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Side by Side Diff: cc/resources/tile_priority.cc

Issue 140513006: cc: Simplify picture layer tiling update tile priorities. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: format + clip inverse projected rect Created 6 years, 10 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/tile_priority.h" 5 #include "cc/resources/tile_priority.h"
6 6
7 #include "base/values.h" 7 #include "base/values.h"
8 #include "cc/base/math_util.h" 8 #include "cc/base/math_util.h"
9 9
10 namespace { 10 namespace {
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74 return scoped_ptr<base::Value>(new base::StringValue("HIGH_RESOLUTION")); 74 return scoped_ptr<base::Value>(new base::StringValue("HIGH_RESOLUTION"));
75 case NON_IDEAL_RESOLUTION: 75 case NON_IDEAL_RESOLUTION:
76 return scoped_ptr<base::Value>(new base::StringValue( 76 return scoped_ptr<base::Value>(new base::StringValue(
77 "NON_IDEAL_RESOLUTION")); 77 "NON_IDEAL_RESOLUTION"));
78 } 78 }
79 DCHECK(false) << "Unrecognized TileResolution value " << resolution; 79 DCHECK(false) << "Unrecognized TileResolution value " << resolution;
80 return scoped_ptr<base::Value>(new base::StringValue( 80 return scoped_ptr<base::Value>(new base::StringValue(
81 "<unknown TileResolution value>")); 81 "<unknown TileResolution value>"));
82 } 82 }
83 83
84 scoped_ptr<base::Value> TilePriorityBinAsValue(TilePriority::PriorityBin bin) {
85 switch (bin) {
86 case TilePriority::NOW:
87 return scoped_ptr<base::Value>(base::Value::CreateStringValue("NOW"));
88 case TilePriority::SOON:
89 return scoped_ptr<base::Value>(base::Value::CreateStringValue("SOON"));
90 case TilePriority::EVENTUALLY:
91 return scoped_ptr<base::Value>(
92 base::Value::CreateStringValue("EVENTUALLY"));
93 }
94 DCHECK(false) << "Unrecognized TilePriority::PriorityBin value " << bin;
95 return scoped_ptr<base::Value>(base::Value::CreateStringValue(
96 "<unknown TilePriority::PriorityBin value>"));
97 }
98
84 scoped_ptr<base::Value> TilePriority::AsValue() const { 99 scoped_ptr<base::Value> TilePriority::AsValue() const {
85 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); 100 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
86 state->Set("resolution", TileResolutionAsValue(resolution).release()); 101 state->Set("resolution", TileResolutionAsValue(resolution).release());
87 state->Set("time_to_visible_in_seconds", 102 state->Set("priority_bin", TilePriorityBinAsValue(priority_bin).release());
88 MathUtil::AsValueSafely(time_to_visible_in_seconds).release()); 103 state->Set("distance_to_visible",
89 state->Set("distance_to_visible_in_pixels", 104 MathUtil::AsValueSafely(distance_to_visible).release());
90 MathUtil::AsValueSafely(distance_to_visible_in_pixels).release());
91 return state.PassAs<base::Value>(); 105 return state.PassAs<base::Value>();
92 } 106 }
93 107
94 float TilePriority::TimeForBoundsToIntersect(const gfx::RectF& previous_bounds,
95 const gfx::RectF& current_bounds,
96 float time_delta,
97 const gfx::RectF& target_bounds) {
98 // Perform an intersection test explicitly between current and target.
99 if (current_bounds.x() < target_bounds.right() &&
100 current_bounds.y() < target_bounds.bottom() &&
101 target_bounds.x() < current_bounds.right() &&
102 target_bounds.y() < current_bounds.bottom())
103 return 0.0f;
104
105 const float kMaxTimeToVisibleInSeconds =
106 std::numeric_limits<float>::infinity();
107
108 if (time_delta == 0.0f)
109 return kMaxTimeToVisibleInSeconds;
110
111 // As we are trying to solve the case of both scaling and scrolling, using
112 // a single coordinate with velocity is not enough. The logic here is to
113 // calculate the velocity for each edge. Then we calculate the time range that
114 // each edge will stay on the same side of the target bounds. If there is an
115 // overlap between these time ranges, the bounds must have intersect with
116 // each other during that period of time.
117 Range range(0.0f, kMaxTimeToVisibleInSeconds);
118 IntersectPositiveHalfplane(
119 &range, previous_bounds.x(), current_bounds.x(),
120 target_bounds.right(), time_delta);
121 IntersectNegativeHalfplane(
122 &range, previous_bounds.right(), current_bounds.right(),
123 target_bounds.x(), time_delta);
124 IntersectPositiveHalfplane(
125 &range, previous_bounds.y(), current_bounds.y(),
126 target_bounds.bottom(), time_delta);
127 IntersectNegativeHalfplane(
128 &range, previous_bounds.bottom(), current_bounds.bottom(),
129 target_bounds.y(), time_delta);
130 return range.IsEmpty() ? kMaxTimeToVisibleInSeconds : range.start_;
131 }
132
133 scoped_ptr<base::Value> TileMemoryLimitPolicyAsValue( 108 scoped_ptr<base::Value> TileMemoryLimitPolicyAsValue(
134 TileMemoryLimitPolicy policy) { 109 TileMemoryLimitPolicy policy) {
135 switch (policy) { 110 switch (policy) {
136 case ALLOW_NOTHING: 111 case ALLOW_NOTHING:
137 return scoped_ptr<base::Value>(new base::StringValue("ALLOW_NOTHING")); 112 return scoped_ptr<base::Value>(new base::StringValue("ALLOW_NOTHING"));
138 case ALLOW_ABSOLUTE_MINIMUM: 113 case ALLOW_ABSOLUTE_MINIMUM:
139 return scoped_ptr<base::Value>(new base::StringValue( 114 return scoped_ptr<base::Value>(new base::StringValue(
140 "ALLOW_ABSOLUTE_MINIMUM")); 115 "ALLOW_ABSOLUTE_MINIMUM"));
141 case ALLOW_PREPAINT_ONLY: 116 case ALLOW_PREPAINT_ONLY:
142 return scoped_ptr<base::Value>(new base::StringValue( 117 return scoped_ptr<base::Value>(new base::StringValue(
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174 TileMemoryLimitPolicyAsValue(memory_limit_policy).release()); 149 TileMemoryLimitPolicyAsValue(memory_limit_policy).release());
175 state->SetInteger("memory_limit_in_bytes", memory_limit_in_bytes); 150 state->SetInteger("memory_limit_in_bytes", memory_limit_in_bytes);
176 state->SetInteger("unused_memory_limit_in_bytes", 151 state->SetInteger("unused_memory_limit_in_bytes",
177 unused_memory_limit_in_bytes); 152 unused_memory_limit_in_bytes);
178 state->SetInteger("num_resources_limit", num_resources_limit); 153 state->SetInteger("num_resources_limit", num_resources_limit);
179 state->Set("tree_priority", TreePriorityAsValue(tree_priority).release()); 154 state->Set("tree_priority", TreePriorityAsValue(tree_priority).release());
180 return state.PassAs<base::Value>(); 155 return state.PassAs<base::Value>();
181 } 156 }
182 157
183 } // namespace cc 158 } // namespace cc
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