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Side by Side Diff: ash/shelf/app_list_button.cc

Issue 140323010: Ash:Shelf - Cleanup of Alternate Shelf (part 1) (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase + remove AlternateShelf from variable names Created 6 years, 11 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/shelf/app_list_button.h" 5 #include "ash/shelf/app_list_button.h"
6 6
7 #include <vector>
8
9 #include "ash/ash_constants.h" 7 #include "ash/ash_constants.h"
Mr4D (OOO till 08-26) 2014/01/23 19:25:08 Same here as in the .h file as descibed by jamesco
Harry McCleave 2014/01/24 22:48:47 same as .h
8 #include "ash/ash_switches.h"
9 #include "ash/launcher/launcher_types.h"
10 #include "ash/shelf/shelf_button.h"
10 #include "ash/shelf/shelf_button_host.h" 11 #include "ash/shelf/shelf_button_host.h"
11 #include "ash/shelf/shelf_constants.h" 12 #include "ash/shelf/shelf_layout_manager.h"
13 #include "ash/shelf/shelf_widget.h"
14 #include "ash/shell.h"
12 #include "grit/ash_resources.h" 15 #include "grit/ash_resources.h"
13 #include "grit/ash_strings.h" 16 #include "grit/ash_strings.h"
14 #include "ui/base/accessibility/accessible_view_state.h" 17 #include "ui/base/accessibility/accessible_view_state.h"
15 #include "ui/base/l10n/l10n_util.h" 18 #include "ui/base/l10n/l10n_util.h"
16 #include "ui/base/resource/resource_bundle.h" 19 #include "ui/base/resource/resource_bundle.h"
17 #include "ui/compositor/layer.h" 20 #include "ui/compositor/layer.h"
18 #include "ui/compositor/layer_animation_element.h" 21 #include "ui/compositor/layer_animation_element.h"
19 #include "ui/compositor/layer_animation_sequence.h" 22 #include "ui/compositor/layer_animation_sequence.h"
20 #include "ui/compositor/scoped_layer_animation_settings.h" 23 #include "ui/compositor/scoped_layer_animation_settings.h"
24 #include "ui/gfx/canvas.h"
25 #include "ui/gfx/image/image_skia_operations.h"
26 #include "ui/views/controls/button/image_button.h"
21 #include "ui/views/painter.h" 27 #include "ui/views/painter.h"
22 28
23 namespace ash { 29 namespace ash {
24 namespace internal { 30 namespace internal {
25 31
26 const int kAnimationDurationInMs = 600; 32 // static
27 const float kAnimationOpacity[] = { 1.0f, 0.4f, 1.0f }; 33 const int AppListButton::kImageBoundsSize = 7;
34
28 35
29 AppListButton::AppListButton(views::ButtonListener* listener, 36 AppListButton::AppListButton(views::ButtonListener* listener,
30 ShelfButtonHost* host) 37 ShelfButtonHost* host,
38 ShelfWidget* shelf_widget)
31 : views::ImageButton(listener), 39 : views::ImageButton(listener),
32 host_(host) { 40 host_(host),
33 ResourceBundle& rb = ResourceBundle::GetSharedInstance(); 41 shelf_widget_(shelf_widget) {
34 SetImage(
35 views::CustomButton::STATE_NORMAL,
36 rb.GetImageNamed(IDR_AURA_LAUNCHER_ICON_APPLIST).ToImageSkia());
37 SetImage(
38 views::CustomButton::STATE_HOVERED,
39 rb.GetImageNamed(IDR_AURA_LAUNCHER_ICON_APPLIST_HOT).
40 ToImageSkia());
41 SetImage(
42 views::CustomButton::STATE_PRESSED,
43 rb.GetImageNamed(IDR_AURA_LAUNCHER_ICON_APPLIST_PUSHED).
44 ToImageSkia());
45 SetAccessibleName(l10n_util::GetStringUTF16(IDS_AURA_APP_LIST_TITLE)); 42 SetAccessibleName(l10n_util::GetStringUTF16(IDS_AURA_APP_LIST_TITLE));
46 SetSize(gfx::Size(kShelfPreferredSize, kShelfPreferredSize)); 43 SetSize(gfx::Size(ShelfLayoutManager::kShelfSize,
47 SetImageAlignment(ImageButton::ALIGN_CENTER, ImageButton::ALIGN_TOP); 44 ShelfLayoutManager::kShelfSize));
48 SetFocusPainter(views::Painter::CreateSolidFocusPainter( 45 SetFocusPainter(views::Painter::CreateSolidFocusPainter(
49 kFocusBorderColor, gfx::Insets(1, 1, 1, 1))); 46 kFocusBorderColor, gfx::Insets(1, 1, 1, 1)));
50 } 47 }
51 48
52 AppListButton::~AppListButton() { 49 AppListButton::~AppListButton() {
53 } 50 }
54 51
55 void AppListButton::StartLoadingAnimation() {
56 layer()->GetAnimator()->StopAnimating();
57
58 scoped_ptr<ui::LayerAnimationSequence> opacity_sequence(
59 new ui::LayerAnimationSequence());
60
61 opacity_sequence->set_is_cyclic(true);
62
63 for (size_t i = 0; i < arraysize(kAnimationOpacity); ++i) {
64 opacity_sequence->AddElement(
65 ui::LayerAnimationElement::CreateOpacityElement(
66 kAnimationOpacity[i],
67 base::TimeDelta::FromMilliseconds(kAnimationDurationInMs)));
68 }
69
70 opacity_sequence->AddElement(
71 ui::LayerAnimationElement::CreatePauseElement(
72 ui::LayerAnimationElement::OPACITY,
73 base::TimeDelta::FromMilliseconds(kAnimationDurationInMs)));
74
75 // LayerAnimator takes ownership of the sequences.
76 layer()->GetAnimator()->ScheduleAnimation(opacity_sequence.release());
77 }
78
79 void AppListButton::StopLoadingAnimation() {
80 layer()->GetAnimator()->StopAnimating();
81
82 ui::ScopedLayerAnimationSettings settings(layer()->GetAnimator());
83 settings.SetTransitionDuration(
84 base::TimeDelta::FromMilliseconds(kAnimationDurationInMs));
85 layer()->SetOpacity(1.0f);
86 layer()->SetTransform(gfx::Transform());
87 }
88
89 bool AppListButton::OnMousePressed(const ui::MouseEvent& event) { 52 bool AppListButton::OnMousePressed(const ui::MouseEvent& event) {
90 ImageButton::OnMousePressed(event); 53 ImageButton::OnMousePressed(event);
91 host_->PointerPressedOnButton(this, ShelfButtonHost::MOUSE, event); 54 host_->PointerPressedOnButton(this, ShelfButtonHost::MOUSE, event);
92 return true; 55 return true;
93 } 56 }
94 57
95 void AppListButton::OnMouseReleased(const ui::MouseEvent& event) { 58 void AppListButton::OnMouseReleased(const ui::MouseEvent& event) {
96 ImageButton::OnMouseReleased(event); 59 ImageButton::OnMouseReleased(event);
97 host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, false); 60 host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, false);
98 } 61 }
(...skipping 17 matching lines...) Expand all
116 void AppListButton::OnMouseEntered(const ui::MouseEvent& event) { 79 void AppListButton::OnMouseEntered(const ui::MouseEvent& event) {
117 ImageButton::OnMouseEntered(event); 80 ImageButton::OnMouseEntered(event);
118 host_->MouseEnteredButton(this); 81 host_->MouseEnteredButton(this);
119 } 82 }
120 83
121 void AppListButton::OnMouseExited(const ui::MouseEvent& event) { 84 void AppListButton::OnMouseExited(const ui::MouseEvent& event) {
122 ImageButton::OnMouseExited(event); 85 ImageButton::OnMouseExited(event);
123 host_->MouseExitedButton(this); 86 host_->MouseExitedButton(this);
124 } 87 }
125 88
126 void AppListButton::GetAccessibleState(ui::AccessibleViewState* state) { 89 void AppListButton::OnGestureEvent(ui::GestureEvent* event) {
90 switch (event->type()) {
91 case ui::ET_GESTURE_SCROLL_BEGIN:
92 host_->PointerPressedOnButton(this, ShelfButtonHost::TOUCH, *event);
93 event->SetHandled();
94 return;
95 case ui::ET_GESTURE_SCROLL_UPDATE:
96 host_->PointerDraggedOnButton(this, ShelfButtonHost::TOUCH, *event);
97 event->SetHandled();
98 return;
99 case ui::ET_GESTURE_SCROLL_END:
100 case ui::ET_SCROLL_FLING_START:
101 host_->PointerReleasedOnButton(this, ShelfButtonHost::TOUCH, false);
102 event->SetHandled();
103 return;
104 default:
105 ImageButton::OnGestureEvent(event);
106 return;
107 }
108 }
109
110 void AppListButton::OnPaint(gfx::Canvas* canvas) {
111 // Call the base class first to paint any background/borders.
112 View::OnPaint(canvas);
113
114 int background_image_id = 0;
115 if (Shell::GetInstance()->GetAppListTargetVisibility()) {
116 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_PRESSED;
117 } else {
118 if (shelf_widget_->GetDimsShelf())
119 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_ON_BLACK;
120 else
121 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_NORMAL;
122 }
123 ResourceBundle& rb = ResourceBundle::GetSharedInstance();
124 const gfx::ImageSkia* background_image =
125 rb.GetImageNamed(background_image_id).ToImageSkia();
126 const gfx::ImageSkia* forground_image =
127 rb.GetImageNamed(IDR_AURA_LAUNCHER_ICON_APPLIST_ALTERNATE).ToImageSkia();
128
129 gfx::Rect contents_bounds = GetContentsBounds();
130 gfx::Rect background_bounds, forground_bounds;
131
132 ShelfAlignment alignment = shelf_widget_->GetAlignment();
133 background_bounds.set_size(background_image->size());
134 if (alignment == SHELF_ALIGNMENT_LEFT) {
135 background_bounds.set_x(contents_bounds.width() -
136 ShelfLayoutManager::kShelfItemInset - background_image->width());
137 background_bounds.set_y(contents_bounds.y() +
138 (contents_bounds.height() - background_image->height()) / 2);
139 } else if(alignment == SHELF_ALIGNMENT_RIGHT) {
140 background_bounds.set_x(ShelfLayoutManager::kShelfItemInset);
141 background_bounds.set_y(contents_bounds.y() +
142 (contents_bounds.height() - background_image->height()) / 2);
143 } else {
144 background_bounds.set_y(ShelfLayoutManager::kShelfItemInset);
145 background_bounds.set_x(contents_bounds.x() +
146 (contents_bounds.width() - background_image->width()) / 2);
147 }
148
149 forground_bounds.set_size(forground_image->size());
150 forground_bounds.set_x(background_bounds.x() +
151 std::max(0,
152 (background_bounds.width() - forground_bounds.width()) / 2));
153 forground_bounds.set_y(background_bounds.y() +
154 std::max(0,
155 (background_bounds.height() - forground_bounds.height()) / 2));
156
157 canvas->DrawImageInt(*background_image,
158 background_bounds.x(),
159 background_bounds.y());
160 canvas->DrawImageInt(*forground_image,
161 forground_bounds.x(),
162 forground_bounds.y());
163
164 views::Painter::PaintFocusPainter(this, canvas, focus_painter());
165 }
166
167 void AppListButton::GetAccessibleState(
168 ui::AccessibleViewState* state) {
127 state->role = ui::AccessibilityTypes::ROLE_PUSHBUTTON; 169 state->role = ui::AccessibilityTypes::ROLE_PUSHBUTTON;
128 state->name = host_->GetAccessibleName(this); 170 state->name = host_->GetAccessibleName(this);
129 } 171 }
130 172
131 } // namespace internal 173 } // namespace internal
132 } // namespace ash 174 } // namespace ash
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