| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrBlurUtils.h" | 8 #include "GrBlurUtils.h" |
| 9 #include "GrDrawContext.h" | 9 #include "GrDrawContext.h" |
| 10 #include "GrCaps.h" | 10 #include "GrCaps.h" |
| 11 #include "GrContext.h" | 11 #include "GrContext.h" |
| 12 #include "effects/GrSimpleTextureEffect.h" | 12 #include "effects/GrSimpleTextureEffect.h" |
| 13 #include "GrStrokeInfo.h" | 13 #include "GrStrokeInfo.h" |
| 14 #include "GrTexture.h" | 14 #include "GrTexture.h" |
| 15 #include "GrTextureProvider.h" | 15 #include "GrTextureProvider.h" |
| 16 #include "SkDraw.h" | 16 #include "SkDraw.h" |
| 17 #include "SkGrPriv.h" | 17 #include "SkGrPriv.h" |
| 18 #include "SkMaskFilter.h" | 18 #include "SkMaskFilter.h" |
| 19 #include "SkPaint.h" | 19 #include "SkPaint.h" |
| 20 | 20 |
| 21 static bool clip_bounds_quick_reject(const SkIRect& clipBounds, const SkIRect& r
ect) { | 21 static bool clip_bounds_quick_reject(const SkIRect& clipBounds, const SkIRect& r
ect) { |
| 22 return clipBounds.isEmpty() || rect.isEmpty() || !SkIRect::Intersects(clipBo
unds, rect); | 22 return clipBounds.isEmpty() || rect.isEmpty() || !SkIRect::Intersects(clipBo
unds, rect); |
| 23 } | 23 } |
| 24 | 24 |
| 25 // Draw a mask using the supplied paint. Since the coverage/geometry | 25 // Draw a mask using the supplied paint. Since the coverage/geometry |
| 26 // is already burnt into the mask this boils down to a rect draw. | 26 // is already burnt into the mask this boils down to a rect draw. |
| 27 // Return true if the mask was successfully drawn. | 27 // Return true if the mask was successfully drawn. |
| 28 static bool draw_mask(GrDrawContext* drawContext, | 28 static bool draw_mask(GrDrawContext* drawContext, |
| 29 GrRenderTarget* rt, | |
| 30 const GrClip& clip, | 29 const GrClip& clip, |
| 31 const SkMatrix& viewMatrix, | 30 const SkMatrix& viewMatrix, |
| 32 const SkRect& maskRect, | 31 const SkRect& maskRect, |
| 33 GrPaint* grp, | 32 GrPaint* grp, |
| 34 GrTexture* mask) { | 33 GrTexture* mask) { |
| 35 SkMatrix matrix; | 34 SkMatrix matrix; |
| 36 matrix.setTranslate(-maskRect.fLeft, -maskRect.fTop); | 35 matrix.setTranslate(-maskRect.fLeft, -maskRect.fTop); |
| 37 matrix.postIDiv(mask->width(), mask->height()); | 36 matrix.postIDiv(mask->width(), mask->height()); |
| 38 | 37 |
| 39 grp->addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(mask, matrix
, | 38 grp->addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(mask, matrix
, |
| 40 kDevice_GrCo
ordSet))->unref(); | 39 kDevice_GrCo
ordSet))->unref(); |
| 41 | 40 |
| 42 SkMatrix inverse; | 41 SkMatrix inverse; |
| 43 if (!viewMatrix.invert(&inverse)) { | 42 if (!viewMatrix.invert(&inverse)) { |
| 44 return false; | 43 return false; |
| 45 } | 44 } |
| 46 drawContext->drawNonAARectWithLocalMatrix(rt, clip, *grp, SkMatrix::I(), mas
kRect, inverse); | 45 drawContext->drawNonAARectWithLocalMatrix(clip, *grp, SkMatrix::I(), maskRec
t, inverse); |
| 47 return true; | 46 return true; |
| 48 } | 47 } |
| 49 | 48 |
| 50 static bool draw_with_mask_filter(GrDrawContext* drawContext, | 49 static bool draw_with_mask_filter(GrDrawContext* drawContext, |
| 51 GrTextureProvider* textureProvider, | 50 GrTextureProvider* textureProvider, |
| 52 GrRenderTarget* rt, | |
| 53 const GrClip& clipData, | 51 const GrClip& clipData, |
| 54 const SkMatrix& viewMatrix, | 52 const SkMatrix& viewMatrix, |
| 55 const SkPath& devPath, | 53 const SkPath& devPath, |
| 56 SkMaskFilter* filter, | 54 SkMaskFilter* filter, |
| 57 const SkIRect& clipBounds, | 55 const SkIRect& clipBounds, |
| 58 GrPaint* grp, | 56 GrPaint* grp, |
| 59 SkPaint::Style style) { | 57 SkPaint::Style style) { |
| 60 SkMask srcM, dstM; | 58 SkMask srcM, dstM; |
| 61 | 59 |
| 62 if (!SkDraw::DrawToMask(devPath, &clipBounds, filter, &viewMatrix, &srcM, | 60 if (!SkDraw::DrawToMask(devPath, &clipBounds, filter, &viewMatrix, &srcM, |
| (...skipping 21 matching lines...) Expand all Loading... |
| 84 | 82 |
| 85 SkAutoTUnref<GrTexture> texture(textureProvider->createApproxTexture(desc)); | 83 SkAutoTUnref<GrTexture> texture(textureProvider->createApproxTexture(desc)); |
| 86 if (!texture) { | 84 if (!texture) { |
| 87 return false; | 85 return false; |
| 88 } | 86 } |
| 89 texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, | 87 texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, |
| 90 dstM.fImage, dstM.fRowBytes); | 88 dstM.fImage, dstM.fRowBytes); |
| 91 | 89 |
| 92 SkRect maskRect = SkRect::Make(dstM.fBounds); | 90 SkRect maskRect = SkRect::Make(dstM.fBounds); |
| 93 | 91 |
| 94 return draw_mask(drawContext, rt, clipData, viewMatrix, maskRect, grp, textu
re); | 92 return draw_mask(drawContext, clipData, viewMatrix, maskRect, grp, texture); |
| 95 } | 93 } |
| 96 | 94 |
| 97 // Create a mask of 'devPath' and place the result in 'mask'. | 95 // Create a mask of 'devPath' and place the result in 'mask'. |
| 98 static GrTexture* create_mask_GPU(GrContext* context, | 96 static GrTexture* create_mask_GPU(GrContext* context, |
| 99 SkRect* maskRect, | 97 SkRect* maskRect, |
| 100 const SkPath& devPath, | 98 const SkPath& devPath, |
| 101 const GrStrokeInfo& strokeInfo, | 99 const GrStrokeInfo& strokeInfo, |
| 102 bool doAA, | 100 bool doAA, |
| 103 int sampleCnt) { | 101 int sampleCnt) { |
| 104 // This mask will ultimately be drawn as a non-AA rect (see draw_mask). | 102 // This mask will ultimately be drawn as a non-AA rect (see draw_mask). |
| (...skipping 14 matching lines...) Expand all Loading... |
| 119 desc.fConfig = kAlpha_8_GrPixelConfig; | 117 desc.fConfig = kAlpha_8_GrPixelConfig; |
| 120 } | 118 } |
| 121 | 119 |
| 122 GrTexture* mask = context->textureProvider()->createApproxTexture(desc); | 120 GrTexture* mask = context->textureProvider()->createApproxTexture(desc); |
| 123 if (nullptr == mask) { | 121 if (nullptr == mask) { |
| 124 return nullptr; | 122 return nullptr; |
| 125 } | 123 } |
| 126 | 124 |
| 127 SkRect clipRect = SkRect::MakeWH(maskRect->width(), maskRect->height()); | 125 SkRect clipRect = SkRect::MakeWH(maskRect->width(), maskRect->height()); |
| 128 | 126 |
| 129 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext()); | 127 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(mask->asRenderT
arget())); |
| 130 if (!drawContext) { | 128 if (!drawContext) { |
| 131 return nullptr; | 129 return nullptr; |
| 132 } | 130 } |
| 133 | 131 |
| 134 drawContext->clear(mask->asRenderTarget(), nullptr, 0x0, true); | 132 drawContext->clear(nullptr, 0x0, true); |
| 135 | 133 |
| 136 GrPaint tempPaint; | 134 GrPaint tempPaint; |
| 137 tempPaint.setAntiAlias(doAA); | 135 tempPaint.setAntiAlias(doAA); |
| 138 tempPaint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op); | 136 tempPaint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op); |
| 139 | 137 |
| 140 // setup new clip | 138 // setup new clip |
| 141 GrClip clip(clipRect); | 139 GrClip clip(clipRect); |
| 142 | 140 |
| 143 // Draw the mask into maskTexture with the path's integerized top-left at | 141 // Draw the mask into maskTexture with the path's integerized top-left at |
| 144 // the origin using tempPaint. | 142 // the origin using tempPaint. |
| 145 SkMatrix translate; | 143 SkMatrix translate; |
| 146 translate.setTranslate(-maskRect->fLeft, -maskRect->fTop); | 144 translate.setTranslate(-maskRect->fLeft, -maskRect->fTop); |
| 147 drawContext->drawPath(mask->asRenderTarget(), clip, tempPaint, translate, de
vPath, strokeInfo); | 145 drawContext->drawPath(clip, tempPaint, translate, devPath, strokeInfo); |
| 148 return mask; | 146 return mask; |
| 149 } | 147 } |
| 150 | 148 |
| 151 void GrBlurUtils::drawPathWithMaskFilter(GrContext* context, | 149 void GrBlurUtils::drawPathWithMaskFilter(GrContext* context, |
| 152 GrDrawContext* drawContext, | 150 GrDrawContext* drawContext, |
| 153 GrRenderTarget* renderTarget, | 151 GrRenderTarget* renderTarget, |
| 154 const GrClip& clip, | 152 const GrClip& clip, |
| 155 const SkPath& origSrcPath, | 153 const SkPath& origSrcPath, |
| 156 const SkPaint& paint, | 154 const SkPaint& paint, |
| 157 const SkMatrix& origViewMatrix, | 155 const SkMatrix& origViewMatrix, |
| (...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 240 &maskRect)) { | 238 &maskRect)) { |
| 241 SkIRect finalIRect; | 239 SkIRect finalIRect; |
| 242 maskRect.roundOut(&finalIRect); | 240 maskRect.roundOut(&finalIRect); |
| 243 if (clip_bounds_quick_reject(clipBounds, finalIRect)) { | 241 if (clip_bounds_quick_reject(clipBounds, finalIRect)) { |
| 244 // clipped out | 242 // clipped out |
| 245 return; | 243 return; |
| 246 } | 244 } |
| 247 | 245 |
| 248 if (paint.getMaskFilter()->directFilterMaskGPU(context->textureProvi
der(), | 246 if (paint.getMaskFilter()->directFilterMaskGPU(context->textureProvi
der(), |
| 249 drawContext, | 247 drawContext, |
| 250 renderTarget, | |
| 251 &grPaint, | 248 &grPaint, |
| 252 clip, | 249 clip, |
| 253 viewMatrix, | 250 viewMatrix, |
| 254 strokeInfo, | 251 strokeInfo, |
| 255 *devPathPtr)) { | 252 *devPathPtr)) { |
| 256 // the mask filter was able to draw itself directly, so there's
nothing | 253 // the mask filter was able to draw itself directly, so there's
nothing |
| 257 // left to do. | 254 // left to do. |
| 258 return; | 255 return; |
| 259 } | 256 } |
| 260 | 257 |
| 261 SkAutoTUnref<GrTexture> mask(create_mask_GPU(context, | 258 SkAutoTUnref<GrTexture> mask(create_mask_GPU(context, |
| 262 &maskRect, | 259 &maskRect, |
| 263 *devPathPtr, | 260 *devPathPtr, |
| 264 strokeInfo, | 261 strokeInfo, |
| 265 grPaint.isAntiAlias(), | 262 grPaint.isAntiAlias(), |
| 266 renderTarget->numColorS
amples())); | 263 renderTarget->numColorS
amples())); |
| 267 if (mask) { | 264 if (mask) { |
| 268 GrTexture* filtered; | 265 GrTexture* filtered; |
| 269 | 266 |
| 270 if (paint.getMaskFilter()->filterMaskGPU(mask, viewMatrix, maskR
ect, | 267 if (paint.getMaskFilter()->filterMaskGPU(mask, viewMatrix, maskR
ect, |
| 271 &filtered, true)) { | 268 &filtered, true)) { |
| 272 // filterMaskGPU gives us ownership of a ref to the result | 269 // filterMaskGPU gives us ownership of a ref to the result |
| 273 SkAutoTUnref<GrTexture> atu(filtered); | 270 SkAutoTUnref<GrTexture> atu(filtered); |
| 274 if (draw_mask(drawContext, | 271 if (draw_mask(drawContext, |
| 275 renderTarget, | |
| 276 clip, | 272 clip, |
| 277 viewMatrix, | 273 viewMatrix, |
| 278 maskRect, | 274 maskRect, |
| 279 &grPaint, | 275 &grPaint, |
| 280 filtered)) { | 276 filtered)) { |
| 281 // This path is completely drawn | 277 // This path is completely drawn |
| 282 return; | 278 return; |
| 283 } | 279 } |
| 284 } | 280 } |
| 285 } | 281 } |
| 286 } | 282 } |
| 287 | 283 |
| 288 // draw the mask on the CPU - this is a fallthrough path in case the | 284 // draw the mask on the CPU - this is a fallthrough path in case the |
| 289 // GPU path fails | 285 // GPU path fails |
| 290 SkPaint::Style style = strokeInfo.isHairlineStyle() ? SkPaint::kStroke_S
tyle : | 286 SkPaint::Style style = strokeInfo.isHairlineStyle() ? SkPaint::kStroke_S
tyle : |
| 291 SkPaint::kFill_Sty
le; | 287 SkPaint::kFill_Sty
le; |
| 292 draw_with_mask_filter(drawContext, context->textureProvider(), renderTar
get, | 288 draw_with_mask_filter(drawContext, context->textureProvider(), |
| 293 clip, viewMatrix, *devPathPtr, | 289 clip, viewMatrix, *devPathPtr, |
| 294 paint.getMaskFilter(), clipBounds, &grPaint, style
); | 290 paint.getMaskFilter(), clipBounds, &grPaint, style
); |
| 295 return; | 291 return; |
| 296 } | 292 } |
| 297 | 293 |
| 298 drawContext->drawPath(renderTarget, clip, grPaint, viewMatrix, *pathPtr, str
okeInfo); | 294 drawContext->drawPath(clip, grPaint, viewMatrix, *pathPtr, strokeInfo); |
| 299 } | 295 } |
| 300 | 296 |
| OLD | NEW |