OLD | NEW |
| (Empty) |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 /** | |
6 * @fileoverview A simple virtual keyboard implementation. | |
7 */ | |
8 | |
9 var KEY_MODE = 'key'; | |
10 var SHIFT_MODE = 'shift'; | |
11 var NUMBER_MODE = 'number'; | |
12 var SYMBOL_MODE = 'symbol'; | |
13 // TODO(bryeung): tear out all of this mode switching code | |
14 var MODES = [KEY_MODE, SHIFT_MODE, NUMBER_MODE, SYMBOL_MODE]; | |
15 var currentMode = KEY_MODE; | |
16 var enterShiftModeOnSpace = false; | |
17 var MODE_CODES = {}; | |
18 var MODE_TRANSITIONS = {}; | |
19 | |
20 MODE_CODES[KEY_MODE] = 0; | |
21 MODE_CODES[SHIFT_MODE] = 1; | |
22 MODE_CODES[NUMBER_MODE] = 2; | |
23 MODE_CODES[SYMBOL_MODE] = 3; | |
24 | |
25 MODE_TRANSITIONS[KEY_MODE + SHIFT_MODE] = SHIFT_MODE; | |
26 MODE_TRANSITIONS[KEY_MODE + NUMBER_MODE] = NUMBER_MODE; | |
27 MODE_TRANSITIONS[SHIFT_MODE + SHIFT_MODE] = KEY_MODE; | |
28 MODE_TRANSITIONS[SHIFT_MODE + NUMBER_MODE] = NUMBER_MODE; | |
29 MODE_TRANSITIONS[NUMBER_MODE + SHIFT_MODE] = SYMBOL_MODE; | |
30 MODE_TRANSITIONS[NUMBER_MODE + NUMBER_MODE] = KEY_MODE; | |
31 MODE_TRANSITIONS[SYMBOL_MODE + SHIFT_MODE] = NUMBER_MODE; | |
32 MODE_TRANSITIONS[SYMBOL_MODE + NUMBER_MODE] = KEY_MODE; | |
33 | |
34 var KEYBOARDS = {}; | |
35 | |
36 /** | |
37 * The long-press delay in milliseconds before long-press handler is invoked. | |
38 * @type {number} | |
39 */ | |
40 var LONGPRESS_DELAY_MSEC = 500; | |
41 | |
42 /** | |
43 * The repeat delay in milliseconds before a key starts repeating. Use the same | |
44 * rate as Chromebook. (See chrome/browser/chromeos/language_preferences.cc) | |
45 * @type {number} | |
46 */ | |
47 var REPEAT_DELAY_MSEC = 500; | |
48 | |
49 /** | |
50 * The repeat interval or number of milliseconds between subsequent keypresses. | |
51 * Use the same rate as Chromebook. | |
52 * @type {number} | |
53 */ | |
54 var REPEAT_INTERVAL_MSEC = 50; | |
55 | |
56 /** | |
57 * The keyboard layout name currently in use. | |
58 * @type {string} | |
59 */ | |
60 var currentKeyboardLayout = 'us'; | |
61 | |
62 /** | |
63 * A structure to track the currently repeating key on the keyboard. | |
64 */ | |
65 var repeatKey = { | |
66 /** | |
67 * The timer for the delay before repeating behaviour begins. | |
68 * @type {number|undefined} | |
69 */ | |
70 timer: undefined, | |
71 | |
72 /** | |
73 * The interval timer for issuing keypresses of a repeating key. | |
74 * @type {number|undefined} | |
75 */ | |
76 interval: undefined, | |
77 | |
78 /** | |
79 * The key which is currently repeating. | |
80 * @type {BaseKey|undefined} | |
81 */ | |
82 key: undefined, | |
83 | |
84 /** | |
85 * Cancel the repeat timers of the currently active key. | |
86 */ | |
87 cancel: function() { | |
88 clearTimeout(this.timer); | |
89 clearInterval(this.interval); | |
90 this.timer = undefined; | |
91 this.interval = undefined; | |
92 this.key = undefined; | |
93 } | |
94 }; | |
95 | |
96 /** | |
97 * Set the keyboard mode. | |
98 * @param {string} mode The new mode. | |
99 */ | |
100 function setMode(mode) { | |
101 currentMode = mode; | |
102 | |
103 var rows = KEYBOARDS[currentKeyboardLayout]['rows']; | |
104 for (var i = 0; i < rows.length; ++i) { | |
105 rows[i].showMode(currentMode); | |
106 } | |
107 } | |
108 | |
109 /** | |
110 * Transition the mode according to the given transition. | |
111 * @param {string} transition The transition to take. | |
112 */ | |
113 function transitionMode(transition) { | |
114 setMode(MODE_TRANSITIONS[currentMode + transition]); | |
115 } | |
116 | |
117 function logIfError() { | |
118 if (chrome.runtime.lastError) { | |
119 console.log(chrome.runtime.lastError); | |
120 } | |
121 } | |
122 | |
123 /** | |
124 * Send the given key to chrome, via the experimental extension API. | |
125 * @param {string} keyIdentifier The key to send. | |
126 */ | |
127 function sendKey(keyIdentifier) { | |
128 // FIXME(bryeung) | |
129 console.log('Typed: ' + keyIdentifier); | |
130 var keyEvent = { | |
131 type: 'keydown', | |
132 keyIdentifier: keyIdentifier | |
133 }; | |
134 chrome.experimental.input.virtualKeyboard.sendKeyboardEvent(keyEvent, | |
135 logIfError); | |
136 keyEvent.type = 'keyup'; | |
137 chrome.experimental.input.virtualKeyboard.sendKeyboardEvent(keyEvent, | |
138 logIfError); | |
139 | |
140 // Exit shift mode after pressing any key but space. | |
141 if (currentMode == SHIFT_MODE && keyIdentifier != 'Spacebar') { | |
142 transitionMode(SHIFT_MODE); | |
143 } | |
144 // Enter shift mode after typing a closing punctuation and then a space for a | |
145 // new sentence. | |
146 if (enterShiftModeOnSpace) { | |
147 enterShiftModeOnSpace = false; | |
148 if (currentMode != SHIFT_MODE && keyIdentifier == 'Spacebar') { | |
149 setMode(SHIFT_MODE); | |
150 } | |
151 } | |
152 if (currentMode != SHIFT_MODE && | |
153 (keyIdentifier == '.' || keyIdentifier == '?' || keyIdentifier == '!')) { | |
154 enterShiftModeOnSpace = true; | |
155 } | |
156 } | |
157 | |
158 /** | |
159 * Add a child div element that represents the content of the given element. | |
160 * A child div element that represents a text content is added if | |
161 * opt_textContent is given. Otherwise a child element that represents an image | |
162 * content is added. If the given element already has a child, the child element | |
163 * is modified. | |
164 * @param {Element} element The DOM Element to which the content is added. | |
165 * @param {string} opt_textContent The text to be inserted. | |
166 */ | |
167 function addContent(element, opt_textContent) { | |
168 if (element.childNodes.length > 0) { | |
169 var content = element.childNodes[0]; | |
170 if (opt_textContent) { | |
171 content.textContent = opt_textContent; | |
172 } | |
173 return; | |
174 } | |
175 | |
176 var content = document.createElement('div'); | |
177 if (opt_textContent) { | |
178 content.textContent = opt_textContent; | |
179 content.className = 'text-key'; | |
180 } else { | |
181 content.className = 'image-key'; | |
182 } | |
183 element.appendChild(content); | |
184 } | |
185 | |
186 /** | |
187 * Set up the event handlers necessary to respond to mouse and touch events on | |
188 * the virtual keyboard. | |
189 * @param {BaseKey} key The BaseKey object corresponding to this key. | |
190 * @param {Element} element The top-level DOM Element to set event handlers on. | |
191 * @param {Object.<string, function()>} handlers The object that contains key | |
192 * event handlers in the following form. | |
193 * | |
194 * { 'up': keyUpHandler, | |
195 * 'down': keyDownHandler, | |
196 * 'long': keyLongHandler } | |
197 * | |
198 * keyDownHandler: Called when the key is pressed. This will be called | |
199 * repeatedly when holding a repeating key. | |
200 * keyUpHandler: Called when the key is released. This is only called | |
201 * once per actual key press. | |
202 * keyLongHandler: Called when the key is long-pressed for | |
203 * |LONGPRESS_DELAY_MSEC| milliseconds. | |
204 * | |
205 * The object does not necessarily contain all the handlers above, but | |
206 * needs to contain at least one of them. | |
207 */ | |
208 function setupKeyEventHandlers(key, element, handlers) { | |
209 var keyDownHandler = handlers['down']; | |
210 var keyUpHandler = handlers['up']; | |
211 var keyLongHandler = handlers['long']; | |
212 if (!(keyDownHandler || keyUpHandler || keyLongPressHandler)) { | |
213 throw new Error('Invalid handlers passed to setupKeyEventHandlers'); | |
214 } | |
215 | |
216 /** | |
217 * Handle a key down event on the virtual key. | |
218 * @param {UIEvent} evt The UI event which triggered the key down. | |
219 */ | |
220 var downHandler = function(evt) { | |
221 // Prevent any of the system gestures from happening. | |
222 evt.preventDefault(); | |
223 | |
224 // Don't process a key down if the key is already down. | |
225 if (key.pressed) { | |
226 return; | |
227 } | |
228 key.pressed = true; | |
229 if (keyDownHandler) { | |
230 keyDownHandler(); | |
231 } | |
232 repeatKey.cancel(); | |
233 | |
234 // Start a repeating timer if there is a repeat interval and a function to | |
235 // process key down events. | |
236 if (key.repeat && keyDownHandler) { | |
237 repeatKey.key = key; | |
238 // The timeout for the repeating timer occurs at | |
239 // REPEAT_DELAY_MSEC - REPEAT_INTERVAL_MSEC so that the interval | |
240 // function can handle all repeat keypresses and will get the first one | |
241 // at the correct time. | |
242 repeatKey.timer = setTimeout(function() { | |
243 repeatKey.timer = undefined; | |
244 repeatKey.interval = setInterval(function() { | |
245 keyDownHandler(); | |
246 }, REPEAT_INTERVAL_MSEC); | |
247 }, Math.max(0, REPEAT_DELAY_MSEC - REPEAT_INTERVAL_MSEC)); | |
248 } | |
249 | |
250 if (keyLongHandler) { | |
251 // Copy the currentTarget of event, which is neccessary because |evt| can | |
252 // be modified before |keyLongHandler| is called. | |
253 var evtCopy = {}; | |
254 evtCopy.currentTarget = evt.currentTarget; | |
255 key.longPressTimer = setTimeout(function() { | |
256 keyLongHandler(evtCopy), | |
257 clearTimeout(key.longPressTimer); | |
258 delete key.longPressTimer; | |
259 key.pressed = false; | |
260 }, LONGPRESS_DELAY_MSEC); | |
261 } | |
262 }; | |
263 | |
264 /** | |
265 * Handle a key up event on the virtual key. | |
266 * @param {UIEvent} evt The UI event which triggered the key up. | |
267 */ | |
268 var upHandler = function(evt) { | |
269 // Prevent any of the system gestures from happening. | |
270 evt.preventDefault(); | |
271 | |
272 // Reset long-press timer. | |
273 if (key.longPressTimer) { | |
274 clearTimeout(key.longPressTimer); | |
275 delete key.longPressTimer; | |
276 } | |
277 | |
278 // If they key was not actually pressed do not send a key up event. | |
279 if (!key.pressed) { | |
280 return; | |
281 } | |
282 key.pressed = false; | |
283 | |
284 // Cancel running repeat timer for the released key only. | |
285 if (repeatKey.key == key) { | |
286 repeatKey.cancel(); | |
287 } | |
288 | |
289 if (keyUpHandler) { | |
290 keyUpHandler(); | |
291 } | |
292 }; | |
293 | |
294 // Setup mouse event handlers. | |
295 element.addEventListener('mousedown', downHandler); | |
296 element.addEventListener('mouseup', upHandler); | |
297 | |
298 // Setup touch handlers. | |
299 element.addEventListener('touchstart', downHandler); | |
300 element.addEventListener('touchend', upHandler); | |
301 } | |
302 | |
303 /** | |
304 * Create closure for the sendKey function. | |
305 * @param {string} key The key paramater to sendKey. | |
306 * @return {function()} A function which calls sendKey(key). | |
307 */ | |
308 function sendKeyFunction(key) { | |
309 return function() { | |
310 sendKey(key); | |
311 }; | |
312 } | |
313 | |
314 /** | |
315 * Plain-old-data class to represent a character. | |
316 * @param {string} display The HTML to be displayed. | |
317 * @param {string} id The key identifier for this Character. | |
318 * @constructor | |
319 */ | |
320 function Character(display, id) { | |
321 this.display = display; | |
322 this.keyIdentifier = id; | |
323 } | |
324 | |
325 /** | |
326 * Convenience function to make the keyboard data more readable. | |
327 * @param {string} display The display for the created Character. | |
328 * @param {string} opt_id The id for the created Character. | |
329 * @return {Character} A character that contains display and opt_id. If | |
330 * opt_id is omitted, display is used as the id. | |
331 */ | |
332 function C(display, opt_id) { | |
333 var id = opt_id || display; | |
334 return new Character(display, id); | |
335 } | |
336 | |
337 /** | |
338 * An abstract base-class for all keys on the keyboard. | |
339 * @constructor | |
340 */ | |
341 function BaseKey() {} | |
342 | |
343 BaseKey.prototype = { | |
344 /** | |
345 * The cell type of this key. Determines the background colour. | |
346 * @type {string} | |
347 */ | |
348 cellType_: '', | |
349 | |
350 /** | |
351 * If true, holding this key will issue repeat keypresses. | |
352 * @type {boolean} | |
353 */ | |
354 repeat_: false, | |
355 | |
356 /** | |
357 * Track the pressed state of the key. This is true if currently pressed. | |
358 * @type {boolean} | |
359 */ | |
360 pressed_: false, | |
361 | |
362 /** | |
363 * Get the repeat behaviour of the key. | |
364 * @return {boolean} True if the key will repeat. | |
365 */ | |
366 get repeat() { | |
367 return this.repeat_; | |
368 }, | |
369 | |
370 /** | |
371 * Set the repeat behaviour of the key | |
372 * @param {boolean} repeat True if the key should repeat. | |
373 */ | |
374 set repeat(repeat) { | |
375 this.repeat_ = repeat; | |
376 }, | |
377 | |
378 /** | |
379 * Get the pressed state of the key. | |
380 * @return {boolean} True if the key is currently pressed. | |
381 */ | |
382 get pressed() { | |
383 return this.pressed_; | |
384 }, | |
385 | |
386 /** | |
387 * Set the pressed state of the key. | |
388 * @param {boolean} pressed True if the key is currently pressed. | |
389 */ | |
390 set pressed(pressed) { | |
391 this.pressed_ = pressed; | |
392 }, | |
393 | |
394 /** | |
395 * Create the DOM elements for the given keyboard mode. Must be overridden. | |
396 * @param {string} mode The keyboard mode to create elements for. | |
397 * @return {Element} The top-level DOM Element for the key. | |
398 */ | |
399 makeDOM: function(mode) { | |
400 throw new Error('makeDOM not implemented in BaseKey'); | |
401 }, | |
402 }; | |
403 | |
404 /** | |
405 * A simple key which displays Characters. | |
406 * @param {Object} key The Character for KEY_MODE. | |
407 * @param {Object} shift The Character for SHIFT_MODE. | |
408 * @param {string} className An optional class name for the key. | |
409 * @constructor | |
410 * @extends {BaseKey} | |
411 */ | |
412 function Key(key, shift, className) { | |
413 this.modeElements_ = {}; | |
414 this.cellType_ = ''; | |
415 this.className_ = (className) ? 'key ' + className : 'key'; | |
416 | |
417 this.modes_ = {}; | |
418 this.modes_[KEY_MODE] = key; | |
419 this.modes_[SHIFT_MODE] = shift; | |
420 } | |
421 | |
422 Key.prototype = { | |
423 __proto__: BaseKey.prototype, | |
424 | |
425 /** @override */ | |
426 makeDOM: function(mode) { | |
427 if (!this.modes_[mode]) { | |
428 return null; | |
429 } | |
430 | |
431 this.modeElements_[mode] = document.createElement('div'); | |
432 var element = this.modeElements_[mode]; | |
433 element.className = this.className_; | |
434 | |
435 addContent(element, this.modes_[mode].display); | |
436 | |
437 setupKeyEventHandlers(this, element, | |
438 { 'up': sendKeyFunction(this.modes_[mode].keyIdentifier) }); | |
439 return element; | |
440 } | |
441 }; | |
442 | |
443 /** | |
444 * A key which displays an SVG image. | |
445 * @param {string} className The class that provides the image. | |
446 * @param {string} keyId The key identifier for the key. | |
447 * @param {boolean} opt_repeat True if the key should repeat. | |
448 * @constructor | |
449 * @extends {BaseKey} | |
450 */ | |
451 function SvgKey(className, keyId, opt_repeat) { | |
452 this.modeElements_ = {}; | |
453 this.cellType_ = 'nc'; | |
454 this.className_ = className; | |
455 this.keyId_ = keyId; | |
456 this.repeat_ = opt_repeat || false; | |
457 } | |
458 | |
459 SvgKey.prototype = { | |
460 __proto__: BaseKey.prototype, | |
461 | |
462 /** @override */ | |
463 makeDOM: function(mode) { | |
464 this.modeElements_[mode] = document.createElement('div'); | |
465 this.modeElements_[mode].className = 'key'; | |
466 this.modeElements_[mode].classList.add(this.className_); | |
467 addContent(this.modeElements_[mode]); | |
468 | |
469 // send the key event on key down if key repeat is enabled | |
470 var handler = this.repeat_ ? { 'down' : sendKeyFunction(this.keyId_) } : | |
471 { 'up' : sendKeyFunction(this.keyId_) }; | |
472 setupKeyEventHandlers(this, this.modeElements_[mode], handler); | |
473 | |
474 return this.modeElements_[mode]; | |
475 } | |
476 }; | |
477 | |
478 /** | |
479 * A Key that remains the same through all modes. | |
480 * @param {string} className The class name for the key. | |
481 * @param {string} content The display text for the key. | |
482 * @param {string} keyId The key identifier for the key. | |
483 * @constructor | |
484 * @extends {BaseKey} | |
485 */ | |
486 function SpecialKey(className, content, keyId) { | |
487 this.modeElements_ = {}; | |
488 this.cellType_ = 'nc'; | |
489 this.content_ = content; | |
490 this.keyId_ = keyId; | |
491 this.className_ = className; | |
492 } | |
493 | |
494 SpecialKey.prototype = { | |
495 __proto__: BaseKey.prototype, | |
496 | |
497 /** @override */ | |
498 makeDOM: function(mode) { | |
499 this.modeElements_[mode] = document.createElement('div'); | |
500 this.modeElements_[mode].className = 'key'; | |
501 this.modeElements_[mode].classList.add(this.className_); | |
502 addContent(this.modeElements_[mode], this.content_); | |
503 | |
504 setupKeyEventHandlers(this, this.modeElements_[mode], | |
505 { 'up': sendKeyFunction(this.keyId_) }); | |
506 | |
507 return this.modeElements_[mode]; | |
508 } | |
509 }; | |
510 | |
511 /** | |
512 * A shift key. | |
513 * @constructor | |
514 * @param {string} className The class name for the key. | |
515 * @extends {BaseKey} | |
516 */ | |
517 function ShiftKey(className) { | |
518 this.modeElements_ = {}; | |
519 this.cellType_ = 'nc'; | |
520 this.className_ = className; | |
521 } | |
522 | |
523 ShiftKey.prototype = { | |
524 __proto__: BaseKey.prototype, | |
525 | |
526 /** @override */ | |
527 makeDOM: function(mode) { | |
528 this.modeElements_[mode] = document.createElement('div'); | |
529 this.modeElements_[mode].className = 'key shift'; | |
530 this.modeElements_[mode].classList.add(this.className_); | |
531 | |
532 if (mode == KEY_MODE || mode == SHIFT_MODE) { | |
533 addContent(this.modeElements_[mode]); | |
534 } else if (mode == NUMBER_MODE) { | |
535 addContent(this.modeElements_[mode], 'more'); | |
536 } else if (mode == SYMBOL_MODE) { | |
537 addContent(this.modeElements_[mode], '#123'); | |
538 } | |
539 | |
540 if (mode == SHIFT_MODE || mode == SYMBOL_MODE) { | |
541 this.modeElements_[mode].classList.add('moddown'); | |
542 } else { | |
543 this.modeElements_[mode].classList.remove('moddown'); | |
544 } | |
545 | |
546 setupKeyEventHandlers(this, this.modeElements_[mode], | |
547 { 'down': function() { | |
548 transitionMode(SHIFT_MODE); | |
549 }}); | |
550 | |
551 return this.modeElements_[mode]; | |
552 }, | |
553 }; | |
554 | |
555 /** | |
556 * The symbol key: switches the keyboard into symbol mode. | |
557 * @constructor | |
558 * @extends {BaseKey} | |
559 */ | |
560 function SymbolKey() { | |
561 this.modeElements_ = {}; | |
562 this.cellType_ = 'nc'; | |
563 } | |
564 | |
565 SymbolKey.prototype = { | |
566 __proto__: BaseKey.prototype, | |
567 | |
568 /** @override */ | |
569 makeDOM: function(mode, height) { | |
570 this.modeElements_[mode] = document.createElement('div'); | |
571 this.modeElements_[mode].className = 'key symbol'; | |
572 | |
573 if (mode == KEY_MODE || mode == SHIFT_MODE) { | |
574 addContent(this.modeElements_[mode], '#123'); | |
575 } else if (mode == NUMBER_MODE || mode == SYMBOL_MODE) { | |
576 addContent(this.modeElements_[mode], 'abc'); | |
577 } | |
578 | |
579 if (mode == NUMBER_MODE || mode == SYMBOL_MODE) { | |
580 this.modeElements_[mode].classList.add('moddown'); | |
581 } else { | |
582 this.modeElements_[mode].classList.remove('moddown'); | |
583 } | |
584 | |
585 setupKeyEventHandlers(this, this.modeElements_[mode], | |
586 { 'down': function() { | |
587 transitionMode(NUMBER_MODE); | |
588 }}); | |
589 | |
590 return this.modeElements_[mode]; | |
591 } | |
592 }; | |
593 | |
594 /** | |
595 * The ".com" key. | |
596 * @constructor | |
597 * @extends {BaseKey} | |
598 */ | |
599 function DotComKey() { | |
600 this.modeElements_ = {}; | |
601 this.cellType_ = 'nc'; | |
602 } | |
603 | |
604 DotComKey.prototype = { | |
605 __proto__: BaseKey.prototype, | |
606 | |
607 /** @override */ | |
608 makeDOM: function(mode) { | |
609 this.modeElements_[mode] = document.createElement('div'); | |
610 this.modeElements_[mode].className = 'key com'; | |
611 addContent(this.modeElements_[mode], '.com'); | |
612 | |
613 setupKeyEventHandlers(this, this.modeElements_[mode], | |
614 { 'up': function() { | |
615 sendKey('.'); | |
616 sendKey('c'); | |
617 sendKey('o'); | |
618 sendKey('m'); | |
619 }}); | |
620 | |
621 return this.modeElements_[mode]; | |
622 } | |
623 }; | |
624 | |
625 /** | |
626 * The key that hides the keyboard. | |
627 * @constructor | |
628 * @extends {BaseKey} | |
629 */ | |
630 function HideKeyboardKey() { | |
631 this.modeElements_ = {}; | |
632 this.cellType_ = 'nc'; | |
633 } | |
634 | |
635 HideKeyboardKey.prototype = { | |
636 __proto__: BaseKey.prototype, | |
637 | |
638 /** @override */ | |
639 makeDOM: function(mode) { | |
640 this.modeElements_[mode] = document.createElement('div'); | |
641 this.modeElements_[mode].className = 'key hide'; | |
642 addContent(this.modeElements_[mode]); | |
643 | |
644 setupKeyEventHandlers(this, this.modeElements_[mode], | |
645 { 'down': function() { console.log('Hide the keyboard!'); } }); | |
646 | |
647 return this.modeElements_[mode]; | |
648 } | |
649 }; | |
650 | |
651 /** | |
652 * A container for keys. | |
653 * @param {number} position The position of the row (0-3). | |
654 * @param {Array.<BaseKey>} keys The keys in the row. | |
655 * @constructor | |
656 */ | |
657 function Row(position, keys) { | |
658 this.position_ = position; | |
659 this.keys_ = keys; | |
660 this.element_ = null; | |
661 this.modeElements_ = {}; | |
662 } | |
663 | |
664 Row.prototype = { | |
665 /** | |
666 * Create the DOM elements for the row. | |
667 * @return {Element} The top-level DOM Element for the row. | |
668 */ | |
669 makeDOM: function() { | |
670 this.element_ = document.createElement('div'); | |
671 this.element_.className = 'row'; | |
672 for (var i = 0; i < MODES.length; ++i) { | |
673 var mode = MODES[i]; | |
674 this.modeElements_[mode] = document.createElement('div'); | |
675 this.modeElements_[mode].style.display = 'none'; | |
676 this.element_.appendChild(this.modeElements_[mode]); | |
677 } | |
678 | |
679 for (var j = 0; j < this.keys_.length; ++j) { | |
680 var key = this.keys_[j]; | |
681 for (var i = 0; i < MODES.length; ++i) { | |
682 var keyDom = key.makeDOM(MODES[i]); | |
683 if (keyDom) { | |
684 this.modeElements_[MODES[i]].appendChild(keyDom); | |
685 } | |
686 } | |
687 } | |
688 | |
689 for (var i = 0; i < MODES.length; ++i) { | |
690 var clearingDiv = document.createElement('div'); | |
691 clearingDiv.style.clear = 'both'; | |
692 this.modeElements_[MODES[i]].appendChild(clearingDiv); | |
693 } | |
694 | |
695 return this.element_; | |
696 }, | |
697 | |
698 /** | |
699 * Shows the given mode. | |
700 * @param {string} mode The mode to show. | |
701 */ | |
702 showMode: function(mode) { | |
703 for (var i = 0; i < MODES.length; ++i) { | |
704 this.modeElements_[MODES[i]].style.display = 'none'; | |
705 } | |
706 this.modeElements_[mode].style.display = '-webkit-box'; | |
707 }, | |
708 | |
709 /** | |
710 * Returns the size of keys this row contains. | |
711 * @return {number} The size of keys. | |
712 */ | |
713 get length() { | |
714 return this.keys_.length; | |
715 } | |
716 }; | |
OLD | NEW |