| Index: tools/SkBitmapRegionCanvas.cpp
|
| diff --git a/tools/SkBitmapRegionCanvas.cpp b/tools/SkBitmapRegionCanvas.cpp
|
| index 0892aa55e15cbcc8ac31e7e39b98cf56281b0515..2a3dd336140ac48d306209739de672bc57968521 100644
|
| --- a/tools/SkBitmapRegionCanvas.cpp
|
| +++ b/tools/SkBitmapRegionCanvas.cpp
|
| @@ -16,30 +16,6 @@ SkBitmapRegionCanvas::SkBitmapRegionCanvas(SkCodec* decoder)
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| {}
|
|
|
| /*
|
| - * Chooses the correct image subset offsets and dimensions for the partial decode.
|
| - *
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| - * @return true if the subset is completely contained within the image
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| - * false otherwise
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| - */
|
| -static bool set_subset_region(int inputOffset, int inputDimension,
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| - int imageOriginalDimension, int* imageSubsetOffset, int* outOffset,
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| - int* imageSubsetDimension) {
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| -
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| - // This must be at least zero, we can't start decoding the image at a negative coordinate.
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| - *imageSubsetOffset = SkTMax(0, inputOffset);
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| -
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| - // If inputOffset is less than zero, we decode to an offset location in the output bitmap.
|
| - *outOffset = *imageSubsetOffset - inputOffset;
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| -
|
| - // Use imageSusetOffset to make sure we don't decode pixels past the edge of the image.
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| - // Use outOffset to make sure we don't decode pixels past the edge of the region.
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| - *imageSubsetDimension = SkTMin(imageOriginalDimension - *imageSubsetOffset,
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| - inputDimension - *outOffset);
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| -
|
| - return (*outOffset == 0) && (*imageSubsetDimension == inputDimension);
|
| -}
|
| -
|
| -/*
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| * Three differences from the Android version:
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| * Returns a Skia bitmap instead of an Android bitmap.
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| * Android version attempts to reuse a recycled bitmap.
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| @@ -56,49 +32,26 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
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| return nullptr;
|
| }
|
|
|
| - // The client may not necessarily request a region that is fully within
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| - // the image. We may need to do some calculation to determine what part
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| - // of the image to decode.
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| -
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| - // The left offset of the portion of the image we want, where zero
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| - // indicates the left edge of the image.
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| - int imageSubsetX;
|
| + // Fix the input sampleSize if necessary.
|
| + if (sampleSize < 1) {
|
| + sampleSize = 1;
|
| + }
|
|
|
| // The size of the output bitmap is determined by the size of the
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| // requested region, not by the size of the intersection of the region
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| - // and the image dimensions. If inputX is negative, we will need to
|
| - // place decoded pixels into the output bitmap starting at a left offset.
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| - // If this is non-zero, imageSubsetX must be zero.
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| + // and the image dimensions.
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| + // If inputX is negative, we will need to place decoded pixels into the
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| + // output bitmap starting at a left offset. Call this outX.
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| + // If outX is non-zero, subsetX must be zero.
|
| + // If inputY is negative, we will need to place decoded pixels into the
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| + // output bitmap starting at a top offset. Call this outY.
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| + // If outY is non-zero, subsetY must be zero.
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| int outX;
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| -
|
| - // The width of the portion of the image that we will write to the output
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| - // bitmap. If the region is not fully contained within the image, this
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| - // will not be the same as inputWidth.
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| - int imageSubsetWidth;
|
| - bool imageContainsEntireSubset = set_subset_region(inputX, inputWidth, this->width(),
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| - &imageSubsetX, &outX, &imageSubsetWidth);
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| -
|
| - // The top offset of the portion of the image we want, where zero
|
| - // indicates the top edge of the image.
|
| - int imageSubsetY;
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| -
|
| - // The size of the output bitmap is determined by the size of the
|
| - // requested region, not by the size of the intersection of the region
|
| - // and the image dimensions. If inputY is negative, we will need to
|
| - // place decoded pixels into the output bitmap starting at a top offset.
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| - // If this is non-zero, imageSubsetY must be zero.
|
| int outY;
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| -
|
| - // The height of the portion of the image that we will write to the output
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| - // bitmap. If the region is not fully contained within the image, this
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| - // will not be the same as inputHeight.
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| - int imageSubsetHeight;
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| - imageContainsEntireSubset &= set_subset_region(inputY, inputHeight, this->height(),
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| - &imageSubsetY, &outY, &imageSubsetHeight);
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| -
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| - if (imageSubsetWidth <= 0 || imageSubsetHeight <= 0) {
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| - SkCodecPrintf("Error: Region must intersect part of the image.\n");
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| - return nullptr;
|
| + SkIRect subset = SkIRect::MakeXYWH(inputX, inputY, inputWidth, inputHeight);
|
| + SubsetType type = adjust_subset_rect(fDecoder->getInfo().dimensions(), &subset, &outX, &outY);
|
| + if (SubsetType::kInvalid_SubsetType == type) {
|
| + return NULL;
|
| }
|
|
|
| // Create the image info for the decode
|
| @@ -108,7 +61,7 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
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| }
|
| SkImageInfo decodeInfo = SkImageInfo::Make(this->width(), this->height(),
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| dstColorType, dstAlphaType);
|
| -
|
| +
|
| // Start the scanline decoder
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| SkCodec::Result r = fDecoder->startScanlineDecode(decodeInfo);
|
| if (SkCodec::kSuccess != r) {
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| @@ -118,20 +71,20 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
|
|
|
| // Allocate a bitmap for the unscaled decode
|
| SkBitmap tmp;
|
| - SkImageInfo tmpInfo = decodeInfo.makeWH(this->width(), imageSubsetHeight);
|
| + SkImageInfo tmpInfo = decodeInfo.makeWH(this->width(), subset.height());
|
| if (!tmp.tryAllocPixels(tmpInfo)) {
|
| SkCodecPrintf("Error: Could not allocate pixels.\n");
|
| return nullptr;
|
| }
|
|
|
| // Skip the unneeded rows
|
| - if (!fDecoder->skipScanlines(imageSubsetY)) {
|
| + if (!fDecoder->skipScanlines(subset.y())) {
|
| SkCodecPrintf("Error: Failed to skip scanlines.\n");
|
| return nullptr;
|
| }
|
|
|
| // Decode the necessary rows
|
| - fDecoder->getScanlines(tmp.getAddr(0, 0), imageSubsetHeight, tmp.rowBytes());
|
| + fDecoder->getScanlines(tmp.getAddr(0, 0), subset.height(), tmp.rowBytes());
|
|
|
| // Calculate the size of the output
|
| const int outWidth = get_scaled_dimension(inputWidth, sampleSize);
|
| @@ -152,18 +105,18 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
|
| // TODO (msarett): This could be skipped if memory is zero initialized.
|
| // This would matter if this code is moved to Android and
|
| // uses Android bitmaps.
|
| - if (!imageContainsEntireSubset) {
|
| + if (SubsetType::kPartiallyInside_SubsetType == type) {
|
| bitmap->eraseColor(0);
|
| }
|
|
|
| // Use a canvas to crop and scale to the destination bitmap
|
| SkCanvas canvas(*bitmap);
|
| // TODO (msarett): Maybe we can take advantage of the fact that SkRect uses floats?
|
| - SkRect src = SkRect::MakeXYWH((SkScalar) imageSubsetX, (SkScalar) 0,
|
| - (SkScalar) imageSubsetWidth, (SkScalar) imageSubsetHeight);
|
| + SkRect src = SkRect::MakeXYWH((SkScalar) subset.x(), (SkScalar) 0,
|
| + (SkScalar) subset.width(), (SkScalar) subset.height());
|
| SkRect dst = SkRect::MakeXYWH((SkScalar) (outX / sampleSize), (SkScalar) (outY / sampleSize),
|
| - (SkScalar) get_scaled_dimension(imageSubsetWidth, sampleSize),
|
| - (SkScalar) get_scaled_dimension(imageSubsetHeight, sampleSize));
|
| + (SkScalar) get_scaled_dimension(subset.width(), sampleSize),
|
| + (SkScalar) get_scaled_dimension(subset.height(), sampleSize));
|
| SkPaint paint;
|
| // Overwrite the dst with the src pixels
|
| paint.setXfermodeMode(SkXfermode::kSrc_Mode);
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|
|