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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_ANIMATION_TIMING_FUNCTION_H_ | 5 #ifndef CC_ANIMATION_TIMING_FUNCTION_H_ |
| 6 #define CC_ANIMATION_TIMING_FUNCTION_H_ | 6 #define CC_ANIMATION_TIMING_FUNCTION_H_ |
| 7 | 7 |
| 8 #include "cc/animation/animation_curve.h" | 8 #include "cc/animation/animation_curve.h" |
| 9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
| 10 #include "ui/gfx/geometry/cubic_bezier.h" | 10 #include "ui/gfx/geometry/cubic_bezier.h" |
| 11 #include "ui/gfx/geometry/steps.h" |
| 11 | 12 |
| 12 namespace cc { | 13 namespace cc { |
| 13 | 14 |
| 14 // See http://www.w3.org/TR/css3-transitions/. | 15 // See http://www.w3.org/TR/css3-transitions/. |
| 15 class CC_EXPORT TimingFunction : public FloatAnimationCurve { | 16 class CC_EXPORT TimingFunction : public FloatAnimationCurve { |
| 16 public: | 17 public: |
| 17 virtual ~TimingFunction(); | 18 virtual ~TimingFunction(); |
| 18 | 19 |
| 19 // Partial implementation of FloatAnimationCurve. | 20 // Partial implementation of FloatAnimationCurve. |
| 20 virtual double Duration() const OVERRIDE; | 21 virtual double Duration() const OVERRIDE; |
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| 46 | 47 |
| 47 protected: | 48 protected: |
| 48 CubicBezierTimingFunction(double x1, double y1, double x2, double y2); | 49 CubicBezierTimingFunction(double x1, double y1, double x2, double y2); |
| 49 | 50 |
| 50 gfx::CubicBezier bezier_; | 51 gfx::CubicBezier bezier_; |
| 51 | 52 |
| 52 private: | 53 private: |
| 53 DISALLOW_ASSIGN(CubicBezierTimingFunction); | 54 DISALLOW_ASSIGN(CubicBezierTimingFunction); |
| 54 }; | 55 }; |
| 55 | 56 |
| 57 class CC_EXPORT StepsTimingFunction : public TimingFunction { |
| 58 public: |
| 59 static scoped_ptr<StepsTimingFunction> Create(int steps, bool steps_at_start); |
| 60 virtual ~StepsTimingFunction(); |
| 61 |
| 62 virtual float GetValue(double time) const OVERRIDE; |
| 63 virtual scoped_ptr<AnimationCurve> Clone() const OVERRIDE; |
| 64 virtual void Range(float* min, float* max) const OVERRIDE; |
| 65 // XXX: Should Velocity be a CubicBezierTimingFunction only? It seems to be |
| 66 // used only for ScrollOffsetAnimationCurve. Do ScrollOffsetAnimationCurve |
| 67 // with non bezier curves make sense? |
| 68 virtual float Velocity(double time) const OVERRIDE; |
| 69 |
| 70 protected: |
| 71 StepsTimingFunction(int steps, bool steps_at_start); |
| 72 |
| 73 gfx::Steps steps_; |
| 74 |
| 75 private: |
| 76 DISALLOW_ASSIGN(StepsTimingFunction); |
| 77 }; |
| 78 |
| 56 class CC_EXPORT EaseTimingFunction { | 79 class CC_EXPORT EaseTimingFunction { |
| 57 public: | 80 public: |
| 58 static scoped_ptr<TimingFunction> Create(); | 81 static scoped_ptr<TimingFunction> Create(); |
| 59 | 82 |
| 60 private: | 83 private: |
| 61 DISALLOW_IMPLICIT_CONSTRUCTORS(EaseTimingFunction); | 84 DISALLOW_IMPLICIT_CONSTRUCTORS(EaseTimingFunction); |
| 62 }; | 85 }; |
| 63 | 86 |
| 64 class CC_EXPORT EaseInTimingFunction { | 87 class CC_EXPORT EaseInTimingFunction { |
| 65 public: | 88 public: |
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| 81 public: | 104 public: |
| 82 static scoped_ptr<TimingFunction> Create(); | 105 static scoped_ptr<TimingFunction> Create(); |
| 83 | 106 |
| 84 private: | 107 private: |
| 85 DISALLOW_IMPLICIT_CONSTRUCTORS(EaseInOutTimingFunction); | 108 DISALLOW_IMPLICIT_CONSTRUCTORS(EaseInOutTimingFunction); |
| 86 }; | 109 }; |
| 87 | 110 |
| 88 } // namespace cc | 111 } // namespace cc |
| 89 | 112 |
| 90 #endif // CC_ANIMATION_TIMING_FUNCTION_H_ | 113 #endif // CC_ANIMATION_TIMING_FUNCTION_H_ |
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