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Side by Side Diff: src/gpu/GrRenderTarget.cpp

Issue 1404823005: GrDrawContext now holds GrRenderTarget pointer (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix overlength line Created 5 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrRenderTarget.h" 10 #include "GrRenderTarget.h"
11 11
12 #include "GrContext.h" 12 #include "GrContext.h"
13 #include "GrDrawContext.h" 13 #include "GrDrawContext.h"
14 #include "GrGpu.h" 14 #include "GrGpu.h"
15 #include "GrRenderTargetPriv.h" 15 #include "GrRenderTargetPriv.h"
16 #include "GrStencilAttachment.h" 16 #include "GrStencilAttachment.h"
17 17
18 void GrRenderTarget::discard() { 18 void GrRenderTarget::discard() {
19 // go through context so that all necessary flushing occurs 19 // go through context so that all necessary flushing occurs
20 GrContext* context = this->getContext(); 20 GrContext* context = this->getContext();
21 if (!context) { 21 if (!context) {
22 return; 22 return;
23 } 23 }
24 24
25 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext()); 25 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(this));
26 if (!drawContext) { 26 if (!drawContext) {
27 return; 27 return;
28 } 28 }
29 29
30 drawContext->discard(this); 30 drawContext->discard();
31 } 31 }
32 32
33 void GrRenderTarget::flagAsNeedingResolve(const SkIRect* rect) { 33 void GrRenderTarget::flagAsNeedingResolve(const SkIRect* rect) {
34 if (kCanResolve_ResolveType == getResolveType()) { 34 if (kCanResolve_ResolveType == getResolveType()) {
35 if (rect) { 35 if (rect) {
36 fResolveRect.join(*rect); 36 fResolveRect.join(*rect);
37 if (!fResolveRect.intersect(0, 0, this->width(), this->height())) { 37 if (!fResolveRect.intersect(0, 0, this->width(), this->height())) {
38 fResolveRect.setEmpty(); 38 fResolveRect.setEmpty();
39 } 39 }
40 } else { 40 } else {
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
74 // we're not acctually adding one. 74 // we're not acctually adding one.
75 return true; 75 return true;
76 } 76 }
77 fRenderTarget->fStencilAttachment = stencil; 77 fRenderTarget->fStencilAttachment = stencil;
78 if (!fRenderTarget->completeStencilAttachment()) { 78 if (!fRenderTarget->completeStencilAttachment()) {
79 SkSafeSetNull(fRenderTarget->fStencilAttachment); 79 SkSafeSetNull(fRenderTarget->fStencilAttachment);
80 return false; 80 return false;
81 } 81 }
82 return true; 82 return true;
83 } 83 }
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