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Issue 140323010: Ash:Shelf - Cleanup of Alternate Shelf (part 1) (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: ButtonSize and ButtonSpacing moved to shelf_constants Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <algorithm> 5 #include <algorithm>
6 #include <vector> 6 #include <vector>
7 7
8 #include "ash/ash_switches.h" 8 #include "ash/ash_switches.h"
9 #include "ash/display/display_manager.h" 9 #include "ash/display/display_manager.h"
10 #include "ash/shelf/shelf.h" 10 #include "ash/shelf/shelf.h"
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after
62 EXPECT_EQ("0,0,47,0", display_2x.bounds().InsetsFrom(work_area).ToString()); 62 EXPECT_EQ("0,0,47,0", display_2x.bounds().InsetsFrom(work_area).ToString());
63 63
64 // Sanity check if the workarea's inset hight is same as 64 // Sanity check if the workarea's inset hight is same as
65 // the shelf's height. 65 // the shelf's height.
66 Shelf* shelf = Shelf::ForPrimaryDisplay(); 66 Shelf* shelf = Shelf::ForPrimaryDisplay();
67 EXPECT_EQ( 67 EXPECT_EQ(
68 display_2x.bounds().InsetsFrom(work_area).height(), 68 display_2x.bounds().InsetsFrom(work_area).height(),
69 shelf->shelf_widget()->GetNativeView()->layer()->bounds().height()); 69 shelf->shelf_widget()->GetNativeView()->layer()->bounds().height());
70 } 70 }
71 71
72 TEST_F(DIPTest, WorkAreaForLegacyShelfLayout) {
73 CommandLine::ForCurrentProcess()->AppendSwitch(
74 ash::switches::kAshDisableAlternateShelfLayout);
75 UpdateDisplay("1000x900*1.0f");
76
77 aura::Window* root = Shell::GetPrimaryRootWindow();
78 const gfx::Display display =
79 Shell::GetScreen()->GetDisplayNearestWindow(root);
80
81 EXPECT_EQ("0,0 1000x900", display.bounds().ToString());
82 gfx::Rect work_area = display.work_area();
83 EXPECT_EQ("0,0 1000x852", work_area.ToString());
84 EXPECT_EQ("0,0,48,0", display.bounds().InsetsFrom(work_area).ToString());
85
86 UpdateDisplay("2000x1800*2.0f");
87 gfx::Screen* screen = Shell::GetScreen();
88
89 const gfx::Display display_2x = screen->GetDisplayNearestWindow(root);
90 const internal::DisplayInfo display_info_2x =
91 Shell::GetInstance()->display_manager()->GetDisplayInfo(display_2x.id());
92
93 // The |bounds_in_native()| should report bounds in pixel coordinate.
94 EXPECT_EQ("1,1 2000x1800",
95 display_info_2x.bounds_in_native().ToString());
96
97 // Aura and views coordinates are in DIP, so they their bounds do not change.
98 EXPECT_EQ("0,0 1000x900", display_2x.bounds().ToString());
99 work_area = display_2x.work_area();
100 EXPECT_EQ("0,0 1000x852", work_area.ToString());
101 EXPECT_EQ("0,0,48,0", display_2x.bounds().InsetsFrom(work_area).ToString());
102
103 // Sanity check if the workarea's inset hight is same as
104 // the shelf's height.
105 Shelf* shelf = Shelf::ForPrimaryDisplay();
106 EXPECT_EQ(
107 display_2x.bounds().InsetsFrom(work_area).height(),
108 shelf->shelf_widget()->GetNativeView()->layer()->bounds().height());
109 }
110
111 } // namespace ash 72 } // namespace ash
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