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Unified Diff: tools/SkBitmapRegionCanvas.cpp

Issue 1402863002: Implementation of SkBitmapRegionDecoder using SkAndroidCodec (Closed) Base URL: https://skia.googlesource.com/skia.git@split1
Patch Set: Created 5 years, 2 months ago
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Index: tools/SkBitmapRegionCanvas.cpp
diff --git a/tools/SkBitmapRegionCanvas.cpp b/tools/SkBitmapRegionCanvas.cpp
index 7226e044e75c82a77b908a39d33d9d3281bcc50a..f7083e623d643924be4eea6cb5cb20c50ac10216 100644
--- a/tools/SkBitmapRegionCanvas.cpp
+++ b/tools/SkBitmapRegionCanvas.cpp
@@ -16,30 +16,6 @@ SkBitmapRegionCanvas::SkBitmapRegionCanvas(SkCodec* decoder)
{}
/*
- * Chooses the correct image subset offsets and dimensions for the partial decode.
msarett 2015/10/12 18:42:36 Moved to SkCodecTools.h The only change is that t
- *
- * @return true if the subset is completely contained within the image
- * false otherwise
- */
-static bool set_subset_region(int inputOffset, int inputDimension,
- int imageOriginalDimension, int* imageSubsetOffset, int* outOffset,
- int* imageSubsetDimension) {
-
- // This must be at least zero, we can't start decoding the image at a negative coordinate.
- *imageSubsetOffset = SkTMax(0, inputOffset);
-
- // If inputOffset is less than zero, we decode to an offset location in the output bitmap.
- *outOffset = *imageSubsetOffset - inputOffset;
-
- // Use imageSusetOffset to make sure we don't decode pixels past the edge of the image.
- // Use outOffset to make sure we don't decode pixels past the edge of the region.
- *imageSubsetDimension = SkTMin(imageOriginalDimension - *imageSubsetOffset,
- inputDimension - *outOffset);
-
- return (*outOffset == 0) && (*imageSubsetDimension == inputDimension);
-}
-
-/*
* Three differences from the Android version:
* Returns a Skia bitmap instead of an Android bitmap.
* Android version attempts to reuse a recycled bitmap.
@@ -56,6 +32,11 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
return nullptr;
}
+ // Fix the input sampleSize if necessary.
msarett 2015/10/12 18:42:36 Android does not set a default sampleSize. We sho
+ if (sampleSize < 1) {
+ sampleSize = 1;
+ }
+
// The client may not necessarily request a region that is fully within
// the image. We may need to do some calculation to determine what part
// of the image to decode.
@@ -108,7 +89,7 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
}
SkImageInfo decodeInfo = SkImageInfo::Make(this->width(), this->height(),
dstColorType, dstAlphaType);
-
+
// Start the scanline decoder
SkCodec::Result r = fDecoder->startScanlineDecode(decodeInfo);
if (SkCodec::kSuccess != r) {
@@ -152,7 +133,7 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
// TODO (msarett): This could be skipped if memory is zero initialized.
// This would matter if this code is moved to Android and
// uses Android bitmaps.
- if (imageContainsEntireSubset) {
+ if (!imageContainsEntireSubset) {
msarett 2015/10/12 18:42:36 Oops.
bitmap->eraseColor(0);
}
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