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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/picture_layer_tiling.h" | 5 #include "cc/resources/picture_layer_tiling.h" |
| 6 | 6 |
| 7 #include <limits> | 7 #include <limits> |
| 8 | 8 |
| 9 #include "cc/base/math_util.h" | 9 #include "cc/base/math_util.h" |
| 10 #include "cc/resources/picture_layer_tiling_set.h" | 10 #include "cc/resources/picture_layer_tiling_set.h" |
| 11 #include "cc/test/fake_picture_layer_tiling_client.h" | 11 #include "cc/test/fake_picture_layer_tiling_client.h" |
| 12 #include "testing/gtest/include/gtest/gtest.h" | 12 #include "testing/gtest/include/gtest/gtest.h" |
| 13 #include "ui/gfx/rect_conversions.h" | 13 #include "ui/gfx/rect_conversions.h" |
| 14 #include "ui/gfx/size_conversions.h" | 14 #include "ui/gfx/size_conversions.h" |
| 15 | 15 |
| 16 namespace cc { | 16 namespace cc { |
| 17 namespace { | 17 namespace { |
| 18 | 18 |
| 19 static gfx::Rect ViewportInLayerSpace( | 19 static gfx::Rect ViewportInLayerSpace( |
| 20 const gfx::Transform& transform, | 20 const gfx::Transform& transform, |
| 21 const gfx::Size& device_viewport) { | 21 const gfx::Size& device_viewport) { |
| 22 | 22 |
| 23 gfx::Transform inverse; | 23 gfx::Transform inverse; |
| 24 if (!transform.GetInverse(&inverse)) | 24 if (!transform.GetInverse(&inverse)) |
| 25 return gfx::Rect(); | 25 return gfx::Rect(); |
| 26 | 26 |
| 27 gfx::RectF viewport_in_layer_space = MathUtil::ProjectClippedRect( | 27 gfx::RectF viewport_in_layer_space = MathUtil::ProjectClippedRect( |
| 28 inverse, gfx::RectF(gfx::Point(0, 0), device_viewport)); | 28 inverse, gfx::RectF(gfx::Point(0, 0), device_viewport)); |
| 29 | |
| 30 return ToEnclosingRect(viewport_in_layer_space); | 29 return ToEnclosingRect(viewport_in_layer_space); |
| 31 } | 30 } |
| 32 | 31 |
| 33 class TestablePictureLayerTiling : public PictureLayerTiling { | 32 class TestablePictureLayerTiling : public PictureLayerTiling { |
| 34 public: | 33 public: |
| 35 using PictureLayerTiling::SetLiveTilesRect; | 34 using PictureLayerTiling::SetLiveTilesRect; |
| 36 using PictureLayerTiling::TileAt; | 35 using PictureLayerTiling::TileAt; |
| 37 | 36 |
| 38 static scoped_ptr<TestablePictureLayerTiling> Create( | 37 static scoped_ptr<TestablePictureLayerTiling> Create( |
| 39 float contents_scale, | 38 float contents_scale, |
| 40 const gfx::Size& layer_bounds, | 39 const gfx::Size& layer_bounds, |
| 41 PictureLayerTilingClient* client) { | 40 PictureLayerTilingClient* client) { |
| 42 return make_scoped_ptr(new TestablePictureLayerTiling( | 41 return make_scoped_ptr(new TestablePictureLayerTiling( |
| 43 contents_scale, | 42 contents_scale, |
| 44 layer_bounds, | 43 layer_bounds, |
| 45 client)); | 44 client)); |
| 46 } | 45 } |
| 47 | 46 |
| 47 using PictureLayerTiling::ComputeSkewport; | |
| 48 | |
| 48 protected: | 49 protected: |
| 49 TestablePictureLayerTiling(float contents_scale, | 50 TestablePictureLayerTiling(float contents_scale, |
| 50 const gfx::Size& layer_bounds, | 51 const gfx::Size& layer_bounds, |
| 51 PictureLayerTilingClient* client) | 52 PictureLayerTilingClient* client) |
| 52 : PictureLayerTiling(contents_scale, layer_bounds, client) { } | 53 : PictureLayerTiling(contents_scale, layer_bounds, client) { } |
| 53 }; | 54 }; |
| 54 | 55 |
| 55 class PictureLayerTilingIteratorTest : public testing::Test { | 56 class PictureLayerTilingIteratorTest : public testing::Test { |
| 56 public: | 57 public: |
| 57 PictureLayerTilingIteratorTest() {} | 58 PictureLayerTilingIteratorTest() {} |
| (...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 148 | 149 |
| 149 void VerifyTilesCoverNonContainedRect(float rect_scale, | 150 void VerifyTilesCoverNonContainedRect(float rect_scale, |
| 150 const gfx::Rect& dest_rect) { | 151 const gfx::Rect& dest_rect) { |
| 151 float dest_to_contents_scale = tiling_->contents_scale() / rect_scale; | 152 float dest_to_contents_scale = tiling_->contents_scale() / rect_scale; |
| 152 gfx::Rect clamped_rect = gfx::ScaleToEnclosingRect( | 153 gfx::Rect clamped_rect = gfx::ScaleToEnclosingRect( |
| 153 tiling_->ContentRect(), 1.f / dest_to_contents_scale); | 154 tiling_->ContentRect(), 1.f / dest_to_contents_scale); |
| 154 clamped_rect.Intersect(dest_rect); | 155 clamped_rect.Intersect(dest_rect); |
| 155 VerifyTilesExactlyCoverRect(rect_scale, dest_rect, clamped_rect); | 156 VerifyTilesExactlyCoverRect(rect_scale, dest_rect, clamped_rect); |
| 156 } | 157 } |
| 157 | 158 |
| 159 void set_max_tiles_for_interest_area(size_t area) { | |
| 160 client_.set_max_tiles_for_interest_area(area); | |
| 161 } | |
| 162 | |
| 158 protected: | 163 protected: |
| 159 FakePictureLayerTilingClient client_; | 164 FakePictureLayerTilingClient client_; |
| 160 scoped_ptr<TestablePictureLayerTiling> tiling_; | 165 scoped_ptr<TestablePictureLayerTiling> tiling_; |
| 161 | 166 |
| 162 private: | 167 private: |
| 163 DISALLOW_COPY_AND_ASSIGN(PictureLayerTilingIteratorTest); | 168 DISALLOW_COPY_AND_ASSIGN(PictureLayerTilingIteratorTest); |
| 164 }; | 169 }; |
| 165 | 170 |
| 166 TEST_F(PictureLayerTilingIteratorTest, LiveTilesExactlyCoverLiveTileRect) { | 171 TEST_F(PictureLayerTilingIteratorTest, LiveTilesExactlyCoverLiveTileRect) { |
| 167 Initialize(gfx::Size(100, 100), 1, gfx::Size(1099, 801)); | 172 Initialize(gfx::Size(100, 100), 1, gfx::Size(1099, 801)); |
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| 257 VerifyTilesCoverNonContainedRect(1.0f, gfx::Rect(-1000, -1000, 2000, 2000)); | 262 VerifyTilesCoverNonContainedRect(1.0f, gfx::Rect(-1000, -1000, 2000, 2000)); |
| 258 VerifyTilesCoverNonContainedRect(1.5f, gfx::Rect(-1000, -1000, 2000, 2000)); | 263 VerifyTilesCoverNonContainedRect(1.5f, gfx::Rect(-1000, -1000, 2000, 2000)); |
| 259 VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, -1000, 2000, 2000)); | 264 VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, -1000, 2000, 2000)); |
| 260 | 265 |
| 261 // Partially covering content, but too large | 266 // Partially covering content, but too large |
| 262 VerifyTilesCoverNonContainedRect(1.0f, gfx::Rect(-1000, 100, 2000, 100)); | 267 VerifyTilesCoverNonContainedRect(1.0f, gfx::Rect(-1000, 100, 2000, 100)); |
| 263 VerifyTilesCoverNonContainedRect(1.5f, gfx::Rect(-1000, 100, 2000, 100)); | 268 VerifyTilesCoverNonContainedRect(1.5f, gfx::Rect(-1000, 100, 2000, 100)); |
| 264 VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, 100, 2000, 100)); | 269 VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, 100, 2000, 100)); |
| 265 } | 270 } |
| 266 | 271 |
| 272 TEST(PictureLayerTilingTest, SkewportLimits) { | |
| 273 FakePictureLayerTilingClient client; | |
| 274 client.set_skewport_extrapolation_limit_in_content_pixels(75); | |
| 275 scoped_ptr<TestablePictureLayerTiling> tiling; | |
| 276 | |
| 277 gfx::Rect viewport(0, 0, 100, 100); | |
| 278 gfx::Size layer_bounds(200, 200); | |
| 279 | |
| 280 client.SetTileSize(gfx::Size(100, 100)); | |
| 281 tiling = TestablePictureLayerTiling::Create(1.0f, layer_bounds, &client); | |
| 282 | |
| 283 tiling->UpdateTilePriorities(ACTIVE_TREE, viewport, 1.f, 1.0); | |
| 284 | |
| 285 // Move viewport down 50 pixels in 0.5 seconds. | |
| 286 gfx::Rect down_skewport = | |
| 287 tiling->ComputeSkewport(1.5, gfx::Rect(0, 50, 100, 100)); | |
| 288 | |
| 289 EXPECT_EQ(0, down_skewport.x()); | |
| 290 EXPECT_EQ(50, down_skewport.y()); | |
| 291 EXPECT_EQ(100, down_skewport.width()); | |
| 292 EXPECT_EQ(175, down_skewport.height()); | |
| 293 EXPECT_TRUE(down_skewport.Contains(gfx::Rect(0, 50, 100, 100))); | |
| 294 | |
| 295 // Move viewport down 50 and right 10 pixels. | |
| 296 gfx::Rect down_right_skewport = | |
| 297 tiling->ComputeSkewport(1.5, gfx::Rect(10, 50, 100, 100)); | |
| 298 | |
| 299 EXPECT_EQ(10, down_right_skewport.x()); | |
| 300 EXPECT_EQ(50, down_right_skewport.y()); | |
| 301 EXPECT_EQ(120, down_right_skewport.width()); | |
| 302 EXPECT_EQ(175, down_right_skewport.height()); | |
| 303 EXPECT_TRUE(down_right_skewport.Contains(gfx::Rect(10, 50, 100, 100))); | |
| 304 | |
| 305 // Move viewport left. | |
| 306 gfx::Rect left_skewport = | |
| 307 tiling->ComputeSkewport(1.5, gfx::Rect(-50, 0, 100, 100)); | |
| 308 | |
| 309 EXPECT_EQ(-125, left_skewport.x()); | |
| 310 EXPECT_EQ(0, left_skewport.y()); | |
| 311 EXPECT_EQ(175, left_skewport.width()); | |
| 312 EXPECT_EQ(100, left_skewport.height()); | |
| 313 EXPECT_TRUE(left_skewport.Contains(gfx::Rect(-50, 0, 100, 100))); | |
| 314 } | |
| 315 | |
| 316 TEST(PictureLayerTilingTest, ComputeSkewport) { | |
| 317 FakePictureLayerTilingClient client; | |
| 318 scoped_ptr<TestablePictureLayerTiling> tiling; | |
| 319 | |
| 320 gfx::Rect viewport(0, 0, 100, 100); | |
| 321 gfx::Size layer_bounds(200, 200); | |
| 322 | |
| 323 client.SetTileSize(gfx::Size(100, 100)); | |
| 324 tiling = TestablePictureLayerTiling::Create(1.0f, layer_bounds, &client); | |
| 325 | |
| 326 tiling->UpdateTilePriorities(ACTIVE_TREE, viewport, 1.f, 1.0); | |
| 327 | |
| 328 // Move viewport down 50 pixels in 0.5 seconds. | |
| 329 gfx::Rect down_skewport = | |
| 330 tiling->ComputeSkewport(1.5, gfx::Rect(0, 50, 100, 100)); | |
| 331 | |
| 332 EXPECT_EQ(0, down_skewport.x()); | |
| 333 EXPECT_EQ(50, down_skewport.y()); | |
| 334 EXPECT_EQ(100, down_skewport.width()); | |
| 335 EXPECT_EQ(200, down_skewport.height()); | |
| 336 | |
| 337 // Shrink viewport. | |
| 338 gfx::Rect shrink_skewport = | |
| 339 tiling->ComputeSkewport(1.5, gfx::Rect(25, 25, 50, 50)); | |
| 340 | |
| 341 EXPECT_EQ(25, shrink_skewport.x()); | |
| 342 EXPECT_EQ(25, shrink_skewport.y()); | |
| 343 EXPECT_EQ(50, shrink_skewport.width()); | |
| 344 EXPECT_EQ(50, shrink_skewport.height()); | |
| 345 | |
| 346 // Move viewport down 50 and right 10 pixels. | |
| 347 gfx::Rect down_right_skewport = | |
| 348 tiling->ComputeSkewport(1.5, gfx::Rect(10, 50, 100, 100)); | |
| 349 | |
| 350 EXPECT_EQ(10, down_right_skewport.x()); | |
| 351 EXPECT_EQ(50, down_right_skewport.y()); | |
| 352 EXPECT_EQ(120, down_right_skewport.width()); | |
| 353 EXPECT_EQ(200, down_right_skewport.height()); | |
| 354 | |
| 355 // Move viewport left. | |
| 356 gfx::Rect left_skewport = | |
| 357 tiling->ComputeSkewport(1.5, gfx::Rect(-20, 0, 100, 100)); | |
| 358 | |
| 359 EXPECT_EQ(-60, left_skewport.x()); | |
| 360 EXPECT_EQ(0, left_skewport.y()); | |
| 361 EXPECT_EQ(140, left_skewport.width()); | |
| 362 EXPECT_EQ(100, left_skewport.height()); | |
| 363 | |
| 364 // Expand viewport in 0.2 seconds. | |
| 365 gfx::Rect expanded_skewport = | |
| 366 tiling->ComputeSkewport(1.2, gfx::Rect(-5, -5, 110, 110)); | |
| 367 | |
| 368 EXPECT_EQ(-30, expanded_skewport.x()); | |
| 369 EXPECT_EQ(-30, expanded_skewport.y()); | |
| 370 EXPECT_EQ(160, expanded_skewport.width()); | |
| 371 EXPECT_EQ(160, expanded_skewport.height()); | |
| 372 } | |
| 373 | |
| 374 TEST(PictureLayerTilingTest, ViewportDistanceWithScale) { | |
| 375 FakePictureLayerTilingClient client; | |
| 376 scoped_ptr<TestablePictureLayerTiling> tiling; | |
| 377 | |
| 378 gfx::Rect viewport(0, 0, 100, 100); | |
| 379 gfx::Size layer_bounds(200, 200); | |
| 380 | |
| 381 client.SetTileSize(gfx::Size(10, 10)); | |
| 382 | |
| 383 // Tiling at 0.25 scale: this should create 36 tiles (6x6) of size 10x10. | |
| 384 // The reason is that each tile has a one pixel border, so tile at (1, 2) | |
| 385 // for instance begins at (8, 16) pixels. So tile at (5, 5) will begin at | |
| 386 // (40, 40) and extend right to the end of 200 * 0.25 = 50 edge of the | |
| 387 // tiling. | |
| 388 tiling = TestablePictureLayerTiling::Create(0.25f, layer_bounds, &client); | |
| 389 gfx::Rect viewport_in_content_space = | |
| 390 gfx::ToEnclosedRect(gfx::ScaleRect(viewport, 0.25f)); | |
| 391 | |
| 392 tiling->UpdateTilePriorities(ACTIVE_TREE, viewport, 1.f, 1.0); | |
| 393 | |
| 394 // Sanity checks. | |
| 395 for (int i = 0; i < 6; ++i) { | |
| 396 for (int j = 0; j < 6; ++j) { | |
| 397 EXPECT_TRUE(tiling->TileAt(i, j)) << "i: " << i << " j: " << j; | |
| 398 } | |
| 399 } | |
| 400 for (int i = 0; i < 7; ++i) { | |
| 401 EXPECT_FALSE(tiling->TileAt(i, 6)) << "i: " << i; | |
| 402 EXPECT_FALSE(tiling->TileAt(6, i)) << "i: " << i; | |
| 403 } | |
| 404 | |
| 405 // No movement in the viewport implies that tiles will either be NOW | |
| 406 // or EVENTUALLY. | |
| 407 bool have_now = false; | |
| 408 bool have_eventually = false; | |
| 409 for (int i = 0; i < 6; ++i) { | |
| 410 for (int j = 0; j < 6; ++j) { | |
| 411 Tile* tile = tiling->TileAt(i, j); | |
| 412 TilePriority priority = tile->priority(ACTIVE_TREE); | |
| 413 | |
| 414 if (viewport_in_content_space.Intersects(tile->content_rect())) { | |
| 415 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | |
| 416 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | |
| 417 have_now = true; | |
| 418 } else { | |
| 419 EXPECT_EQ(TilePriority::EVENTUALLY, priority.priority_bin); | |
| 420 EXPECT_GT(priority.distance_to_visible, 0.f); | |
| 421 have_eventually = true; | |
| 422 } | |
| 423 } | |
| 424 } | |
| 425 | |
| 426 EXPECT_TRUE(have_now); | |
| 427 EXPECT_TRUE(have_eventually); | |
| 428 | |
| 429 // Spot check some distances. | |
| 430 // Tile at 5, 1 should begin at 41x9 in content space (with borders), | |
|
enne (OOO)
2014/02/11 23:51:49
Can you verify this by asking the tile for its con
vmpstr
2014/02/12 00:27:52
The distance calculation happens on tiles with no
| |
| 431 // so the distance to a viewport that ends at 25x25 in content space | |
| 432 // should be 17 (41 - 25 + 1). In layer space, then that should be | |
| 433 // 17 / 0.25 = 68 pixels. | |
| 434 TilePriority priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); | |
| 435 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); | |
| 436 | |
| 437 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); | |
| 438 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); | |
| 439 | |
| 440 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); | |
| 441 EXPECT_FLOAT_EQ(40.f, priority.distance_to_visible); | |
| 442 | |
| 443 // Move the viewport down 40 pixels. | |
| 444 viewport = gfx::Rect(0, 40, 100, 100); | |
| 445 viewport_in_content_space = | |
| 446 gfx::ToEnclosedRect(gfx::ScaleRect(viewport, 0.25f)); | |
| 447 gfx::Rect skewport = tiling->ComputeSkewport(2.0, viewport_in_content_space); | |
| 448 | |
| 449 EXPECT_EQ(0, skewport.x()); | |
| 450 EXPECT_EQ(10, skewport.y()); | |
| 451 EXPECT_EQ(25, skewport.width()); | |
| 452 EXPECT_EQ(35, skewport.height()); | |
| 453 | |
| 454 tiling->UpdateTilePriorities(ACTIVE_TREE, viewport, 1.f, 2.0); | |
| 455 | |
| 456 have_now = false; | |
| 457 have_eventually = false; | |
| 458 bool have_soon = false; | |
| 459 | |
| 460 // Viewport moved, so we expect to find some NOW tiles, some SOON tiles and | |
| 461 // some EVENTUALLY tiles. | |
| 462 for (int i = 0; i < 6; ++i) { | |
| 463 for (int j = 0; j < 6; ++j) { | |
| 464 Tile* tile = tiling->TileAt(i, j); | |
| 465 TilePriority priority = tile->priority(ACTIVE_TREE); | |
| 466 | |
| 467 if (viewport_in_content_space.Intersects(tile->content_rect())) { | |
| 468 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | |
| 469 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | |
| 470 have_now = true; | |
| 471 } else if (skewport.Intersects(tile->content_rect())) { | |
| 472 EXPECT_EQ(TilePriority::SOON, priority.priority_bin); | |
| 473 EXPECT_GT(priority.distance_to_visible, 0.f); | |
| 474 have_soon = true; | |
| 475 } else { | |
| 476 EXPECT_EQ(TilePriority::EVENTUALLY, priority.priority_bin); | |
| 477 EXPECT_GT(priority.distance_to_visible, 0.f); | |
| 478 have_eventually = true; | |
| 479 } | |
| 480 } | |
| 481 } | |
| 482 | |
| 483 EXPECT_TRUE(have_now); | |
| 484 EXPECT_TRUE(have_soon); | |
| 485 EXPECT_TRUE(have_eventually); | |
| 486 | |
| 487 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); | |
| 488 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); | |
| 489 | |
| 490 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); | |
| 491 EXPECT_FLOAT_EQ(28.f, priority.distance_to_visible); | |
| 492 | |
| 493 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); | |
| 494 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | |
| 495 | |
| 496 // Change the underlying layer scale. | |
| 497 tiling->UpdateTilePriorities(ACTIVE_TREE, viewport, 2.0f, 3.0); | |
| 498 | |
| 499 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); | |
| 500 EXPECT_FLOAT_EQ(34.f, priority.distance_to_visible); | |
| 501 | |
| 502 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); | |
| 503 EXPECT_FLOAT_EQ(14.f, priority.distance_to_visible); | |
| 504 | |
| 505 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); | |
| 506 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | |
| 507 } | |
| 508 | |
| 267 TEST(PictureLayerTilingTest, ExpandRectEqual) { | 509 TEST(PictureLayerTilingTest, ExpandRectEqual) { |
| 268 gfx::Rect in(40, 50, 100, 200); | 510 gfx::Rect in(40, 50, 100, 200); |
| 269 gfx::Rect bounds(-1000, -1000, 10000, 10000); | 511 gfx::Rect bounds(-1000, -1000, 10000, 10000); |
| 270 int64 target_area = 100 * 200; | 512 int64 target_area = 100 * 200; |
| 271 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( | 513 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
| 272 in, target_area, bounds, NULL); | 514 in, target_area, bounds, NULL); |
| 273 EXPECT_EQ(in.ToString(), out.ToString()); | 515 EXPECT_EQ(in.ToString(), out.ToString()); |
| 274 } | 516 } |
| 275 | 517 |
| 276 TEST(PictureLayerTilingTest, ExpandRectSmaller) { | 518 TEST(PictureLayerTilingTest, ExpandRectSmaller) { |
| (...skipping 211 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 488 } | 730 } |
| 489 | 731 |
| 490 TEST_F(PictureLayerTilingIteratorTest, TilesExist) { | 732 TEST_F(PictureLayerTilingIteratorTest, TilesExist) { |
| 491 gfx::Size layer_bounds(1099, 801); | 733 gfx::Size layer_bounds(1099, 801); |
| 492 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); | 734 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
| 493 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); | 735 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
| 494 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 736 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 495 | 737 |
| 496 tiling_->UpdateTilePriorities( | 738 tiling_->UpdateTilePriorities( |
| 497 ACTIVE_TREE, | 739 ACTIVE_TREE, |
| 498 layer_bounds, // device viewport | |
| 499 gfx::Rect(layer_bounds), // viewport in layer space | |
| 500 gfx::Rect(layer_bounds), // visible content rect | 740 gfx::Rect(layer_bounds), // visible content rect |
| 501 layer_bounds, // last layer bounds | 741 1.f, // current contents scale |
| 502 layer_bounds, // current layer bounds | 742 1.0); // current frame time |
| 503 1.f, // last contents scale | |
| 504 1.f, // current contents scale | |
| 505 gfx::Transform(), // last screen transform | |
| 506 gfx::Transform(), // current screen transform | |
| 507 1.0, // current frame time | |
| 508 10000); // max tiles in tile manager | |
| 509 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); | 743 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
| 510 | 744 |
| 511 // Make the viewport rect empty. All tiles are killed and become zombies. | 745 // Make the viewport rect empty. All tiles are killed and become zombies. |
| 512 tiling_->UpdateTilePriorities( | 746 tiling_->UpdateTilePriorities(ACTIVE_TREE, |
| 513 ACTIVE_TREE, | 747 gfx::Rect(), // visible content rect |
| 514 layer_bounds, // device viewport | 748 1.f, // current contents scale |
| 515 gfx::Rect(), // viewport in layer space | 749 2.0); // current frame time |
| 516 gfx::Rect(), // visible content rect | |
| 517 layer_bounds, // last layer bounds | |
| 518 layer_bounds, // current layer bounds | |
| 519 1.f, // last contents scale | |
| 520 1.f, // current contents scale | |
| 521 gfx::Transform(), // last screen transform | |
| 522 gfx::Transform(), // current screen transform | |
| 523 2.0, // current frame time | |
| 524 10000); // max tiles in tile manager | |
| 525 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 750 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 526 } | 751 } |
| 527 | 752 |
| 528 TEST_F(PictureLayerTilingIteratorTest, TilesExistGiantViewport) { | 753 TEST_F(PictureLayerTilingIteratorTest, TilesExistGiantViewport) { |
| 529 gfx::Size layer_bounds(1099, 801); | 754 gfx::Size layer_bounds(1099, 801); |
| 530 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); | 755 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
| 531 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); | 756 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
| 532 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 757 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 533 | 758 |
| 534 gfx::Rect giant_rect(-10000000, -10000000, 1000000000, 1000000000); | 759 gfx::Rect giant_rect(-10000000, -10000000, 1000000000, 1000000000); |
| 535 | 760 |
| 536 tiling_->UpdateTilePriorities( | 761 tiling_->UpdateTilePriorities( |
| 537 ACTIVE_TREE, | 762 ACTIVE_TREE, |
| 538 layer_bounds, // device viewport | |
| 539 giant_rect, // viewport in layer space | |
| 540 gfx::Rect(layer_bounds), // visible content rect | 763 gfx::Rect(layer_bounds), // visible content rect |
| 541 layer_bounds, // last layer bounds | 764 1.f, // current contents scale |
| 542 layer_bounds, // current layer bounds | 765 1.0); // current frame time |
| 543 1.f, // last contents scale | |
| 544 1.f, // current contents scale | |
| 545 gfx::Transform(), // last screen transform | |
| 546 gfx::Transform(), // current screen transform | |
| 547 1.0, // current frame time | |
| 548 10000); // max tiles in tile manager | |
| 549 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); | 766 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
| 550 | 767 |
| 551 // If the visible content rect is empty, it should still have live tiles. | 768 // If the visible content rect is empty, it should still have live tiles. |
| 552 tiling_->UpdateTilePriorities( | 769 tiling_->UpdateTilePriorities(ACTIVE_TREE, |
| 553 ACTIVE_TREE, | 770 giant_rect, // visible content rect |
| 554 layer_bounds, // device viewport | 771 1.f, // current contents scale |
| 555 giant_rect, // viewport in layer space | 772 2.0); // current frame time |
| 556 gfx::Rect(), // visible content rect | |
| 557 layer_bounds, // last layer bounds | |
| 558 layer_bounds, // current layer bounds | |
| 559 1.f, // last contents scale | |
| 560 1.f, // current contents scale | |
| 561 gfx::Transform(), // last screen transform | |
| 562 gfx::Transform(), // current screen transform | |
| 563 2.0, // current frame time | |
| 564 10000); // max tiles in tile manager | |
| 565 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); | 773 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
| 566 } | 774 } |
| 567 | 775 |
| 568 TEST_F(PictureLayerTilingIteratorTest, TilesExistOutsideViewport) { | 776 TEST_F(PictureLayerTilingIteratorTest, TilesExistOutsideViewport) { |
| 569 gfx::Size layer_bounds(1099, 801); | 777 gfx::Size layer_bounds(1099, 801); |
| 570 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); | 778 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
| 571 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); | 779 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
| 572 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 780 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 573 | 781 |
| 574 // This rect does not intersect with the layer, as the layer is outside the | 782 // This rect does not intersect with the layer, as the layer is outside the |
| 575 // viewport. | 783 // viewport. |
| 576 gfx::Rect viewport_rect(1100, 0, 1000, 1000); | 784 gfx::Rect viewport_rect(1100, 0, 1000, 1000); |
| 577 EXPECT_FALSE(viewport_rect.Intersects(gfx::Rect(layer_bounds))); | 785 EXPECT_FALSE(viewport_rect.Intersects(gfx::Rect(layer_bounds))); |
| 578 | 786 |
| 579 tiling_->UpdateTilePriorities( | 787 tiling_->UpdateTilePriorities(ACTIVE_TREE, |
| 580 ACTIVE_TREE, | 788 viewport_rect, // visible content rect |
| 581 layer_bounds, // device viewport | 789 1.f, // current contents scale |
| 582 viewport_rect, // viewport in layer space | 790 1.0); // current frame time |
| 583 gfx::Rect(), // visible content rect | |
| 584 layer_bounds, // last layer bounds | |
| 585 layer_bounds, // current layer bounds | |
| 586 1.f, // last contents scale | |
| 587 1.f, // current contents scale | |
| 588 gfx::Transform(), // last screen transform | |
| 589 gfx::Transform(), // current screen transform | |
| 590 1.0, // current frame time | |
| 591 10000); // max tiles in tile manager | |
| 592 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); | 791 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
| 593 } | 792 } |
| 594 | 793 |
| 595 static void TilesIntersectingRectExist(const gfx::Rect& rect, | 794 static void TilesIntersectingRectExist(const gfx::Rect& rect, |
| 596 bool intersect_exists, | 795 bool intersect_exists, |
| 597 Tile* tile, | 796 Tile* tile, |
| 598 const gfx::Rect& geometry_rect) { | 797 const gfx::Rect& geometry_rect) { |
| 599 bool intersects = rect.Intersects(geometry_rect); | 798 bool intersects = rect.Intersects(geometry_rect); |
| 600 bool expected_exists = intersect_exists ? intersects : !intersects; | 799 bool expected_exists = intersect_exists ? intersects : !intersects; |
| 601 EXPECT_EQ(expected_exists, tile != NULL) | 800 EXPECT_EQ(expected_exists, tile != NULL) |
| 602 << "Rects intersecting " << rect.ToString() << " should exist. " | 801 << "Rects intersecting " << rect.ToString() << " should exist. " |
| 603 << "Current tile rect is " << geometry_rect.ToString(); | 802 << "Current tile rect is " << geometry_rect.ToString(); |
| 604 } | 803 } |
| 605 | 804 |
| 606 TEST_F(PictureLayerTilingIteratorTest, | 805 TEST_F(PictureLayerTilingIteratorTest, |
| 607 TilesExistLargeViewportAndLayerWithSmallVisibleArea) { | 806 TilesExistLargeViewportAndLayerWithSmallVisibleArea) { |
| 608 gfx::Size layer_bounds(10000, 10000); | 807 gfx::Size layer_bounds(10000, 10000); |
| 609 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); | 808 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
| 610 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); | 809 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
| 611 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 810 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 612 | 811 |
| 613 gfx::Rect visible_rect(8000, 8000, 50, 50); | 812 gfx::Rect visible_rect(8000, 8000, 50, 50); |
| 614 | 813 |
| 615 tiling_->UpdateTilePriorities( | 814 set_max_tiles_for_interest_area(1); |
| 616 ACTIVE_TREE, | 815 tiling_->UpdateTilePriorities(ACTIVE_TREE, |
| 617 layer_bounds, // device viewport | 816 visible_rect, // visible content rect |
| 618 gfx::Rect(layer_bounds), // viewport in layer space | 817 1.f, // current contents scale |
| 619 visible_rect, // visible content rect | 818 1.0); // current frame time |
| 620 layer_bounds, // last layer bounds | |
| 621 layer_bounds, // current layer bounds | |
| 622 1.f, // last contents scale | |
| 623 1.f, // current contents scale | |
| 624 gfx::Transform(), // last screen transform | |
| 625 gfx::Transform(), // current screen transform | |
| 626 1.0, // current frame time | |
| 627 1); // max tiles in tile manager | |
| 628 VerifyTiles(1.f, | 819 VerifyTiles(1.f, |
| 629 gfx::Rect(layer_bounds), | 820 gfx::Rect(layer_bounds), |
| 630 base::Bind(&TilesIntersectingRectExist, visible_rect, true)); | 821 base::Bind(&TilesIntersectingRectExist, visible_rect, true)); |
| 631 } | 822 } |
| 632 | 823 |
| 633 static void CountExistingTiles(int *count, | 824 static void CountExistingTiles(int *count, |
| 634 Tile* tile, | 825 Tile* tile, |
| 635 const gfx::Rect& geometry_rect) { | 826 const gfx::Rect& geometry_rect) { |
| 636 if (tile != NULL) | 827 if (tile != NULL) |
| 637 ++(*count); | 828 ++(*count); |
| 638 } | 829 } |
| 639 | 830 |
| 640 TEST_F(PictureLayerTilingIteratorTest, | 831 TEST_F(PictureLayerTilingIteratorTest, |
| 641 TilesExistLargeViewportAndLayerWithLargeVisibleArea) { | 832 TilesExistLargeViewportAndLayerWithLargeVisibleArea) { |
| 642 gfx::Size layer_bounds(10000, 10000); | 833 gfx::Size layer_bounds(10000, 10000); |
| 643 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); | 834 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
| 644 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); | 835 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
| 645 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 836 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 646 | 837 |
| 838 set_max_tiles_for_interest_area(1); | |
| 647 tiling_->UpdateTilePriorities( | 839 tiling_->UpdateTilePriorities( |
| 648 ACTIVE_TREE, | 840 ACTIVE_TREE, |
| 649 layer_bounds, // device viewport | |
| 650 gfx::Rect(layer_bounds), // viewport in layer space | |
| 651 gfx::Rect(layer_bounds), // visible content rect | 841 gfx::Rect(layer_bounds), // visible content rect |
| 652 layer_bounds, // last layer bounds | 842 1.f, // current contents scale |
| 653 layer_bounds, // current layer bounds | 843 1.0); // current frame time |
| 654 1.f, // last contents scale | |
| 655 1.f, // current contents scale | |
| 656 gfx::Transform(), // last screen transform | |
| 657 gfx::Transform(), // current screen transform | |
| 658 1.0, // current frame time | |
| 659 1); // max tiles in tile manager | |
| 660 | 844 |
| 661 int num_tiles = 0; | 845 int num_tiles = 0; |
| 662 VerifyTiles(1.f, | 846 VerifyTiles(1.f, |
| 663 gfx::Rect(layer_bounds), | 847 gfx::Rect(layer_bounds), |
| 664 base::Bind(&CountExistingTiles, &num_tiles)); | 848 base::Bind(&CountExistingTiles, &num_tiles)); |
| 665 // If we're making a rect the size of one tile, it can only overlap up to 4 | 849 // If we're making a rect the size of one tile, it can only overlap up to 4 |
| 666 // tiles depending on its position. | 850 // tiles depending on its position. |
| 667 EXPECT_LE(num_tiles, 4); | 851 EXPECT_LE(num_tiles, 4); |
| 668 VerifyTiles(1.f, gfx::Rect(), base::Bind(&TileExists, false)); | 852 VerifyTiles(1.f, gfx::Rect(), base::Bind(&TileExists, false)); |
| 669 } | 853 } |
| 670 | 854 |
| 671 TEST_F(PictureLayerTilingIteratorTest, AddTilingsToMatchScale) { | 855 TEST_F(PictureLayerTilingIteratorTest, AddTilingsToMatchScale) { |
| 672 gfx::Size layer_bounds(1099, 801); | 856 gfx::Size layer_bounds(1099, 801); |
| 673 gfx::Size tile_size(100, 100); | 857 gfx::Size tile_size(100, 100); |
| 674 | 858 |
| 675 client_.SetTileSize(tile_size); | 859 client_.SetTileSize(tile_size); |
| 676 | 860 |
| 677 PictureLayerTilingSet active_set(&client_, layer_bounds); | 861 PictureLayerTilingSet active_set(&client_, layer_bounds); |
| 678 | 862 |
| 679 active_set.AddTiling(1.f); | 863 active_set.AddTiling(1.f); |
| 680 | 864 |
| 681 VerifyTiles(active_set.tiling_at(0), | 865 VerifyTiles(active_set.tiling_at(0), |
| 682 1.f, | 866 1.f, |
| 683 gfx::Rect(layer_bounds), | 867 gfx::Rect(layer_bounds), |
| 684 base::Bind(&TileExists, false)); | 868 base::Bind(&TileExists, false)); |
| 685 | 869 |
| 686 active_set.UpdateTilePriorities( | 870 active_set.UpdateTilePriorities( |
| 687 PENDING_TREE, | 871 PENDING_TREE, |
| 688 layer_bounds, // device viewport | |
| 689 gfx::Rect(layer_bounds), // viewport in layer space | |
| 690 gfx::Rect(layer_bounds), // visible content rect | 872 gfx::Rect(layer_bounds), // visible content rect |
| 691 layer_bounds, // last layer bounds | 873 1.f, // current contents scale |
| 692 layer_bounds, // current layer bounds | 874 1.0); // current frame time |
| 693 1.f, // last contents scale | |
| 694 1.f, // current contents scale | |
| 695 gfx::Transform(), // last screen transform | |
| 696 gfx::Transform(), // current screen transform | |
| 697 1.0, // current frame time | |
| 698 10000); // max tiles in tile manager | |
| 699 | 875 |
| 700 // The active tiling has tiles now. | 876 // The active tiling has tiles now. |
| 701 VerifyTiles(active_set.tiling_at(0), | 877 VerifyTiles(active_set.tiling_at(0), |
| 702 1.f, | 878 1.f, |
| 703 gfx::Rect(layer_bounds), | 879 gfx::Rect(layer_bounds), |
| 704 base::Bind(&TileExists, true)); | 880 base::Bind(&TileExists, true)); |
| 705 | 881 |
| 706 // Add the same tilings to the pending set. | 882 // Add the same tilings to the pending set. |
| 707 PictureLayerTilingSet pending_set(&client_, layer_bounds); | 883 PictureLayerTilingSet pending_set(&client_, layer_bounds); |
| 708 Region invalidation; | 884 Region invalidation; |
| 709 pending_set.SyncTilings(active_set, layer_bounds, invalidation, 0.f); | 885 pending_set.SyncTilings(active_set, layer_bounds, invalidation, 0.f); |
| 710 | 886 |
| 711 // The pending tiling starts with no tiles. | 887 // The pending tiling starts with no tiles. |
| 712 VerifyTiles(pending_set.tiling_at(0), | 888 VerifyTiles(pending_set.tiling_at(0), |
| 713 1.f, | 889 1.f, |
| 714 gfx::Rect(layer_bounds), | 890 gfx::Rect(layer_bounds), |
| 715 base::Bind(&TileExists, false)); | 891 base::Bind(&TileExists, false)); |
| 716 | 892 |
| 717 // UpdateTilePriorities on the pending tiling at the same frame time. The | 893 // UpdateTilePriorities on the pending tiling at the same frame time. The |
| 718 // pending tiling should get tiles. | 894 // pending tiling should get tiles. |
| 719 pending_set.UpdateTilePriorities( | 895 pending_set.UpdateTilePriorities( |
| 720 PENDING_TREE, | 896 PENDING_TREE, |
| 721 layer_bounds, // device viewport | |
| 722 gfx::Rect(layer_bounds), // viewport in layer space | |
| 723 gfx::Rect(layer_bounds), // visible content rect | 897 gfx::Rect(layer_bounds), // visible content rect |
| 724 layer_bounds, // last layer bounds | 898 1.f, // current contents scale |
| 725 layer_bounds, // current layer bounds | 899 1.0); // current frame time |
| 726 1.f, // last contents scale | |
| 727 1.f, // current contents scale | |
| 728 gfx::Transform(), // last screen transform | |
| 729 gfx::Transform(), // current screen transform | |
| 730 1.0, // current frame time | |
| 731 10000); // max tiles in tile manager | |
| 732 | 900 |
| 733 VerifyTiles(pending_set.tiling_at(0), | 901 VerifyTiles(pending_set.tiling_at(0), |
| 734 1.f, | 902 1.f, |
| 735 gfx::Rect(layer_bounds), | 903 gfx::Rect(layer_bounds), |
| 736 base::Bind(&TileExists, true)); | 904 base::Bind(&TileExists, true)); |
| 737 } | 905 } |
| 738 | 906 |
| 739 TEST(UpdateTilePrioritiesTest, VisibleTiles) { | 907 TEST(UpdateTilePrioritiesTest, VisibleTiles) { |
| 740 // The TilePriority of visible tiles should have zero distance_to_visible | 908 // The TilePriority of visible tiles should have zero distance_to_visible |
| 741 // and time_to_visible. | 909 // and time_to_visible. |
| 742 | 910 |
| 743 FakePictureLayerTilingClient client; | 911 FakePictureLayerTilingClient client; |
| 744 scoped_ptr<TestablePictureLayerTiling> tiling; | 912 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 745 | 913 |
| 746 gfx::Size device_viewport(800, 600); | 914 gfx::Size device_viewport(800, 600); |
| 747 gfx::Rect visible_layer_rect(0, 0, 200, 200); | |
| 748 gfx::Size last_layer_bounds(200, 200); | 915 gfx::Size last_layer_bounds(200, 200); |
| 749 gfx::Size current_layer_bounds(200, 200); | 916 gfx::Size current_layer_bounds(200, 200); |
| 750 float last_layer_contents_scale = 1.f; | |
| 751 float current_layer_contents_scale = 1.f; | 917 float current_layer_contents_scale = 1.f; |
| 752 gfx::Transform last_screen_transform; | |
| 753 gfx::Transform current_screen_transform; | 918 gfx::Transform current_screen_transform; |
| 754 double current_frame_time_in_seconds = 1.0; | 919 double current_frame_time_in_seconds = 1.0; |
| 755 size_t max_tiles_for_interest_area = 10000; | |
| 756 | 920 |
| 757 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 921 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 758 current_screen_transform, device_viewport); | 922 current_screen_transform, device_viewport); |
| 759 | 923 |
| 760 client.SetTileSize(gfx::Size(100, 100)); | 924 client.SetTileSize(gfx::Size(100, 100)); |
| 761 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 925 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 762 current_layer_bounds, | 926 current_layer_bounds, |
| 763 &client); | 927 &client); |
| 764 | 928 |
| 765 tiling->UpdateTilePriorities( | 929 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 766 ACTIVE_TREE, | 930 viewport_in_layer_space, |
| 767 device_viewport, | 931 current_layer_contents_scale, |
| 768 viewport_in_layer_space, | 932 current_frame_time_in_seconds); |
| 769 visible_layer_rect, | |
| 770 last_layer_bounds, | |
| 771 current_layer_bounds, | |
| 772 last_layer_contents_scale, | |
| 773 current_layer_contents_scale, | |
| 774 last_screen_transform, | |
| 775 current_screen_transform, | |
| 776 current_frame_time_in_seconds, | |
| 777 max_tiles_for_interest_area); | |
| 778 | 933 |
| 779 ASSERT_TRUE(tiling->TileAt(0, 0)); | 934 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 780 ASSERT_TRUE(tiling->TileAt(0, 1)); | 935 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 781 ASSERT_TRUE(tiling->TileAt(1, 0)); | 936 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 782 ASSERT_TRUE(tiling->TileAt(1, 1)); | 937 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 783 | 938 |
| 784 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 939 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 785 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 940 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 786 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 941 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 787 | 942 |
| 788 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 943 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 789 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 944 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 790 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 945 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 791 | 946 |
| 792 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 947 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 793 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 948 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 794 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 949 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 795 | 950 |
| 796 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 951 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 797 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 952 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 798 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 953 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 799 } | 954 } |
| 800 | 955 |
| 801 TEST(UpdateTilePrioritiesTest, OffscreenTiles) { | 956 TEST(UpdateTilePrioritiesTest, OffscreenTiles) { |
| 802 // The TilePriority of offscreen tiles (without movement) should have nonzero | 957 // The TilePriority of offscreen tiles (without movement) should have nonzero |
| 803 // distance_to_visible and infinite time_to_visible. | 958 // distance_to_visible and infinite time_to_visible. |
| 804 | 959 |
| 805 FakePictureLayerTilingClient client; | 960 FakePictureLayerTilingClient client; |
| 806 scoped_ptr<TestablePictureLayerTiling> tiling; | 961 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 807 | 962 |
| 808 gfx::Size device_viewport(800, 600); | 963 gfx::Size device_viewport(800, 600); |
| 809 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen; nothing is visible. | |
| 810 gfx::Size last_layer_bounds(200, 200); | 964 gfx::Size last_layer_bounds(200, 200); |
| 811 gfx::Size current_layer_bounds(200, 200); | 965 gfx::Size current_layer_bounds(200, 200); |
| 812 float last_layer_contents_scale = 1.f; | |
| 813 float current_layer_contents_scale = 1.f; | 966 float current_layer_contents_scale = 1.f; |
| 814 gfx::Transform last_screen_transform; | 967 gfx::Transform last_screen_transform; |
| 815 gfx::Transform current_screen_transform; | 968 gfx::Transform current_screen_transform; |
| 816 double current_frame_time_in_seconds = 1.0; | 969 double current_frame_time_in_seconds = 1.0; |
| 817 size_t max_tiles_for_interest_area = 10000; | |
| 818 | 970 |
| 819 current_screen_transform.Translate(850, 0); | 971 current_screen_transform.Translate(850, 0); |
| 820 last_screen_transform = current_screen_transform; | 972 last_screen_transform = current_screen_transform; |
| 821 | 973 |
| 822 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 974 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 823 current_screen_transform, device_viewport); | 975 current_screen_transform, device_viewport); |
| 824 | 976 |
| 825 client.SetTileSize(gfx::Size(100, 100)); | 977 client.SetTileSize(gfx::Size(100, 100)); |
| 826 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 978 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 827 current_layer_bounds, | 979 current_layer_bounds, |
| 828 &client); | 980 &client); |
| 829 | 981 |
| 830 tiling->UpdateTilePriorities( | 982 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 831 ACTIVE_TREE, | 983 viewport_in_layer_space, |
| 832 device_viewport, | 984 current_layer_contents_scale, |
| 833 viewport_in_layer_space, | 985 current_frame_time_in_seconds); |
| 834 visible_layer_rect, | |
| 835 last_layer_bounds, | |
| 836 current_layer_bounds, | |
| 837 last_layer_contents_scale, | |
| 838 current_layer_contents_scale, | |
| 839 last_screen_transform, | |
| 840 current_screen_transform, | |
| 841 current_frame_time_in_seconds, | |
| 842 max_tiles_for_interest_area); | |
| 843 | 986 |
| 844 ASSERT_TRUE(tiling->TileAt(0, 0)); | 987 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 845 ASSERT_TRUE(tiling->TileAt(0, 1)); | 988 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 846 ASSERT_TRUE(tiling->TileAt(1, 0)); | 989 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 847 ASSERT_TRUE(tiling->TileAt(1, 1)); | 990 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 848 | 991 |
| 849 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 992 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 850 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 993 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 851 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 994 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 852 priority.time_to_visible_in_seconds); | |
| 853 | 995 |
| 854 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 996 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 855 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 997 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 856 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 998 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 857 priority.time_to_visible_in_seconds); | |
| 858 | 999 |
| 859 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1000 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 860 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1001 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 861 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1002 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 862 priority.time_to_visible_in_seconds); | |
| 863 | 1003 |
| 864 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1004 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 865 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1005 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 866 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1006 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 867 priority.time_to_visible_in_seconds); | |
| 868 | 1007 |
| 869 // Furthermore, in this scenario tiles on the right hand side should have a | 1008 // Furthermore, in this scenario tiles on the right hand side should have a |
| 870 // larger distance to visible. | 1009 // larger distance to visible. |
| 871 TilePriority left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1010 TilePriority left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 872 TilePriority right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1011 TilePriority right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 873 EXPECT_GT(right.distance_to_visible_in_pixels, | 1012 EXPECT_GT(right.distance_to_visible, left.distance_to_visible); |
| 874 left.distance_to_visible_in_pixels); | |
| 875 | 1013 |
| 876 left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1014 left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 877 right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1015 right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 878 EXPECT_GT(right.distance_to_visible_in_pixels, | 1016 EXPECT_GT(right.distance_to_visible, left.distance_to_visible); |
| 879 left.distance_to_visible_in_pixels); | |
| 880 } | 1017 } |
| 881 | 1018 |
| 882 TEST(UpdateTilePrioritiesTest, PartiallyOffscreenLayer) { | 1019 TEST(UpdateTilePrioritiesTest, PartiallyOffscreenLayer) { |
| 883 // Sanity check that a layer with some tiles visible and others offscreen has | 1020 // Sanity check that a layer with some tiles visible and others offscreen has |
| 884 // correct TilePriorities for each tile. | 1021 // correct TilePriorities for each tile. |
| 885 | 1022 |
| 886 FakePictureLayerTilingClient client; | 1023 FakePictureLayerTilingClient client; |
| 887 scoped_ptr<TestablePictureLayerTiling> tiling; | 1024 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 888 | 1025 |
| 889 gfx::Size device_viewport(800, 600); | 1026 gfx::Size device_viewport(800, 600); |
| 890 gfx::Rect visible_layer_rect(0, 0, 100, 100); // only top quarter. | |
| 891 gfx::Size last_layer_bounds(200, 200); | 1027 gfx::Size last_layer_bounds(200, 200); |
| 892 gfx::Size current_layer_bounds(200, 200); | 1028 gfx::Size current_layer_bounds(200, 200); |
| 893 float last_layer_contents_scale = 1.f; | |
| 894 float current_layer_contents_scale = 1.f; | 1029 float current_layer_contents_scale = 1.f; |
| 895 gfx::Transform last_screen_transform; | 1030 gfx::Transform last_screen_transform; |
| 896 gfx::Transform current_screen_transform; | 1031 gfx::Transform current_screen_transform; |
| 897 double current_frame_time_in_seconds = 1.0; | 1032 double current_frame_time_in_seconds = 1.0; |
| 898 size_t max_tiles_for_interest_area = 10000; | |
| 899 | 1033 |
| 900 current_screen_transform.Translate(705, 505); | 1034 current_screen_transform.Translate(705, 505); |
| 901 last_screen_transform = current_screen_transform; | 1035 last_screen_transform = current_screen_transform; |
| 902 | 1036 |
| 903 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 1037 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 904 current_screen_transform, device_viewport); | 1038 current_screen_transform, device_viewport); |
| 905 | 1039 |
| 906 client.SetTileSize(gfx::Size(100, 100)); | 1040 client.SetTileSize(gfx::Size(100, 100)); |
| 907 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 1041 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 908 current_layer_bounds, | 1042 current_layer_bounds, |
| 909 &client); | 1043 &client); |
| 910 | 1044 |
| 911 tiling->UpdateTilePriorities( | 1045 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 912 ACTIVE_TREE, | 1046 viewport_in_layer_space, |
| 913 device_viewport, | 1047 current_layer_contents_scale, |
| 914 viewport_in_layer_space, | 1048 current_frame_time_in_seconds); |
| 915 visible_layer_rect, | |
| 916 last_layer_bounds, | |
| 917 current_layer_bounds, | |
| 918 last_layer_contents_scale, | |
| 919 current_layer_contents_scale, | |
| 920 last_screen_transform, | |
| 921 current_screen_transform, | |
| 922 current_frame_time_in_seconds, | |
| 923 max_tiles_for_interest_area); | |
| 924 | 1049 |
| 925 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1050 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 926 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1051 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 927 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1052 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 928 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1053 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 929 | 1054 |
| 930 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1055 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 931 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 1056 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 932 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 1057 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 933 | 1058 |
| 934 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1059 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 935 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1060 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 936 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1061 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 937 priority.time_to_visible_in_seconds); | |
| 938 | 1062 |
| 939 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1063 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 940 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1064 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 941 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1065 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 942 priority.time_to_visible_in_seconds); | |
| 943 | 1066 |
| 944 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1067 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 945 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1068 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 946 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1069 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 947 priority.time_to_visible_in_seconds); | |
| 948 } | 1070 } |
| 949 | 1071 |
| 950 TEST(UpdateTilePrioritiesTest, PartiallyOffscreenRotatedLayer) { | 1072 TEST(UpdateTilePrioritiesTest, PartiallyOffscreenRotatedLayer) { |
| 951 // Each tile of a layer may be affected differently by a transform; Check | 1073 // Each tile of a layer may be affected differently by a transform; Check |
| 952 // that UpdateTilePriorities correctly accounts for the transform between | 1074 // that UpdateTilePriorities correctly accounts for the transform between |
| 953 // layer space and screen space. | 1075 // layer space and screen space. |
| 954 | 1076 |
| 955 FakePictureLayerTilingClient client; | 1077 FakePictureLayerTilingClient client; |
| 956 scoped_ptr<TestablePictureLayerTiling> tiling; | 1078 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 957 | 1079 |
| 958 gfx::Size device_viewport(800, 600); | 1080 gfx::Size device_viewport(800, 600); |
| 959 gfx::Rect visible_layer_rect(0, 0, 100, 100); // only top-left quarter. | |
| 960 gfx::Size last_layer_bounds(200, 200); | 1081 gfx::Size last_layer_bounds(200, 200); |
| 961 gfx::Size current_layer_bounds(200, 200); | 1082 gfx::Size current_layer_bounds(200, 200); |
| 962 float last_layer_contents_scale = 1.f; | |
| 963 float current_layer_contents_scale = 1.f; | 1083 float current_layer_contents_scale = 1.f; |
| 964 gfx::Transform last_screen_transform; | 1084 gfx::Transform last_screen_transform; |
| 965 gfx::Transform current_screen_transform; | 1085 gfx::Transform current_screen_transform; |
| 966 double current_frame_time_in_seconds = 1.0; | 1086 double current_frame_time_in_seconds = 1.0; |
| 967 size_t max_tiles_for_interest_area = 10000; | |
| 968 | 1087 |
| 969 // A diagonally rotated layer that is partially off the bottom of the screen. | 1088 // A diagonally rotated layer that is partially off the bottom of the screen. |
| 970 // In this configuration, only the top-left tile would be visible. | 1089 // In this configuration, only the top-left tile would be visible. |
| 971 current_screen_transform.Translate(400, 550); | 1090 current_screen_transform.Translate(600, 750); |
| 972 current_screen_transform.RotateAboutZAxis(45); | 1091 current_screen_transform.RotateAboutZAxis(45); |
| 973 last_screen_transform = current_screen_transform; | 1092 last_screen_transform = current_screen_transform; |
| 974 | 1093 |
| 975 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 1094 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 976 current_screen_transform, device_viewport); | 1095 current_screen_transform, device_viewport); |
| 977 | 1096 |
| 978 client.SetTileSize(gfx::Size(100, 100)); | 1097 client.SetTileSize(gfx::Size(100, 100)); |
| 979 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 1098 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 980 current_layer_bounds, | 1099 current_layer_bounds, |
| 981 &client); | 1100 &client); |
| 982 | 1101 |
| 983 tiling->UpdateTilePriorities( | 1102 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 984 ACTIVE_TREE, | 1103 viewport_in_layer_space, |
| 985 device_viewport, | 1104 current_layer_contents_scale, |
| 986 viewport_in_layer_space, | 1105 current_frame_time_in_seconds); |
| 987 visible_layer_rect, | |
| 988 last_layer_bounds, | |
| 989 current_layer_bounds, | |
| 990 last_layer_contents_scale, | |
| 991 current_layer_contents_scale, | |
| 992 last_screen_transform, | |
| 993 current_screen_transform, | |
| 994 current_frame_time_in_seconds, | |
| 995 max_tiles_for_interest_area); | |
| 996 | 1106 |
| 997 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1107 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 998 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1108 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 999 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1109 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1000 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1110 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1001 | 1111 |
| 1002 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1112 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1003 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 1113 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1004 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 1114 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1005 | 1115 |
| 1006 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1116 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1007 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1117 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1008 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1118 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1009 priority.time_to_visible_in_seconds); | |
| 1010 | 1119 |
| 1011 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1120 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1012 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1121 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1013 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1122 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1014 priority.time_to_visible_in_seconds); | |
| 1015 | 1123 |
| 1016 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1124 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1017 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1125 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1018 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1126 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1019 priority.time_to_visible_in_seconds); | |
| 1020 | 1127 |
| 1021 // Furthermore, in this scenario the bottom-right tile should have the larger | 1128 // Furthermore, in this scenario the bottom-right tile should have the larger |
| 1022 // distance to visible. | 1129 // distance to visible. |
| 1023 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1130 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1024 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1131 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1025 TilePriority bottom_left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | |
| 1026 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1132 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1027 EXPECT_GT(top_right.distance_to_visible_in_pixels, | 1133 EXPECT_GT(top_right.distance_to_visible, top_left.distance_to_visible); |
| 1028 top_left.distance_to_visible_in_pixels); | |
| 1029 EXPECT_GT(bottom_left.distance_to_visible_in_pixels, | |
| 1030 top_left.distance_to_visible_in_pixels); | |
| 1031 | 1134 |
| 1032 EXPECT_GT(bottom_right.distance_to_visible_in_pixels, | 1135 EXPECT_EQ(bottom_right.distance_to_visible, top_right.distance_to_visible); |
| 1033 bottom_left.distance_to_visible_in_pixels); | |
| 1034 EXPECT_GT(bottom_right.distance_to_visible_in_pixels, | |
| 1035 top_right.distance_to_visible_in_pixels); | |
| 1036 } | 1136 } |
| 1037 | 1137 |
| 1038 TEST(UpdateTilePrioritiesTest, PerspectiveLayer) { | 1138 TEST(UpdateTilePrioritiesTest, PerspectiveLayer) { |
| 1039 // Perspective transforms need to take a different code path. | 1139 // Perspective transforms need to take a different code path. |
| 1040 // This test checks tile priorities of a perspective layer. | 1140 // This test checks tile priorities of a perspective layer. |
| 1041 | 1141 |
| 1042 FakePictureLayerTilingClient client; | 1142 FakePictureLayerTilingClient client; |
| 1043 scoped_ptr<TestablePictureLayerTiling> tiling; | 1143 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 1044 | 1144 |
| 1045 gfx::Size device_viewport(800, 600); | 1145 gfx::Size device_viewport(800, 600); |
| 1046 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen. | 1146 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen. |
| 1047 gfx::Size last_layer_bounds(200, 200); | 1147 gfx::Size last_layer_bounds(200, 200); |
| 1048 gfx::Size current_layer_bounds(200, 200); | 1148 gfx::Size current_layer_bounds(200, 200); |
| 1049 float last_layer_contents_scale = 1.f; | |
| 1050 float current_layer_contents_scale = 1.f; | 1149 float current_layer_contents_scale = 1.f; |
| 1051 gfx::Transform last_screen_transform; | 1150 gfx::Transform last_screen_transform; |
| 1052 gfx::Transform current_screen_transform; | 1151 gfx::Transform current_screen_transform; |
| 1053 double current_frame_time_in_seconds = 1.0; | 1152 double current_frame_time_in_seconds = 1.0; |
| 1054 size_t max_tiles_for_interest_area = 10000; | |
| 1055 | 1153 |
| 1056 // A 3d perspective layer rotated about its Y axis, translated to almost | 1154 // A 3d perspective layer rotated about its Y axis, translated to almost |
| 1057 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than | 1155 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than |
| 1058 // the right side, so the top-left tile will technically be closer than the | 1156 // the right side, so the top-left tile will technically be closer than the |
| 1059 // top-right. | 1157 // top-right. |
| 1060 | 1158 |
| 1061 // Translate layer to offscreen | 1159 // Translate layer to offscreen |
| 1062 current_screen_transform.Translate(400.0, 630.0); | 1160 current_screen_transform.Translate(400.0, 630.0); |
| 1063 // Apply perspective about the center of the layer | 1161 // Apply perspective about the center of the layer |
| 1064 current_screen_transform.Translate(100.0, 100.0); | 1162 current_screen_transform.Translate(100.0, 100.0); |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 1075 ASSERT_FALSE(clipped); | 1173 ASSERT_FALSE(clipped); |
| 1076 | 1174 |
| 1077 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 1175 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 1078 current_screen_transform, device_viewport); | 1176 current_screen_transform, device_viewport); |
| 1079 | 1177 |
| 1080 client.SetTileSize(gfx::Size(100, 100)); | 1178 client.SetTileSize(gfx::Size(100, 100)); |
| 1081 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 1179 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 1082 current_layer_bounds, | 1180 current_layer_bounds, |
| 1083 &client); | 1181 &client); |
| 1084 | 1182 |
| 1085 tiling->UpdateTilePriorities( | 1183 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1086 ACTIVE_TREE, | 1184 viewport_in_layer_space, |
| 1087 device_viewport, | 1185 current_layer_contents_scale, |
| 1088 viewport_in_layer_space, | 1186 current_frame_time_in_seconds); |
| 1089 visible_layer_rect, | |
| 1090 last_layer_bounds, | |
| 1091 current_layer_bounds, | |
| 1092 last_layer_contents_scale, | |
| 1093 current_layer_contents_scale, | |
| 1094 last_screen_transform, | |
| 1095 current_screen_transform, | |
| 1096 current_frame_time_in_seconds, | |
| 1097 max_tiles_for_interest_area); | |
| 1098 | 1187 |
| 1099 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1188 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1100 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1189 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1101 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1190 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1102 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1191 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1103 | 1192 |
| 1104 // All tiles will have a positive distance_to_visible | 1193 // All tiles will have a positive distance_to_visible |
| 1105 // and an infinite time_to_visible. | 1194 // and an infinite time_to_visible. |
| 1106 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1195 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1107 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1196 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| 1108 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1197 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1109 priority.time_to_visible_in_seconds); | |
| 1110 | 1198 |
| 1111 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1199 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1112 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1200 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1113 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1201 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1114 priority.time_to_visible_in_seconds); | |
| 1115 | 1202 |
| 1116 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1203 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1117 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1204 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| 1118 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1205 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1119 priority.time_to_visible_in_seconds); | |
| 1120 | 1206 |
| 1121 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1207 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1122 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1208 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1123 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1209 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1124 priority.time_to_visible_in_seconds); | |
| 1125 | 1210 |
| 1126 // Furthermore, in this scenario the top-left distance_to_visible | 1211 // Furthermore, in this scenario the top-left distance_to_visible |
| 1127 // will be smallest, followed by top-right. The bottom layers | 1212 // will be smallest, followed by top-right. The bottom layers |
| 1128 // will of course be further than the top layers. | 1213 // will of course be further than the top layers. |
| 1129 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1214 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1130 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1215 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1131 TilePriority bottom_left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1216 TilePriority bottom_left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1132 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1217 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1133 EXPECT_GT(top_right.distance_to_visible_in_pixels, | |
| 1134 top_left.distance_to_visible_in_pixels); | |
| 1135 | 1218 |
| 1136 EXPECT_GT(bottom_right.distance_to_visible_in_pixels, | 1219 EXPECT_GT(bottom_right.distance_to_visible, top_right.distance_to_visible); |
| 1137 top_right.distance_to_visible_in_pixels); | |
| 1138 | 1220 |
| 1139 EXPECT_GT(bottom_left.distance_to_visible_in_pixels, | 1221 EXPECT_GT(bottom_left.distance_to_visible, top_left.distance_to_visible); |
| 1140 top_left.distance_to_visible_in_pixels); | |
| 1141 } | 1222 } |
| 1142 | 1223 |
| 1143 TEST(UpdateTilePrioritiesTest, PerspectiveLayerClippedByW) { | 1224 TEST(UpdateTilePrioritiesTest, PerspectiveLayerClippedByW) { |
| 1144 // Perspective transforms need to take a different code path. | 1225 // Perspective transforms need to take a different code path. |
| 1145 // This test checks tile priorities of a perspective layer. | 1226 // This test checks tile priorities of a perspective layer. |
| 1146 | 1227 |
| 1147 FakePictureLayerTilingClient client; | 1228 FakePictureLayerTilingClient client; |
| 1148 scoped_ptr<TestablePictureLayerTiling> tiling; | 1229 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 1149 | 1230 |
| 1150 gfx::Size device_viewport(800, 600); | 1231 gfx::Size device_viewport(800, 600); |
| 1151 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen. | |
| 1152 gfx::Size last_layer_bounds(200, 200); | 1232 gfx::Size last_layer_bounds(200, 200); |
| 1153 gfx::Size current_layer_bounds(200, 200); | 1233 gfx::Size current_layer_bounds(200, 200); |
| 1154 float last_layer_contents_scale = 1.f; | |
| 1155 float current_layer_contents_scale = 1.f; | 1234 float current_layer_contents_scale = 1.f; |
| 1156 gfx::Transform last_screen_transform; | 1235 gfx::Transform last_screen_transform; |
| 1157 gfx::Transform current_screen_transform; | 1236 gfx::Transform current_screen_transform; |
| 1158 double current_frame_time_in_seconds = 1.0; | 1237 double current_frame_time_in_seconds = 1.0; |
| 1159 size_t max_tiles_for_interest_area = 10000; | |
| 1160 | 1238 |
| 1161 // A 3d perspective layer rotated about its Y axis, translated to almost | 1239 // A 3d perspective layer rotated about its Y axis, translated to almost |
| 1162 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than | 1240 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than |
| 1163 // the right side, so the top-left tile will technically be closer than the | 1241 // the right side, so the top-left tile will technically be closer than the |
| 1164 // top-right. | 1242 // top-right. |
| 1165 | 1243 |
| 1166 // Translate layer to offscreen | 1244 // Translate layer to offscreen |
| 1167 current_screen_transform.Translate(400.0, 970.0); | 1245 current_screen_transform.Translate(400.0, 970.0); |
| 1168 // Apply perspective and rotation about the center of the layer | 1246 // Apply perspective and rotation about the center of the layer |
| 1169 current_screen_transform.Translate(100.0, 100.0); | 1247 current_screen_transform.Translate(100.0, 100.0); |
| (...skipping 16 matching lines...) Expand all Loading... | |
| 1186 ASSERT_FALSE(clipped); | 1264 ASSERT_FALSE(clipped); |
| 1187 | 1265 |
| 1188 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 1266 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 1189 current_screen_transform, device_viewport); | 1267 current_screen_transform, device_viewport); |
| 1190 | 1268 |
| 1191 client.SetTileSize(gfx::Size(100, 100)); | 1269 client.SetTileSize(gfx::Size(100, 100)); |
| 1192 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 1270 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 1193 current_layer_bounds, | 1271 current_layer_bounds, |
| 1194 &client); | 1272 &client); |
| 1195 | 1273 |
| 1196 tiling->UpdateTilePriorities( | 1274 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1197 ACTIVE_TREE, | 1275 viewport_in_layer_space, |
| 1198 device_viewport, | 1276 current_layer_contents_scale, |
| 1199 viewport_in_layer_space, | 1277 current_frame_time_in_seconds); |
| 1200 visible_layer_rect, | |
| 1201 last_layer_bounds, | |
| 1202 current_layer_bounds, | |
| 1203 last_layer_contents_scale, | |
| 1204 current_layer_contents_scale, | |
| 1205 last_screen_transform, | |
| 1206 current_screen_transform, | |
| 1207 current_frame_time_in_seconds, | |
| 1208 max_tiles_for_interest_area); | |
| 1209 | 1278 |
| 1210 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1279 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1211 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1280 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1212 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1281 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1213 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1282 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1214 | 1283 |
| 1215 // Left-side tiles will be clipped by the transform, so we have to assume | 1284 // Left-side tiles will be clipped by the transform, so we have to assume |
| 1216 // they are visible just in case. | 1285 // they are visible just in case. |
| 1217 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1286 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1218 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 1287 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1219 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 1288 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1220 | 1289 |
| 1221 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1290 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1222 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 1291 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1223 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 1292 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1224 | 1293 |
| 1225 // Right-side tiles will have a positive distance_to_visible | 1294 // Right-side tiles will have a positive distance_to_visible |
| 1226 // and an infinite time_to_visible. | 1295 // and an infinite time_to_visible. |
| 1227 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1296 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1228 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1297 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| 1229 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1298 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1230 priority.time_to_visible_in_seconds); | |
| 1231 | 1299 |
| 1232 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1300 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1233 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1301 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1234 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1302 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1235 priority.time_to_visible_in_seconds); | |
| 1236 } | 1303 } |
| 1237 | 1304 |
| 1238 TEST(UpdateTilePrioritiesTest, BasicMotion) { | 1305 TEST(UpdateTilePrioritiesTest, BasicMotion) { |
| 1239 // Test that time_to_visible is computed correctly when | 1306 // Test that time_to_visible is computed correctly when |
| 1240 // there is some motion. | 1307 // there is some motion. |
| 1241 | 1308 |
| 1242 FakePictureLayerTilingClient client; | 1309 FakePictureLayerTilingClient client; |
| 1243 scoped_ptr<TestablePictureLayerTiling> tiling; | 1310 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 1244 | 1311 |
| 1245 gfx::Size device_viewport(800, 600); | 1312 gfx::Size device_viewport(800, 600); |
| 1246 gfx::Rect visible_layer_rect(0, 0, 0, 0); | 1313 gfx::Rect visible_layer_rect(0, 0, 0, 0); |
| 1247 gfx::Size last_layer_bounds(200, 200); | 1314 gfx::Size last_layer_bounds(200, 200); |
| 1248 gfx::Size current_layer_bounds(200, 200); | 1315 gfx::Size current_layer_bounds(200, 200); |
| 1249 float last_layer_contents_scale = 1.f; | 1316 float last_layer_contents_scale = 1.f; |
| 1250 float current_layer_contents_scale = 1.f; | 1317 float current_layer_contents_scale = 1.f; |
| 1251 gfx::Transform last_screen_transform; | 1318 gfx::Transform last_screen_transform; |
| 1252 gfx::Transform current_screen_transform; | 1319 gfx::Transform current_screen_transform; |
| 1253 double last_frame_time_in_seconds = 1.0; | 1320 double last_frame_time_in_seconds = 1.0; |
| 1254 double current_frame_time_in_seconds = 2.0; | 1321 double current_frame_time_in_seconds = 2.0; |
| 1255 size_t max_tiles_for_interest_area = 10000; | |
| 1256 | 1322 |
| 1257 // Offscreen layer is coming closer to viewport at 1000 pixels per second. | 1323 // Offscreen layer is coming closer to viewport at 1000 pixels per second. |
| 1258 current_screen_transform.Translate(1800, 0); | 1324 current_screen_transform.Translate(1800, 0); |
| 1259 last_screen_transform.Translate(2800, 0); | 1325 last_screen_transform.Translate(2800, 0); |
| 1260 | 1326 |
| 1261 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 1327 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 1262 current_screen_transform, device_viewport); | 1328 current_screen_transform, device_viewport); |
| 1263 | 1329 |
| 1264 client.SetTileSize(gfx::Size(100, 100)); | 1330 client.SetTileSize(gfx::Size(100, 100)); |
| 1265 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 1331 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 1266 current_layer_bounds, | 1332 current_layer_bounds, |
| 1267 &client); | 1333 &client); |
| 1268 | 1334 |
| 1269 // previous ("last") frame | 1335 // previous ("last") frame |
| 1270 tiling->UpdateTilePriorities( | 1336 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1271 ACTIVE_TREE, | 1337 viewport_in_layer_space, |
| 1272 device_viewport, | 1338 last_layer_contents_scale, |
| 1273 viewport_in_layer_space, | 1339 last_frame_time_in_seconds); |
| 1274 visible_layer_rect, | |
| 1275 last_layer_bounds, | |
| 1276 last_layer_bounds, | |
| 1277 last_layer_contents_scale, | |
| 1278 last_layer_contents_scale, | |
| 1279 last_screen_transform, | |
| 1280 last_screen_transform, | |
| 1281 last_frame_time_in_seconds, | |
| 1282 max_tiles_for_interest_area); | |
| 1283 | 1340 |
| 1284 // current frame | 1341 // current frame |
| 1285 tiling->UpdateTilePriorities( | 1342 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1286 ACTIVE_TREE, | 1343 viewport_in_layer_space, |
| 1287 device_viewport, | 1344 current_layer_contents_scale, |
| 1288 viewport_in_layer_space, | 1345 current_frame_time_in_seconds); |
| 1289 visible_layer_rect, | |
| 1290 last_layer_bounds, | |
| 1291 current_layer_bounds, | |
| 1292 last_layer_contents_scale, | |
| 1293 current_layer_contents_scale, | |
| 1294 last_screen_transform, | |
| 1295 current_screen_transform, | |
| 1296 current_frame_time_in_seconds, | |
| 1297 max_tiles_for_interest_area); | |
| 1298 | 1346 |
| 1299 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1347 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1300 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1348 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1301 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1349 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1302 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1350 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1303 | 1351 |
| 1304 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1352 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1305 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1353 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1306 EXPECT_FLOAT_EQ(1.f, | 1354 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1307 priority.time_to_visible_in_seconds); | |
| 1308 | 1355 |
| 1309 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1356 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1310 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1357 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1311 EXPECT_FLOAT_EQ(1.f, | 1358 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1312 priority.time_to_visible_in_seconds); | |
| 1313 | 1359 |
| 1314 // time_to_visible for the right hand side layers needs an extra 0.099 | 1360 // time_to_visible for the right hand side layers needs an extra 0.099 |
| 1315 // seconds because this tile is 99 pixels further away. | 1361 // seconds because this tile is 99 pixels further away. |
| 1316 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1362 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1317 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1363 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1318 EXPECT_FLOAT_EQ(1.099f, | 1364 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1319 priority.time_to_visible_in_seconds); | |
| 1320 | 1365 |
| 1321 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1366 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1322 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1367 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1323 EXPECT_FLOAT_EQ(1.099f, | 1368 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1324 priority.time_to_visible_in_seconds); | |
| 1325 } | 1369 } |
| 1326 | 1370 |
| 1327 TEST(UpdateTilePrioritiesTest, RotationMotion) { | 1371 TEST(UpdateTilePrioritiesTest, RotationMotion) { |
| 1328 // Each tile of a layer may be affected differently by a transform; Check | 1372 // Each tile of a layer may be affected differently by a transform; Check |
| 1329 // that UpdateTilePriorities correctly accounts for the transform between | 1373 // that UpdateTilePriorities correctly accounts for the transform between |
| 1330 // layer space and screen space. | 1374 // layer space and screen space. |
| 1331 | 1375 |
| 1332 FakePictureLayerTilingClient client; | 1376 FakePictureLayerTilingClient client; |
| 1333 scoped_ptr<TestablePictureLayerTiling> tiling; | 1377 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 1334 | 1378 |
| 1335 gfx::Size device_viewport(800, 600); | 1379 gfx::Size device_viewport(800, 600); |
| 1336 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscren. | 1380 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscren. |
| 1337 gfx::Size last_layer_bounds(200, 200); | 1381 gfx::Size last_layer_bounds(200, 200); |
| 1338 gfx::Size current_layer_bounds(200, 200); | 1382 gfx::Size current_layer_bounds(200, 200); |
| 1339 float last_layer_contents_scale = 1.f; | 1383 float last_layer_contents_scale = 1.f; |
| 1340 float current_layer_contents_scale = 1.f; | 1384 float current_layer_contents_scale = 1.f; |
| 1341 gfx::Transform last_screen_transform; | 1385 gfx::Transform last_screen_transform; |
| 1342 gfx::Transform current_screen_transform; | 1386 gfx::Transform current_screen_transform; |
| 1343 double last_frame_time_in_seconds = 1.0; | 1387 double last_frame_time_in_seconds = 1.0; |
| 1344 double current_frame_time_in_seconds = 2.0; | 1388 double current_frame_time_in_seconds = 2.0; |
| 1345 size_t max_tiles_for_interest_area = 10000; | |
| 1346 | 1389 |
| 1347 // Rotation motion is set up specifically so that: | 1390 // Rotation motion is set up specifically so that: |
| 1348 // - rotation occurs about the center of the layer | 1391 // - rotation occurs about the center of the layer |
| 1349 // - the top-left tile becomes visible on rotation | 1392 // - the top-left tile becomes visible on rotation |
| 1350 // - the top-right tile will have an infinite time_to_visible | 1393 // - the top-right tile will have an infinite time_to_visible |
| 1351 // because it is rotating away from viewport. | 1394 // because it is rotating away from viewport. |
| 1352 // - bottom-left layer will have a positive non-zero time_to_visible | 1395 // - bottom-left layer will have a positive non-zero time_to_visible |
| 1353 // because it is rotating toward the viewport. | 1396 // because it is rotating toward the viewport. |
| 1354 current_screen_transform.Translate(400, 550); | 1397 current_screen_transform.Translate(400, 550); |
| 1355 current_screen_transform.RotateAboutZAxis(45); | 1398 current_screen_transform.RotateAboutZAxis(45); |
| 1356 | 1399 |
| 1357 last_screen_transform.Translate(400, 550); | 1400 last_screen_transform.Translate(400, 550); |
| 1358 | 1401 |
| 1359 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 1402 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 1360 current_screen_transform, device_viewport); | 1403 current_screen_transform, device_viewport); |
| 1361 | 1404 |
| 1362 client.SetTileSize(gfx::Size(100, 100)); | 1405 client.SetTileSize(gfx::Size(100, 100)); |
| 1363 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 1406 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 1364 current_layer_bounds, | 1407 current_layer_bounds, |
| 1365 &client); | 1408 &client); |
| 1366 | 1409 |
| 1367 // previous ("last") frame | 1410 // previous ("last") frame |
| 1368 tiling->UpdateTilePriorities( | 1411 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1369 ACTIVE_TREE, | 1412 viewport_in_layer_space, |
| 1370 device_viewport, | 1413 last_layer_contents_scale, |
| 1371 viewport_in_layer_space, | 1414 last_frame_time_in_seconds); |
| 1372 visible_layer_rect, | |
| 1373 last_layer_bounds, | |
| 1374 last_layer_bounds, | |
| 1375 last_layer_contents_scale, | |
| 1376 last_layer_contents_scale, | |
| 1377 last_screen_transform, | |
| 1378 last_screen_transform, | |
| 1379 last_frame_time_in_seconds, | |
| 1380 max_tiles_for_interest_area); | |
| 1381 | 1415 |
| 1382 // current frame | 1416 // current frame |
| 1383 tiling->UpdateTilePriorities( | 1417 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1384 ACTIVE_TREE, | 1418 viewport_in_layer_space, |
| 1385 device_viewport, | 1419 current_layer_contents_scale, |
| 1386 viewport_in_layer_space, | 1420 current_frame_time_in_seconds); |
| 1387 visible_layer_rect, | |
| 1388 last_layer_bounds, | |
| 1389 current_layer_bounds, | |
| 1390 last_layer_contents_scale, | |
| 1391 current_layer_contents_scale, | |
| 1392 last_screen_transform, | |
| 1393 current_screen_transform, | |
| 1394 current_frame_time_in_seconds, | |
| 1395 max_tiles_for_interest_area); | |
| 1396 | 1421 |
| 1397 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1422 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1398 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1423 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1399 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1424 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1400 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1425 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1401 | 1426 |
| 1402 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1427 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1403 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 1428 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1404 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 1429 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1405 | 1430 |
| 1406 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1431 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1407 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1432 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1408 EXPECT_GT(priority.time_to_visible_in_seconds, 0.f); | 1433 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1409 | 1434 |
| 1410 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1435 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1411 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1436 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1412 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1437 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1413 priority.time_to_visible_in_seconds); | |
| 1414 } | 1438 } |
| 1415 | 1439 |
| 1416 } // namespace | 1440 } // namespace |
| 1417 } // namespace cc | 1441 } // namespace cc |
| OLD | NEW |