Index: ui/gfx/geometry/steps_unittest.cc |
diff --git a/ui/gfx/geometry/steps_unittest.cc b/ui/gfx/geometry/steps_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d3718328536c15bb8a8090bfd790120a27c2528a |
--- /dev/null |
+++ b/ui/gfx/geometry/steps_unittest.cc |
@@ -0,0 +1,79 @@ |
+// Copyright 2014 Samsung. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ui/gfx/geometry/steps.h" |
+ |
+#include "base/memory/scoped_ptr.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+ |
+namespace gfx { |
+namespace { |
+ |
+TEST(StepsTest, Basic) { |
+ Steps function(36, false); |
+ |
+ EXPECT_DOUBLE_EQ(function.Solve(0), 1.0); |
ajuma
2014/02/24 21:11:16
Shouldn't this be 0.0?
|
+ EXPECT_DOUBLE_EQ(function.Solve(0.05), 0.01136); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.1), 0.03978); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.15), 0.079780); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.2), 0.12803); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.25), 0.18235); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.3), 0.24115); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.35), 0.30323); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.4), 0.36761); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.45), 0.43345); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.5), 0.5); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.6), 0.63238); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.65), 0.69676); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.7), 0.75884); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.75), 0.81764); |
ajuma
2014/02/24 21:11:16
Shouldn't this be 0.75, not 0.81764?
|
+ EXPECT_DOUBLE_EQ(function.Solve(0.8), 0.87196); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.85), 0.92021); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.9), 0.96021); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.95), 0.98863); |
+ EXPECT_DOUBLE_EQ(function.Solve(1), 1); |
+} |
+ |
+TEST(TimingFunctionTest, StepsTimingFunctionStepsAtStart) { |
+ Steps function(36, true); |
+ |
+ EXPECT_DOUBLE_EQ(function.Solve(0), 1.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.05), 2.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.1), 4.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.15), 6.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.2), 8.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.25), 10.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.3), 11.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.35), 13.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.4), 15.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.45), 17.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.5), 19.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.6), 22.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.65), 24.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.7), 26.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.75), 28.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.8), 29.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.85), 31.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.9), 33.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(0.95), 35.0/36.0); |
+ EXPECT_DOUBLE_EQ(function.Solve(1), 1); |
+} |
+ |
+TEST(TimingFunctionTest, StepsTimingFunctionRange) { |
+ double min, max; |
+ |
+ Steps function1(36, false); |
+ |
+ function1.Range(&min, &max); |
+ EXPECT_DOUBLE_EQ(0.0, min); |
+ EXPECT_DOUBLE_EQ(1.0, max); |
+ |
+ Steps function2(36, true); |
+ function2.Range(&min, &max); |
+ EXPECT_DOUBLE_EQ(min, 1.0/36.0); |
+ EXPECT_DOUBLE_EQ(1.0, max); |
+} |
+ |
+} // namespace |
+} // namespace gfx |