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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/geometry/cubic_bezier.h" | 5 #include "ui/gfx/animation/cubic_bezier.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 | 9 |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
11 | 11 |
12 namespace gfx { | 12 namespace gfx { |
13 | 13 |
14 namespace { | 14 namespace { |
15 | 15 |
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130 sol_1 = eval_bezier(y1_, y2_, t_1); | 130 sol_1 = eval_bezier(y1_, y2_, t_1); |
131 | 131 |
132 if (0 < t_2 && t_2 < 1) | 132 if (0 < t_2 && t_2 < 1) |
133 sol_2 = eval_bezier(y1_, y2_, t_2); | 133 sol_2 = eval_bezier(y1_, y2_, t_2); |
134 | 134 |
135 *min = std::min(std::min(*min, sol_1), sol_2); | 135 *min = std::min(std::min(*min, sol_1), sol_2); |
136 *max = std::max(std::max(*max, sol_1), sol_2); | 136 *max = std::max(std::max(*max, sol_1), sol_2); |
137 } | 137 } |
138 | 138 |
139 } // namespace gfx | 139 } // namespace gfx |
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