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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/gfx/geometry/cubic_bezier.h" | |
6 | |
7 #include "base/memory/scoped_ptr.h" | |
8 #include "testing/gtest/include/gtest/gtest.h" | |
9 | |
10 namespace gfx { | |
11 namespace { | |
12 | |
13 TEST(CubicBezierTest, Basic) { | |
14 CubicBezier function(0.25, 0.0, 0.75, 1.0); | |
15 | |
16 double epsilon = 0.00015; | |
17 | |
18 EXPECT_NEAR(function.Solve(0), 0, epsilon); | |
19 EXPECT_NEAR(function.Solve(0.05), 0.01136, epsilon); | |
20 EXPECT_NEAR(function.Solve(0.1), 0.03978, epsilon); | |
21 EXPECT_NEAR(function.Solve(0.15), 0.079780, epsilon); | |
22 EXPECT_NEAR(function.Solve(0.2), 0.12803, epsilon); | |
23 EXPECT_NEAR(function.Solve(0.25), 0.18235, epsilon); | |
24 EXPECT_NEAR(function.Solve(0.3), 0.24115, epsilon); | |
25 EXPECT_NEAR(function.Solve(0.35), 0.30323, epsilon); | |
26 EXPECT_NEAR(function.Solve(0.4), 0.36761, epsilon); | |
27 EXPECT_NEAR(function.Solve(0.45), 0.43345, epsilon); | |
28 EXPECT_NEAR(function.Solve(0.5), 0.5, epsilon); | |
29 EXPECT_NEAR(function.Solve(0.6), 0.63238, epsilon); | |
30 EXPECT_NEAR(function.Solve(0.65), 0.69676, epsilon); | |
31 EXPECT_NEAR(function.Solve(0.7), 0.75884, epsilon); | |
32 EXPECT_NEAR(function.Solve(0.75), 0.81764, epsilon); | |
33 EXPECT_NEAR(function.Solve(0.8), 0.87196, epsilon); | |
34 EXPECT_NEAR(function.Solve(0.85), 0.92021, epsilon); | |
35 EXPECT_NEAR(function.Solve(0.9), 0.96021, epsilon); | |
36 EXPECT_NEAR(function.Solve(0.95), 0.98863, epsilon); | |
37 EXPECT_NEAR(function.Solve(1), 1, epsilon); | |
38 } | |
39 | |
40 // Tests that solving the bezier works with knots with y not in (0, 1). | |
41 TEST(CubicBezierTest, UnclampedYValues) { | |
42 CubicBezier function(0.5, -1.0, 0.5, 2.0); | |
43 | |
44 double epsilon = 0.00015; | |
45 | |
46 EXPECT_NEAR(function.Solve(0.0), 0.0, epsilon); | |
47 EXPECT_NEAR(function.Solve(0.05), -0.08954, epsilon); | |
48 EXPECT_NEAR(function.Solve(0.1), -0.15613, epsilon); | |
49 EXPECT_NEAR(function.Solve(0.15), -0.19641, epsilon); | |
50 EXPECT_NEAR(function.Solve(0.2), -0.20651, epsilon); | |
51 EXPECT_NEAR(function.Solve(0.25), -0.18232, epsilon); | |
52 EXPECT_NEAR(function.Solve(0.3), -0.11992, epsilon); | |
53 EXPECT_NEAR(function.Solve(0.35), -0.01672, epsilon); | |
54 EXPECT_NEAR(function.Solve(0.4), 0.12660, epsilon); | |
55 EXPECT_NEAR(function.Solve(0.45), 0.30349, epsilon); | |
56 EXPECT_NEAR(function.Solve(0.5), 0.50000, epsilon); | |
57 EXPECT_NEAR(function.Solve(0.55), 0.69651, epsilon); | |
58 EXPECT_NEAR(function.Solve(0.6), 0.87340, epsilon); | |
59 EXPECT_NEAR(function.Solve(0.65), 1.01672, epsilon); | |
60 EXPECT_NEAR(function.Solve(0.7), 1.11992, epsilon); | |
61 EXPECT_NEAR(function.Solve(0.75), 1.18232, epsilon); | |
62 EXPECT_NEAR(function.Solve(0.8), 1.20651, epsilon); | |
63 EXPECT_NEAR(function.Solve(0.85), 1.19641, epsilon); | |
64 EXPECT_NEAR(function.Solve(0.9), 1.15613, epsilon); | |
65 EXPECT_NEAR(function.Solve(0.95), 1.08954, epsilon); | |
66 EXPECT_NEAR(function.Solve(1.0), 1.0, epsilon); | |
67 } | |
68 | |
69 TEST(CubicBezierTest, Range) { | |
70 double epsilon = 0.00015; | |
71 double min, max; | |
72 | |
73 // Derivative is a constant. | |
74 scoped_ptr<CubicBezier> function( | |
75 new CubicBezier(0.25, (1.0 / 3.0), 0.75, (2.0 / 3.0))); | |
76 function->Range(&min, &max); | |
77 EXPECT_EQ(0, min); | |
78 EXPECT_EQ(1, max); | |
79 | |
80 // Derivative is linear. | |
81 function.reset(new CubicBezier(0.25, -0.5, 0.75, (-1.0 / 6.0))); | |
82 function->Range(&min, &max); | |
83 EXPECT_NEAR(min, -0.225, epsilon); | |
84 EXPECT_EQ(1, max); | |
85 | |
86 // Derivative has no real roots. | |
87 function.reset(new CubicBezier(0.25, 0.25, 0.75, 0.5)); | |
88 function->Range(&min, &max); | |
89 EXPECT_EQ(0, min); | |
90 EXPECT_EQ(1, max); | |
91 | |
92 // Derivative has exactly one real root. | |
93 function.reset(new CubicBezier(0.0, 1.0, 1.0, 0.0)); | |
94 function->Range(&min, &max); | |
95 EXPECT_EQ(0, min); | |
96 EXPECT_EQ(1, max); | |
97 | |
98 // Derivative has one root < 0 and one root > 1. | |
99 function.reset(new CubicBezier(0.25, 0.1, 0.75, 0.9)); | |
100 function->Range(&min, &max); | |
101 EXPECT_EQ(0, min); | |
102 EXPECT_EQ(1, max); | |
103 | |
104 // Derivative has two roots in [0,1]. | |
105 function.reset(new CubicBezier(0.25, 2.5, 0.75, 0.5)); | |
106 function->Range(&min, &max); | |
107 EXPECT_EQ(0, min); | |
108 EXPECT_NEAR(max, 1.28818, epsilon); | |
109 function.reset(new CubicBezier(0.25, 0.5, 0.75, -1.5)); | |
110 function->Range(&min, &max); | |
111 EXPECT_NEAR(min, -0.28818, epsilon); | |
112 EXPECT_EQ(1, max); | |
113 | |
114 // Derivative has one root < 0 and one root in [0,1]. | |
115 function.reset(new CubicBezier(0.25, 0.1, 0.75, 1.5)); | |
116 function->Range(&min, &max); | |
117 EXPECT_EQ(0, min); | |
118 EXPECT_NEAR(max, 1.10755, epsilon); | |
119 | |
120 // Derivative has one root in [0,1] and one root > 1. | |
121 function.reset(new CubicBezier(0.25, -0.5, 0.75, 0.9)); | |
122 function->Range(&min, &max); | |
123 EXPECT_NEAR(min, -0.10755, epsilon); | |
124 EXPECT_EQ(1, max); | |
125 | |
126 // Derivative has two roots < 0. | |
127 function.reset(new CubicBezier(0.25, 0.3, 0.75, 0.633)); | |
128 function->Range(&min, &max); | |
129 EXPECT_EQ(0, min); | |
130 EXPECT_EQ(1, max); | |
131 | |
132 // Derivative has two roots > 1. | |
133 function.reset(new CubicBezier(0.25, 0.367, 0.75, 0.7)); | |
134 function->Range(&min, &max); | |
135 EXPECT_EQ(0.f, min); | |
136 EXPECT_EQ(1.f, max); | |
137 } | |
138 | |
139 TEST(CubicBezierTest, Slope) { | |
140 CubicBezier function(0.25, 0.0, 0.75, 1.0); | |
141 | |
142 double epsilon = 0.00015; | |
143 | |
144 EXPECT_NEAR(function.Slope(0), 0, epsilon); | |
145 EXPECT_NEAR(function.Slope(0.05), 0.42170, epsilon); | |
146 EXPECT_NEAR(function.Slope(0.1), 0.69778, epsilon); | |
147 EXPECT_NEAR(function.Slope(0.15), 0.89121, epsilon); | |
148 EXPECT_NEAR(function.Slope(0.2), 1.03184, epsilon); | |
149 EXPECT_NEAR(function.Slope(0.25), 1.13576, epsilon); | |
150 EXPECT_NEAR(function.Slope(0.3), 1.21239, epsilon); | |
151 EXPECT_NEAR(function.Slope(0.35), 1.26751, epsilon); | |
152 EXPECT_NEAR(function.Slope(0.4), 1.30474, epsilon); | |
153 EXPECT_NEAR(function.Slope(0.45), 1.32628, epsilon); | |
154 EXPECT_NEAR(function.Slope(0.5), 1.33333, epsilon); | |
155 EXPECT_NEAR(function.Slope(0.55), 1.32628, epsilon); | |
156 EXPECT_NEAR(function.Slope(0.6), 1.30474, epsilon); | |
157 EXPECT_NEAR(function.Slope(0.65), 1.26751, epsilon); | |
158 EXPECT_NEAR(function.Slope(0.7), 1.21239, epsilon); | |
159 EXPECT_NEAR(function.Slope(0.75), 1.13576, epsilon); | |
160 EXPECT_NEAR(function.Slope(0.8), 1.03184, epsilon); | |
161 EXPECT_NEAR(function.Slope(0.85), 0.89121, epsilon); | |
162 EXPECT_NEAR(function.Slope(0.9), 0.69778, epsilon); | |
163 EXPECT_NEAR(function.Slope(0.95), 0.42170, epsilon); | |
164 EXPECT_NEAR(function.Slope(1), 0, epsilon); | |
165 } | |
166 | |
167 } // namespace | |
168 } // namespace gfx | |
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