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Side by Side Diff: mojo/services/network/interfaces/tcp_bound_socket.mojom

Issue 1404443004: Move //mojo/services/network/public/interfaces to //mojo/services/network/interfaces. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: add some missing dependencies Created 5 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 [DartPackage="mojo_services"] 5 [DartPackage="mojo_services"]
6 module mojo; 6 module mojo;
7 7
8 import "mojo/public/interfaces/network/network_error.mojom"; 8 import "mojo/public/interfaces/network/network_error.mojom";
9 import "network/public/interfaces/net_address.mojom"; 9 import "network/interfaces/net_address.mojom";
10 import "network/public/interfaces/tcp_connected_socket.mojom"; 10 import "network/interfaces/tcp_connected_socket.mojom";
11 import "network/public/interfaces/tcp_server_socket.mojom"; 11 import "network/interfaces/tcp_server_socket.mojom";
12 12
13 // Represents a TCP socket that is bound to a local address and port, but 13 // Represents a TCP socket that is bound to a local address and port, but
14 // is not yet in a listening or connected state. 14 // is not yet in a listening or connected state.
15 // 15 //
16 // A bound socket can be used to create a server socket listening on the 16 // A bound socket can be used to create a server socket listening on the
17 // local address, or it can be used to create a client socket by connecting to 17 // local address, or it can be used to create a client socket by connecting to
18 // a remote host. Once StartListening or Connect is called on the bound socket, 18 // a remote host. Once StartListening or Connect is called on the bound socket,
19 // ownership of the underlying socket will be transferred to the connected or 19 // ownership of the underlying socket will be transferred to the connected or
20 // server socket, and the bound socket may be closed. 20 // server socket, and the bound socket may be closed.
21 interface TCPBoundSocket { 21 interface TCPBoundSocket {
22 // Puts the socket into server mode, awaiting incoming connections. 22 // Puts the socket into server mode, awaiting incoming connections.
23 // 23 //
24 // Once this function is called, neither StartListening nor Connect can be 24 // Once this function is called, neither StartListening nor Connect can be
25 // used on this socket again. 25 // used on this socket again.
26 StartListening(TCPServerSocket& server) => (NetworkError result); 26 StartListening(TCPServerSocket& server) => (NetworkError result);
27 27
28 // Puts this socket into client mode by connecting to a remote host. If you 28 // Puts this socket into client mode by connecting to a remote host. If you
29 // do not care about the local address or port, you can call 29 // do not care about the local address or port, you can call
30 // NetworkService.CreateTCPConnectedSocket to connect directly and skip the 30 // NetworkService.CreateTCPConnectedSocket to connect directly and skip the
31 // "bound" state. 31 // "bound" state.
32 // 32 //
33 // Once this function is called, neither StartListening nor Connect can be 33 // Once this function is called, neither StartListening nor Connect can be
34 // used on this socket again. 34 // used on this socket again.
35 Connect(NetAddress remote_address, 35 Connect(NetAddress remote_address,
36 handle<data_pipe_consumer> send_stream, 36 handle<data_pipe_consumer> send_stream,
37 handle<data_pipe_producer> receive_stream, 37 handle<data_pipe_producer> receive_stream,
38 TCPConnectedSocket& client_socket) 38 TCPConnectedSocket& client_socket)
39 => (NetworkError result); 39 => (NetworkError result);
40 }; 40 };
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