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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/sync/glue/ui_model_worker.h" | 5 #include "chrome/browser/sync/glue/ui_model_worker.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/bind_helpers.h" | 8 #include "base/bind_helpers.h" |
| 9 #include "base/message_loop.h" | 9 #include "base/message_loop.h" |
| 10 #include "base/synchronization/waitable_event.h" | 10 #include "base/synchronization/waitable_event.h" |
| (...skipping 27 matching lines...) Expand all Loading... |
| 38 *error_info = work.Run(); | 38 *error_info = work.Run(); |
| 39 | 39 |
| 40 // Notify the UIModelWorker that scheduled us that we have run | 40 // Notify the UIModelWorker that scheduled us that we have run |
| 41 // successfully. | 41 // successfully. |
| 42 scheduler->OnTaskCompleted(); | 42 scheduler->OnTaskCompleted(); |
| 43 work_done->Signal(); // Unblock the syncer thread that scheduled us. | 43 work_done->Signal(); // Unblock the syncer thread that scheduled us. |
| 44 } | 44 } |
| 45 | 45 |
| 46 } // namespace | 46 } // namespace |
| 47 | 47 |
| 48 UIModelWorker::UIModelWorker() | 48 UIModelWorker::UIModelWorker(syncer::WorkerLoopDestructionObserver* observer) |
| 49 : state_(WORKING), | 49 : syncer::ModelSafeWorker(observer), |
| 50 state_(WORKING), |
| 50 syncapi_has_shutdown_(false), | 51 syncapi_has_shutdown_(false), |
| 51 syncapi_event_(&lock_) { | 52 syncapi_event_(&lock_) { |
| 52 } | 53 } |
| 53 | 54 |
| 54 void UIModelWorker::Stop() { | 55 void UIModelWorker::Stop() { |
| 55 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); | 56 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); |
| 56 | 57 |
| 57 base::AutoLock lock(lock_); | 58 base::AutoLock lock(lock_); |
| 58 DCHECK_EQ(state_, WORKING); | 59 DCHECK_EQ(state_, WORKING); |
| 59 | 60 |
| 60 // We're on our own now, the beloved UI MessageLoop is no longer running. | 61 // We're on our own now, the beloved UI MessageLoop is no longer running. |
| 61 // Any tasks scheduled or to be scheduled on the UI MessageLoop will not run. | 62 // Any tasks scheduled or to be scheduled on the UI MessageLoop will not run. |
| 62 state_ = RUNNING_MANUAL_SHUTDOWN_PUMP; | 63 state_ = RUNNING_MANUAL_SHUTDOWN_PUMP; |
| 63 | 64 |
| 64 // Drain any final tasks manually until the SyncerThread tells us it has | 65 // Drain any final tasks manually until the SyncerThread tells us it has |
| 65 // totally finished. There should only ever be 0 or 1 tasks Run() here. | 66 // totally finished. There should only ever be 0 or 1 tasks Run() here. |
| 66 while (!syncapi_has_shutdown_) { | 67 while (!syncapi_has_shutdown_) { |
| 67 if (!pending_work_.is_null()) | 68 if (!pending_work_.is_null()) |
| 68 pending_work_.Run(); // OnTaskCompleted will set reset |pending_work_|. | 69 pending_work_.Run(); // OnTaskCompleted will set reset |pending_work_|. |
| 69 | 70 |
| 70 // http://crbug.com/19757 | 71 // http://crbug.com/19757 |
| 71 base::ThreadRestrictions::ScopedAllowWait allow_wait; | 72 base::ThreadRestrictions::ScopedAllowWait allow_wait; |
| 72 // Wait for either a new task or SyncerThread termination. | 73 // Wait for either a new task or SyncerThread termination. |
| 73 syncapi_event_.Wait(); | 74 syncapi_event_.Wait(); |
| 74 } | 75 } |
| 75 | 76 |
| 76 state_ = STOPPED; | 77 state_ = STOPPED; |
| 77 } | 78 } |
| 78 | 79 |
| 79 syncer::SyncerError UIModelWorker::DoWorkAndWaitUntilDone( | 80 void UIModelWorker::RegisterForLoopDestruction() { |
| 81 CHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); |
| 82 MessageLoop::current()->AddDestructionObserver(this); |
| 83 } |
| 84 |
| 85 syncer::SyncerError UIModelWorker::DoWorkAndWaitUntilDoneImpl( |
| 80 const syncer::WorkCallback& work) { | 86 const syncer::WorkCallback& work) { |
| 81 // In most cases, this method is called in WORKING state. It is possible this | 87 // In most cases, this method is called in WORKING state. It is possible this |
| 82 // gets called when we are in the RUNNING_MANUAL_SHUTDOWN_PUMP state, because | 88 // gets called when we are in the RUNNING_MANUAL_SHUTDOWN_PUMP state, because |
| 83 // the UI loop has initiated shutdown but the syncer hasn't got the memo yet. | 89 // the UI loop has initiated shutdown but the syncer hasn't got the memo yet. |
| 84 // This is fine, the work will get scheduled and run normally or run by our | 90 // This is fine, the work will get scheduled and run normally or run by our |
| 85 // code handling this case in Stop(). Note there _no_ way we can be in here | 91 // code handling this case in Stop(). Note there _no_ way we can be in here |
| 86 // with state_ = STOPPED, so it is safe to read / compare in this case. | 92 // with state_ = STOPPED, so it is safe to read / compare in this case. |
| 87 CHECK_NE(ANNOTATE_UNPROTECTED_READ(state_), STOPPED); | 93 CHECK_NE(ANNOTATE_UNPROTECTED_READ(state_), STOPPED); |
| 88 syncer::SyncerError error_info; | 94 syncer::SyncerError error_info; |
| 89 if (BrowserThread::CurrentlyOn(BrowserThread::UI)) { | 95 if (BrowserThread::CurrentlyOn(BrowserThread::UI)) { |
| 90 DLOG(WARNING) << "DoWorkAndWaitUntilDone called from " | 96 DLOG(WARNING) << "DoWorkAndWaitUntilDone called from " |
| 91 << "ui_loop_. Probably a nested invocation?"; | 97 << "ui_loop_. Probably a nested invocation?"; |
| 92 return work.Run(); | 98 return work.Run(); |
| 93 } | 99 } |
| 94 | 100 |
| 95 // Create an unsignaled event to wait on. | |
| 96 base::WaitableEvent work_done(false, false); | |
| 97 { | 101 { |
| 98 // We lock only to avoid PostTask'ing a NULL pending_work_ (because it | 102 // We lock only to avoid PostTask'ing a NULL pending_work_ (because it |
| 99 // could get Run() in Stop() and call OnTaskCompleted before we post). | 103 // could get Run() in Stop() and call OnTaskCompleted before we post). |
| 100 // The task is owned by the message loop as per usual. | 104 // The task is owned by the message loop as per usual. |
| 101 base::AutoLock lock(lock_); | 105 base::AutoLock lock(lock_); |
| 102 DCHECK(pending_work_.is_null()); | 106 DCHECK(pending_work_.is_null()); |
| 103 pending_work_ = base::Bind(&CallDoWorkAndSignalCallback, work, &work_done, | 107 pending_work_ = base::Bind(&CallDoWorkAndSignalCallback, work, |
| 108 work_done_or_stopped(), |
| 104 base::Unretained(this), &error_info); | 109 base::Unretained(this), &error_info); |
| 105 if (!BrowserThread::PostTask(BrowserThread::UI, FROM_HERE, pending_work_)) { | 110 if (!BrowserThread::PostTask(BrowserThread::UI, FROM_HERE, pending_work_)) { |
| 106 DLOG(WARNING) << "Could not post work to UI loop."; | 111 DLOG(WARNING) << "Could not post work to UI loop."; |
| 107 error_info = syncer::CANNOT_DO_WORK; | 112 error_info = syncer::CANNOT_DO_WORK; |
| 108 pending_work_.Reset(); | 113 pending_work_.Reset(); |
| 109 syncapi_event_.Signal(); | 114 syncapi_event_.Signal(); |
| 110 return error_info; | 115 return error_info; |
| 111 } | 116 } |
| 112 } | 117 } |
| 113 syncapi_event_.Signal(); // Notify that the syncapi produced work for us. | 118 syncapi_event_.Signal(); // Notify that the syncapi produced work for us. |
| 114 work_done.Wait(); | 119 work_done_or_stopped()->Wait(); |
| 115 return error_info; | 120 return error_info; |
| 116 } | 121 } |
| 117 | 122 |
| 118 syncer::ModelSafeGroup UIModelWorker::GetModelSafeGroup() { | 123 syncer::ModelSafeGroup UIModelWorker::GetModelSafeGroup() { |
| 119 return syncer::GROUP_UI; | 124 return syncer::GROUP_UI; |
| 120 } | 125 } |
| 121 | 126 |
| 122 void UIModelWorker::OnSyncerShutdownComplete() { | 127 void UIModelWorker::OnSyncerShutdownComplete() { |
| 123 base::AutoLock lock(lock_); | 128 base::AutoLock lock(lock_); |
| 124 // The SyncerThread has terminated and we are no longer needed by syncapi. | 129 // The SyncerThread has terminated and we are no longer needed by syncapi. |
| 125 // The UI loop initiated shutdown and is (or will be) waiting in Stop(). | 130 // The UI loop initiated shutdown and is (or will be) waiting in Stop(). |
| 126 // We could either be WORKING or RUNNING_MANUAL_SHUTDOWN_PUMP, depending | 131 // We could either be WORKING or RUNNING_MANUAL_SHUTDOWN_PUMP, depending |
| 127 // on where we timeslice the UI thread in Stop; but we can't be STOPPED, | 132 // on where we timeslice the UI thread in Stop; but we can't be STOPPED, |
| 128 // because that would imply OnSyncerShutdownComplete already signaled. | 133 // because that would imply OnSyncerShutdownComplete already signaled. |
| 129 DCHECK_NE(state_, STOPPED); | 134 DCHECK_NE(state_, STOPPED); |
| 130 | 135 |
| 131 syncapi_has_shutdown_ = true; | 136 syncapi_has_shutdown_ = true; |
| 132 syncapi_event_.Signal(); | 137 syncapi_event_.Signal(); |
| 133 } | 138 } |
| 134 | 139 |
| 135 UIModelWorker::~UIModelWorker() { | 140 UIModelWorker::~UIModelWorker() { |
| 136 DCHECK_EQ(state_, STOPPED); | 141 DCHECK_EQ(state_, STOPPED); |
| 137 } | 142 } |
| 138 | 143 |
| 139 } // namespace browser_sync | 144 } // namespace browser_sync |
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