Chromium Code Reviews| Index: tools/SkBitmapRegionCodec.cpp |
| diff --git a/tools/SkBitmapRegionCodec.cpp b/tools/SkBitmapRegionCodec.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..053b965f6f8964db9b088d775f35b77fcff9446a |
| --- /dev/null |
| +++ b/tools/SkBitmapRegionCodec.cpp |
| @@ -0,0 +1,142 @@ |
| +/* |
| + * Copyright 2015 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#include "SkBitmapRegionCodec.h" |
| +#include "SkAndroidCodec.h" |
| +#include "SkCodecPriv.h" |
| +#include "SkCodecTools.h" |
| + |
| +SkBitmapRegionCodec::SkBitmapRegionCodec(SkAndroidCodec* codec) |
| + : INHERITED(codec->getInfo().width(), codec->getInfo().height()) |
| + , fCodec(codec) |
| +{} |
| + |
| +/* |
| + * Three differences from the Android version: |
| + * Returns a skia bitmap instead of an Android bitmap. |
| + * Android version attempts to reuse a recycled bitmap. |
| + * Removed the options object and used parameters for color type and sample size. |
| + */ |
| +// FIXME: Should this function should take in SkIRect? |
| +SkBitmap* SkBitmapRegionCodec::decodeRegion(int inputX, int inputY, int inputWidth, int inputHeight, |
| + int sampleSize, SkColorType dstColorType) { |
| + |
| + // Fix the input sampleSize if necessary. |
| + if (sampleSize < 1) { |
| + sampleSize = 1; |
| + } |
| + |
| + // The size of the output bitmap is determined by the size of the |
| + // requested region, not by the size of the intersection of the region |
|
scroggo
2015/10/21 20:56:20
nit: region -> subset (although, to be fair, this
msarett
2015/10/21 22:00:00
Done.
|
| + // and the image dimensions. |
| + // If inputX is negative, we will need to place decoded pixels into the |
| + // output bitmap starting at a left offset. Call this outX. |
| + // If outX is non-zero, subsetX must be zero. |
| + // If inputY is negative, we will need to place decoded pixels into the |
| + // output bitmap starting at a top offset. Call this outY. |
| + // If outY is non-zero, subsetY must be zero. |
| + int outX; |
| + int outY; |
| + SkIRect subset = SkIRect::MakeXYWH(inputX, inputY, inputWidth, inputHeight); |
| + SubsetType type = adjust_subset_rect(fCodec->getInfo().dimensions(), &subset, &outX, &outY); |
| + if (SubsetType::kInvalid_SubsetType == type) { |
| + return NULL; |
| + } |
| + |
| + // Ask the codec for a scaled subset |
| + if (!fCodec->getSupportedSubset(&subset)) { |
| + SkCodecPrintf("Error: Could not get subset.\n"); |
| + return nullptr; |
| + } |
| + SkISize scaledSize = fCodec->getSampledSubsetDimensions(sampleSize, subset); |
| + |
| + // Create the image info for the decode |
| + SkAlphaType dstAlphaType = fCodec->getInfo().alphaType(); |
| + if (kUnpremul_SkAlphaType == dstAlphaType) { |
| + dstAlphaType = kPremul_SkAlphaType; |
| + } |
| + SkImageInfo decodeInfo = SkImageInfo::Make(scaledSize.width(), scaledSize.height(), |
| + dstColorType, dstAlphaType); |
| + |
| + // Construct a color table for the decode if necessary |
| + SkAutoTUnref<SkColorTable> colorTable(nullptr); |
| + SkPMColor* colorPtr = nullptr; |
| + int* colorCountPtr = nullptr; |
| + int maxColors = 256; |
| + SkPMColor colors[maxColors]; |
| + if (kIndex_8_SkColorType == dstColorType) { |
| + // TODO (msarett): This performs a copy that is unnecessary since |
| + // we have not yet initialized the color table. |
| + // And then we need to use a const cast to get |
| + // a pointer to the color table that we can |
| + // modify during the decode. Is there a better |
| + // way to do this? Can we allocate memory to |
| + // decode into and then create the bitmap after |
|
scroggo
2015/10/21 20:56:20
We certainly can. Using an SkBitmap early on is ju
msarett
2015/10/21 22:00:00
Acknowledged.
|
| + // the decode? Can we create an SkColorTable |
| + // without copying the colors? |
| + colorTable.reset(new SkColorTable(colors, maxColors)); |
| + colorPtr = const_cast<SkPMColor*>(colorTable->readColors()); |
| + colorCountPtr = &maxColors; |
| + } |
| + |
| + // Initialize the destination bitmap |
| + SkAutoTDelete<SkBitmap> bitmap(new SkBitmap()); |
| + int scaledOutX = 0; |
| + int scaledOutY = 0; |
| + int scaledOutWidth = scaledSize.width(); |
| + int scaledOutHeight = scaledSize.height(); |
| + if (SubsetType::kPartiallyInside_SubsetType == type) { |
| + scaledOutX = outX / sampleSize; |
| + scaledOutY = outY / sampleSize; |
| + // We need to be safe here because getSupportedSubset() may have modified the subset. |
| + const int extraX = SkTMax(0, inputWidth - outX - subset.width()); |
| + const int extraY = SkTMax(0, inputHeight - outY - subset.height()); |
| + const int scaledExtraX = extraX / sampleSize; |
| + const int scaledExtraY = extraY / sampleSize; |
| + scaledOutWidth += scaledOutX + scaledExtraX; |
| + scaledOutHeight += scaledOutY + scaledExtraY; |
| + } |
| + SkImageInfo outInfo = decodeInfo.makeWH(scaledOutWidth, scaledOutHeight); |
| + if (!bitmap->tryAllocPixels(outInfo, nullptr, colorTable.get())) { |
| + SkCodecPrintf("Error: Could not allocate pixels.\n"); |
| + return nullptr; |
| + } |
| + |
| + // Zero the bitmap if the region is not completely within the image. |
| + // TODO (msarett): Can we make this faster by implementing it to only |
| + // zero parts of the image that we won't overwrite with |
| + // pixels? |
| + // TODO (msarett): This could be skipped if memory is zero initialized. |
| + // This would matter if this code is moved to Android and |
| + // uses Android bitmaps. |
| + if (SubsetType::kPartiallyInside_SubsetType == type) { |
| + bitmap->eraseColor(0); |
|
scroggo
2015/10/21 20:56:20
Won't this not work for kIndex_8?
msarett
2015/10/21 22:00:00
Ah yes...
Will fix.
|
| + } |
| + |
| + // Decode into the destination bitmap |
| + SkAndroidCodec::AndroidOptions options; |
| + options.fSampleSize = sampleSize; |
| + options.fSubset = ⊂ |
| + options.fColorPtr = colorPtr; |
| + options.fColorCount = colorCountPtr; |
| + void* dst = bitmap->getAddr(scaledOutX, scaledOutY); |
| + size_t rowBytes = bitmap->rowBytes(); |
| + SkCodec::Result result = fCodec->getAndroidPixels(decodeInfo, dst, rowBytes, &options); |
| + if (SkCodec::kSuccess != result && SkCodec::kIncompleteInput != result) { |
| + SkCodecPrintf("Error: Could not get pixels.\n"); |
| + return nullptr; |
| + } |
| + |
| + return bitmap.detach(); |
| +} |
| + |
| +bool SkBitmapRegionCodec::conversionSupported(SkColorType colorType) { |
| + // FIXME: Call virtual function when it lands. |
| + SkImageInfo info = SkImageInfo::Make(0, 0, colorType, fCodec->getInfo().alphaType(), |
| + fCodec->getInfo().profileType()); |
| + return conversion_possible(info, fCodec->getInfo()); |
| +} |