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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLTexture.h" | 8 #include "GrGLTexture.h" |
9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
10 #include "SkTraceMemoryDump.h" | 10 #include "SkTraceMemoryDump.h" |
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23 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc, Derived) | 23 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc, Derived) |
24 : GrSurface(gpu, idDesc.fLifeCycle, desc) | 24 : GrSurface(gpu, idDesc.fLifeCycle, desc) |
25 , INHERITED(gpu, idDesc.fLifeCycle, desc) { | 25 , INHERITED(gpu, idDesc.fLifeCycle, desc) { |
26 this->init(desc, idDesc); | 26 this->init(desc, idDesc); |
27 } | 27 } |
28 | 28 |
29 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { | 29 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { |
30 SkASSERT(0 != idDesc.fTextureID); | 30 SkASSERT(0 != idDesc.fTextureID); |
31 fTexParams.invalidate(); | 31 fTexParams.invalidate(); |
32 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; | 32 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; |
| 33 fTarget = idDesc.fTarget; |
33 fTextureID = idDesc.fTextureID; | 34 fTextureID = idDesc.fTextureID; |
34 fTextureIDLifecycle = idDesc.fLifeCycle; | 35 fTextureIDLifecycle = idDesc.fLifeCycle; |
35 } | 36 } |
36 | 37 |
37 void GrGLTexture::onRelease() { | 38 void GrGLTexture::onRelease() { |
38 if (fTextureID) { | 39 if (fTextureID) { |
39 if (GrGpuResource::kBorrowed_LifeCycle != fTextureIDLifecycle) { | 40 if (GrGpuResource::kBorrowed_LifeCycle != fTextureIDLifecycle) { |
40 GL_CALL(DeleteTextures(1, &fTextureID)); | 41 GL_CALL(DeleteTextures(1, &fTextureID)); |
41 } | 42 } |
42 fTextureID = 0; | 43 fTextureID = 0; |
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53 return static_cast<GrBackendObject>(this->textureID()); | 54 return static_cast<GrBackendObject>(this->textureID()); |
54 } | 55 } |
55 | 56 |
56 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, | 57 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, |
57 const SkString& dumpName) const { | 58 const SkString& dumpName) const { |
58 SkString texture_id; | 59 SkString texture_id; |
59 texture_id.appendU32(this->textureID()); | 60 texture_id.appendU32(this->textureID()); |
60 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", | 61 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", |
61 texture_id.c_str()); | 62 texture_id.c_str()); |
62 } | 63 } |
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