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Side by Side Diff: bench/nanobench.cpp

Issue 1402863002: Implementation of SkBitmapRegionDecoder using SkAndroidCodec (Closed) Base URL: https://skia.googlesource.com/skia.git@split1
Patch Set: Created 5 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include <ctype.h> 8 #include <ctype.h>
9 9
10 #include "nanobench.h" 10 #include "nanobench.h"
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943 } 943 }
944 944
945 // Run the BRDBenches 945 // Run the BRDBenches
946 // We will benchmark multiple BRD strategies. 946 // We will benchmark multiple BRD strategies.
947 static const struct { 947 static const struct {
948 SkBitmapRegionDecoderInterface::Strategy fStrategy; 948 SkBitmapRegionDecoderInterface::Strategy fStrategy;
949 const char* fName; 949 const char* fName;
950 } strategies[] = { 950 } strategies[] = {
951 { SkBitmapRegionDecoderInterface::kOriginal_Strategy, "BRD" }, 951 { SkBitmapRegionDecoderInterface::kOriginal_Strategy, "BRD" },
952 { SkBitmapRegionDecoderInterface::kCanvas_Strategy, "BRD_canvas" }, 952 { SkBitmapRegionDecoderInterface::kCanvas_Strategy, "BRD_canvas" },
953 { SkBitmapRegionDecoderInterface::kCodec_Strategy, "BRD_codec" },
953 }; 954 };
954 955
955 // We intend to create benchmarks that model the use cases in 956 // We intend to create benchmarks that model the use cases in
956 // android/libraries/social/tiledimage. In this library, an image is de coded in 512x512 957 // android/libraries/social/tiledimage. In this library, an image is de coded in 512x512
957 // tiles. The image can be translated freely, so the location of a tile may be anywhere in 958 // tiles. The image can be translated freely, so the location of a tile may be anywhere in
958 // the image. For that reason, we will benchmark decodes in five repres entative locations 959 // the image. For that reason, we will benchmark decodes in five repres entative locations
959 // in the image. Additionally, this use case utilizes power of two scal ing, so we will 960 // in the image. Additionally, this use case utilizes power of two scal ing, so we will
960 // test on power of two sample sizes. The output tile is always 512x512 , so, when a 961 // test on power of two sample sizes. The output tile is always 512x512 , so, when a
961 // sampleSize is used, the size of the subset that is decoded is always 962 // sampleSize is used, the size of the subset that is decoded is always
962 // (sampleSize*512)x(sampleSize*512). 963 // (sampleSize*512)x(sampleSize*512).
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1327 1328
1328 return 0; 1329 return 0;
1329 } 1330 }
1330 1331
1331 #if !defined SK_BUILD_FOR_IOS 1332 #if !defined SK_BUILD_FOR_IOS
1332 int main(int argc, char** argv) { 1333 int main(int argc, char** argv) {
1333 SkCommandLineFlags::Parse(argc, argv); 1334 SkCommandLineFlags::Parse(argc, argv);
1334 return nanobench_main(); 1335 return nanobench_main();
1335 } 1336 }
1336 #endif 1337 #endif
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