| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/picture_layer_tiling.h" | 5 #include "cc/resources/picture_layer_tiling.h" |
| 6 | 6 |
| 7 #include <limits> | 7 #include <limits> |
| 8 | 8 |
| 9 #include "cc/base/math_util.h" | 9 #include "cc/base/math_util.h" |
| 10 #include "cc/resources/picture_layer_tiling_set.h" | 10 #include "cc/resources/picture_layer_tiling_set.h" |
| 11 #include "cc/test/fake_picture_layer_tiling_client.h" | 11 #include "cc/test/fake_picture_layer_tiling_client.h" |
| 12 #include "testing/gtest/include/gtest/gtest.h" | 12 #include "testing/gtest/include/gtest/gtest.h" |
| 13 #include "ui/gfx/rect_conversions.h" | 13 #include "ui/gfx/rect_conversions.h" |
| 14 #include "ui/gfx/size_conversions.h" | 14 #include "ui/gfx/size_conversions.h" |
| 15 | 15 |
| 16 namespace cc { | 16 namespace cc { |
| 17 namespace { | 17 namespace { |
| 18 | 18 |
| 19 static gfx::Rect ViewportInLayerSpace( | 19 static gfx::Rect ViewportInLayerSpace( |
| 20 const gfx::Transform& transform, | 20 const gfx::Transform& transform, |
| 21 const gfx::Size& device_viewport) { | 21 const gfx::Size& device_viewport) { |
| 22 | 22 |
| 23 gfx::Transform inverse; | 23 gfx::Transform inverse; |
| 24 if (!transform.GetInverse(&inverse)) | 24 if (!transform.GetInverse(&inverse)) |
| 25 return gfx::Rect(); | 25 return gfx::Rect(); |
| 26 | 26 |
| 27 gfx::RectF viewport_in_layer_space = MathUtil::ProjectClippedRect( | 27 gfx::RectF viewport_in_layer_space = MathUtil::ProjectClippedRect( |
| 28 inverse, gfx::RectF(gfx::Point(0, 0), device_viewport)); | 28 inverse, gfx::RectF(gfx::Point(0, 0), device_viewport)); |
| 29 | |
| 30 return ToEnclosingRect(viewport_in_layer_space); | 29 return ToEnclosingRect(viewport_in_layer_space); |
| 31 } | 30 } |
| 32 | 31 |
| 33 class TestablePictureLayerTiling : public PictureLayerTiling { | 32 class TestablePictureLayerTiling : public PictureLayerTiling { |
| 34 public: | 33 public: |
| 35 using PictureLayerTiling::SetLiveTilesRect; | 34 using PictureLayerTiling::SetLiveTilesRect; |
| 36 using PictureLayerTiling::TileAt; | 35 using PictureLayerTiling::TileAt; |
| 37 | 36 |
| 38 static scoped_ptr<TestablePictureLayerTiling> Create( | 37 static scoped_ptr<TestablePictureLayerTiling> Create( |
| 39 float contents_scale, | 38 float contents_scale, |
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| 148 | 147 |
| 149 void VerifyTilesCoverNonContainedRect(float rect_scale, | 148 void VerifyTilesCoverNonContainedRect(float rect_scale, |
| 150 const gfx::Rect& dest_rect) { | 149 const gfx::Rect& dest_rect) { |
| 151 float dest_to_contents_scale = tiling_->contents_scale() / rect_scale; | 150 float dest_to_contents_scale = tiling_->contents_scale() / rect_scale; |
| 152 gfx::Rect clamped_rect = gfx::ScaleToEnclosingRect( | 151 gfx::Rect clamped_rect = gfx::ScaleToEnclosingRect( |
| 153 tiling_->ContentRect(), 1.f / dest_to_contents_scale); | 152 tiling_->ContentRect(), 1.f / dest_to_contents_scale); |
| 154 clamped_rect.Intersect(dest_rect); | 153 clamped_rect.Intersect(dest_rect); |
| 155 VerifyTilesExactlyCoverRect(rect_scale, dest_rect, clamped_rect); | 154 VerifyTilesExactlyCoverRect(rect_scale, dest_rect, clamped_rect); |
| 156 } | 155 } |
| 157 | 156 |
| 157 void set_max_tiles_for_interest_area(size_t area) { |
| 158 client_.set_max_tiles_for_interest_area(area); |
| 159 } |
| 160 |
| 158 protected: | 161 protected: |
| 159 FakePictureLayerTilingClient client_; | 162 FakePictureLayerTilingClient client_; |
| 160 scoped_ptr<TestablePictureLayerTiling> tiling_; | 163 scoped_ptr<TestablePictureLayerTiling> tiling_; |
| 161 | 164 |
| 162 private: | 165 private: |
| 163 DISALLOW_COPY_AND_ASSIGN(PictureLayerTilingIteratorTest); | 166 DISALLOW_COPY_AND_ASSIGN(PictureLayerTilingIteratorTest); |
| 164 }; | 167 }; |
| 165 | 168 |
| 166 TEST_F(PictureLayerTilingIteratorTest, LiveTilesExactlyCoverLiveTileRect) { | 169 TEST_F(PictureLayerTilingIteratorTest, LiveTilesExactlyCoverLiveTileRect) { |
| 167 Initialize(gfx::Size(100, 100), 1, gfx::Size(1099, 801)); | 170 Initialize(gfx::Size(100, 100), 1, gfx::Size(1099, 801)); |
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| 486 const gfx::Rect& geometry_rect) { | 489 const gfx::Rect& geometry_rect) { |
| 487 EXPECT_EQ(exists, tile != NULL) << geometry_rect.ToString(); | 490 EXPECT_EQ(exists, tile != NULL) << geometry_rect.ToString(); |
| 488 } | 491 } |
| 489 | 492 |
| 490 TEST_F(PictureLayerTilingIteratorTest, TilesExist) { | 493 TEST_F(PictureLayerTilingIteratorTest, TilesExist) { |
| 491 gfx::Size layer_bounds(1099, 801); | 494 gfx::Size layer_bounds(1099, 801); |
| 492 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); | 495 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
| 493 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); | 496 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
| 494 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 497 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 495 | 498 |
| 499 set_max_tiles_for_interest_area(1000); |
| 496 tiling_->UpdateTilePriorities( | 500 tiling_->UpdateTilePriorities( |
| 497 ACTIVE_TREE, | 501 ACTIVE_TREE, |
| 498 layer_bounds, // device viewport | |
| 499 gfx::Rect(layer_bounds), // viewport in layer space | |
| 500 gfx::Rect(layer_bounds), // visible content rect | 502 gfx::Rect(layer_bounds), // visible content rect |
| 501 layer_bounds, // last layer bounds | 503 1.f, // current contents scale |
| 502 layer_bounds, // current layer bounds | 504 1.0); // current frame time |
| 503 1.f, // last contents scale | |
| 504 1.f, // current contents scale | |
| 505 gfx::Transform(), // last screen transform | |
| 506 gfx::Transform(), // current screen transform | |
| 507 1.0, // current frame time | |
| 508 10000); // max tiles in tile manager | |
| 509 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); | 505 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
| 510 | 506 |
| 511 // Make the viewport rect empty. All tiles are killed and become zombies. | 507 // Make the viewport rect empty. All tiles are killed and become zombies. |
| 512 tiling_->UpdateTilePriorities( | 508 tiling_->UpdateTilePriorities(ACTIVE_TREE, |
| 513 ACTIVE_TREE, | 509 gfx::Rect(), // visible content rect |
| 514 layer_bounds, // device viewport | 510 1.f, // current contents scale |
| 515 gfx::Rect(), // viewport in layer space | 511 2.0); // current frame time |
| 516 gfx::Rect(), // visible content rect | |
| 517 layer_bounds, // last layer bounds | |
| 518 layer_bounds, // current layer bounds | |
| 519 1.f, // last contents scale | |
| 520 1.f, // current contents scale | |
| 521 gfx::Transform(), // last screen transform | |
| 522 gfx::Transform(), // current screen transform | |
| 523 2.0, // current frame time | |
| 524 10000); // max tiles in tile manager | |
| 525 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 512 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 526 } | 513 } |
| 527 | 514 |
| 528 TEST_F(PictureLayerTilingIteratorTest, TilesExistGiantViewport) { | 515 TEST_F(PictureLayerTilingIteratorTest, TilesExistGiantViewport) { |
| 529 gfx::Size layer_bounds(1099, 801); | 516 gfx::Size layer_bounds(1099, 801); |
| 530 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); | 517 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
| 531 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); | 518 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
| 532 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 519 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 533 | 520 |
| 534 gfx::Rect giant_rect(-10000000, -10000000, 1000000000, 1000000000); | 521 gfx::Rect giant_rect(-10000000, -10000000, 1000000000, 1000000000); |
| 535 | 522 |
| 523 set_max_tiles_for_interest_area(1000); |
| 536 tiling_->UpdateTilePriorities( | 524 tiling_->UpdateTilePriorities( |
| 537 ACTIVE_TREE, | 525 ACTIVE_TREE, |
| 538 layer_bounds, // device viewport | |
| 539 giant_rect, // viewport in layer space | |
| 540 gfx::Rect(layer_bounds), // visible content rect | 526 gfx::Rect(layer_bounds), // visible content rect |
| 541 layer_bounds, // last layer bounds | 527 1.f, // current contents scale |
| 542 layer_bounds, // current layer bounds | 528 1.0); // current frame time |
| 543 1.f, // last contents scale | |
| 544 1.f, // current contents scale | |
| 545 gfx::Transform(), // last screen transform | |
| 546 gfx::Transform(), // current screen transform | |
| 547 1.0, // current frame time | |
| 548 10000); // max tiles in tile manager | |
| 549 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); | 529 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
| 550 | 530 |
| 551 // If the visible content rect is empty, it should still have live tiles. | 531 // If the visible content rect is empty, it should still have live tiles. |
| 552 tiling_->UpdateTilePriorities( | 532 tiling_->UpdateTilePriorities(ACTIVE_TREE, |
| 553 ACTIVE_TREE, | 533 giant_rect, // visible content rect |
| 554 layer_bounds, // device viewport | 534 1.f, // current contents scale |
| 555 giant_rect, // viewport in layer space | 535 2.0); // current frame time |
| 556 gfx::Rect(), // visible content rect | |
| 557 layer_bounds, // last layer bounds | |
| 558 layer_bounds, // current layer bounds | |
| 559 1.f, // last contents scale | |
| 560 1.f, // current contents scale | |
| 561 gfx::Transform(), // last screen transform | |
| 562 gfx::Transform(), // current screen transform | |
| 563 2.0, // current frame time | |
| 564 10000); // max tiles in tile manager | |
| 565 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); | 536 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
| 566 } | 537 } |
| 567 | 538 |
| 568 TEST_F(PictureLayerTilingIteratorTest, TilesExistOutsideViewport) { | 539 TEST_F(PictureLayerTilingIteratorTest, TilesExistOutsideViewport) { |
| 569 gfx::Size layer_bounds(1099, 801); | 540 gfx::Size layer_bounds(1099, 801); |
| 570 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); | 541 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
| 571 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); | 542 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
| 572 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 543 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 573 | 544 |
| 574 // This rect does not intersect with the layer, as the layer is outside the | 545 // This rect does not intersect with the layer, as the layer is outside the |
| 575 // viewport. | 546 // viewport. |
| 576 gfx::Rect viewport_rect(1100, 0, 1000, 1000); | 547 gfx::Rect viewport_rect(1100, 0, 1000, 1000); |
| 577 EXPECT_FALSE(viewport_rect.Intersects(gfx::Rect(layer_bounds))); | 548 EXPECT_FALSE(viewport_rect.Intersects(gfx::Rect(layer_bounds))); |
| 578 | 549 |
| 579 tiling_->UpdateTilePriorities( | 550 set_max_tiles_for_interest_area(1000); |
| 580 ACTIVE_TREE, | 551 tiling_->UpdateTilePriorities(ACTIVE_TREE, |
| 581 layer_bounds, // device viewport | 552 viewport_rect, // visible content rect |
| 582 viewport_rect, // viewport in layer space | 553 1.f, // current contents scale |
| 583 gfx::Rect(), // visible content rect | 554 1.0); // current frame time |
| 584 layer_bounds, // last layer bounds | |
| 585 layer_bounds, // current layer bounds | |
| 586 1.f, // last contents scale | |
| 587 1.f, // current contents scale | |
| 588 gfx::Transform(), // last screen transform | |
| 589 gfx::Transform(), // current screen transform | |
| 590 1.0, // current frame time | |
| 591 10000); // max tiles in tile manager | |
| 592 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); | 555 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
| 593 } | 556 } |
| 594 | 557 |
| 595 static void TilesIntersectingRectExist(const gfx::Rect& rect, | 558 static void TilesIntersectingRectExist(const gfx::Rect& rect, |
| 596 bool intersect_exists, | 559 bool intersect_exists, |
| 597 Tile* tile, | 560 Tile* tile, |
| 598 const gfx::Rect& geometry_rect) { | 561 const gfx::Rect& geometry_rect) { |
| 599 bool intersects = rect.Intersects(geometry_rect); | 562 bool intersects = rect.Intersects(geometry_rect); |
| 600 bool expected_exists = intersect_exists ? intersects : !intersects; | 563 bool expected_exists = intersect_exists ? intersects : !intersects; |
| 601 EXPECT_EQ(expected_exists, tile != NULL) | 564 EXPECT_EQ(expected_exists, tile != NULL) |
| 602 << "Rects intersecting " << rect.ToString() << " should exist. " | 565 << "Rects intersecting " << rect.ToString() << " should exist. " |
| 603 << "Current tile rect is " << geometry_rect.ToString(); | 566 << "Current tile rect is " << geometry_rect.ToString(); |
| 604 } | 567 } |
| 605 | 568 |
| 606 TEST_F(PictureLayerTilingIteratorTest, | 569 TEST_F(PictureLayerTilingIteratorTest, |
| 607 TilesExistLargeViewportAndLayerWithSmallVisibleArea) { | 570 TilesExistLargeViewportAndLayerWithSmallVisibleArea) { |
| 608 gfx::Size layer_bounds(10000, 10000); | 571 gfx::Size layer_bounds(10000, 10000); |
| 609 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); | 572 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
| 610 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); | 573 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
| 611 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 574 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 612 | 575 |
| 613 gfx::Rect visible_rect(8000, 8000, 50, 50); | 576 gfx::Rect visible_rect(8000, 8000, 50, 50); |
| 614 | 577 |
| 578 set_max_tiles_for_interest_area(1); |
| 615 tiling_->UpdateTilePriorities( | 579 tiling_->UpdateTilePriorities( |
| 616 ACTIVE_TREE, | 580 ACTIVE_TREE, |
| 617 layer_bounds, // device viewport | |
| 618 gfx::Rect(layer_bounds), // viewport in layer space | |
| 619 visible_rect, // visible content rect | 581 visible_rect, // visible content rect |
| 620 layer_bounds, // last layer bounds | |
| 621 layer_bounds, // current layer bounds | |
| 622 1.f, // last contents scale | |
| 623 1.f, // current contents scale | 582 1.f, // current contents scale |
| 624 gfx::Transform(), // last screen transform | 583 1.0); // current frame time |
| 625 gfx::Transform(), // current screen transform | |
| 626 1.0, // current frame time | |
| 627 1); // max tiles in tile manager | |
| 628 VerifyTiles(1.f, | 584 VerifyTiles(1.f, |
| 629 gfx::Rect(layer_bounds), | 585 gfx::Rect(layer_bounds), |
| 630 base::Bind(&TilesIntersectingRectExist, visible_rect, true)); | 586 base::Bind(&TilesIntersectingRectExist, visible_rect, true)); |
| 631 } | 587 } |
| 632 | 588 |
| 633 static void CountExistingTiles(int *count, | 589 static void CountExistingTiles(int *count, |
| 634 Tile* tile, | 590 Tile* tile, |
| 635 const gfx::Rect& geometry_rect) { | 591 const gfx::Rect& geometry_rect) { |
| 636 if (tile != NULL) | 592 if (tile != NULL) |
| 637 ++(*count); | 593 ++(*count); |
| 638 } | 594 } |
| 639 | 595 |
| 640 TEST_F(PictureLayerTilingIteratorTest, | 596 TEST_F(PictureLayerTilingIteratorTest, |
| 641 TilesExistLargeViewportAndLayerWithLargeVisibleArea) { | 597 TilesExistLargeViewportAndLayerWithLargeVisibleArea) { |
| 642 gfx::Size layer_bounds(10000, 10000); | 598 gfx::Size layer_bounds(10000, 10000); |
| 643 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); | 599 Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
| 644 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); | 600 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
| 645 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); | 601 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
| 646 | 602 |
| 603 set_max_tiles_for_interest_area(1); |
| 647 tiling_->UpdateTilePriorities( | 604 tiling_->UpdateTilePriorities( |
| 648 ACTIVE_TREE, | 605 ACTIVE_TREE, |
| 649 layer_bounds, // device viewport | |
| 650 gfx::Rect(layer_bounds), // viewport in layer space | |
| 651 gfx::Rect(layer_bounds), // visible content rect | 606 gfx::Rect(layer_bounds), // visible content rect |
| 652 layer_bounds, // last layer bounds | 607 1.f, // current contents scale |
| 653 layer_bounds, // current layer bounds | 608 1.0); // current frame time |
| 654 1.f, // last contents scale | |
| 655 1.f, // current contents scale | |
| 656 gfx::Transform(), // last screen transform | |
| 657 gfx::Transform(), // current screen transform | |
| 658 1.0, // current frame time | |
| 659 1); // max tiles in tile manager | |
| 660 | 609 |
| 661 int num_tiles = 0; | 610 int num_tiles = 0; |
| 662 VerifyTiles(1.f, | 611 VerifyTiles(1.f, |
| 663 gfx::Rect(layer_bounds), | 612 gfx::Rect(layer_bounds), |
| 664 base::Bind(&CountExistingTiles, &num_tiles)); | 613 base::Bind(&CountExistingTiles, &num_tiles)); |
| 665 // If we're making a rect the size of one tile, it can only overlap up to 4 | 614 // If we're making a rect the size of one tile, it can only overlap up to 4 |
| 666 // tiles depending on its position. | 615 // tiles depending on its position. |
| 667 EXPECT_LE(num_tiles, 4); | 616 EXPECT_LE(num_tiles, 4); |
| 668 VerifyTiles(1.f, gfx::Rect(), base::Bind(&TileExists, false)); | 617 VerifyTiles(1.f, gfx::Rect(), base::Bind(&TileExists, false)); |
| 669 } | 618 } |
| 670 | 619 |
| 671 TEST_F(PictureLayerTilingIteratorTest, AddTilingsToMatchScale) { | 620 TEST_F(PictureLayerTilingIteratorTest, AddTilingsToMatchScale) { |
| 672 gfx::Size layer_bounds(1099, 801); | 621 gfx::Size layer_bounds(1099, 801); |
| 673 gfx::Size tile_size(100, 100); | 622 gfx::Size tile_size(100, 100); |
| 674 | 623 |
| 675 client_.SetTileSize(tile_size); | 624 client_.SetTileSize(tile_size); |
| 676 | 625 |
| 677 PictureLayerTilingSet active_set(&client_, layer_bounds); | 626 PictureLayerTilingSet active_set(&client_, layer_bounds); |
| 678 | 627 |
| 679 active_set.AddTiling(1.f); | 628 active_set.AddTiling(1.f); |
| 680 | 629 |
| 681 VerifyTiles(active_set.tiling_at(0), | 630 VerifyTiles(active_set.tiling_at(0), |
| 682 1.f, | 631 1.f, |
| 683 gfx::Rect(layer_bounds), | 632 gfx::Rect(layer_bounds), |
| 684 base::Bind(&TileExists, false)); | 633 base::Bind(&TileExists, false)); |
| 685 | 634 |
| 635 set_max_tiles_for_interest_area(10000); |
| 686 active_set.UpdateTilePriorities( | 636 active_set.UpdateTilePriorities( |
| 687 PENDING_TREE, | 637 PENDING_TREE, |
| 688 layer_bounds, // device viewport | |
| 689 gfx::Rect(layer_bounds), // viewport in layer space | |
| 690 gfx::Rect(layer_bounds), // visible content rect | 638 gfx::Rect(layer_bounds), // visible content rect |
| 691 layer_bounds, // last layer bounds | 639 1.f, // current contents scale |
| 692 layer_bounds, // current layer bounds | 640 1.0); // current frame time |
| 693 1.f, // last contents scale | |
| 694 1.f, // current contents scale | |
| 695 gfx::Transform(), // last screen transform | |
| 696 gfx::Transform(), // current screen transform | |
| 697 1.0, // current frame time | |
| 698 10000); // max tiles in tile manager | |
| 699 | 641 |
| 700 // The active tiling has tiles now. | 642 // The active tiling has tiles now. |
| 701 VerifyTiles(active_set.tiling_at(0), | 643 VerifyTiles(active_set.tiling_at(0), |
| 702 1.f, | 644 1.f, |
| 703 gfx::Rect(layer_bounds), | 645 gfx::Rect(layer_bounds), |
| 704 base::Bind(&TileExists, true)); | 646 base::Bind(&TileExists, true)); |
| 705 | 647 |
| 706 // Add the same tilings to the pending set. | 648 // Add the same tilings to the pending set. |
| 707 PictureLayerTilingSet pending_set(&client_, layer_bounds); | 649 PictureLayerTilingSet pending_set(&client_, layer_bounds); |
| 708 Region invalidation; | 650 Region invalidation; |
| 709 pending_set.SyncTilings(active_set, layer_bounds, invalidation, 0.f); | 651 pending_set.SyncTilings(active_set, layer_bounds, invalidation, 0.f); |
| 710 | 652 |
| 711 // The pending tiling starts with no tiles. | 653 // The pending tiling starts with no tiles. |
| 712 VerifyTiles(pending_set.tiling_at(0), | 654 VerifyTiles(pending_set.tiling_at(0), |
| 713 1.f, | 655 1.f, |
| 714 gfx::Rect(layer_bounds), | 656 gfx::Rect(layer_bounds), |
| 715 base::Bind(&TileExists, false)); | 657 base::Bind(&TileExists, false)); |
| 716 | 658 |
| 717 // UpdateTilePriorities on the pending tiling at the same frame time. The | 659 // UpdateTilePriorities on the pending tiling at the same frame time. The |
| 718 // pending tiling should get tiles. | 660 // pending tiling should get tiles. |
| 719 pending_set.UpdateTilePriorities( | 661 pending_set.UpdateTilePriorities( |
| 720 PENDING_TREE, | 662 PENDING_TREE, |
| 721 layer_bounds, // device viewport | |
| 722 gfx::Rect(layer_bounds), // viewport in layer space | |
| 723 gfx::Rect(layer_bounds), // visible content rect | 663 gfx::Rect(layer_bounds), // visible content rect |
| 724 layer_bounds, // last layer bounds | 664 1.f, // current contents scale |
| 725 layer_bounds, // current layer bounds | 665 1.0); // current frame time |
| 726 1.f, // last contents scale | |
| 727 1.f, // current contents scale | |
| 728 gfx::Transform(), // last screen transform | |
| 729 gfx::Transform(), // current screen transform | |
| 730 1.0, // current frame time | |
| 731 10000); // max tiles in tile manager | |
| 732 | 666 |
| 733 VerifyTiles(pending_set.tiling_at(0), | 667 VerifyTiles(pending_set.tiling_at(0), |
| 734 1.f, | 668 1.f, |
| 735 gfx::Rect(layer_bounds), | 669 gfx::Rect(layer_bounds), |
| 736 base::Bind(&TileExists, true)); | 670 base::Bind(&TileExists, true)); |
| 737 } | 671 } |
| 738 | 672 |
| 739 TEST(UpdateTilePrioritiesTest, VisibleTiles) { | 673 TEST(UpdateTilePrioritiesTest, VisibleTiles) { |
| 740 // The TilePriority of visible tiles should have zero distance_to_visible | 674 // The TilePriority of visible tiles should have zero distance_to_visible |
| 741 // and time_to_visible. | 675 // and time_to_visible. |
| 742 | 676 |
| 743 FakePictureLayerTilingClient client; | 677 FakePictureLayerTilingClient client; |
| 744 scoped_ptr<TestablePictureLayerTiling> tiling; | 678 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 745 | 679 |
| 746 gfx::Size device_viewport(800, 600); | 680 gfx::Size device_viewport(800, 600); |
| 747 gfx::Rect visible_layer_rect(0, 0, 200, 200); | |
| 748 gfx::Size last_layer_bounds(200, 200); | 681 gfx::Size last_layer_bounds(200, 200); |
| 749 gfx::Size current_layer_bounds(200, 200); | 682 gfx::Size current_layer_bounds(200, 200); |
| 750 float last_layer_contents_scale = 1.f; | |
| 751 float current_layer_contents_scale = 1.f; | 683 float current_layer_contents_scale = 1.f; |
| 752 gfx::Transform last_screen_transform; | |
| 753 gfx::Transform current_screen_transform; | 684 gfx::Transform current_screen_transform; |
| 754 double current_frame_time_in_seconds = 1.0; | 685 double current_frame_time_in_seconds = 1.0; |
| 755 size_t max_tiles_for_interest_area = 10000; | 686 size_t max_tiles_for_interest_area = 10000; |
| 756 | 687 |
| 757 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 688 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 758 current_screen_transform, device_viewport); | 689 current_screen_transform, device_viewport); |
| 759 | 690 |
| 760 client.SetTileSize(gfx::Size(100, 100)); | 691 client.SetTileSize(gfx::Size(100, 100)); |
| 761 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 692 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 762 current_layer_bounds, | 693 current_layer_bounds, |
| 763 &client); | 694 &client); |
| 764 | 695 |
| 696 client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
| 765 tiling->UpdateTilePriorities( | 697 tiling->UpdateTilePriorities( |
| 766 ACTIVE_TREE, | 698 ACTIVE_TREE, |
| 767 device_viewport, | |
| 768 viewport_in_layer_space, | 699 viewport_in_layer_space, |
| 769 visible_layer_rect, | |
| 770 last_layer_bounds, | |
| 771 current_layer_bounds, | |
| 772 last_layer_contents_scale, | |
| 773 current_layer_contents_scale, | 700 current_layer_contents_scale, |
| 774 last_screen_transform, | 701 current_frame_time_in_seconds); |
| 775 current_screen_transform, | |
| 776 current_frame_time_in_seconds, | |
| 777 max_tiles_for_interest_area); | |
| 778 | 702 |
| 779 ASSERT_TRUE(tiling->TileAt(0, 0)); | 703 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 780 ASSERT_TRUE(tiling->TileAt(0, 1)); | 704 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 781 ASSERT_TRUE(tiling->TileAt(1, 0)); | 705 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 782 ASSERT_TRUE(tiling->TileAt(1, 1)); | 706 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 783 | 707 |
| 784 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 708 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 785 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 709 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 786 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 710 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 787 | 711 |
| 788 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 712 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 789 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 713 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 790 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 714 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 791 | 715 |
| 792 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 716 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 793 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 717 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 794 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 718 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 795 | 719 |
| 796 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 720 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 797 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 721 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 798 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 722 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 799 } | 723 } |
| 800 | 724 |
| 801 TEST(UpdateTilePrioritiesTest, OffscreenTiles) { | 725 TEST(UpdateTilePrioritiesTest, OffscreenTiles) { |
| 802 // The TilePriority of offscreen tiles (without movement) should have nonzero | 726 // The TilePriority of offscreen tiles (without movement) should have nonzero |
| 803 // distance_to_visible and infinite time_to_visible. | 727 // distance_to_visible and infinite time_to_visible. |
| 804 | 728 |
| 805 FakePictureLayerTilingClient client; | 729 FakePictureLayerTilingClient client; |
| 806 scoped_ptr<TestablePictureLayerTiling> tiling; | 730 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 807 | 731 |
| 808 gfx::Size device_viewport(800, 600); | 732 gfx::Size device_viewport(800, 600); |
| 809 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen; nothing is visible. | |
| 810 gfx::Size last_layer_bounds(200, 200); | 733 gfx::Size last_layer_bounds(200, 200); |
| 811 gfx::Size current_layer_bounds(200, 200); | 734 gfx::Size current_layer_bounds(200, 200); |
| 812 float last_layer_contents_scale = 1.f; | |
| 813 float current_layer_contents_scale = 1.f; | 735 float current_layer_contents_scale = 1.f; |
| 814 gfx::Transform last_screen_transform; | 736 gfx::Transform last_screen_transform; |
| 815 gfx::Transform current_screen_transform; | 737 gfx::Transform current_screen_transform; |
| 816 double current_frame_time_in_seconds = 1.0; | 738 double current_frame_time_in_seconds = 1.0; |
| 817 size_t max_tiles_for_interest_area = 10000; | 739 size_t max_tiles_for_interest_area = 10000; |
| 818 | 740 |
| 819 current_screen_transform.Translate(850, 0); | 741 current_screen_transform.Translate(850, 0); |
| 820 last_screen_transform = current_screen_transform; | 742 last_screen_transform = current_screen_transform; |
| 821 | 743 |
| 822 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 744 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 823 current_screen_transform, device_viewport); | 745 current_screen_transform, device_viewport); |
| 824 | 746 |
| 825 client.SetTileSize(gfx::Size(100, 100)); | 747 client.SetTileSize(gfx::Size(100, 100)); |
| 826 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 748 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 827 current_layer_bounds, | 749 current_layer_bounds, |
| 828 &client); | 750 &client); |
| 829 | 751 |
| 830 tiling->UpdateTilePriorities( | 752 client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
| 831 ACTIVE_TREE, | 753 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 832 device_viewport, | 754 viewport_in_layer_space, |
| 833 viewport_in_layer_space, | 755 current_layer_contents_scale, |
| 834 visible_layer_rect, | 756 current_frame_time_in_seconds); |
| 835 last_layer_bounds, | |
| 836 current_layer_bounds, | |
| 837 last_layer_contents_scale, | |
| 838 current_layer_contents_scale, | |
| 839 last_screen_transform, | |
| 840 current_screen_transform, | |
| 841 current_frame_time_in_seconds, | |
| 842 max_tiles_for_interest_area); | |
| 843 | 757 |
| 844 ASSERT_TRUE(tiling->TileAt(0, 0)); | 758 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 845 ASSERT_TRUE(tiling->TileAt(0, 1)); | 759 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 846 ASSERT_TRUE(tiling->TileAt(1, 0)); | 760 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 847 ASSERT_TRUE(tiling->TileAt(1, 1)); | 761 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 848 | 762 |
| 849 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 763 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 850 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 764 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 851 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 765 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 852 priority.time_to_visible_in_seconds); | |
| 853 | 766 |
| 854 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 767 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 855 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 768 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 856 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 769 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 857 priority.time_to_visible_in_seconds); | |
| 858 | 770 |
| 859 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 771 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 860 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 772 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 861 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 773 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 862 priority.time_to_visible_in_seconds); | |
| 863 | 774 |
| 864 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 775 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 865 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 776 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 866 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 777 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 867 priority.time_to_visible_in_seconds); | |
| 868 | 778 |
| 869 // Furthermore, in this scenario tiles on the right hand side should have a | 779 // Furthermore, in this scenario tiles on the right hand side should have a |
| 870 // larger distance to visible. | 780 // larger distance to visible. |
| 871 TilePriority left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 781 TilePriority left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 872 TilePriority right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 782 TilePriority right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 873 EXPECT_GT(right.distance_to_visible_in_pixels, | 783 EXPECT_GT(right.distance_to_visible, |
| 874 left.distance_to_visible_in_pixels); | 784 left.distance_to_visible); |
| 875 | 785 |
| 876 left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 786 left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 877 right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 787 right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 878 EXPECT_GT(right.distance_to_visible_in_pixels, | 788 EXPECT_GT(right.distance_to_visible, |
| 879 left.distance_to_visible_in_pixels); | 789 left.distance_to_visible); |
| 880 } | 790 } |
| 881 | 791 |
| 882 TEST(UpdateTilePrioritiesTest, PartiallyOffscreenLayer) { | 792 TEST(UpdateTilePrioritiesTest, PartiallyOffscreenLayer) { |
| 883 // Sanity check that a layer with some tiles visible and others offscreen has | 793 // Sanity check that a layer with some tiles visible and others offscreen has |
| 884 // correct TilePriorities for each tile. | 794 // correct TilePriorities for each tile. |
| 885 | 795 |
| 886 FakePictureLayerTilingClient client; | 796 FakePictureLayerTilingClient client; |
| 887 scoped_ptr<TestablePictureLayerTiling> tiling; | 797 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 888 | 798 |
| 889 gfx::Size device_viewport(800, 600); | 799 gfx::Size device_viewport(800, 600); |
| 890 gfx::Rect visible_layer_rect(0, 0, 100, 100); // only top quarter. | |
| 891 gfx::Size last_layer_bounds(200, 200); | 800 gfx::Size last_layer_bounds(200, 200); |
| 892 gfx::Size current_layer_bounds(200, 200); | 801 gfx::Size current_layer_bounds(200, 200); |
| 893 float last_layer_contents_scale = 1.f; | |
| 894 float current_layer_contents_scale = 1.f; | 802 float current_layer_contents_scale = 1.f; |
| 895 gfx::Transform last_screen_transform; | 803 gfx::Transform last_screen_transform; |
| 896 gfx::Transform current_screen_transform; | 804 gfx::Transform current_screen_transform; |
| 897 double current_frame_time_in_seconds = 1.0; | 805 double current_frame_time_in_seconds = 1.0; |
| 898 size_t max_tiles_for_interest_area = 10000; | 806 size_t max_tiles_for_interest_area = 10000; |
| 899 | 807 |
| 900 current_screen_transform.Translate(705, 505); | 808 current_screen_transform.Translate(705, 505); |
| 901 last_screen_transform = current_screen_transform; | 809 last_screen_transform = current_screen_transform; |
| 902 | 810 |
| 903 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 811 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 904 current_screen_transform, device_viewport); | 812 current_screen_transform, device_viewport); |
| 905 | 813 |
| 906 client.SetTileSize(gfx::Size(100, 100)); | 814 client.SetTileSize(gfx::Size(100, 100)); |
| 907 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 815 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 908 current_layer_bounds, | 816 current_layer_bounds, |
| 909 &client); | 817 &client); |
| 910 | 818 |
| 911 tiling->UpdateTilePriorities( | 819 client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
| 912 ACTIVE_TREE, | 820 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 913 device_viewport, | 821 viewport_in_layer_space, |
| 914 viewport_in_layer_space, | 822 current_layer_contents_scale, |
| 915 visible_layer_rect, | 823 current_frame_time_in_seconds); |
| 916 last_layer_bounds, | |
| 917 current_layer_bounds, | |
| 918 last_layer_contents_scale, | |
| 919 current_layer_contents_scale, | |
| 920 last_screen_transform, | |
| 921 current_screen_transform, | |
| 922 current_frame_time_in_seconds, | |
| 923 max_tiles_for_interest_area); | |
| 924 | 824 |
| 925 ASSERT_TRUE(tiling->TileAt(0, 0)); | 825 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 926 ASSERT_TRUE(tiling->TileAt(0, 1)); | 826 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 927 ASSERT_TRUE(tiling->TileAt(1, 0)); | 827 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 928 ASSERT_TRUE(tiling->TileAt(1, 1)); | 828 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 929 | 829 |
| 930 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 830 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 931 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 831 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 932 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 832 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 933 | 833 |
| 934 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 834 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 935 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 835 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 936 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 836 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 937 priority.time_to_visible_in_seconds); | |
| 938 | 837 |
| 939 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 838 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 940 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 839 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 941 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 840 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 942 priority.time_to_visible_in_seconds); | |
| 943 | 841 |
| 944 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 842 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 945 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 843 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 946 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 844 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 947 priority.time_to_visible_in_seconds); | |
| 948 } | 845 } |
| 949 | 846 |
| 950 TEST(UpdateTilePrioritiesTest, PartiallyOffscreenRotatedLayer) { | 847 TEST(UpdateTilePrioritiesTest, PartiallyOffscreenRotatedLayer) { |
| 951 // Each tile of a layer may be affected differently by a transform; Check | 848 // Each tile of a layer may be affected differently by a transform; Check |
| 952 // that UpdateTilePriorities correctly accounts for the transform between | 849 // that UpdateTilePriorities correctly accounts for the transform between |
| 953 // layer space and screen space. | 850 // layer space and screen space. |
| 954 | 851 |
| 955 FakePictureLayerTilingClient client; | 852 FakePictureLayerTilingClient client; |
| 956 scoped_ptr<TestablePictureLayerTiling> tiling; | 853 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 957 | 854 |
| 958 gfx::Size device_viewport(800, 600); | 855 gfx::Size device_viewport(800, 600); |
| 959 gfx::Rect visible_layer_rect(0, 0, 100, 100); // only top-left quarter. | |
| 960 gfx::Size last_layer_bounds(200, 200); | 856 gfx::Size last_layer_bounds(200, 200); |
| 961 gfx::Size current_layer_bounds(200, 200); | 857 gfx::Size current_layer_bounds(200, 200); |
| 962 float last_layer_contents_scale = 1.f; | |
| 963 float current_layer_contents_scale = 1.f; | 858 float current_layer_contents_scale = 1.f; |
| 964 gfx::Transform last_screen_transform; | 859 gfx::Transform last_screen_transform; |
| 965 gfx::Transform current_screen_transform; | 860 gfx::Transform current_screen_transform; |
| 966 double current_frame_time_in_seconds = 1.0; | 861 double current_frame_time_in_seconds = 1.0; |
| 967 size_t max_tiles_for_interest_area = 10000; | 862 size_t max_tiles_for_interest_area = 10000; |
| 968 | 863 |
| 969 // A diagonally rotated layer that is partially off the bottom of the screen. | 864 // A diagonally rotated layer that is partially off the bottom of the screen. |
| 970 // In this configuration, only the top-left tile would be visible. | 865 // In this configuration, only the top-left tile would be visible. |
| 971 current_screen_transform.Translate(400, 550); | 866 current_screen_transform.Translate(600, 750); |
| 972 current_screen_transform.RotateAboutZAxis(45); | 867 current_screen_transform.RotateAboutZAxis(45); |
| 973 last_screen_transform = current_screen_transform; | 868 last_screen_transform = current_screen_transform; |
| 974 | 869 |
| 975 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 870 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 976 current_screen_transform, device_viewport); | 871 current_screen_transform, device_viewport); |
| 977 | 872 |
| 978 client.SetTileSize(gfx::Size(100, 100)); | 873 client.SetTileSize(gfx::Size(100, 100)); |
| 979 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 874 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 980 current_layer_bounds, | 875 current_layer_bounds, |
| 981 &client); | 876 &client); |
| 982 | 877 |
| 983 tiling->UpdateTilePriorities( | 878 client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
| 984 ACTIVE_TREE, | 879 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 985 device_viewport, | 880 viewport_in_layer_space, |
| 986 viewport_in_layer_space, | 881 current_layer_contents_scale, |
| 987 visible_layer_rect, | 882 current_frame_time_in_seconds); |
| 988 last_layer_bounds, | |
| 989 current_layer_bounds, | |
| 990 last_layer_contents_scale, | |
| 991 current_layer_contents_scale, | |
| 992 last_screen_transform, | |
| 993 current_screen_transform, | |
| 994 current_frame_time_in_seconds, | |
| 995 max_tiles_for_interest_area); | |
| 996 | 883 |
| 997 ASSERT_TRUE(tiling->TileAt(0, 0)); | 884 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 998 ASSERT_TRUE(tiling->TileAt(0, 1)); | 885 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 999 ASSERT_TRUE(tiling->TileAt(1, 0)); | 886 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1000 ASSERT_TRUE(tiling->TileAt(1, 1)); | 887 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1001 | 888 |
| 1002 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 889 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1003 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 890 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1004 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 891 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1005 | 892 |
| 1006 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 893 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1007 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 894 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1008 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 895 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1009 priority.time_to_visible_in_seconds); | |
| 1010 | 896 |
| 1011 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 897 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1012 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 898 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1013 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 899 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1014 priority.time_to_visible_in_seconds); | |
| 1015 | 900 |
| 1016 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 901 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1017 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 902 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1018 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 903 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1019 priority.time_to_visible_in_seconds); | |
| 1020 | 904 |
| 1021 // Furthermore, in this scenario the bottom-right tile should have the larger | 905 // Furthermore, in this scenario the bottom-right tile should have the larger |
| 1022 // distance to visible. | 906 // distance to visible. |
| 1023 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 907 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1024 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 908 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1025 TilePriority bottom_left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | |
| 1026 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 909 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1027 EXPECT_GT(top_right.distance_to_visible_in_pixels, | 910 EXPECT_GT(top_right.distance_to_visible, |
| 1028 top_left.distance_to_visible_in_pixels); | 911 top_left.distance_to_visible); |
| 1029 EXPECT_GT(bottom_left.distance_to_visible_in_pixels, | |
| 1030 top_left.distance_to_visible_in_pixels); | |
| 1031 | 912 |
| 1032 EXPECT_GT(bottom_right.distance_to_visible_in_pixels, | 913 EXPECT_EQ(bottom_right.distance_to_visible, top_right.distance_to_visible); |
| 1033 bottom_left.distance_to_visible_in_pixels); | |
| 1034 EXPECT_GT(bottom_right.distance_to_visible_in_pixels, | |
| 1035 top_right.distance_to_visible_in_pixels); | |
| 1036 } | 914 } |
| 1037 | 915 |
| 1038 TEST(UpdateTilePrioritiesTest, PerspectiveLayer) { | 916 TEST(UpdateTilePrioritiesTest, PerspectiveLayer) { |
| 1039 // Perspective transforms need to take a different code path. | 917 // Perspective transforms need to take a different code path. |
| 1040 // This test checks tile priorities of a perspective layer. | 918 // This test checks tile priorities of a perspective layer. |
| 1041 | 919 |
| 1042 FakePictureLayerTilingClient client; | 920 FakePictureLayerTilingClient client; |
| 1043 scoped_ptr<TestablePictureLayerTiling> tiling; | 921 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 1044 | 922 |
| 1045 gfx::Size device_viewport(800, 600); | 923 gfx::Size device_viewport(800, 600); |
| 1046 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen. | 924 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen. |
| 1047 gfx::Size last_layer_bounds(200, 200); | 925 gfx::Size last_layer_bounds(200, 200); |
| 1048 gfx::Size current_layer_bounds(200, 200); | 926 gfx::Size current_layer_bounds(200, 200); |
| 1049 float last_layer_contents_scale = 1.f; | |
| 1050 float current_layer_contents_scale = 1.f; | 927 float current_layer_contents_scale = 1.f; |
| 1051 gfx::Transform last_screen_transform; | 928 gfx::Transform last_screen_transform; |
| 1052 gfx::Transform current_screen_transform; | 929 gfx::Transform current_screen_transform; |
| 1053 double current_frame_time_in_seconds = 1.0; | 930 double current_frame_time_in_seconds = 1.0; |
| 1054 size_t max_tiles_for_interest_area = 10000; | 931 size_t max_tiles_for_interest_area = 10000; |
| 1055 | 932 |
| 1056 // A 3d perspective layer rotated about its Y axis, translated to almost | 933 // A 3d perspective layer rotated about its Y axis, translated to almost |
| 1057 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than | 934 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than |
| 1058 // the right side, so the top-left tile will technically be closer than the | 935 // the right side, so the top-left tile will technically be closer than the |
| 1059 // top-right. | 936 // top-right. |
| (...skipping 15 matching lines...) Expand all Loading... |
| 1075 ASSERT_FALSE(clipped); | 952 ASSERT_FALSE(clipped); |
| 1076 | 953 |
| 1077 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 954 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 1078 current_screen_transform, device_viewport); | 955 current_screen_transform, device_viewport); |
| 1079 | 956 |
| 1080 client.SetTileSize(gfx::Size(100, 100)); | 957 client.SetTileSize(gfx::Size(100, 100)); |
| 1081 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 958 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 1082 current_layer_bounds, | 959 current_layer_bounds, |
| 1083 &client); | 960 &client); |
| 1084 | 961 |
| 1085 tiling->UpdateTilePriorities( | 962 client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
| 1086 ACTIVE_TREE, | 963 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1087 device_viewport, | 964 viewport_in_layer_space, |
| 1088 viewport_in_layer_space, | 965 current_layer_contents_scale, |
| 1089 visible_layer_rect, | 966 current_frame_time_in_seconds); |
| 1090 last_layer_bounds, | |
| 1091 current_layer_bounds, | |
| 1092 last_layer_contents_scale, | |
| 1093 current_layer_contents_scale, | |
| 1094 last_screen_transform, | |
| 1095 current_screen_transform, | |
| 1096 current_frame_time_in_seconds, | |
| 1097 max_tiles_for_interest_area); | |
| 1098 | 967 |
| 1099 ASSERT_TRUE(tiling->TileAt(0, 0)); | 968 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1100 ASSERT_TRUE(tiling->TileAt(0, 1)); | 969 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1101 ASSERT_TRUE(tiling->TileAt(1, 0)); | 970 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1102 ASSERT_TRUE(tiling->TileAt(1, 1)); | 971 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1103 | 972 |
| 1104 // All tiles will have a positive distance_to_visible | 973 // All tiles will have a positive distance_to_visible |
| 1105 // and an infinite time_to_visible. | 974 // and an infinite time_to_visible. |
| 1106 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 975 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1107 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 976 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| 1108 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 977 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1109 priority.time_to_visible_in_seconds); | |
| 1110 | 978 |
| 1111 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 979 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1112 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 980 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1113 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 981 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1114 priority.time_to_visible_in_seconds); | |
| 1115 | 982 |
| 1116 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 983 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1117 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 984 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| 1118 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 985 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1119 priority.time_to_visible_in_seconds); | |
| 1120 | 986 |
| 1121 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 987 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1122 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 988 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1123 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 989 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1124 priority.time_to_visible_in_seconds); | |
| 1125 | 990 |
| 1126 // Furthermore, in this scenario the top-left distance_to_visible | 991 // Furthermore, in this scenario the top-left distance_to_visible |
| 1127 // will be smallest, followed by top-right. The bottom layers | 992 // will be smallest, followed by top-right. The bottom layers |
| 1128 // will of course be further than the top layers. | 993 // will of course be further than the top layers. |
| 1129 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 994 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1130 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 995 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1131 TilePriority bottom_left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 996 TilePriority bottom_left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1132 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 997 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1133 EXPECT_GT(top_right.distance_to_visible_in_pixels, | |
| 1134 top_left.distance_to_visible_in_pixels); | |
| 1135 | 998 |
| 1136 EXPECT_GT(bottom_right.distance_to_visible_in_pixels, | 999 EXPECT_GT(bottom_right.distance_to_visible, |
| 1137 top_right.distance_to_visible_in_pixels); | 1000 top_right.distance_to_visible); |
| 1138 | 1001 |
| 1139 EXPECT_GT(bottom_left.distance_to_visible_in_pixels, | 1002 EXPECT_GT(bottom_left.distance_to_visible, |
| 1140 top_left.distance_to_visible_in_pixels); | 1003 top_left.distance_to_visible); |
| 1141 } | 1004 } |
| 1142 | 1005 |
| 1143 TEST(UpdateTilePrioritiesTest, PerspectiveLayerClippedByW) { | 1006 TEST(UpdateTilePrioritiesTest, PerspectiveLayerClippedByW) { |
| 1144 // Perspective transforms need to take a different code path. | 1007 // Perspective transforms need to take a different code path. |
| 1145 // This test checks tile priorities of a perspective layer. | 1008 // This test checks tile priorities of a perspective layer. |
| 1146 | 1009 |
| 1147 FakePictureLayerTilingClient client; | 1010 FakePictureLayerTilingClient client; |
| 1148 scoped_ptr<TestablePictureLayerTiling> tiling; | 1011 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 1149 | 1012 |
| 1150 gfx::Size device_viewport(800, 600); | 1013 gfx::Size device_viewport(800, 600); |
| 1151 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen. | |
| 1152 gfx::Size last_layer_bounds(200, 200); | 1014 gfx::Size last_layer_bounds(200, 200); |
| 1153 gfx::Size current_layer_bounds(200, 200); | 1015 gfx::Size current_layer_bounds(200, 200); |
| 1154 float last_layer_contents_scale = 1.f; | |
| 1155 float current_layer_contents_scale = 1.f; | 1016 float current_layer_contents_scale = 1.f; |
| 1156 gfx::Transform last_screen_transform; | 1017 gfx::Transform last_screen_transform; |
| 1157 gfx::Transform current_screen_transform; | 1018 gfx::Transform current_screen_transform; |
| 1158 double current_frame_time_in_seconds = 1.0; | 1019 double current_frame_time_in_seconds = 1.0; |
| 1159 size_t max_tiles_for_interest_area = 10000; | 1020 size_t max_tiles_for_interest_area = 10000; |
| 1160 | 1021 |
| 1161 // A 3d perspective layer rotated about its Y axis, translated to almost | 1022 // A 3d perspective layer rotated about its Y axis, translated to almost |
| 1162 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than | 1023 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than |
| 1163 // the right side, so the top-left tile will technically be closer than the | 1024 // the right side, so the top-left tile will technically be closer than the |
| 1164 // top-right. | 1025 // top-right. |
| (...skipping 21 matching lines...) Expand all Loading... |
| 1186 ASSERT_FALSE(clipped); | 1047 ASSERT_FALSE(clipped); |
| 1187 | 1048 |
| 1188 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 1049 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 1189 current_screen_transform, device_viewport); | 1050 current_screen_transform, device_viewport); |
| 1190 | 1051 |
| 1191 client.SetTileSize(gfx::Size(100, 100)); | 1052 client.SetTileSize(gfx::Size(100, 100)); |
| 1192 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 1053 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 1193 current_layer_bounds, | 1054 current_layer_bounds, |
| 1194 &client); | 1055 &client); |
| 1195 | 1056 |
| 1196 tiling->UpdateTilePriorities( | 1057 client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
| 1197 ACTIVE_TREE, | 1058 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1198 device_viewport, | 1059 viewport_in_layer_space, |
| 1199 viewport_in_layer_space, | 1060 current_layer_contents_scale, |
| 1200 visible_layer_rect, | 1061 current_frame_time_in_seconds); |
| 1201 last_layer_bounds, | |
| 1202 current_layer_bounds, | |
| 1203 last_layer_contents_scale, | |
| 1204 current_layer_contents_scale, | |
| 1205 last_screen_transform, | |
| 1206 current_screen_transform, | |
| 1207 current_frame_time_in_seconds, | |
| 1208 max_tiles_for_interest_area); | |
| 1209 | 1062 |
| 1210 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1063 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1211 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1064 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1212 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1065 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1213 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1066 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1214 | 1067 |
| 1215 // Left-side tiles will be clipped by the transform, so we have to assume | 1068 // Left-side tiles will be clipped by the transform, so we have to assume |
| 1216 // they are visible just in case. | 1069 // they are visible just in case. |
| 1217 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1070 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1218 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 1071 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1219 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 1072 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1220 | 1073 |
| 1221 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1074 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1222 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 1075 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1223 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 1076 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1224 | 1077 |
| 1225 // Right-side tiles will have a positive distance_to_visible | 1078 // Right-side tiles will have a positive distance_to_visible |
| 1226 // and an infinite time_to_visible. | 1079 // and an infinite time_to_visible. |
| 1227 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1080 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1228 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1081 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| 1229 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1082 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1230 priority.time_to_visible_in_seconds); | |
| 1231 | 1083 |
| 1232 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1084 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1233 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1085 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1234 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1086 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1235 priority.time_to_visible_in_seconds); | |
| 1236 } | 1087 } |
| 1237 | 1088 |
| 1238 TEST(UpdateTilePrioritiesTest, BasicMotion) { | 1089 TEST(UpdateTilePrioritiesTest, BasicMotion) { |
| 1239 // Test that time_to_visible is computed correctly when | 1090 // Test that time_to_visible is computed correctly when |
| 1240 // there is some motion. | 1091 // there is some motion. |
| 1241 | 1092 |
| 1242 FakePictureLayerTilingClient client; | 1093 FakePictureLayerTilingClient client; |
| 1243 scoped_ptr<TestablePictureLayerTiling> tiling; | 1094 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 1244 | 1095 |
| 1245 gfx::Size device_viewport(800, 600); | 1096 gfx::Size device_viewport(800, 600); |
| (...skipping 13 matching lines...) Expand all Loading... |
| 1259 last_screen_transform.Translate(2800, 0); | 1110 last_screen_transform.Translate(2800, 0); |
| 1260 | 1111 |
| 1261 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 1112 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 1262 current_screen_transform, device_viewport); | 1113 current_screen_transform, device_viewport); |
| 1263 | 1114 |
| 1264 client.SetTileSize(gfx::Size(100, 100)); | 1115 client.SetTileSize(gfx::Size(100, 100)); |
| 1265 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 1116 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 1266 current_layer_bounds, | 1117 current_layer_bounds, |
| 1267 &client); | 1118 &client); |
| 1268 | 1119 |
| 1120 client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
| 1269 // previous ("last") frame | 1121 // previous ("last") frame |
| 1270 tiling->UpdateTilePriorities( | 1122 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1271 ACTIVE_TREE, | 1123 viewport_in_layer_space, |
| 1272 device_viewport, | 1124 last_layer_contents_scale, |
| 1273 viewport_in_layer_space, | 1125 last_frame_time_in_seconds); |
| 1274 visible_layer_rect, | |
| 1275 last_layer_bounds, | |
| 1276 last_layer_bounds, | |
| 1277 last_layer_contents_scale, | |
| 1278 last_layer_contents_scale, | |
| 1279 last_screen_transform, | |
| 1280 last_screen_transform, | |
| 1281 last_frame_time_in_seconds, | |
| 1282 max_tiles_for_interest_area); | |
| 1283 | 1126 |
| 1284 // current frame | 1127 // current frame |
| 1285 tiling->UpdateTilePriorities( | 1128 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1286 ACTIVE_TREE, | 1129 viewport_in_layer_space, |
| 1287 device_viewport, | 1130 current_layer_contents_scale, |
| 1288 viewport_in_layer_space, | 1131 current_frame_time_in_seconds); |
| 1289 visible_layer_rect, | |
| 1290 last_layer_bounds, | |
| 1291 current_layer_bounds, | |
| 1292 last_layer_contents_scale, | |
| 1293 current_layer_contents_scale, | |
| 1294 last_screen_transform, | |
| 1295 current_screen_transform, | |
| 1296 current_frame_time_in_seconds, | |
| 1297 max_tiles_for_interest_area); | |
| 1298 | 1132 |
| 1299 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1133 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1300 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1134 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1301 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1135 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1302 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1136 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1303 | 1137 |
| 1304 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1138 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1305 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1139 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1306 EXPECT_FLOAT_EQ(1.f, | 1140 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1307 priority.time_to_visible_in_seconds); | |
| 1308 | 1141 |
| 1309 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1142 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1310 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1143 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1311 EXPECT_FLOAT_EQ(1.f, | 1144 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1312 priority.time_to_visible_in_seconds); | |
| 1313 | 1145 |
| 1314 // time_to_visible for the right hand side layers needs an extra 0.099 | 1146 // time_to_visible for the right hand side layers needs an extra 0.099 |
| 1315 // seconds because this tile is 99 pixels further away. | 1147 // seconds because this tile is 99 pixels further away. |
| 1316 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1148 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1317 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1149 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1318 EXPECT_FLOAT_EQ(1.099f, | 1150 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1319 priority.time_to_visible_in_seconds); | |
| 1320 | 1151 |
| 1321 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1152 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1322 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1153 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1323 EXPECT_FLOAT_EQ(1.099f, | 1154 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1324 priority.time_to_visible_in_seconds); | |
| 1325 } | 1155 } |
| 1326 | 1156 |
| 1327 TEST(UpdateTilePrioritiesTest, RotationMotion) { | 1157 TEST(UpdateTilePrioritiesTest, RotationMotion) { |
| 1328 // Each tile of a layer may be affected differently by a transform; Check | 1158 // Each tile of a layer may be affected differently by a transform; Check |
| 1329 // that UpdateTilePriorities correctly accounts for the transform between | 1159 // that UpdateTilePriorities correctly accounts for the transform between |
| 1330 // layer space and screen space. | 1160 // layer space and screen space. |
| 1331 | 1161 |
| 1332 FakePictureLayerTilingClient client; | 1162 FakePictureLayerTilingClient client; |
| 1333 scoped_ptr<TestablePictureLayerTiling> tiling; | 1163 scoped_ptr<TestablePictureLayerTiling> tiling; |
| 1334 | 1164 |
| (...skipping 22 matching lines...) Expand all Loading... |
| 1357 last_screen_transform.Translate(400, 550); | 1187 last_screen_transform.Translate(400, 550); |
| 1358 | 1188 |
| 1359 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( | 1189 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
| 1360 current_screen_transform, device_viewport); | 1190 current_screen_transform, device_viewport); |
| 1361 | 1191 |
| 1362 client.SetTileSize(gfx::Size(100, 100)); | 1192 client.SetTileSize(gfx::Size(100, 100)); |
| 1363 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale | 1193 tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
| 1364 current_layer_bounds, | 1194 current_layer_bounds, |
| 1365 &client); | 1195 &client); |
| 1366 | 1196 |
| 1197 client.set_max_tiles_for_interest_area(max_tiles_for_interest_area); |
| 1198 |
| 1367 // previous ("last") frame | 1199 // previous ("last") frame |
| 1368 tiling->UpdateTilePriorities( | 1200 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1369 ACTIVE_TREE, | 1201 viewport_in_layer_space, |
| 1370 device_viewport, | 1202 last_layer_contents_scale, |
| 1371 viewport_in_layer_space, | 1203 last_frame_time_in_seconds); |
| 1372 visible_layer_rect, | |
| 1373 last_layer_bounds, | |
| 1374 last_layer_bounds, | |
| 1375 last_layer_contents_scale, | |
| 1376 last_layer_contents_scale, | |
| 1377 last_screen_transform, | |
| 1378 last_screen_transform, | |
| 1379 last_frame_time_in_seconds, | |
| 1380 max_tiles_for_interest_area); | |
| 1381 | 1204 |
| 1382 // current frame | 1205 // current frame |
| 1383 tiling->UpdateTilePriorities( | 1206 tiling->UpdateTilePriorities(ACTIVE_TREE, |
| 1384 ACTIVE_TREE, | 1207 viewport_in_layer_space, |
| 1385 device_viewport, | 1208 current_layer_contents_scale, |
| 1386 viewport_in_layer_space, | 1209 current_frame_time_in_seconds); |
| 1387 visible_layer_rect, | |
| 1388 last_layer_bounds, | |
| 1389 current_layer_bounds, | |
| 1390 last_layer_contents_scale, | |
| 1391 current_layer_contents_scale, | |
| 1392 last_screen_transform, | |
| 1393 current_screen_transform, | |
| 1394 current_frame_time_in_seconds, | |
| 1395 max_tiles_for_interest_area); | |
| 1396 | 1210 |
| 1397 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1211 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1398 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1212 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1399 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1213 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1400 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1214 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1401 | 1215 |
| 1402 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1216 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1403 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible_in_pixels); | 1217 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1404 EXPECT_FLOAT_EQ(0.f, priority.time_to_visible_in_seconds); | 1218 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1405 | 1219 |
| 1406 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1220 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1407 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1221 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1408 EXPECT_GT(priority.time_to_visible_in_seconds, 0.f); | 1222 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1409 | 1223 |
| 1410 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1224 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1411 EXPECT_GT(priority.distance_to_visible_in_pixels, 0.f); | 1225 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1412 EXPECT_FLOAT_EQ(std::numeric_limits<float>::infinity(), | 1226 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1413 priority.time_to_visible_in_seconds); | |
| 1414 } | 1227 } |
| 1415 | 1228 |
| 1416 } // namespace | 1229 } // namespace |
| 1417 } // namespace cc | 1230 } // namespace cc |
| OLD | NEW |