASSIGN(PictureLayerTilingIteratorTest); | 168 DISALLOW_COPY_AND_ASSIGN(PictureLayerTilingIteratorTest); |
| 164 }; | 169 }; |
| 165 | 170 |
| 166 TEST_F(PictureLayerTilingIteratorTest, LiveTilesExactlyCoverLiveTileRect) { | 171 TEST_F(PictureLayerTilingIteratorTest, LiveTilesExactlyCoverLiveTileRect) { |
| 167 Initialize(gfx::Size(100, 100), 1, gfx::Size(1099, 801)); | 172 Initialize(gfx::Size(100, 100), 1, gfx::Size(1099, 801)); |
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| 257 VerifyTilesCoverNonContainedRect(1.0f, gfx::Rect(-1000, -1000, 2000, 2000)); | 262 VerifyTilesCoverNonContainedRect(1.0f, gfx::Rect(-1000, -1000, 2000, 2000)); |
| 258 VerifyTilesCoverNonContainedRect(1.5f, gfx::Rect(-1000, -1000, 2000, 2000)); | 263 VerifyTilesCoverNonContainedRect(1.5f, gfx::Rect(-1000, -1000, 2000, 2000)); |
| 259 VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, -1000, 2000, 2000)); | 264 VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, -1000, 2000, 2000)); |
| 260 | 265 |
| 261 // Partially covering content, but too large | 266 // Partially covering content, but too large |
| 262 VerifyTilesCoverNonContainedRect(1.0f, gfx::Rect(-1000, 100, 2000, 100)); | 267 VerifyTilesCoverNonContainedRect(1.0f, gfx::Rect(-1000, 100, 2000, 100)); |
| 263 VerifyTilesCoverNonContainedRect(1.5f, gfx::Rect(-1000, 100, 2000, 100)); | 268 VerifyTilesCoverNonContainedRect(1.5f, gfx::Rect(-1000, 100, 2000, 100)); |
| 264 VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, 100, 2000, 100)); | 269 VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, 100, 2000, 100)); |
| 265 } | 270 } |
| 266 | 271 |
| 272 TEST(PictureLayerTilingTest, SkewportLimits) { |
| 273 FakePictureLayerTilingClient client; |
| 274 client.set_skewport_extrapolation_limit_in_content_pixels(75); |
| 275 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 276 |
| 277 gfx::Rect viewport(0, 0, 100, 100); |
| 278 gfx::Size layer_bounds(200, 200); |
| 279 |
| 280 client.SetTileSize(gfx::Size(100, 100)); |
| 281 tiling = TestablePictureLayerTiling::Create(1.0f, layer_bounds, &client); |
| 282 |
| 283 tiling->UpdateTilePriorities(ACTIVE_TREE, viewport, 1.f, 1.0); |
| 284 |
| 285 // Move viewport down 50 pixels in 0.5 seconds. |
| 286 gfx::Rect down_skewport = |
| 287 tiling->ComputeSkewport(1.5, gfx::Rect(0, 50, 100, 100)); |
| 288 |
| 289 EXPECT_EQ(0, down_skewport.x()); |
| 290 EXPECT_EQ(50, down_skewport.y()); |
| 291 EXPECT_EQ(100, down_skewport.width()); |
| 292 EXPECT_EQ(175, down_skewport.height()); |
| 293 EXPECT_TRUE(down_skewport.Contains(gfx::Rect(0, 50, 100, 100))); |
| 294 |
| 295 // Move viewport down 50 and right 10 pixels. |
| 296 gfx::Rect down_right_skewport = |
| 297 tiling->ComputeSkewport(1.5, gfx::Rect(10, 50, 100, 100)); |
| 298 |
| 299 EXPECT_EQ(10, down_right_skewport.x()); |
| 300 EXPECT_EQ(50, down_right_skewport.y()); |
| 301 EXPECT_EQ(120, down_right_skewport.width()); |
| 302 EXPECT_EQ(175, down_right_skewport.height()); |
| 303 EXPECT_TRUE(down_right_skewport.Contains(gfx::Rect(10, 50, 100, 100))); |
| 304 |
| 305 // Move viewport left. |
| 306 gfx::Rect left_skewport = |
| 307 tiling->ComputeSkewport(1.5, gfx::Rect(-50, 0, 100, 100)); |
| 308 |
| 309 EXPECT_EQ(-125, left_skewport.x()); |
| 310 EXPECT_EQ(0, left_skewport.y()); |
| 311 EXPECT_EQ(175, left_skewport.width()); |
| 312 EXPECT_EQ(100, left_skewport.height()); |
| 313 EXPECT_TRUE(left_skewport.Contains(gfx::Rect(-50, 0, 100, 100))); |
| 314 |
| 315 // Expand viewport. |
| 316 gfx::Rect expand_skewport = |
| 317 tiling->ComputeSkewport(1.5, gfx::Rect(-50, -50, 200, 200)); |
| 318 |
| 319 // x and y moved by -75 (-50 - 75 = -125). |
| 320 // right side and bottom side moved by 75 [(350 - 125) - (200 - 50) = 75]. |
| 321 EXPECT_EQ(-125, expand_skewport.x()); |
| 322 EXPECT_EQ(-125, expand_skewport.y()); |
| 323 EXPECT_EQ(350, expand_skewport.width()); |
| 324 EXPECT_EQ(350, expand_skewport.height()); |
| 325 EXPECT_TRUE(expand_skewport.Contains(gfx::Rect(-50, -50, 200, 200))); |
| 326 |
| 327 // Expand the viewport past the limit. |
| 328 gfx::Rect big_expand_skewport = |
| 329 tiling->ComputeSkewport(1.5, gfx::Rect(-500, -500, 1500, 1500)); |
| 330 |
| 331 EXPECT_EQ(-575, big_expand_skewport.x()); |
| 332 EXPECT_EQ(-575, big_expand_skewport.y()); |
| 333 EXPECT_EQ(1650, big_expand_skewport.width()); |
| 334 EXPECT_EQ(1650, big_expand_skewport.height()); |
| 335 EXPECT_TRUE(big_expand_skewport.Contains(gfx::Rect(-500, -500, 1500, 1500))); |
| 336 } |
| 337 |
| 338 TEST(PictureLayerTilingTest, ComputeSkewport) { |
| 339 FakePictureLayerTilingClient client; |
| 340 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 341 |
| 342 gfx::Rect viewport(0, 0, 100, 100); |
| 343 gfx::Size layer_bounds(200, 200); |
| 344 |
| 345 client.SetTileSize(gfx::Size(100, 100)); |
| 346 tiling = TestablePictureLayerTiling::Create(1.0f, layer_bounds, &client); |
| 347 |
| 348 tiling->UpdateTilePriorities(ACTIVE_TREE, viewport, 1.f, 1.0); |
| 349 |
| 350 // Move viewport down 50 pixels in 0.5 seconds. |
| 351 gfx::Rect down_skewport = |
| 352 tiling->ComputeSkewport(1.5, gfx::Rect(0, 50, 100, 100)); |
| 353 |
| 354 EXPECT_EQ(0, down_skewport.x()); |
| 355 EXPECT_EQ(50, down_skewport.y()); |
| 356 EXPECT_EQ(100, down_skewport.width()); |
| 357 EXPECT_EQ(200, down_skewport.height()); |
| 358 |
| 359 // Shrink viewport. |
| 360 gfx::Rect shrink_skewport = |
| 361 tiling->ComputeSkewport(1.5, gfx::Rect(25, 25, 50, 50)); |
| 362 |
| 363 EXPECT_EQ(25, shrink_skewport.x()); |
| 364 EXPECT_EQ(25, shrink_skewport.y()); |
| 365 EXPECT_EQ(50, shrink_skewport.width()); |
| 366 EXPECT_EQ(50, shrink_skewport.height()); |
| 367 |
| 368 // Move viewport down 50 and right 10 pixels. |
| 369 gfx::Rect down_right_skewport = |
| 370 tiling->ComputeSkewport(1.5, gfx::Rect(10, 50, 100, 100)); |
| 371 |
| 372 EXPECT_EQ(10, down_right_skewport.x()); |
| 373 EXPECT_EQ(50, down_right_skewport.y()); |
| 374 EXPECT_EQ(120, down_right_skewport.width()); |
| 375 EXPECT_EQ(200, down_right_skewport.height()); |
| 376 |
| 377 // Move viewport left. |
| 378 gfx::Rect left_skewport = |
| 379 tiling->ComputeSkewport(1.5, gfx::Rect(-20, 0, 100, 100)); |
| 380 |
| 381 EXPECT_EQ(-60, left_skewport.x()); |
| 382 EXPECT_EQ(0, left_skewport.y()); |
| 383 EXPECT_EQ(140, left_skewport.width()); |
| 384 EXPECT_EQ(100, left_skewport.height()); |
| 385 |
| 386 // Expand viewport in 0.2 seconds. |
| 387 gfx::Rect expanded_skewport = |
| 388 tiling->ComputeSkewport(1.2, gfx::Rect(-5, -5, 110, 110)); |
| 389 |
| 390 EXPECT_EQ(-30, expanded_skewport.x()); |
| 391 EXPECT_EQ(-30, expanded_skewport.y()); |
| 392 EXPECT_EQ(160, expanded_skewport.width()); |
| 393 EXPECT_EQ(160, expanded_skewport.height()); |
| 394 } |
| 395 |
| 396 TEST(PictureLayerTilingTest, ViewportDistanceWithScale) { |
| 397 FakePictureLayerTilingClient client; |
| 398 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 399 |
| 400 gfx::Rect viewport(0, 0, 100, 100); |
| 401 gfx::Size layer_bounds(200, 200); |
| 402 |
| 403 client.SetTileSize(gfx::Size(10, 10)); |
| 404 |
| 405 // Tiling at 0.25 scale: this should create 36 tiles (6x6) of size 10x10. |
| 406 // The reason is that each tile has a one pixel border, so tile at (1, 2) |
| 407 // for instance begins at (8, 16) pixels. So tile at (5, 5) will begin at |
| 408 // (40, 40) and extend right to the end of 200 * 0.25 = 50 edge of the |
| 409 // tiling. |
| 410 tiling = TestablePictureLayerTiling::Create(0.25f, layer_bounds, &client); |
| 411 gfx::Rect viewport_in_content_space = |
| 412 gfx::ToEnclosedRect(gfx::ScaleRect(viewport, 0.25f)); |
| 413 |
| 414 tiling->UpdateTilePriorities(ACTIVE_TREE, viewport, 1.f, 1.0); |
| 415 |
| 416 // Sanity checks. |
| 417 for (int i = 0; i < 6; ++i) { |
| 418 for (int j = 0; j < 6; ++j) { |
| 419 EXPECT_TRUE(tiling->TileAt(i, j)) << "i: " << i << " j: " << j; |
| 420 } |
| 421 } |
| 422 for (int i = 0; i < 7; ++i) { |
| 423 EXPECT_FALSE(tiling->TileAt(i, 6)) << "i: " << i; |
| 424 EXPECT_FALSE(tiling->TileAt(6, i)) << "i: " << i; |
| 425 } |
| 426 |
| 427 // No movement in the viewport implies that tiles will either be NOW |
| 428 // or EVENTUALLY. |
| 429 bool have_now = false; |
| 430 bool have_eventually = false; |
| 431 for (int i = 0; i < 6; ++i) { |
| 432 for (int j = 0; j < 6; ++j) { |
| 433 Tile* tile = tiling->TileAt(i, j); |
| 434 TilePriority priority = tile->priority(ACTIVE_TREE); |
| 435 |
| 436 if (viewport_in_content_space.Intersects(tile->content_rect())) { |
| 437 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 438 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 439 have_now = true; |
| 440 } else { |
| 441 EXPECT_EQ(TilePriority::EVENTUALLY, priority.priority_bin); |
| 442 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 443 have_eventually = true; |
| 444 } |
| 445 } |
| 446 } |
| 447 |
| 448 EXPECT_TRUE(have_now); |
| 449 EXPECT_TRUE(have_eventually); |
| 450 |
| 451 // Spot check some distances. |
| 452 // Tile at 5, 1 should begin at 41x9 in content space (without borders), |
| 453 // so the distance to a viewport that ends at 25x25 in content space |
| 454 // should be 17 (41 - 25 + 1). In layer space, then that should be |
| 455 // 17 / 0.25 = 68 pixels. |
| 456 |
| 457 // We can verify that the content rect (with borders) is one pixel off |
| 458 // 41,9 8x8 on all sides. |
| 459 EXPECT_EQ(tiling->TileAt(5, 1)->content_rect().ToString(), "40,8 10x10"); |
| 460 |
| 461 TilePriority priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); |
| 462 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); |
| 463 |
| 464 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); |
| 465 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); |
| 466 |
| 467 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); |
| 468 EXPECT_FLOAT_EQ(40.f, priority.distance_to_visible); |
| 469 |
| 470 // Move the viewport down 40 pixels. |
| 471 viewport = gfx::Rect(0, 40, 100, 100); |
| 472 viewport_in_content_space = |
| 473 gfx::ToEnclosedRect(gfx::ScaleRect(viewport, 0.25f)); |
| 474 gfx::Rect skewport = tiling->ComputeSkewport(2.0, viewport_in_content_space); |
| 475 |
| 476 EXPECT_EQ(0, skewport.x()); |
| 477 EXPECT_EQ(10, skewport.y()); |
| 478 EXPECT_EQ(25, skewport.width()); |
| 479 EXPECT_EQ(35, skewport.height()); |
| 480 |
| 481 tiling->UpdateTilePriorities(ACTIVE_TREE, viewport, 1.f, 2.0); |
| 482 |
| 483 have_now = false; |
| 484 have_eventually = false; |
| 485 bool have_soon = false; |
| 486 |
| 487 // Viewport moved, so we expect to find some NOW tiles, some SOON tiles and |
| 488 // some EVENTUALLY tiles. |
| 489 for (int i = 0; i < 6; ++i) { |
| 490 for (int j = 0; j < 6; ++j) { |
| 491 Tile* tile = tiling->TileAt(i, j); |
| 492 TilePriority priority = tile->priority(ACTIVE_TREE); |
| 493 |
| 494 if (viewport_in_content_space.Intersects(tile->content_rect())) { |
| 495 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 496 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 497 have_now = true; |
| 498 } else if (skewport.Intersects(tile->content_rect())) { |
| 499 EXPECT_EQ(TilePriority::SOON, priority.priority_bin); |
| 500 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 501 have_soon = true; |
| 502 } else { |
| 503 EXPECT_EQ(TilePriority::EVENTUALLY, priority.priority_bin); |
| 504 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 505 have_eventually = true; |
| 506 } |
| 507 } |
| 508 } |
| 509 |
| 510 EXPECT_TRUE(have_now); |
| 511 EXPECT_TRUE(have_soon); |
| 512 EXPECT_TRUE(have_eventually); |
| 513 |
| 514 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); |
| 515 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); |
| 516 |
| 517 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); |
| 518 EXPECT_FLOAT_EQ(28.f, priority.distance_to_visible); |
| 519 |
| 520 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); |
| 521 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 522 |
| 523 // Change the underlying layer scale. |
| 524 tiling->UpdateTilePriorities(ACTIVE_TREE, viewport, 2.0f, 3.0); |
| 525 |
| 526 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); |
| 527 EXPECT_FLOAT_EQ(34.f, priority.distance_to_visible); |
| 528 |
| 529 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); |
| 530 EXPECT_FLOAT_EQ(14.f, priority.distance_to_visible); |
| 531 |
| 532 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); |
| 533 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 534 } |
| 535 |
| 267 TEST(PictureLayerTilingTest, ExpandRectEqual) { | 536 TEST(PictureLayerTilingTest, ExpandRectEqual) { |
| 268 gfx::Rect in(40, 50, 100, 200); | 537 gfx::Rect in(40, 50, 100, 200); |
| 269 gfx::Rect bounds(-1000, -1000, 10000, 10000); | 538 gfx::Rect bounds(-1000, -1000, 10000, 10000); |
| 270 int64 target_area = 100 * 200; | 539 int64 target_area = 100 * 200; |
| 271 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( | 540 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
| 272 in, target_area, bounds, NULL); | 541 in, target_area, bounds, NULL); |
| 273 EXPECT_EQ(in.ToString(), out.ToString()); | 542 EXPECT_EQ(in.ToString(), out.ToString()); |
| 274 } | 543 } |
| 275 | 544 |
| 276 TEST(PictureLayerTilingTest, ExpandRectSmaller) { | 545 TEST(PictureLayerTilingTest, ExpandRectSmaller) { |
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| 488 } | 757 } |
| 489 | 758 |
| 490 TEST_F(PictureLayerTilingIteratorTest, TilesExist) { | 759 TEST_F(PictureLayerTilingIteratorTest, TilesExist) { |
| 491 gfx::Size layer_bounds(1099, 801); | 760 gfx::Size layer_bounds(1099, 801); |
| 492 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); | 761 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
| 493 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); | 762 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
| 494 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 763 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 495 | 764 |
| 496 tiling_->UpdateTilePriorities( | 765 tiling_->UpdateTilePriorities( |
| 497 ACTIVE_TREE, | 766 ACTIVE_TREE, |
| 498 layer_bounds, // device viewport | |
| 499 gfx::Rect(layer_bounds), // viewport in layer space | |
| 500 gfx::Rect(layer_bounds), // visible content rect | 767 gfx::Rect(layer_bounds), // visible content rect |
| 501 layer_bounds, // last layer bounds | 768 1.f, // current contents scale |
| 502 layer_bounds, // current layer bounds | 769 1.0); // current frame time |
| 503 1.f, // last contents scale | |
| 504 1.f, // current contents scale | |
| 505 gfx::Transform(), // last screen transform | |
| 506 gfx::Transform(), // current screen transform | |
| 507 1.0, // current frame time | |
| 508 10000); // max tiles in tile manager | |
| 509 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); | 770 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
| 510 | 771 |
| 511 // Make the viewport rect empty. All tiles are killed and become zombies. | 772 // Make the viewport rect empty. All tiles are killed and become zombies. |
| 512 tiling_->UpdateTilePriorities( | 773 tiling_->UpdateTilePriorities(ACTIVE_TREE, |
| 513 ACTIVE_TREE, | 774 gfx::Rect(), // visible content rect |
| 514 layer_bounds, // device viewport | 775 1.f, // current contents scale |
| 515 gfx::Rect(), // viewport in layer space | 776 2.0); // current frame time |
| 516 gfx::Rect(), // visible content rect | |
| 517 layer_bounds, // last layer bounds | |
| 518 layer_bounds, // current layer bounds | |
| 519 1.f, // last contents scale | |
| 520 1.f, // current contents scale | |
| 521 gfx::Transform(), // last screen transform | |
| 522 gfx::Transform(), // current screen transform | |
| 523 2.0, // current frame time | |
| 524 10000); // max tiles in tile manager | |
| 525 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 777 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 526 } | 778 } |
| 527 | 779 |
| 528 TEST_F(PictureLayerTilingIteratorTest, TilesExistGiantViewport) { | 780 TEST_F(PictureLayerTilingIteratorTest, TilesExistGiantViewport) { |
| 529 gfx::Size layer_bounds(1099, 801); | 781 gfx::Size layer_bounds(1099, 801); |
| 530 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); | 782 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
| 531 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); | 783 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
| 532 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 784 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 533 | 785 |
| 534 gfx::Rect giant_rect(-10000000, -10000000, 1000000000, 1000000000); | 786 gfx::Rect giant_rect(-10000000, -10000000, 1000000000, 1000000000); |
| 535 | 787 |
| 536 tiling_->UpdateTilePriorities( | 788 tiling_->UpdateTilePriorities( |
| 537 ACTIVE_TREE, | 789 ACTIVE_TREE, |
| 538 layer_bounds, // device viewport | |
| 539 giant_rect, // viewport in layer space | |
| 540 gfx::Rect(layer_bounds), // visible content rect | 790 gfx::Rect(layer_bounds), // visible content rect |
| 541 layer_bounds, // last layer bounds | 791 1.f, // current contents scale |
| 542 layer_bounds, // current layer bounds | 792 1.0); // current frame time |
| 543 1.f, // last contents scale | |
| 544 1.f, // current contents scale | |
| 545 gfx::Transform(), // last screen transform | |
| 546 gfx::Transform(), // current screen transform | |
| 547 1.0, // current frame time | |
| 548 10000); // max tiles in tile manager | |
| 549 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); | 793 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
| 550 | 794 |
| 551 // If the visible content rect is empty, it should still have live tiles. | 795 // If the visible content rect is empty, it should still have live tiles. |
| 552 tiling_->UpdateTilePriorities( | 796 tiling_->UpdateTilePriorities(ACTIVE_TREE, |
| 553 ACTIVE_TREE, | 797 giant_rect, // visible content rect |
| 554 layer_bounds, // device viewport | 798 1.f, // current contents scale |
| 555 giant_rect, // viewport in layer space | 799 2.0); // current frame time |
| 556 gfx::Rect(), // visible content rect | |
| 557 layer_bounds, // last layer bounds | |
| 558 layer_bounds, // current layer bounds | |
| 559 1.f, // last contents scale | |
| 560 1.f, // current contents scale | |
| 561 gfx::Transform(), // last screen transform | |
| 562 gfx::Transform(), // current screen transform | |
| 563 2.0, // current frame time | |
| 564 10000); // max tiles in tile manager | |
| 565 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); | 800 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
| 566 } | 801 } |
| 567 | 802 |
| 568 TEST_F(PictureLayerTilingIteratorTest, TilesExistOutsideViewport) { | 803 TEST_F(PictureLayerTilingIteratorTest, TilesExistOutsideViewport) { |
| 569 gfx::Size layer_bounds(1099, 801); | 804 gfx::Size layer_bounds(1099, 801); |
| 570 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); | 805 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
| 571 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); | 806 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
| 572 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 807 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 573 | 808 |
| 574 // This rect does not intersect with the layer, as the layer is outside the | 809 // This rect does not intersect with the layer, as the layer is outside the |
| 575 // viewport. | 810 // viewport. |
| 576 gfx::Rect viewport_rect(1100, 0, 1000, 1000); | 811 gfx::Rect viewport_rect(1100, 0, 1000, 1000); |
| 577 EXPECT_FALSE(viewport_rect.Intersects(gfx::Rect(layer_bounds))); | 812 EXPECT_FALSE(viewport_rect.Intersects(gfx::Rect(layer_bounds))); |
| 578 | 813 |
| 579 tiling_->UpdateTilePriorities( | 814 tiling_->UpdateTilePriorities(ACTIVE_TREE, |
| 580 ACTIVE_TREE, | 815 viewport_rect, // visible content rect |
| 581 layer_bounds, // device viewport | 816 1.f, // current contents scale |
| 582 viewport_rect, // viewport in layer space | 817 1.0); // current frame time |
| 583 gfx::Rect(), // visible content rect | |
| 584 layer_bounds, // last layer bounds | |
| 585 layer_bounds, // current layer bounds | |
| 586 1.f, // last contents scale | |
| 587 1.f, // current contents scale | |
| 588 gfx::Transform(), // last screen transform | |
| 589 gfx::Transform(), // current screen transform | |
| 590 1.0, // current frame time | |
| 591 10000); // max tiles in tile manager | |
| 592 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); | 818 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
| 593 } | 819 } |
| 594 | 820 |
| 595 static void TilesIntersectingRectExist(const gfx::Rect& rect, | 821 static void TilesIntersectingRectExist(const gfx::Rect& rect, |
| 596 bool intersect_exists, | 822 bool intersect_exists, |
| 597 Tile* tile, | 823 Tile* tile, |
| 598 const gfx::Rect& geometry_rect) { | 824 const gfx::Rect& geometry_rect) { |
| 599 bool intersects = rect.Intersects(geometry_rect); | 825 bool intersects = rect.Intersects(geometry_rect); |
| 600 bool expected_exists = intersect_exists ? intersects : !intersects; | 826 bool expected_exists = intersect_exists ? intersects : !intersects; |
| 601 EXPECT_EQ(expected_exists, tile != NULL) | 827 EXPECT_EQ(expected_exists, tile != NULL) |
| 602 << "Rects intersecting " << rect.ToString() << " should exist. " | 828 << "Rects intersecting " << rect.ToString() << " should exist. " |
| 603 << "Current tile rect is " << geometry_rect.ToString(); | 829 << "Current tile rect is " << geometry_rect.ToString(); |
| 604 } | 830 } |
| 605 | 831 |
| 606 TEST_F(PictureLayerTilingIteratorTest, | 832 TEST_F(PictureLayerTilingIteratorTest, |
| 607 TilesExistLargeViewportAndLayerWithSmallVisibleArea) { | 833 TilesExistLargeViewportAndLayerWithSmallVisibleArea) { |
| 608 gfx::Size layer_bounds(10000, 10000); | 834 gfx::Size layer_bounds(10000, 10000); |
| 609 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); | 835 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
| 610 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); | 836 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
| 611 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 837 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 612 | 838 |
| 613 gfx::Rect visible_rect(8000, 8000, 50, 50); | 839 gfx::Rect visible_rect(8000, 8000, 50, 50); |
| 614 | 840 |
| 615 tiling_->UpdateTilePriorities( | 841 set_max_tiles_for_interest_area(1); |
| 616 ACTIVE_TREE, | 842 tiling_->UpdateTilePriorities(ACTIVE_TREE, |
| 617 layer_bounds, // device viewport | 843 visible_rect, // visible content rect |
| 618 gfx::Rect(layer_bounds), // viewport in layer space | 844 1.f, // current contents scale |
| 619 visible_rect, // visible content rect | 845 1.0); // current frame time |
| 620 layer_bounds, // last layer bounds | |
| 621 layer_bounds, // current layer bounds | |
| 622 1.f, // last contents scale | |
| 623 1.f, // current contents scale | |
| 624 gfx::Transform(), // last screen transform | |
| 625 gfx::Transform(), // current screen transform | |
| 626 1.0, // current frame time | |
| 627 1); // max tiles in tile manager | |
| 628 VerifyTiles(1.f, | 846 VerifyTiles(1.f, |
| 629 gfx::Rect(layer_bounds), | 847 gfx::Rect(layer_bounds), |
| 630 base::Bind(&TilesIntersectingRectExist, visible_rect, true)); | 848 base::Bind(&TilesIntersectingRectExist, visible_rect, true)); |
| 631 } | 849 } |
| 632 | 850 |
| 633 static void CountExistingTiles(int *count, | 851 static void CountExistingTiles(int *count, |
| 634 Tile* tile, | 852 Tile* tile, |
| 635 const gfx::Rect& geometry_rect) { | 853 const gfx::Rect& geometry_rect) { |
| 636 if (tile != NULL) | 854 if (tile != NULL) |
| 637 ++(*count); | 855 ++(*count); |
| 638 } | 856 } |
| 639 | 857 |
| 640 TEST_F(PictureLayerTilingIteratorTest, | 858 TEST_F(PictureLayerTilingIteratorTest, |
| 641 TilesExistLargeViewportAndLayerWithLargeVisibleArea) { | 859 TilesExistLargeViewportAndLayerWithLargeVisibleArea) { |
| 642 gfx::Size layer_bounds(10000, 10000); | 860 gfx::Size layer_bounds(10000, 10000); |
| 643 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); | 861 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
| 644 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); | 862 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
| 645 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 863 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 646 | 864 |
| 865 set_max_tiles_for_interest_area(1); |
| 647 tiling_->UpdateTilePriorities( | 866 tiling_->UpdateTilePriorities( |
| 648 ACTIVE_TREE, | 867 ACTIVE_TREE, |
| 649 layer_bounds, // device viewport | |
| 650 gfx::Rect(layer_bounds), // viewport in layer space | |
| 651 gfx::Rect(layer_bounds), // visible content rect | 868 gfx::Rect(layer_bounds), // visible content rect |
| 652 layer_bounds, // last layer bounds | 869 1.f, // current contents scale |
| 653 layer_bounds, // current layer bounds | 870 1.0); // current frame time |
| 654 1.f, // last contents scale | |
| 655 1.f, // current contents scale | |
| 656 gfx::Transform(), // last screen transform | |
| 657 gfx::Transform(), // current screen transform | |
| 658 1.0, // current frame time | |
| 659 1); // max tiles in tile manager | |
| 660 | 871 |
| 661 int num_tiles = 0; | 872 int num_tiles = 0; |
| 662 VerifyTiles(1.f, | 873 VerifyTiles(1.f, |
| 663 gfx::Rect(layer_bounds), | 874 gfx::Rect(layer_bounds), |
| 664 base::Bind(&CountExistingTiles, &num_tiles)); | 875 base::Bind(&CountExistingTiles, &num_tiles)); |
| 665 // If we're making a rect the size of one tile, it can only overlap up to 4 | 876 // If we're making a rect the size of one tile, it can only overlap up to 4 |
| 666 // tiles depending on its position. | 877 // tiles depending on its position. |
| 667 EXPECT_LE(num_tiles, 4); | 878 EXPECT_LE(num_tiles, 4); |
| 668 VerifyTiles(1.f, gfx::Rect(), base::Bind(&TileExists, false)); | 879 VerifyTiles(1.f, gfx::Rect(), base::Bind(&TileExists, false)); |
| 669 } | 880 } |
| 670 | 881 |
| 671 TEST_F(PictureLayerTilingIteratorTest, AddTilingsToMatchScale) { | 882 TEST_F(PictureLayerTilingIteratorTest, AddTilingsToMatchScale) { |
| 672 gfx::Size layer_bounds(1099, 801); | 883 gfx::Size layer_bounds(1099, 801); |
| 673 gfx::Size tile_size(100, 100); | 884 gfx::Size tile_size(100, 100); |
| 674 | 885 |
| 675 client_.SetTileSize(tile_size); | 886 client_.SetTileSize(tile_size); |
| 676 | 887 |
| 677 PictureLayerTilingSet active_set(&client_, layer_bounds); | 888 PictureLayerTilingSet active_set(&client_, layer_bounds); |
| 678 | 889 |
| 679 active_set.AddTiling(1.f); | 890 active_set.AddTiling(1.f); |
| 680 | 891 |
| 681 VerifyTiles(active_set.tiling_at(0), | 892 VerifyTiles(active_set.tiling_at(0), |
| 682 1.f, | 893 1.f, |
| 683 gfx::Rect(layer_bounds), | 894 gfx::Rect(layer_bounds), |
| 684 base::Bind(&TileExists, false)); | 895 base::Bind(&TileExists, false)); |
| 685 | 896 |
| 686 active_set.UpdateTilePriorities( | 897 active_set.UpdateTilePriorities( |
| 687 PENDING_TREE, | 898 PENDING_TREE, |
| 688 layer_bounds, // device viewport | |
| 689 gfx::Rect(layer_bounds), // viewport in layer space | |
| 690 gfx::Rect(layer_bounds), // visible content rect | 899 gfx::Rect(layer_bounds), // visible content rect |
| 691 layer_bounds, // last layer bounds | 900 1.f, // current contents scale |
| 692 layer_bounds, // current layer bounds | 901 1.0); // current frame time |
| 693 1.f, // last contents scale | |
| 694 1.f, // current contents scale | |
| 695 gfx::Transform(), // last screen transform | |
| 696 gfx::Transform(), // current screen transform | |
| 697 1.0, // current frame time | |
| 698 10000); // max tiles in tile manager | |
| 699 | 902 |
| 700 // The active tiling has tiles now. | 903 // The active tiling has tiles now. |
| 701 VerifyTiles(active_set.tiling_at(0), | 904 VerifyTiles(active_set.tiling_at(0), |
| 702 1.f, | 905 1.f, |
| 703 gfx::Rect(layer_bounds), | 906 gfx::Rect(layer_bounds), |
| 704 base::Bind(&TileExists, true)); | 907 base::Bind(&TileExists, true)); |
| 705 | 908 |
| 706 // Add the same tilings to the pending set. | 909 // Add the same tilings to the pending set. |
| 707 PictureLayerTilingSet pending_set(&client_, layer_bounds); | 910 PictureLayerTilingSet pending_set(&client_, layer_bounds); |
| 708 Region invalidation; | 911 Region invalidation; |
| 709 pending_set.SyncTilings(active_set, layer_bounds, invalidation, 0.f); | 912 pending_set.SyncTilings(active_set, layer_bounds, invalidation, 0.f); |
| 710 | 913 |
| 711 // The pending tiling starts with no tiles. | 914 // The pending tiling starts with no tiles. |
| 712 VerifyTiles(pending_set.tiling_at(0), | 915 VerifyTiles(pending_set.tiling_at(0), |
| 713 1.f, | 916 1.f, |
| 714 gfx::Rect(layer_bounds), | 917 gfx::Rect(layer_bounds), |
| 715 base::Bind(&TileExists, false)); | 918 base::Bind(&TileExists, false)); |
| 716 | 919 |
| 717 // UpdateTilePriorities on the pending tiling at the same frame time. The | 920 // UpdateTilePriorities on the pending tiling at the same frame time. The |
| 718 // pending tiling should get tiles. | 921 // pending tiling should get tiles. |
| 719 pending_set.UpdateTilePriorities( | 922 pending_set.UpdateTilePriorities( |
| 720 PENDING_TREE, | 923 PENDING_TREE, |
| 721 layer_bounds, // device viewport | |
| 722 gfx::Rect(layer_bounds), // viewport in layer space | |
| 723 gfx::Rect(layer_bounds), // visible content rect | 924 gfx::Rect(layer_bounds), // visible content rect |
| 724 layer_bounds, // last layer bounds | 925 1.f, // current contents scale |
| 725 layer_bounds, // current layer bounds | 926 1.0); // current frame time |
| 726 1.f, // last contents scale | |
| 727 1.f, // current contents scale | |
| 728 gfx::Transform(), // last screen transform | |
| 729 gfx::Transform(), // current screen transform | |
| 730 1.0, // current frame time | |
| 731 10000); // max tiles in tile manager | |
| 732 | 927 |
| 733 VerifyTiles(pending_set.tiling_at(0), | 928 VerifyTiles(pending_set.tiling_at(0), |
| 734 1.f, | 929 1.f, |
| 735 gfx::Rect(layer_bounds), | 930 gfx::Rect(layer_bounds), |
| 736 base::Bind(&TileExists, true)); | 931 base::Bind(&TileExists, true)); |
| 737 } | 932 } |
| 738 | 933 |
| 739 TEST(UpdateTilePrioritiesTest, VisibleTiles) { | 934 TEST(UpdateTilePrioritiesTest, VisibleTiles) { |
| 740 // The TilePriority of visible tiles should have zero distance_to_visible | 935 // The TilePriority of visible tiles should have zero distance_to_visible |
| 741 // and time_to_visible. | 936 // and time_to_visible. |
| 742 | 937 |
| 743 FakePictureLayerTilingClient client; | 938 FakePictureLayerTilingClient client; |
| 744 scoped_ptr<TestablePictureLayerTiling> tiling; | 939 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 745 | 940 |
| 746 gfx::Size device_viewport(800, 600); | 941 gfx::Size device_viewport(800, 600); |
| 747 gfx::Rect visible_layer_rect(0, 0, 200, 200); | |
| 748 gfx::Size last_layer_bounds(200, 200); | 942 gfx::Size last_layer_bounds(200, 200); |
| 749 gfx::Size current_layer_bounds(200, 200); | 943 gfx::Size current_layer_bounds(200, 200); |
| 750 float last_layer_contents_scale = 1.f; | |
| 751 float current_layer_contents_scale = 1.f; | 944 float current_layer_contents_scale = 1.f; |
| 752 gfx::Transform last_screen_transform; | |
| 753 gfx::Transform current_screen_transform; | 945 gfx::Transform current_screen_transform; |
| 754 double current_frame_time_in_seconds = 1.0; | 946 double current_frame_time_in_seconds = 1.0; |
| 755 size_t max_tiles_for_interest_area = 10000; | |
| 756 | 947 |
| 757 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 948 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 758 current_screen_transform, device_viewport); | 949 current_screen_transform, device_viewport); |
| 759 | 950 |
| 760 client.SetTileSize(gfx::Size(100, 100)); | 951 client.SetTileSize(gfx::Size(100, 100)); |
| 761 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 952 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 762 current_layer_bounds, | 953 current_layer_bounds, |
| 763 &client); | 954 &client); |
| 764 | 955 |
| 765 tiling->UpdateTilePriorities( | 956 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 766 ACTIVE_TREE, | 957 viewport_in_layer_space, |
| 767 device_viewport, | 958 current_layer_contents_scale, |
| 768 viewport_in_layer_space, | 959 current_frame_time_in_seconds); |
| 769 visible_layer_rect, | |
| 770 last_layer_bounds, | |
| 771 current_layer_bounds, | |
| 772 last_layer_contents_scale, | |
| 773 current_layer_contents_scale, | |
| 774 last_screen_transform, | |
| 775 current_screen_transform, | |
| 776 current_frame_time_in_seconds, | |
| 777 max_tiles_for_interest_area); | |
| 778 | 960 |
| 779 ASSERT_TRUE(tiling->TileAt(0, 0)); | 961 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 780 ASSERT_TRUE(tiling->TileAt(0, 1)); | 962 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 781 ASSERT_TRUE(tiling->TileAt(1, 0)); | 963 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 782 ASSERT_TRUE(tiling->TileAt(1, 1)); | 964 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 783 | 965 |
| 784 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 966 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 785 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 967 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 786 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 968 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 787 | 969 |
| 788 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 970 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 789 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 971 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 790 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 972 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 791 | 973 |
| 792 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 974 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 793 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 975 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 794 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 976 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 795 | 977 |
| 796 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 978 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 797 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 979 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 798 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 980 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 799 } | 981 } |
| 800 | 982 |
| 801 TEST(UpdateTilePrioritiesTest, OffscreenTiles) { | 983 TEST(UpdateTilePrioritiesTest, OffscreenTiles) { |
| 802 // The TilePriority of offscreen tiles (without movement) should have nonzero | 984 // The TilePriority of offscreen tiles (without movement) should have nonzero |
| 803 // distance_to_visible and infinite time_to_visible. | 985 // distance_to_visible and infinite time_to_visible. |
| 804 | 986 |
| 805 FakePictureLayerTilingClient client; | 987 FakePictureLayerTilingClient client; |
| 806 scoped_ptr<TestablePictureLayerTiling> tiling; | 988 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 807 | 989 |
| 808 gfx::Size device_viewport(800, 600); | 990 gfx::Size device_viewport(800, 600); |
| 809 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen; nothing is visible. | |
| 810 gfx::Size last_layer_bounds(200, 200); | 991 gfx::Size last_layer_bounds(200, 200); |
| 811 gfx::Size current_layer_bounds(200, 200); | 992 gfx::Size current_layer_bounds(200, 200); |
| 812 float last_layer_contents_scale = 1.f; | |
| 813 float current_layer_contents_scale = 1.f; | 993 float current_layer_contents_scale = 1.f; |
| 814 gfx::Transform last_screen_transform; | 994 gfx::Transform last_screen_transform; |
| 815 gfx::Transform current_screen_transform; | 995 gfx::Transform current_screen_transform; |
| 816 double current_frame_time_in_seconds = 1.0; | 996 double current_frame_time_in_seconds = 1.0; |
| 817 size_t max_tiles_for_interest_area = 10000; | |
| 818 | 997 |
| 819 current_screen_transform.Translate(850, 0); | 998 current_screen_transform.Translate(850, 0); |
| 820 last_screen_transform = current_screen_transform; | 999 last_screen_transform = current_screen_transform; |
| 821 | 1000 |
| 822 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 1001 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 823 current_screen_transform, device_viewport); | 1002 current_screen_transform, device_viewport); |
| 824 | 1003 |
| 825 client.SetTileSize(gfx::Size(100, 100)); | 1004 client.SetTileSize(gfx::Size(100, 100)); |
| 826 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 1005 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 827 current_layer_bounds, | 1006 current_layer_bounds, |
| 828 &client); | 1007 &client); |
| 829 | 1008 |
| 830 tiling->UpdateTilePriorities( | 1009 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 831 ACTIVE_TREE, | 1010 viewport_in_layer_space, |
| 832 device_viewport, | 1011 current_layer_contents_scale, |
| 833 viewport_in_layer_space, | 1012 current_frame_time_in_seconds); |
| 834 visible_layer_rect, | |
| 835 last_layer_bounds, | |
| 836 current_layer_bounds, | |
| 837 last_layer_contents_scale, | |
| 838 current_layer_contents_scale, | |
| 839 last_screen_transform, | |
| 840 current_screen_transform, | |
| 841 current_frame_time_in_seconds, | |
| 842 max_tiles_for_interest_area); | |
| 843 | 1013 |
| 844 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1014 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 845 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1015 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 846 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1016 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 847 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1017 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 848 | 1018 |
| 849 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1019 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 850 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1020 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 851 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1021 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 852 priority.time_to_visible_in_seconds); | |
| 853 | 1022 |
| 854 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1023 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 855 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1024 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 856 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1025 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 857 priority.time_to_visible_in_seconds); | |
| 858 | 1026 |
| 859 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1027 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 860 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1028 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 861 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1029 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 862 priority.time_to_visible_in_seconds); | |
| 863 | 1030 |
| 864 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1031 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 865 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1032 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 866 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1033 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 867 priority.time_to_visible_in_seconds); | |
| 868 | 1034 |
| 869 // Furthermore, in this scenario tiles on the right hand side should have a | 1035 // Furthermore, in this scenario tiles on the right hand side should have a |
| 870 // larger distance to visible. | 1036 // larger distance to visible. |
| 871 TilePriority left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1037 TilePriority left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 872 TilePriority right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1038 TilePriority right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 873 EXPECT_GT(right.distance_to_visible_in_pixels, | 1039 EXPECT_GT(right.distance_to_visible, left.distance_to_visible); |
| 874 left.distance_to_visible_in_pixels); | |
| 875 | 1040 |
| 876 left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1041 left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 877 right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1042 right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 878 EXPECT_GT(right.distance_to_visible_in_pixels, | 1043 EXPECT_GT(right.distance_to_visible, left.distance_to_visible); |
| 879 left.distance_to_visible_in_pixels); | |
| 880 } | 1044 } |
| 881 | 1045 |
| 882 TEST(UpdateTilePrioritiesTest, PartiallyOffscreenLayer) { | 1046 TEST(UpdateTilePrioritiesTest, PartiallyOffscreenLayer) { |
| 883 // Sanity check that a layer with some tiles visible and others offscreen has | 1047 // Sanity check that a layer with some tiles visible and others offscreen has |
| 884 // correct TilePriorities for each tile. | 1048 // correct TilePriorities for each tile. |
| 885 | 1049 |
| 886 FakePictureLayerTilingClient client; | 1050 FakePictureLayerTilingClient client; |
| 887 scoped_ptr<TestablePictureLayerTiling> tiling; | 1051 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 888 | 1052 |
| 889 gfx::Size device_viewport(800, 600); | 1053 gfx::Size device_viewport(800, 600); |
| 890 gfx::Rect visible_layer_rect(0, 0, 100, 100); // only top quarter. | |
| 891 gfx::Size last_layer_bounds(200, 200); | 1054 gfx::Size last_layer_bounds(200, 200); |
| 892 gfx::Size current_layer_bounds(200, 200); | 1055 gfx::Size current_layer_bounds(200, 200); |
| 893 float last_layer_contents_scale = 1.f; | |
| 894 float current_layer_contents_scale = 1.f; | 1056 float current_layer_contents_scale = 1.f; |
| 895 gfx::Transform last_screen_transform; | 1057 gfx::Transform last_screen_transform; |
| 896 gfx::Transform current_screen_transform; | 1058 gfx::Transform current_screen_transform; |
| 897 double current_frame_time_in_seconds = 1.0; | 1059 double current_frame_time_in_seconds = 1.0; |
| 898 size_t max_tiles_for_interest_area = 10000; | |
| 899 | 1060 |
| 900 current_screen_transform.Translate(705, 505); | 1061 current_screen_transform.Translate(705, 505); |
| 901 last_screen_transform = current_screen_transform; | 1062 last_screen_transform = current_screen_transform; |
| 902 | 1063 |
| 903 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 1064 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 904 current_screen_transform, device_viewport); | 1065 current_screen_transform, device_viewport); |
| 905 | 1066 |
| 906 client.SetTileSize(gfx::Size(100, 100)); | 1067 client.SetTileSize(gfx::Size(100, 100)); |
| 907 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 1068 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 908 current_layer_bounds, | 1069 current_layer_bounds, |
| 909 &client); | 1070 &client); |
| 910 | 1071 |
| 911 tiling->UpdateTilePriorities( | 1072 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 912 ACTIVE_TREE, | 1073 viewport_in_layer_space, |
| 913 device_viewport, | 1074 current_layer_contents_scale, |
| 914 viewport_in_layer_space, | 1075 current_frame_time_in_seconds); |
| 915 visible_layer_rect, | |
| 916 last_layer_bounds, | |
| 917 current_layer_bounds, | |
| 918 last_layer_contents_scale, | |
| 919 current_layer_contents_scale, | |
| 920 last_screen_transform, | |
| 921 current_screen_transform, | |
| 922 current_frame_time_in_seconds, | |
| 923 max_tiles_for_interest_area); | |
| 924 | 1076 |
| 925 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1077 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 926 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1078 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 927 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1079 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 928 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1080 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 929 | 1081 |
| 930 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1082 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 931 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 1083 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 932 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 1084 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 933 | 1085 |
| 934 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1086 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 935 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1087 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 936 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1088 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 937 priority.time_to_visible_in_seconds); | |
| 938 | 1089 |
| 939 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1090 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 940 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1091 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 941 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1092 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 942 priority.time_to_visible_in_seconds); | |
| 943 | 1093 |
| 944 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1094 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 945 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1095 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 946 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1096 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 947 priority.time_to_visible_in_seconds); | |
| 948 } | 1097 } |
| 949 | 1098 |
| 950 TEST(UpdateTilePrioritiesTest, PartiallyOffscreenRotatedLayer) { | 1099 TEST(UpdateTilePrioritiesTest, PartiallyOffscreenRotatedLayer) { |
| 951 // Each tile of a layer may be affected differently by a transform; Check | 1100 // Each tile of a layer may be affected differently by a transform; Check |
| 952 // that UpdateTilePriorities correctly accounts for the transform between | 1101 // that UpdateTilePriorities correctly accounts for the transform between |
| 953 // layer space and screen space. | 1102 // layer space and screen space. |
| 954 | 1103 |
| 955 FakePictureLayerTilingClient client; | 1104 FakePictureLayerTilingClient client; |
| 956 scoped_ptr<TestablePictureLayerTiling> tiling; | 1105 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 957 | 1106 |
| 958 gfx::Size device_viewport(800, 600); | 1107 gfx::Size device_viewport(800, 600); |
| 959 gfx::Rect visible_layer_rect(0, 0, 100, 100); // only top-left quarter. | |
| 960 gfx::Size last_layer_bounds(200, 200); | 1108 gfx::Size last_layer_bounds(200, 200); |
| 961 gfx::Size current_layer_bounds(200, 200); | 1109 gfx::Size current_layer_bounds(200, 200); |
| 962 float last_layer_contents_scale = 1.f; | |
| 963 float current_layer_contents_scale = 1.f; | 1110 float current_layer_contents_scale = 1.f; |
| 964 gfx::Transform last_screen_transform; | 1111 gfx::Transform last_screen_transform; |
| 965 gfx::Transform current_screen_transform; | 1112 gfx::Transform current_screen_transform; |
| 966 double current_frame_time_in_seconds = 1.0; | 1113 double current_frame_time_in_seconds = 1.0; |
| 967 size_t max_tiles_for_interest_area = 10000; | |
| 968 | 1114 |
| 969 // A diagonally rotated layer that is partially off the bottom of the screen. | 1115 // A diagonally rotated layer that is partially off the bottom of the screen. |
| 970 // In this configuration, only the top-left tile would be visible. | 1116 // In this configuration, only the top-left tile would be visible. |
| 971 current_screen_transform.Translate(400, 550); | 1117 current_screen_transform.Translate(600, 750); |
| 972 current_screen_transform.RotateAboutZAxis(45); | 1118 current_screen_transform.RotateAboutZAxis(45); |
| 973 last_screen_transform = current_screen_transform; | 1119 last_screen_transform = current_screen_transform; |
| 974 | 1120 |
| 975 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 1121 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 976 current_screen_transform, device_viewport); | 1122 current_screen_transform, device_viewport); |
| 977 | 1123 |
| 978 client.SetTileSize(gfx::Size(100, 100)); | 1124 client.SetTileSize(gfx::Size(100, 100)); |
| 979 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 1125 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 980 current_layer_bounds, | 1126 current_layer_bounds, |
| 981 &client); | 1127 &client); |
| 982 | 1128 |
| 983 tiling->UpdateTilePriorities( | 1129 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 984 ACTIVE_TREE, | 1130 viewport_in_layer_space, |
| 985 device_viewport, | 1131 current_layer_contents_scale, |
| 986 viewport_in_layer_space, | 1132 current_frame_time_in_seconds); |
| 987 visible_layer_rect, | |
| 988 last_layer_bounds, | |
| 989 current_layer_bounds, | |
| 990 last_layer_contents_scale, | |
| 991 current_layer_contents_scale, | |
| 992 last_screen_transform, | |
| 993 current_screen_transform, | |
| 994 current_frame_time_in_seconds, | |
| 995 max_tiles_for_interest_area); | |
| 996 | 1133 |
| 997 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1134 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 998 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1135 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 999 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1136 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1000 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1137 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1001 | 1138 |
| 1002 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1139 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1003 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 1140 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1004 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 1141 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1005 | 1142 |
| 1006 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1143 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1007 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1144 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1008 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1145 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1009 priority.time_to_visible_in_seconds); | |
| 1010 | 1146 |
| 1011 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1147 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1012 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1148 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1013 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1149 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1014 priority.time_to_visible_in_seconds); | |
| 1015 | 1150 |
| 1016 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1151 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1017 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1152 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1018 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1153 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1019 priority.time_to_visible_in_seconds); | |
| 1020 | 1154 |
| 1021 // Furthermore, in this scenario the bottom-right tile should have the larger | 1155 // Furthermore, in this scenario the bottom-right tile should have the larger |
| 1022 // distance to visible. | 1156 // distance to visible. |
| 1023 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1157 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1024 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1158 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1025 TilePriority bottom_left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | |
| 1026 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1159 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1027 EXPECT_GT(top_right.distance_to_visible_in_pixels, | 1160 EXPECT_GT(top_right.distance_to_visible, top_left.distance_to_visible); |
| 1028 top_left.distance_to_visible_in_pixels); | |
| 1029 EXPECT_GT(bottom_left.distance_to_visible_in_pixels, | |
| 1030 top_left.distance_to_visible_in_pixels); | |
| 1031 | 1161 |
| 1032 EXPECT_GT(bottom_right.distance_to_visible_in_pixels, | 1162 EXPECT_EQ(bottom_right.distance_to_visible, top_right.distance_to_visible); |
| 1033 bottom_left.distance_to_visible_in_pixels); | |
| 1034 EXPECT_GT(bottom_right.distance_to_visible_in_pixels, | |
| 1035 top_right.distance_to_visible_in_pixels); | |
| 1036 } | 1163 } |
| 1037 | 1164 |
| 1038 TEST(UpdateTilePrioritiesTest, PerspectiveLayer) { | 1165 TEST(UpdateTilePrioritiesTest, PerspectiveLayer) { |
| 1039 // Perspective transforms need to take a different code path. | 1166 // Perspective transforms need to take a different code path. |
| 1040 // This test checks tile priorities of a perspective layer. | 1167 // This test checks tile priorities of a perspective layer. |
| 1041 | 1168 |
| 1042 FakePictureLayerTilingClient client; | 1169 FakePictureLayerTilingClient client; |
| 1043 scoped_ptr<TestablePictureLayerTiling> tiling; | 1170 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 1044 | 1171 |
| 1045 gfx::Size device_viewport(800, 600); | 1172 gfx::Size device_viewport(800, 600); |
| 1046 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen. | 1173 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen. |
| 1047 gfx::Size last_layer_bounds(200, 200); | 1174 gfx::Size last_layer_bounds(200, 200); |
| 1048 gfx::Size current_layer_bounds(200, 200); | 1175 gfx::Size current_layer_bounds(200, 200); |
| 1049 float last_layer_contents_scale = 1.f; | |
| 1050 float current_layer_contents_scale = 1.f; | 1176 float current_layer_contents_scale = 1.f; |
| 1051 gfx::Transform last_screen_transform; | 1177 gfx::Transform last_screen_transform; |
| 1052 gfx::Transform current_screen_transform; | 1178 gfx::Transform current_screen_transform; |
| 1053 double current_frame_time_in_seconds = 1.0; | 1179 double current_frame_time_in_seconds = 1.0; |
| 1054 size_t max_tiles_for_interest_area = 10000; | |
| 1055 | 1180 |
| 1056 // A 3d perspective layer rotated about its Y axis, translated to almost | 1181 // A 3d perspective layer rotated about its Y axis, translated to almost |
| 1057 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than | 1182 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than |
| 1058 // the right side, so the top-left tile will technically be closer than the | 1183 // the right side, so the top-left tile will technically be closer than the |
| 1059 // top-right. | 1184 // top-right. |
| 1060 | 1185 |
| 1061 // Translate layer to offscreen | 1186 // Translate layer to offscreen |
| 1062 current_screen_transform.Translate(400.0, 630.0); | 1187 current_screen_transform.Translate(400.0, 630.0); |
| 1063 // Apply perspective about the center of the layer | 1188 // Apply perspective about the center of the layer |
| 1064 current_screen_transform.Translate(100.0, 100.0); | 1189 current_screen_transform.Translate(100.0, 100.0); |
| (...skipping 10 matching lines...) Expand all Loading... |
| 1075 ASSERT_FALSE(clipped); | 1200 ASSERT_FALSE(clipped); |
| 1076 | 1201 |
| 1077 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 1202 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 1078 current_screen_transform, device_viewport); | 1203 current_screen_transform, device_viewport); |
| 1079 | 1204 |
| 1080 client.SetTileSize(gfx::Size(100, 100)); | 1205 client.SetTileSize(gfx::Size(100, 100)); |
| 1081 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 1206 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 1082 current_layer_bounds, | 1207 current_layer_bounds, |
| 1083 &client); | 1208 &client); |
| 1084 | 1209 |
| 1085 tiling->UpdateTilePriorities( | 1210 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1086 ACTIVE_TREE, | 1211 viewport_in_layer_space, |
| 1087 device_viewport, | 1212 current_layer_contents_scale, |
| 1088 viewport_in_layer_space, | 1213 current_frame_time_in_seconds); |
| 1089 visible_layer_rect, | |
| 1090 last_layer_bounds, | |
| 1091 current_layer_bounds, | |
| 1092 last_layer_contents_scale, | |
| 1093 current_layer_contents_scale, | |
| 1094 last_screen_transform, | |
| 1095 current_screen_transform, | |
| 1096 current_frame_time_in_seconds, | |
| 1097 max_tiles_for_interest_area); | |
| 1098 | 1214 |
| 1099 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1215 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1100 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1216 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1101 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1217 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1102 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1218 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1103 | 1219 |
| 1104 // All tiles will have a positive distance_to_visible | 1220 // All tiles will have a positive distance_to_visible |
| 1105 // and an infinite time_to_visible. | 1221 // and an infinite time_to_visible. |
| 1106 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1222 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1107 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1223 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| 1108 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1224 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1109 priority.time_to_visible_in_seconds); | |
| 1110 | 1225 |
| 1111 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1226 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1112 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1227 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1113 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1228 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1114 priority.time_to_visible_in_seconds); | |
| 1115 | 1229 |
| 1116 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1230 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1117 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1231 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| 1118 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1232 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1119 priority.time_to_visible_in_seconds); | |
| 1120 | 1233 |
| 1121 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1234 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1122 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1235 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1123 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1236 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1124 priority.time_to_visible_in_seconds); | |
| 1125 | 1237 |
| 1126 // Furthermore, in this scenario the top-left distance_to_visible | 1238 // Furthermore, in this scenario the top-left distance_to_visible |
| 1127 // will be smallest, followed by top-right. The bottom layers | 1239 // will be smallest, followed by top-right. The bottom layers |
| 1128 // will of course be further than the top layers. | 1240 // will of course be further than the top layers. |
| 1129 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1241 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1130 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1242 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1131 TilePriority bottom_left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1243 TilePriority bottom_left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1132 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1244 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1133 EXPECT_GT(top_right.distance_to_visible_in_pixels, | |
| 1134 top_left.distance_to_visible_in_pixels); | |
| 1135 | 1245 |
| 1136 EXPECT_GT(bottom_right.distance_to_visible_in_pixels, | 1246 EXPECT_GT(bottom_right.distance_to_visible, top_right.distance_to_visible); |
| 1137 top_right.distance_to_visible_in_pixels); | |
| 1138 | 1247 |
| 1139 EXPECT_GT(bottom_left.distance_to_visible_in_pixels, | 1248 EXPECT_GT(bottom_left.distance_to_visible, top_left.distance_to_visible); |
| 1140 top_left.distance_to_visible_in_pixels); | |
| 1141 } | 1249 } |
| 1142 | 1250 |
| 1143 TEST(UpdateTilePrioritiesTest, PerspectiveLayerClippedByW) { | 1251 TEST(UpdateTilePrioritiesTest, PerspectiveLayerClippedByW) { |
| 1144 // Perspective transforms need to take a different code path. | 1252 // Perspective transforms need to take a different code path. |
| 1145 // This test checks tile priorities of a perspective layer. | 1253 // This test checks tile priorities of a perspective layer. |
| 1146 | 1254 |
| 1147 FakePictureLayerTilingClient client; | 1255 FakePictureLayerTilingClient client; |
| 1148 scoped_ptr<TestablePictureLayerTiling> tiling; | 1256 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 1149 | 1257 |
| 1150 gfx::Size device_viewport(800, 600); | 1258 gfx::Size device_viewport(800, 600); |
| 1151 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen. | |
| 1152 gfx::Size last_layer_bounds(200, 200); | 1259 gfx::Size last_layer_bounds(200, 200); |
| 1153 gfx::Size current_layer_bounds(200, 200); | 1260 gfx::Size current_layer_bounds(200, 200); |
| 1154 float last_layer_contents_scale = 1.f; | |
| 1155 float current_layer_contents_scale = 1.f; | 1261 float current_layer_contents_scale = 1.f; |
| 1156 gfx::Transform last_screen_transform; | 1262 gfx::Transform last_screen_transform; |
| 1157 gfx::Transform current_screen_transform; | 1263 gfx::Transform current_screen_transform; |
| 1158 double current_frame_time_in_seconds = 1.0; | 1264 double current_frame_time_in_seconds = 1.0; |
| 1159 size_t max_tiles_for_interest_area = 10000; | |
| 1160 | 1265 |
| 1161 // A 3d perspective layer rotated about its Y axis, translated to almost | 1266 // A 3d perspective layer rotated about its Y axis, translated to almost |
| 1162 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than | 1267 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than |
| 1163 // the right side, so the top-left tile will technically be closer than the | 1268 // the right side, so the top-left tile will technically be closer than the |
| 1164 // top-right. | 1269 // top-right. |
| 1165 | 1270 |
| 1166 // Translate layer to offscreen | 1271 // Translate layer to offscreen |
| 1167 current_screen_transform.Translate(400.0, 970.0); | 1272 current_screen_transform.Translate(400.0, 970.0); |
| 1168 // Apply perspective and rotation about the center of the layer | 1273 // Apply perspective and rotation about the center of the layer |
| 1169 current_screen_transform.Translate(100.0, 100.0); | 1274 current_screen_transform.Translate(100.0, 100.0); |
| (...skipping 16 matching lines...) Expand all Loading... |
| 1186 ASSERT_FALSE(clipped); | 1291 ASSERT_FALSE(clipped); |
| 1187 | 1292 |
| 1188 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 1293 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 1189 current_screen_transform, device_viewport); | 1294 current_screen_transform, device_viewport); |
| 1190 | 1295 |
| 1191 client.SetTileSize(gfx::Size(100, 100)); | 1296 client.SetTileSize(gfx::Size(100, 100)); |
| 1192 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 1297 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 1193 current_layer_bounds, | 1298 current_layer_bounds, |
| 1194 &client); | 1299 &client); |
| 1195 | 1300 |
| 1196 tiling->UpdateTilePriorities( | 1301 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1197 ACTIVE_TREE, | 1302 viewport_in_layer_space, |
| 1198 device_viewport, | 1303 current_layer_contents_scale, |
| 1199 viewport_in_layer_space, | 1304 current_frame_time_in_seconds); |
| 1200 visible_layer_rect, | |
| 1201 last_layer_bounds, | |
| 1202 current_layer_bounds, | |
| 1203 last_layer_contents_scale, | |
| 1204 current_layer_contents_scale, | |
| 1205 last_screen_transform, | |
| 1206 current_screen_transform, | |
| 1207 current_frame_time_in_seconds, | |
| 1208 max_tiles_for_interest_area); | |
| 1209 | 1305 |
| 1210 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1306 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1211 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1307 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1212 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1308 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1213 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1309 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1214 | 1310 |
| 1215 // Left-side tiles will be clipped by the transform, so we have to assume | 1311 // Left-side tiles will be clipped by the transform, so we have to assume |
| 1216 // they are visible just in case. | 1312 // they are visible just in case. |
| 1217 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1313 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1218 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 1314 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1219 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 1315 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1220 | 1316 |
| 1221 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1317 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1222 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 1318 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1223 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 1319 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1224 | 1320 |
| 1225 // Right-side tiles will have a positive distance_to_visible | 1321 // Right-side tiles will have a positive distance_to_visible |
| 1226 // and an infinite time_to_visible. | 1322 // and an infinite time_to_visible. |
| 1227 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1323 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1228 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1324 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| 1229 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1325 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1230 priority.time_to_visible_in_seconds); | |
| 1231 | 1326 |
| 1232 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1327 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1233 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1328 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1234 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1329 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1235 priority.time_to_visible_in_seconds); | |
| 1236 } | 1330 } |
| 1237 | 1331 |
| 1238 TEST(UpdateTilePrioritiesTest, BasicMotion) { | 1332 TEST(UpdateTilePrioritiesTest, BasicMotion) { |
| 1239 // Test that time_to_visible is computed correctly when | 1333 // Test that time_to_visible is computed correctly when |
| 1240 // there is some motion. | 1334 // there is some motion. |
| 1241 | 1335 |
| 1242 FakePictureLayerTilingClient client; | 1336 FakePictureLayerTilingClient client; |
| 1243 scoped_ptr<TestablePictureLayerTiling> tiling; | 1337 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 1244 | 1338 |
| 1245 gfx::Size device_viewport(800, 600); | 1339 gfx::Size device_viewport(800, 600); |
| 1246 gfx::Rect visible_layer_rect(0, 0, 0, 0); | 1340 gfx::Rect visible_layer_rect(0, 0, 0, 0); |
| 1247 gfx::Size last_layer_bounds(200, 200); | 1341 gfx::Size last_layer_bounds(200, 200); |
| 1248 gfx::Size current_layer_bounds(200, 200); | 1342 gfx::Size current_layer_bounds(200, 200); |
| 1249 float last_layer_contents_scale = 1.f; | 1343 float last_layer_contents_scale = 1.f; |
| 1250 float current_layer_contents_scale = 1.f; | 1344 float current_layer_contents_scale = 1.f; |
| 1251 gfx::Transform last_screen_transform; | 1345 gfx::Transform last_screen_transform; |
| 1252 gfx::Transform current_screen_transform; | 1346 gfx::Transform current_screen_transform; |
| 1253 double last_frame_time_in_seconds = 1.0; | 1347 double last_frame_time_in_seconds = 1.0; |
| 1254 double current_frame_time_in_seconds = 2.0; | 1348 double current_frame_time_in_seconds = 2.0; |
| 1255 size_t max_tiles_for_interest_area = 10000; | |
| 1256 | 1349 |
| 1257 // Offscreen layer is coming closer to viewport at 1000 pixels per second. | 1350 // Offscreen layer is coming closer to viewport at 1000 pixels per second. |
| 1258 current_screen_transform.Translate(1800, 0); | 1351 current_screen_transform.Translate(1800, 0); |
| 1259 last_screen_transform.Translate(2800, 0); | 1352 last_screen_transform.Translate(2800, 0); |
| 1260 | 1353 |
| 1261 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 1354 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 1262 current_screen_transform, device_viewport); | 1355 current_screen_transform, device_viewport); |
| 1263 | 1356 |
| 1264 client.SetTileSize(gfx::Size(100, 100)); | 1357 client.SetTileSize(gfx::Size(100, 100)); |
| 1265 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 1358 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 1266 current_layer_bounds, | 1359 current_layer_bounds, |
| 1267 &client); | 1360 &client); |
| 1268 | 1361 |
| 1269 // previous ("last") frame | 1362 // previous ("last") frame |
| 1270 tiling->UpdateTilePriorities( | 1363 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1271 ACTIVE_TREE, | 1364 viewport_in_layer_space, |
| 1272 device_viewport, | 1365 last_layer_contents_scale, |
| 1273 viewport_in_layer_space, | 1366 last_frame_time_in_seconds); |
| 1274 visible_layer_rect, | |
| 1275 last_layer_bounds, | |
| 1276 last_layer_bounds, | |
| 1277 last_layer_contents_scale, | |
| 1278 last_layer_contents_scale, | |
| 1279 last_screen_transform, | |
| 1280 last_screen_transform, | |
| 1281 last_frame_time_in_seconds, | |
| 1282 max_tiles_for_interest_area); | |
| 1283 | 1367 |
| 1284 // current frame | 1368 // current frame |
| 1285 tiling->UpdateTilePriorities( | 1369 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1286 ACTIVE_TREE, | 1370 viewport_in_layer_space, |
| 1287 device_viewport, | 1371 current_layer_contents_scale, |
| 1288 viewport_in_layer_space, | 1372 current_frame_time_in_seconds); |
| 1289 visible_layer_rect, | |
| 1290 last_layer_bounds, | |
| 1291 current_layer_bounds, | |
| 1292 last_layer_contents_scale, | |
| 1293 current_layer_contents_scale, | |
| 1294 last_screen_transform, | |
| 1295 current_screen_transform, | |
| 1296 current_frame_time_in_seconds, | |
| 1297 max_tiles_for_interest_area); | |
| 1298 | 1373 |
| 1299 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1374 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1300 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1375 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1301 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1376 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1302 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1377 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1303 | 1378 |
| 1304 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1379 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1305 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1380 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1306 EXPECT_FLOAT_EQ(1.f, | 1381 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1307 priority.time_to_visible_in_seconds); | |
| 1308 | 1382 |
| 1309 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1383 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1310 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1384 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1311 EXPECT_FLOAT_EQ(1.f, | 1385 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1312 priority.time_to_visible_in_seconds); | |
| 1313 | 1386 |
| 1314 // time_to_visible for the right hand side layers needs an extra 0.099 | 1387 // time_to_visible for the right hand side layers needs an extra 0.099 |
| 1315 // seconds because this tile is 99 pixels further away. | 1388 // seconds because this tile is 99 pixels further away. |
| 1316 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1389 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1317 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1390 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1318 EXPECT_FLOAT_EQ(1.099f, | 1391 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1319 priority.time_to_visible_in_seconds); | |
| 1320 | 1392 |
| 1321 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1393 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1322 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1394 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1323 EXPECT_FLOAT_EQ(1.099f, | 1395 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1324 priority.time_to_visible_in_seconds); | |
| 1325 } | 1396 } |
| 1326 | 1397 |
| 1327 TEST(UpdateTilePrioritiesTest, RotationMotion) { | 1398 TEST(UpdateTilePrioritiesTest, RotationMotion) { |
| 1328 // Each tile of a layer may be affected differently by a transform; Check | 1399 // Each tile of a layer may be affected differently by a transform; Check |
| 1329 // that UpdateTilePriorities correctly accounts for the transform between | 1400 // that UpdateTilePriorities correctly accounts for the transform between |
| 1330 // layer space and screen space. | 1401 // layer space and screen space. |
| 1331 | 1402 |
| 1332 FakePictureLayerTilingClient client; | 1403 FakePictureLayerTilingClient client; |
| 1333 scoped_ptr<TestablePictureLayerTiling> tiling; | 1404 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 1334 | 1405 |
| 1335 gfx::Size device_viewport(800, 600); | 1406 gfx::Size device_viewport(800, 600); |
| 1336 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscren. | 1407 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscren. |
| 1337 gfx::Size last_layer_bounds(200, 200); | 1408 gfx::Size last_layer_bounds(200, 200); |
| 1338 gfx::Size current_layer_bounds(200, 200); | 1409 gfx::Size current_layer_bounds(200, 200); |
| 1339 float last_layer_contents_scale = 1.f; | 1410 float last_layer_contents_scale = 1.f; |
| 1340 float current_layer_contents_scale = 1.f; | 1411 float current_layer_contents_scale = 1.f; |
| 1341 gfx::Transform last_screen_transform; | 1412 gfx::Transform last_screen_transform; |
| 1342 gfx::Transform current_screen_transform; | 1413 gfx::Transform current_screen_transform; |
| 1343 double last_frame_time_in_seconds = 1.0; | 1414 double last_frame_time_in_seconds = 1.0; |
| 1344 double current_frame_time_in_seconds = 2.0; | 1415 double current_frame_time_in_seconds = 2.0; |
| 1345 size_t max_tiles_for_interest_area = 10000; | |
| 1346 | 1416 |
| 1347 // Rotation motion is set up specifically so that: | 1417 // Rotation motion is set up specifically so that: |
| 1348 // - rotation occurs about the center of the layer | 1418 // - rotation occurs about the center of the layer |
| 1349 // - the top-left tile becomes visible on rotation | 1419 // - the top-left tile becomes visible on rotation |
| 1350 // - the top-right tile will have an infinite time_to_visible | 1420 // - the top-right tile will have an infinite time_to_visible |
| 1351 // because it is rotating away from viewport. | 1421 // because it is rotating away from viewport. |
| 1352 // - bottom-left layer will have a positive non-zero time_to_visible | 1422 // - bottom-left layer will have a positive non-zero time_to_visible |
| 1353 // because it is rotating toward the viewport. | 1423 // because it is rotating toward the viewport. |
| 1354 current_screen_transform.Translate(400, 550); | 1424 current_screen_transform.Translate(400, 550); |
| 1355 current_screen_transform.RotateAboutZAxis(45); | 1425 current_screen_transform.RotateAboutZAxis(45); |
| 1356 | 1426 |
| 1357 last_screen_transform.Translate(400, 550); | 1427 last_screen_transform.Translate(400, 550); |
| 1358 | 1428 |
| 1359 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 1429 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 1360 current_screen_transform, device_viewport); | 1430 current_screen_transform, device_viewport); |
| 1361 | 1431 |
| 1362 client.SetTileSize(gfx::Size(100, 100)); | 1432 client.SetTileSize(gfx::Size(100, 100)); |
| 1363 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 1433 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 1364 current_layer_bounds, | 1434 current_layer_bounds, |
| 1365 &client); | 1435 &client); |
| 1366 | 1436 |
| 1367 // previous ("last") frame | 1437 // previous ("last") frame |
| 1368 tiling->UpdateTilePriorities( | 1438 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1369 ACTIVE_TREE, | 1439 viewport_in_layer_space, |
| 1370 device_viewport, | 1440 last_layer_contents_scale, |
| 1371 viewport_in_layer_space, | 1441 last_frame_time_in_seconds); |
| 1372 visible_layer_rect, | |
| 1373 last_layer_bounds, | |
| 1374 last_layer_bounds, | |
| 1375 last_layer_contents_scale, | |
| 1376 last_layer_contents_scale, | |
| 1377 last_screen_transform, | |
| 1378 last_screen_transform, | |
| 1379 last_frame_time_in_seconds, | |
| 1380 max_tiles_for_interest_area); | |
| 1381 | 1442 |
| 1382 // current frame | 1443 // current frame |
| 1383 tiling->UpdateTilePriorities( | 1444 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1384 ACTIVE_TREE, | 1445 viewport_in_layer_space, |
| 1385 device_viewport, | 1446 current_layer_contents_scale, |
| 1386 viewport_in_layer_space, | 1447 current_frame_time_in_seconds); |
| 1387 visible_layer_rect, | |
| 1388 last_layer_bounds, | |
| 1389 current_layer_bounds, | |
| 1390 last_layer_contents_scale, | |
| 1391 current_layer_contents_scale, | |
| 1392 last_screen_transform, | |
| 1393 current_screen_transform, | |
| 1394 current_frame_time_in_seconds, | |
| 1395 max_tiles_for_interest_area); | |
| 1396 | 1448 |
| 1397 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1449 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1398 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1450 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1399 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1451 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1400 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1452 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1401 | 1453 |
| 1402 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1454 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1403 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 1455 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1404 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 1456 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1405 | 1457 |
| 1406 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1458 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1407 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1459 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1408 EXPECT_GT(priority.time_to_visible_in_seconds, 0.f); | 1460 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1409 | 1461 |
| 1410 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1462 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1411 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1463 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1412 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1464 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1413 priority.time_to_visible_in_seconds); | |
| 1414 } | 1465 } |
| 1415 | 1466 |
| 1416 } // namespace | 1467 } // namespace |
| 1417 } // namespace cc | 1468 } // namespace cc |
| OLD | NEW |