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Side by Side Diff: ui/compositor/layer.h

Issue 140443002: ui: Cleanup ui::Layer (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_COMPOSITOR_LAYER_H_ 5 #ifndef UI_COMPOSITOR_LAYER_H_
6 #define UI_COMPOSITOR_LAYER_H_ 6 #define UI_COMPOSITOR_LAYER_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
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277 // Adds |invalid_rect| to the Layer's pending invalid rect and calls 277 // Adds |invalid_rect| to the Layer's pending invalid rect and calls
278 // ScheduleDraw(). Returns false if the paint request is ignored. 278 // ScheduleDraw(). Returns false if the paint request is ignored.
279 bool SchedulePaint(const gfx::Rect& invalid_rect); 279 bool SchedulePaint(const gfx::Rect& invalid_rect);
280 280
281 // Schedules a redraw of the layer tree at the compositor. 281 // Schedules a redraw of the layer tree at the compositor.
282 // Note that this _does not_ invalidate any region of this layer; use 282 // Note that this _does not_ invalidate any region of this layer; use
283 // SchedulePaint() for that. 283 // SchedulePaint() for that.
284 void ScheduleDraw(); 284 void ScheduleDraw();
285 285
286 // Sends damaged rectangles recorded in |damaged_region_| to 286 // Sends damaged rectangles recorded in |damaged_region_| to
287 // |compostior_| to repaint the content. 287 // |cc_layer_| to update dirty rect.
danakj 2014/01/16 19:48:29 // Uses damaged rectangles recorded in |damaged_re
simonhong 2014/01/16 20:59:59 Done.
288 void SendDamagedRects(); 288 void SendDamagedRects();
289 289
290 const SkRegion& damaged_region() const { return damaged_region_; } 290 const SkRegion& damaged_region() const { return damaged_region_; }
291 291
292 // Suppresses painting the content by disgarding damaged region and ignoring 292 // Suppresses painting the content by deleting |delegate_|.
danakj 2014/01/16 19:48:29 This disconnects the delegate - it doesn't delete
simonhong 2014/01/16 20:59:59 Modified to disconnecting |delegate_|.
293 // new paint requests.
294 void SuppressPaint(); 293 void SuppressPaint();
295 294
296 // Notifies the layer that the device scale factor has changed. 295 // Notifies the layer that the device scale factor has changed.
297 void OnDeviceScaleFactorChanged(float device_scale_factor); 296 void OnDeviceScaleFactorChanged(float device_scale_factor);
298 297
299 // Sets whether the layer should scale its content. If true, the canvas will 298 // Sets whether the layer should scale its content. If true, the canvas will
300 // be scaled in software rendering mode before it is passed to 299 // be scaled in software rendering mode before it is passed to
301 // |LayerDelegate::OnPaint|. 300 // |LayerDelegate::OnPaintLayer|.
302 // Set to false if the delegate handles scaling. 301 // Set to false if the delegate handles scaling.
303 // NOTE: if this is called during |LayerDelegate::OnPaint|, the new value will 302 // NOTE: if this is called during |LayerDelegate::OnPaint|, the new value will
304 // not apply to the canvas passed to the pending draw. 303 // not apply to the canvas passed to the pending draw.
305 void set_scale_content(bool scale_content) { scale_content_ = scale_content; } 304 void set_scale_content(bool scale_content) { scale_content_ = scale_content; }
306 305
307 // Returns true if the layer scales its content. 306 // Returns true if the layer scales its content.
308 bool scale_content() const { return scale_content_; } 307 bool scale_content() const { return scale_content_; }
309 308
310 // Sometimes the Layer is being updated by something other than SetCanvas
311 // (e.g. the GPU process on UI_COMPOSITOR_IMAGE_TRANSPORT).
312 bool layer_updated_externally() const { return layer_updated_externally_; }
313
314 // Requets a copy of the layer's output as a texture or bitmap. 309 // Requets a copy of the layer's output as a texture or bitmap.
315 void RequestCopyOfOutput(scoped_ptr<cc::CopyOutputRequest> request); 310 void RequestCopyOfOutput(scoped_ptr<cc::CopyOutputRequest> request);
316 311
317 // ContentLayerClient 312 // ContentLayerClient
318 virtual void PaintContents( 313 virtual void PaintContents(
319 SkCanvas* canvas, const gfx::Rect& clip, gfx::RectF* opaque) OVERRIDE; 314 SkCanvas* canvas, const gfx::Rect& clip, gfx::RectF* opaque) OVERRIDE;
320 virtual void DidChangeLayerCanUseLCDText() OVERRIDE {} 315 virtual void DidChangeLayerCanUseLCDText() OVERRIDE {}
321 316
322 cc::Layer* cc_layer() { return cc_layer_; } 317 cc::Layer* cc_layer() { return cc_layer_; }
323 318
324 // TextureLayerClient 319 // TextureLayerClient
325 virtual unsigned PrepareTexture() OVERRIDE; 320 virtual unsigned PrepareTexture() OVERRIDE;
326 virtual bool PrepareTextureMailbox( 321 virtual bool PrepareTextureMailbox(
327 cc::TextureMailbox* mailbox, 322 cc::TextureMailbox* mailbox,
328 scoped_ptr<cc::SingleReleaseCallback>* release_callback, 323 scoped_ptr<cc::SingleReleaseCallback>* release_callback,
329 bool use_shared_memory) OVERRIDE; 324 bool use_shared_memory) OVERRIDE;
330 325
331 float device_scale_factor() const { return device_scale_factor_; } 326 float device_scale_factor() const { return device_scale_factor_; }
332 327
333 // Forces a render surface to be used on this layer. This has no positive 328 // Forces a render surface to be used on this layer. This has no positive
334 // impact, and is only used for benchmarking/testing purpose. 329 // impact, and is only used for benchmarking/testing purpose.
335 void SetForceRenderSurface(bool force); 330 void SetForceRenderSurface(bool force);
336 bool force_render_surface() const { return force_render_surface_; } 331 bool force_render_surface() const { return force_render_surface_; }
337 332
338 // LayerClient 333 // LayerClient
339 virtual std::string DebugName() OVERRIDE; 334 virtual std::string DebugName() OVERRIDE;
340
341 virtual scoped_refptr<base::debug::ConvertableToTraceFormat> 335 virtual scoped_refptr<base::debug::ConvertableToTraceFormat>
342 TakeDebugInfo() OVERRIDE; 336 TakeDebugInfo() OVERRIDE;
343 337
344 // LayerAnimationEventObserver 338 // LayerAnimationEventObserver
345 virtual void OnAnimationStarted(const cc::AnimationEvent& event) OVERRIDE; 339 virtual void OnAnimationStarted(const cc::AnimationEvent& event) OVERRIDE;
346 340
347 // Whether this layer has animations waiting to get sent to its cc::Layer. 341 // Whether this layer has animations waiting to get sent to its cc::Layer.
348 bool HasPendingThreadedAnimations() { 342 bool HasPendingThreadedAnimations() {
349 return pending_threaded_animations_.size() != 0; 343 return pending_threaded_animations_.size() != 0;
350 } 344 }
351 345
352 // Triggers a call to SwitchToLayer. 346 // Triggers a call to SwitchToLayer.
353 void SwitchCCLayerForTest(); 347 void SwitchCCLayerForTest();
354 348
355 private: 349 private:
356 // Stacks |child| above or below |other|. Helper method for StackAbove() and 350 // Stacks |child| above or below |other|. Helper method for StackAbove() and
357 // StackBelow(). 351 // StackBelow().
358 void StackRelativeTo(Layer* child, Layer* other, bool above); 352 void StackRelativeTo(Layer* child, Layer* other, bool above);
359 353
360 bool ConvertPointForAncestor(const Layer* ancestor, gfx::Point* point) const; 354 bool ConvertPointForAncestor(const Layer* ancestor, gfx::Point* point) const;
361 bool ConvertPointFromAncestor(const Layer* ancestor, gfx::Point* point) const; 355 bool ConvertPointFromAncestor(const Layer* ancestor, gfx::Point* point) const;
362 356
363 // Following are invoked from the animation or if no animation exists to
364 // update the values immediately.
365 void SetBoundsImmediately(const gfx::Rect& bounds);
366 void SetTransformImmediately(const gfx::Transform& transform);
367 void SetOpacityImmediately(float opacity);
368 void SetVisibilityImmediately(bool visibility);
369 void SetBrightnessImmediately(float brightness);
370 void SetGrayscaleImmediately(float grayscale);
371 void SetColorImmediately(SkColor color);
372
373 // Implementation of LayerAnimatorDelegate 357 // Implementation of LayerAnimatorDelegate
374 virtual void SetBoundsFromAnimation(const gfx::Rect& bounds) OVERRIDE; 358 virtual void SetBoundsFromAnimation(const gfx::Rect& bounds) OVERRIDE;
375 virtual void SetTransformFromAnimation( 359 virtual void SetTransformFromAnimation(
376 const gfx::Transform& transform) OVERRIDE; 360 const gfx::Transform& transform) OVERRIDE;
377 virtual void SetOpacityFromAnimation(float opacity) OVERRIDE; 361 virtual void SetOpacityFromAnimation(float opacity) OVERRIDE;
378 virtual void SetVisibilityFromAnimation(bool visibility) OVERRIDE; 362 virtual void SetVisibilityFromAnimation(bool visibility) OVERRIDE;
379 virtual void SetBrightnessFromAnimation(float brightness) OVERRIDE; 363 virtual void SetBrightnessFromAnimation(float brightness) OVERRIDE;
380 virtual void SetGrayscaleFromAnimation(float grayscale) OVERRIDE; 364 virtual void SetGrayscaleFromAnimation(float grayscale) OVERRIDE;
381 virtual void SetColorFromAnimation(SkColor color) OVERRIDE; 365 virtual void SetColorFromAnimation(SkColor color) OVERRIDE;
382 virtual void ScheduleDrawForAnimation() OVERRIDE; 366 virtual void ScheduleDrawForAnimation() OVERRIDE;
383 virtual const gfx::Rect& GetBoundsForAnimation() const OVERRIDE; 367 virtual const gfx::Rect& GetBoundsForAnimation() const OVERRIDE;
384 virtual gfx::Transform GetTransformForAnimation() const OVERRIDE; 368 virtual gfx::Transform GetTransformForAnimation() const OVERRIDE;
385 virtual float GetOpacityForAnimation() const OVERRIDE; 369 virtual float GetOpacityForAnimation() const OVERRIDE;
386 virtual bool GetVisibilityForAnimation() const OVERRIDE; 370 virtual bool GetVisibilityForAnimation() const OVERRIDE;
387 virtual float GetBrightnessForAnimation() const OVERRIDE; 371 virtual float GetBrightnessForAnimation() const OVERRIDE;
388 virtual float GetGrayscaleForAnimation() const OVERRIDE; 372 virtual float GetGrayscaleForAnimation() const OVERRIDE;
389 virtual SkColor GetColorForAnimation() const OVERRIDE; 373 virtual SkColor GetColorForAnimation() const OVERRIDE;
390 virtual float GetDeviceScaleFactor() const OVERRIDE; 374 virtual float GetDeviceScaleFactor() const OVERRIDE;
391 virtual void AddThreadedAnimation( 375 virtual void AddThreadedAnimation(
392 scoped_ptr<cc::Animation> animation) OVERRIDE; 376 scoped_ptr<cc::Animation> animation) OVERRIDE;
393 virtual void RemoveThreadedAnimation(int animation_id) OVERRIDE; 377 virtual void RemoveThreadedAnimation(int animation_id) OVERRIDE;
394 378
379 // Creates a corresponding composited layer for |type_|.
395 void CreateWebLayer(); 380 void CreateWebLayer();
381
382 // Recomputes and sets to |cc_layer_|.
396 void RecomputeCCTransformFromTransform(const gfx::Transform& transform); 383 void RecomputeCCTransformFromTransform(const gfx::Transform& transform);
397 void RecomputeDrawsContentAndUVRect(); 384 void RecomputeDrawsContentAndUVRect();
398 void RecomputePosition(); 385 void RecomputePosition();
399 386
400 // Set all filters which got applied to the layer. 387 // Set all filters which got applied to the layer.
401 void SetLayerFilters(); 388 void SetLayerFilters();
402 389
403 // Set all filters which got applied to the layer background. 390 // Set all filters which got applied to the layer background.
404 void SetLayerBackgroundFilters(); 391 void SetLayerBackgroundFilters();
405 392
406 void UpdateIsDrawn(); 393 // Cleanup |cc_layer_| and replaces it with |new_layer|.
407
408 void SwitchToLayer(scoped_refptr<cc::Layer> new_layer); 394 void SwitchToLayer(scoped_refptr<cc::Layer> new_layer);
409 395
410 // We cannot send animations to our cc_layer_ until we have been added to a 396 // We cannot send animations to our cc_layer_ until we have been added to a
411 // layer tree. Instead, we hold on to these animations in 397 // layer tree. Instead, we hold on to these animations in
412 // pending_threaded_animations_, and expect SendPendingThreadedAnimations to 398 // pending_threaded_animations_, and expect SendPendingThreadedAnimations to
413 // be called once we have been added to a tree. 399 // be called once we have been added to a tree.
414 void SendPendingThreadedAnimations(); 400 void SendPendingThreadedAnimations();
415 401
416 const LayerType type_; 402 const LayerType type_;
417 403
418 Compositor* compositor_; 404 Compositor* compositor_;
419 405
420 scoped_refptr<ui::Texture> texture_; 406 scoped_refptr<ui::Texture> texture_;
421 407
422 Layer* parent_; 408 Layer* parent_;
423 409
424 // This layer's children, in bottom-to-top stacking order. 410 // This layer's children, in bottom-to-top stacking order.
425 std::vector<Layer*> children_; 411 std::vector<Layer*> children_;
426 412
427 gfx::Rect bounds_; 413 gfx::Rect bounds_;
428 414
429 // Visibility of this layer. See SetVisible/IsDrawn for more details. 415 // Visibility of this layer. See SetVisible/IsDrawn for more details.
430 bool visible_; 416 bool visible_;
431 417
418 // See SetForceRenderSurface() for more details.
danakj 2014/01/16 19:48:29 Is this really needed?
simonhong 2014/01/16 20:59:59 No.. I think it's redundant. Removed.
432 bool force_render_surface_; 419 bool force_render_surface_;
433 420
434 bool fills_bounds_opaquely_; 421 bool fills_bounds_opaquely_;
435 422
436 // If true the layer is always up to date.
437 bool layer_updated_externally_;
438
439 // Union of damaged rects, in pixel coordinates, to be used when 423 // Union of damaged rects, in pixel coordinates, to be used when
440 // compositor is ready to paint the content. 424 // compositor is ready to paint the content.
441 SkRegion damaged_region_; 425 SkRegion damaged_region_;
442 426
443 int background_blur_radius_; 427 int background_blur_radius_;
444 428
445 // Several variables which will change the visible representation of 429 // Several variables which will change the visible representation of
446 // the layer. 430 // the layer.
447 float layer_saturation_; 431 float layer_saturation_;
448 float layer_brightness_; 432 float layer_brightness_;
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497 // The size of the delegated frame in DIP, set when SetShowDelegatedContent 481 // The size of the delegated frame in DIP, set when SetShowDelegatedContent
498 // was called. 482 // was called.
499 gfx::Size delegated_frame_size_in_dip_; 483 gfx::Size delegated_frame_size_in_dip_;
500 484
501 DISALLOW_COPY_AND_ASSIGN(Layer); 485 DISALLOW_COPY_AND_ASSIGN(Layer);
502 }; 486 };
503 487
504 } // namespace ui 488 } // namespace ui
505 489
506 #endif // UI_COMPOSITOR_LAYER_H_ 490 #endif // UI_COMPOSITOR_LAYER_H_
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