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Side by Side Diff: mojo/services/network/public/interfaces/udp_socket.mojom

Issue 1404443004: Move //mojo/services/network/public/interfaces to //mojo/services/network/interfaces. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: add some missing dependencies Created 5 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 [DartPackage="mojo_services"]
6 module mojo;
7
8 import "mojo/public/interfaces/network/network_error.mojom";
9 import "network/public/interfaces/net_address.mojom";
10
11 // UDPSocket and UDPSocketReceiver represent a UDP socket and its client. The
12 // typical flow of using the interfaces is:
13 // - Acquire a UDPSocket interface pointer.
14 // - (optional) Set options which are allowed prior to Bind()/Connect().
15 // - Bind or connect the socket.
16 // - (optional) Bind the UDPSocketReceiver request returned by Bind()/Connect()
17 // - (optional) Set options which are allowed after Bind()/Connect().
18 // - Send / request to receive datagrams. Received datagrams will be delivered
19 // to the bound receiver's OnReceived() call.
20 interface UDPSocket {
21 // Allows the socket to share the local address to which it will be bound with
22 // other processes. Should be called before Bind().
23 // (This is equivalent to SO_REUSEADDR of the POSIX socket API.)
24 AllowAddressReuse() => (NetworkError result);
25
26 // Binds the socket to the given address. The socket must not be bound or
27 // connected.
28 // |bound_addr| is non-null on success. It might not be the same as |addr|.
29 // For example, if port 0 is used in |addr|, an available port is picked and
30 // returned in |bound_addr|. The caller may provide an implementation of
31 // |receiver| to receive datagrams read from the socket. |receiver| is null
32 // on failure.
33 Bind(NetAddress addr) => (NetworkError result, NetAddress? bound_addr,
34 UDPSocketReceiver&? receiver);
35
36 // Connects the socket to the remote address. The socket must not be bound or
37 // connected.
38 // |local_addr| is non-null on success.
39 // The caller may provide an implementation of |receiver| to receive datagrams
40 // read from the socket. |receiver| is null on failure.
41 Connect(NetAddress remote_addr) => (NetworkError result,
42 NetAddress? local_addr,
43 UDPSocketReceiver&? receiver);
44
45 // Sets the OS send buffer size (in bytes) for the socket. The socket must be
46 // bound or connected.
47 SetSendBufferSize(uint32 size) => (NetworkError result);
48
49 // Sets the OS receive buffer size (in bytes) for the socket. The socket must
50 // be bound or connected.
51 SetReceiveBufferSize(uint32 size) => (NetworkError result);
52
53 // Negotiates the maximum number of pending SendTo() requests. If
54 // |requested_size| is set to 0, this method queries the current settings.
55 //
56 // The service stores SendTo() requests in a queue while they are waiting to
57 // be executed (i.e., while they are waiting to be placed in the OS send
58 // buffer and sent out). This method negotiates how many requests (not bytes)
59 // this queue is able to store. If the queue is full, the service fails new
60 // requests directly with error code ERR_INSUFFICIENT_RESOURCES and discards
61 // those datagrams. If the client wants to avoid such failures, it needs to
62 // keep track of how many SendTo() calls are pending and make sure the number
63 // doesn't exceed the result of this method.
64 NegotiateMaxPendingSendRequests(uint32 requested_size)
65 => (uint32 actual_size);
66
67 // Notifies that the receiver is ready to accept |number| of datagrams.
68 // Correspondingly, OnReceived() of the UDPSocketReceiver interface will be
69 // called |number| times (errors also count), unless the connection is closed
70 // before that.
71 //
72 // It is allowed to call this method again before the previous request is
73 // completely satisfied. For example:
74 // service->ReceiveMore(3);
75 // ...
76 // // OnReceived() is called.
77 // // OnReceived() is called.
78 // ...
79 // service->ReceiveMore(3);
80 // // The client expects 4 more calls to OnReceived().
81 //
82 // Please note that how ReceiveMore() is used will affect performance
83 // significantly. For example:
84 // // Approach 1:
85 // service->ReceiveMore(3);
86 // // OnReceived() is called.
87 // // OnReceived() is called.
88 // // OnReceived() is called.
89 //
90 // // Approach 2:
91 // service->ReceiveMore(1);
92 // // OnReceived() is called.
93 // service->ReceiveMore(1);
94 // // OnReceived() is called.
95 // service->ReceiveMore(1);
96 // // OnReceived() is called.
97 //
98 // It is very likely that approach 1 will perform better than approach 2,
99 // because in approach 2 getting every datagram takes at least the time of a
100 // round trip to the service side.
101 ReceiveMore(uint32 datagram_number);
102
103 // Sends data to the specified destination. The socket must be bound or
104 // connected. |dest_addr| is allowed to be null if the socket is connected.
105 // On success, |result.code| is a non-negative number indicating how many
106 // bytes have been written. Otherwise, it is a network error code, including
107 // (but not limited to):
108 // - ERR_INSUFFICIENT_RESOURCES (-12): The service doesn't have sufficient
109 // resource to complete the operation. One possible cause is that the client
110 // tries to send too many datagrams in a short period of time.
111 // TODO(yzshen): Formalize Mojo networking error codes.
112 SendTo(NetAddress? dest_addr, array<uint8> data) => (NetworkError result);
113 };
114
115 interface UDPSocketReceiver {
116 // On success, |data| is non-null, |src_addr| is non-null if the socket is
117 // not connected, |result.code| is a non-negative number indicating how many
118 // bytes have been received. On failure, |result.code| is a network error
119 // code.
120 OnReceived(NetworkError result, NetAddress? src_addr, array<uint8>? data);
121 };
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