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Side by Side Diff: ui/compositor/layer.h

Issue 140443002: ui: Cleanup ui::Layer (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix comments Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_COMPOSITOR_LAYER_H_ 5 #ifndef UI_COMPOSITOR_LAYER_H_
6 #define UI_COMPOSITOR_LAYER_H_ 6 #define UI_COMPOSITOR_LAYER_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
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276 276
277 // Adds |invalid_rect| to the Layer's pending invalid rect and calls 277 // Adds |invalid_rect| to the Layer's pending invalid rect and calls
278 // ScheduleDraw(). Returns false if the paint request is ignored. 278 // ScheduleDraw(). Returns false if the paint request is ignored.
279 bool SchedulePaint(const gfx::Rect& invalid_rect); 279 bool SchedulePaint(const gfx::Rect& invalid_rect);
280 280
281 // Schedules a redraw of the layer tree at the compositor. 281 // Schedules a redraw of the layer tree at the compositor.
282 // Note that this _does not_ invalidate any region of this layer; use 282 // Note that this _does not_ invalidate any region of this layer; use
283 // SchedulePaint() for that. 283 // SchedulePaint() for that.
284 void ScheduleDraw(); 284 void ScheduleDraw();
285 285
286 // Sends damaged rectangles recorded in |damaged_region_| to 286 // Uses damaged rectangles recorded in |damaged_region_| to invalidate the
287 // |compostior_| to repaint the content. 287 // |cc_layer_|.
288 void SendDamagedRects(); 288 void SendDamagedRects();
289 289
290 const SkRegion& damaged_region() const { return damaged_region_; } 290 const SkRegion& damaged_region() const { return damaged_region_; }
291 291
292 // Suppresses painting the content by disgarding damaged region and ignoring 292 // Suppresses painting the content by disconnecting |delegate_|.
293 // new paint requests.
294 void SuppressPaint(); 293 void SuppressPaint();
295 294
296 // Notifies the layer that the device scale factor has changed. 295 // Notifies the layer that the device scale factor has changed.
297 void OnDeviceScaleFactorChanged(float device_scale_factor); 296 void OnDeviceScaleFactorChanged(float device_scale_factor);
298 297
299 // Sets whether the layer should scale its content. If true, the canvas will 298 // Sets whether the layer should scale its content. If true, the canvas will
300 // be scaled in software rendering mode before it is passed to 299 // be scaled in software rendering mode before it is passed to
301 // |LayerDelegate::OnPaint|. 300 // |LayerDelegate::OnPaintLayer|.
302 // Set to false if the delegate handles scaling. 301 // Set to false if the delegate handles scaling.
303 // NOTE: if this is called during |LayerDelegate::OnPaint|, the new value will 302 // NOTE: if this is called during |LayerDelegate::OnPaint|, the new value will
304 // not apply to the canvas passed to the pending draw. 303 // not apply to the canvas passed to the pending draw.
305 void set_scale_content(bool scale_content) { scale_content_ = scale_content; } 304 void set_scale_content(bool scale_content) { scale_content_ = scale_content; }
306 305
307 // Returns true if the layer scales its content. 306 // Returns true if the layer scales its content.
308 bool scale_content() const { return scale_content_; } 307 bool scale_content() const { return scale_content_; }
309 308
310 // Sometimes the Layer is being updated by something other than SetCanvas
311 // (e.g. the GPU process on UI_COMPOSITOR_IMAGE_TRANSPORT).
312 bool layer_updated_externally() const { return layer_updated_externally_; }
313
314 // Requets a copy of the layer's output as a texture or bitmap. 309 // Requets a copy of the layer's output as a texture or bitmap.
315 void RequestCopyOfOutput(scoped_ptr<cc::CopyOutputRequest> request); 310 void RequestCopyOfOutput(scoped_ptr<cc::CopyOutputRequest> request);
316 311
317 // ContentLayerClient 312 // ContentLayerClient
318 virtual void PaintContents( 313 virtual void PaintContents(
319 SkCanvas* canvas, const gfx::Rect& clip, gfx::RectF* opaque) OVERRIDE; 314 SkCanvas* canvas, const gfx::Rect& clip, gfx::RectF* opaque) OVERRIDE;
320 virtual void DidChangeLayerCanUseLCDText() OVERRIDE {} 315 virtual void DidChangeLayerCanUseLCDText() OVERRIDE {}
321 316
322 cc::Layer* cc_layer() { return cc_layer_; } 317 cc::Layer* cc_layer() { return cc_layer_; }
323 318
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351 void SwitchCCLayerForTest(); 346 void SwitchCCLayerForTest();
352 347
353 private: 348 private:
354 // Stacks |child| above or below |other|. Helper method for StackAbove() and 349 // Stacks |child| above or below |other|. Helper method for StackAbove() and
355 // StackBelow(). 350 // StackBelow().
356 void StackRelativeTo(Layer* child, Layer* other, bool above); 351 void StackRelativeTo(Layer* child, Layer* other, bool above);
357 352
358 bool ConvertPointForAncestor(const Layer* ancestor, gfx::Point* point) const; 353 bool ConvertPointForAncestor(const Layer* ancestor, gfx::Point* point) const;
359 bool ConvertPointFromAncestor(const Layer* ancestor, gfx::Point* point) const; 354 bool ConvertPointFromAncestor(const Layer* ancestor, gfx::Point* point) const;
360 355
361 // Following are invoked from the animation or if no animation exists to
362 // update the values immediately.
363 void SetBoundsImmediately(const gfx::Rect& bounds);
364 void SetTransformImmediately(const gfx::Transform& transform);
365 void SetOpacityImmediately(float opacity);
366 void SetVisibilityImmediately(bool visibility);
367 void SetBrightnessImmediately(float brightness);
368 void SetGrayscaleImmediately(float grayscale);
369 void SetColorImmediately(SkColor color);
370
371 // Implementation of LayerAnimatorDelegate 356 // Implementation of LayerAnimatorDelegate
372 virtual void SetBoundsFromAnimation(const gfx::Rect& bounds) OVERRIDE; 357 virtual void SetBoundsFromAnimation(const gfx::Rect& bounds) OVERRIDE;
373 virtual void SetTransformFromAnimation( 358 virtual void SetTransformFromAnimation(
374 const gfx::Transform& transform) OVERRIDE; 359 const gfx::Transform& transform) OVERRIDE;
375 virtual void SetOpacityFromAnimation(float opacity) OVERRIDE; 360 virtual void SetOpacityFromAnimation(float opacity) OVERRIDE;
376 virtual void SetVisibilityFromAnimation(bool visibility) OVERRIDE; 361 virtual void SetVisibilityFromAnimation(bool visibility) OVERRIDE;
377 virtual void SetBrightnessFromAnimation(float brightness) OVERRIDE; 362 virtual void SetBrightnessFromAnimation(float brightness) OVERRIDE;
378 virtual void SetGrayscaleFromAnimation(float grayscale) OVERRIDE; 363 virtual void SetGrayscaleFromAnimation(float grayscale) OVERRIDE;
379 virtual void SetColorFromAnimation(SkColor color) OVERRIDE; 364 virtual void SetColorFromAnimation(SkColor color) OVERRIDE;
380 virtual void ScheduleDrawForAnimation() OVERRIDE; 365 virtual void ScheduleDrawForAnimation() OVERRIDE;
381 virtual const gfx::Rect& GetBoundsForAnimation() const OVERRIDE; 366 virtual const gfx::Rect& GetBoundsForAnimation() const OVERRIDE;
382 virtual gfx::Transform GetTransformForAnimation() const OVERRIDE; 367 virtual gfx::Transform GetTransformForAnimation() const OVERRIDE;
383 virtual float GetOpacityForAnimation() const OVERRIDE; 368 virtual float GetOpacityForAnimation() const OVERRIDE;
384 virtual bool GetVisibilityForAnimation() const OVERRIDE; 369 virtual bool GetVisibilityForAnimation() const OVERRIDE;
385 virtual float GetBrightnessForAnimation() const OVERRIDE; 370 virtual float GetBrightnessForAnimation() const OVERRIDE;
386 virtual float GetGrayscaleForAnimation() const OVERRIDE; 371 virtual float GetGrayscaleForAnimation() const OVERRIDE;
387 virtual SkColor GetColorForAnimation() const OVERRIDE; 372 virtual SkColor GetColorForAnimation() const OVERRIDE;
388 virtual float GetDeviceScaleFactor() const OVERRIDE; 373 virtual float GetDeviceScaleFactor() const OVERRIDE;
389 virtual void AddThreadedAnimation( 374 virtual void AddThreadedAnimation(
390 scoped_ptr<cc::Animation> animation) OVERRIDE; 375 scoped_ptr<cc::Animation> animation) OVERRIDE;
391 virtual void RemoveThreadedAnimation(int animation_id) OVERRIDE; 376 virtual void RemoveThreadedAnimation(int animation_id) OVERRIDE;
392 377
378 // Creates a corresponding composited layer for |type_|.
393 void CreateWebLayer(); 379 void CreateWebLayer();
380
381 // Recomputes and sets to |cc_layer_|.
394 void RecomputeCCTransformFromTransform(const gfx::Transform& transform); 382 void RecomputeCCTransformFromTransform(const gfx::Transform& transform);
395 void RecomputeDrawsContentAndUVRect(); 383 void RecomputeDrawsContentAndUVRect();
396 void RecomputePosition(); 384 void RecomputePosition();
397 385
398 // Set all filters which got applied to the layer. 386 // Set all filters which got applied to the layer.
399 void SetLayerFilters(); 387 void SetLayerFilters();
400 388
401 // Set all filters which got applied to the layer background. 389 // Set all filters which got applied to the layer background.
402 void SetLayerBackgroundFilters(); 390 void SetLayerBackgroundFilters();
403 391
404 void UpdateIsDrawn(); 392 // Cleanup |cc_layer_| and replaces it with |new_layer|.
405
406 void SwitchToLayer(scoped_refptr<cc::Layer> new_layer); 393 void SwitchToLayer(scoped_refptr<cc::Layer> new_layer);
407 394
408 // We cannot send animations to our cc_layer_ until we have been added to a 395 // We cannot send animations to our cc_layer_ until we have been added to a
409 // layer tree. Instead, we hold on to these animations in 396 // layer tree. Instead, we hold on to these animations in
410 // pending_threaded_animations_, and expect SendPendingThreadedAnimations to 397 // pending_threaded_animations_, and expect SendPendingThreadedAnimations to
411 // be called once we have been added to a tree. 398 // be called once we have been added to a tree.
412 void SendPendingThreadedAnimations(); 399 void SendPendingThreadedAnimations();
413 400
414 const LayerType type_; 401 const LayerType type_;
415 402
416 Compositor* compositor_; 403 Compositor* compositor_;
417 404
418 scoped_refptr<ui::Texture> texture_; 405 scoped_refptr<ui::Texture> texture_;
419 406
420 Layer* parent_; 407 Layer* parent_;
421 408
422 // This layer's children, in bottom-to-top stacking order. 409 // This layer's children, in bottom-to-top stacking order.
423 std::vector<Layer*> children_; 410 std::vector<Layer*> children_;
424 411
425 gfx::Rect bounds_; 412 gfx::Rect bounds_;
426 413
427 // Visibility of this layer. See SetVisible/IsDrawn for more details. 414 // Visibility of this layer. See SetVisible/IsDrawn for more details.
428 bool visible_; 415 bool visible_;
429 416
430 bool force_render_surface_; 417 bool force_render_surface_;
431 418
432 bool fills_bounds_opaquely_; 419 bool fills_bounds_opaquely_;
433 420
434 // If true the layer is always up to date.
435 bool layer_updated_externally_;
436
437 // Union of damaged rects, in pixel coordinates, to be used when 421 // Union of damaged rects, in pixel coordinates, to be used when
438 // compositor is ready to paint the content. 422 // compositor is ready to paint the content.
439 SkRegion damaged_region_; 423 SkRegion damaged_region_;
440 424
441 int background_blur_radius_; 425 int background_blur_radius_;
442 426
443 // Several variables which will change the visible representation of 427 // Several variables which will change the visible representation of
444 // the layer. 428 // the layer.
445 float layer_saturation_; 429 float layer_saturation_;
446 float layer_brightness_; 430 float layer_brightness_;
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495 // The size of the delegated frame in DIP, set when SetShowDelegatedContent 479 // The size of the delegated frame in DIP, set when SetShowDelegatedContent
496 // was called. 480 // was called.
497 gfx::Size delegated_frame_size_in_dip_; 481 gfx::Size delegated_frame_size_in_dip_;
498 482
499 DISALLOW_COPY_AND_ASSIGN(Layer); 483 DISALLOW_COPY_AND_ASSIGN(Layer);
500 }; 484 };
501 485
502 } // namespace ui 486 } // namespace ui
503 487
504 #endif // UI_COMPOSITOR_LAYER_H_ 488 #endif // UI_COMPOSITOR_LAYER_H_
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