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Side by Side Diff: tools/SkBitmapRegionCodec.cpp

Issue 1402863002: Implementation of SkBitmapRegionDecoder using SkAndroidCodec (Closed) Base URL: https://skia.googlesource.com/skia.git@split1
Patch Set: Let's call this AndroidCodec_Strategy Created 5 years, 2 months ago
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1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkBitmapRegionCodec.h"
9 #include "SkAndroidCodec.h"
10 #include "SkCodecPriv.h"
11 #include "SkCodecTools.h"
12
13 SkBitmapRegionCodec::SkBitmapRegionCodec(SkAndroidCodec* codec)
14 : INHERITED(codec->getInfo().width(), codec->getInfo().height())
15 , fCodec(codec)
16 {}
17
18 /*
19 * Three differences from the Android version:
20 * Returns a skia bitmap instead of an Android bitmap.
21 * Android version attempts to reuse a recycled bitmap.
22 * Removed the options object and used parameters for color type and sample size.
23 */
24 // FIXME: Should this function should take in SkIRect?
25 SkBitmap* SkBitmapRegionCodec::decodeRegion(int inputX, int inputY, int inputWid th, int inputHeight,
26 int sampleSize, SkColorType dstColorType) {
27
28 // Fix the input sampleSize if necessary.
29 if (sampleSize < 1) {
30 sampleSize = 1;
31 }
32
33 // The size of the output bitmap is determined by the size of the
34 // requested region, not by the size of the intersection of the region
scroggo 2015/10/21 20:56:20 nit: region -> subset (although, to be fair, this
msarett 2015/10/21 22:00:00 Done.
35 // and the image dimensions.
36 // If inputX is negative, we will need to place decoded pixels into the
37 // output bitmap starting at a left offset. Call this outX.
38 // If outX is non-zero, subsetX must be zero.
39 // If inputY is negative, we will need to place decoded pixels into the
40 // output bitmap starting at a top offset. Call this outY.
41 // If outY is non-zero, subsetY must be zero.
42 int outX;
43 int outY;
44 SkIRect subset = SkIRect::MakeXYWH(inputX, inputY, inputWidth, inputHeight);
45 SubsetType type = adjust_subset_rect(fCodec->getInfo().dimensions(), &subset , &outX, &outY);
46 if (SubsetType::kInvalid_SubsetType == type) {
47 return NULL;
48 }
49
50 // Ask the codec for a scaled subset
51 if (!fCodec->getSupportedSubset(&subset)) {
52 SkCodecPrintf("Error: Could not get subset.\n");
53 return nullptr;
54 }
55 SkISize scaledSize = fCodec->getSampledSubsetDimensions(sampleSize, subset);
56
57 // Create the image info for the decode
58 SkAlphaType dstAlphaType = fCodec->getInfo().alphaType();
59 if (kUnpremul_SkAlphaType == dstAlphaType) {
60 dstAlphaType = kPremul_SkAlphaType;
61 }
62 SkImageInfo decodeInfo = SkImageInfo::Make(scaledSize.width(), scaledSize.he ight(),
63 dstColorType, dstAlphaType);
64
65 // Construct a color table for the decode if necessary
66 SkAutoTUnref<SkColorTable> colorTable(nullptr);
67 SkPMColor* colorPtr = nullptr;
68 int* colorCountPtr = nullptr;
69 int maxColors = 256;
70 SkPMColor colors[maxColors];
71 if (kIndex_8_SkColorType == dstColorType) {
72 // TODO (msarett): This performs a copy that is unnecessary since
73 // we have not yet initialized the color table.
74 // And then we need to use a const cast to get
75 // a pointer to the color table that we can
76 // modify during the decode. Is there a better
77 // way to do this? Can we allocate memory to
78 // decode into and then create the bitmap after
scroggo 2015/10/21 20:56:20 We certainly can. Using an SkBitmap early on is ju
msarett 2015/10/21 22:00:00 Acknowledged.
79 // the decode? Can we create an SkColorTable
80 // without copying the colors?
81 colorTable.reset(new SkColorTable(colors, maxColors));
82 colorPtr = const_cast<SkPMColor*>(colorTable->readColors());
83 colorCountPtr = &maxColors;
84 }
85
86 // Initialize the destination bitmap
87 SkAutoTDelete<SkBitmap> bitmap(new SkBitmap());
88 int scaledOutX = 0;
89 int scaledOutY = 0;
90 int scaledOutWidth = scaledSize.width();
91 int scaledOutHeight = scaledSize.height();
92 if (SubsetType::kPartiallyInside_SubsetType == type) {
93 scaledOutX = outX / sampleSize;
94 scaledOutY = outY / sampleSize;
95 // We need to be safe here because getSupportedSubset() may have modifie d the subset.
96 const int extraX = SkTMax(0, inputWidth - outX - subset.width());
97 const int extraY = SkTMax(0, inputHeight - outY - subset.height());
98 const int scaledExtraX = extraX / sampleSize;
99 const int scaledExtraY = extraY / sampleSize;
100 scaledOutWidth += scaledOutX + scaledExtraX;
101 scaledOutHeight += scaledOutY + scaledExtraY;
102 }
103 SkImageInfo outInfo = decodeInfo.makeWH(scaledOutWidth, scaledOutHeight);
104 if (!bitmap->tryAllocPixels(outInfo, nullptr, colorTable.get())) {
105 SkCodecPrintf("Error: Could not allocate pixels.\n");
106 return nullptr;
107 }
108
109 // Zero the bitmap if the region is not completely within the image.
110 // TODO (msarett): Can we make this faster by implementing it to only
111 // zero parts of the image that we won't overwrite with
112 // pixels?
113 // TODO (msarett): This could be skipped if memory is zero initialized.
114 // This would matter if this code is moved to Android and
115 // uses Android bitmaps.
116 if (SubsetType::kPartiallyInside_SubsetType == type) {
117 bitmap->eraseColor(0);
scroggo 2015/10/21 20:56:20 Won't this not work for kIndex_8?
msarett 2015/10/21 22:00:00 Ah yes... Will fix.
118 }
119
120 // Decode into the destination bitmap
121 SkAndroidCodec::AndroidOptions options;
122 options.fSampleSize = sampleSize;
123 options.fSubset = &subset;
124 options.fColorPtr = colorPtr;
125 options.fColorCount = colorCountPtr;
126 void* dst = bitmap->getAddr(scaledOutX, scaledOutY);
127 size_t rowBytes = bitmap->rowBytes();
128 SkCodec::Result result = fCodec->getAndroidPixels(decodeInfo, dst, rowBytes, &options);
129 if (SkCodec::kSuccess != result && SkCodec::kIncompleteInput != result) {
130 SkCodecPrintf("Error: Could not get pixels.\n");
131 return nullptr;
132 }
133
134 return bitmap.detach();
135 }
136
137 bool SkBitmapRegionCodec::conversionSupported(SkColorType colorType) {
138 // FIXME: Call virtual function when it lands.
139 SkImageInfo info = SkImageInfo::Make(0, 0, colorType, fCodec->getInfo().alph aType(),
140 fCodec->getInfo().profileType());
141 return conversion_possible(info, fCodec->getInfo());
142 }
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