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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_ANIMATION_TIMING_FUNCTION_H_ | 5 #ifndef CC_ANIMATION_TIMING_FUNCTION_H_ |
6 #define CC_ANIMATION_TIMING_FUNCTION_H_ | 6 #define CC_ANIMATION_TIMING_FUNCTION_H_ |
7 | 7 |
8 #include "cc/animation/animation_curve.h" | 8 #include "cc/animation/animation_curve.h" |
9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
10 #include "ui/gfx/geometry/cubic_bezier.h" | 10 #include "ui/gfx/animation/cubic_bezier.h" |
11 #include "ui/gfx/animation/steps.h" | |
11 | 12 |
12 namespace cc { | 13 namespace cc { |
13 | 14 |
14 // See http://www.w3.org/TR/css3-transitions/. | 15 // See http://www.w3.org/TR/css3-transitions/. |
15 class CC_EXPORT TimingFunction : public FloatAnimationCurve { | 16 class CC_EXPORT TimingFunction : public FloatAnimationCurve { |
16 public: | 17 public: |
17 virtual ~TimingFunction(); | 18 virtual ~TimingFunction(); |
18 | 19 |
19 // Partial implementation of FloatAnimationCurve. | 20 // Partial implementation of FloatAnimationCurve. |
20 virtual double Duration() const OVERRIDE; | 21 virtual double Duration() const OVERRIDE; |
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46 | 47 |
47 protected: | 48 protected: |
48 CubicBezierTimingFunction(double x1, double y1, double x2, double y2); | 49 CubicBezierTimingFunction(double x1, double y1, double x2, double y2); |
49 | 50 |
50 gfx::CubicBezier bezier_; | 51 gfx::CubicBezier bezier_; |
51 | 52 |
52 private: | 53 private: |
53 DISALLOW_ASSIGN(CubicBezierTimingFunction); | 54 DISALLOW_ASSIGN(CubicBezierTimingFunction); |
54 }; | 55 }; |
55 | 56 |
57 class CC_EXPORT StepsTimingFunction : public TimingFunction { | |
58 public: | |
59 static scoped_ptr<StepsTimingFunction> Create(int steps, bool steps_at_start); | |
60 virtual ~StepsTimingFunction(); | |
61 | |
62 virtual float GetValue(double time) const OVERRIDE; | |
63 virtual scoped_ptr<AnimationCurve> Clone() const OVERRIDE; | |
64 virtual void Range(float* min, float* max) const OVERRIDE; | |
65 // XXX: Should Velocity be a CubicBezierTimingFunction only? It seems to be | |
66 // used only for ScrollOffsetAnimationCurve. Do ScrollOffsetAnimationCurve | |
67 // with non bezier curves make sense? | |
ajuma
2014/09/16 14:50:15
ScrollOffsetAnimationCurves with non-bezier curves
| |
68 virtual float Velocity(double time) const OVERRIDE; | |
69 | |
70 protected: | |
71 StepsTimingFunction(int steps, bool steps_at_start); | |
72 | |
73 gfx::Steps steps_; | |
74 | |
75 private: | |
76 DISALLOW_ASSIGN(StepsTimingFunction); | |
77 }; | |
78 | |
56 class CC_EXPORT EaseTimingFunction { | 79 class CC_EXPORT EaseTimingFunction { |
57 public: | 80 public: |
58 static scoped_ptr<TimingFunction> Create(); | 81 static scoped_ptr<TimingFunction> Create(); |
59 | 82 |
60 private: | 83 private: |
61 DISALLOW_IMPLICIT_CONSTRUCTORS(EaseTimingFunction); | 84 DISALLOW_IMPLICIT_CONSTRUCTORS(EaseTimingFunction); |
62 }; | 85 }; |
63 | 86 |
64 class CC_EXPORT EaseInTimingFunction { | 87 class CC_EXPORT EaseInTimingFunction { |
65 public: | 88 public: |
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81 public: | 104 public: |
82 static scoped_ptr<TimingFunction> Create(); | 105 static scoped_ptr<TimingFunction> Create(); |
83 | 106 |
84 private: | 107 private: |
85 DISALLOW_IMPLICIT_CONSTRUCTORS(EaseInOutTimingFunction); | 108 DISALLOW_IMPLICIT_CONSTRUCTORS(EaseInOutTimingFunction); |
86 }; | 109 }; |
87 | 110 |
88 } // namespace cc | 111 } // namespace cc |
89 | 112 |
90 #endif // CC_ANIMATION_TIMING_FUNCTION_H_ | 113 #endif // CC_ANIMATION_TIMING_FUNCTION_H_ |
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