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Issue 14050009: Add debug shortcuts that toggles options to shows paint rects (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 8 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/debug.h"
6
7 #include "ash/shell.h"
8 #include "cc/debug/layer_tree_debug_state.h"
9 #include "ui/aura/root_window.h"
10 #include "ui/compositor/compositor.h"
11
12 namespace ash {
13 namespace debug {
14
15 void ToggleShowDebugBorders() {
16 Shell::RootWindowList root_windows =
17 Shell::GetInstance()->GetAllRootWindows();
18 for (Shell::RootWindowList::iterator it = root_windows.begin();
19 it != root_windows.end(); ++it) {
20 ui::Compositor* compositor = (*it)->compositor();
21 cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState();
22 state.show_debug_borders = !state.show_debug_borders;
piman 2013/04/23 00:54:30 it would be better to figure out the right value f
oshima 2013/04/23 01:18:58 ok, done.
23 compositor->SetLayerTreeDebugState(state);
24 }
25 }
26
27 void ToggleShowFpsCounter() {
28 Shell::RootWindowList root_windows =
29 Shell::GetInstance()->GetAllRootWindows();
30 for (Shell::RootWindowList::iterator it = root_windows.begin();
31 it != root_windows.end(); ++it) {
32 ui::Compositor* compositor = (*it)->compositor();
33 cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState();
34 state.show_fps_counter = !state.show_fps_counter;
35 compositor->SetLayerTreeDebugState(state);
36 }
37 }
38
39 void ToggleShowPaintRects() {
40 Shell::RootWindowList root_windows =
41 Shell::GetInstance()->GetAllRootWindows();
42 for (Shell::RootWindowList::iterator it = root_windows.begin();
43 it != root_windows.end(); ++it) {
44 ui::Compositor* compositor = (*it)->compositor();
45 cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState();
46 state.show_paint_rects = !state.show_paint_rects;
47 compositor->SetLayerTreeDebugState(state);
48 }
49 }
50
51 } // debug
52 } // ash
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