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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/renderer_host/input/gesture_event_queue.h" | 5 #include "content/browser/renderer_host/input/gesture_event_queue.h" |
| 6 | 6 |
| 7 #include "base/auto_reset.h" | 7 #include "base/auto_reset.h" |
| 8 #include "base/bind.h" | 8 #include "base/bind.h" |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 | 10 |
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| 65 } | 65 } |
| 66 | 66 |
| 67 void GestureEventQueue::OnTouchEventAck(InputEventAckState ack_state) { | 67 void GestureEventQueue::OnTouchEventAck(InputEventAckState ack_state) { |
| 68 if (Head().IsEmpty()) { | 68 if (Head().IsEmpty()) { |
| 69 CancelTapIfNecessary(); | 69 CancelTapIfNecessary(); |
| 70 CancelFlingIfNecessary(); | 70 CancelFlingIfNecessary(); |
| 71 sequences_.pop(); | 71 sequences_.pop(); |
| 72 } | 72 } |
| 73 | 73 |
| 74 GestureSequence& sequence = Head(); | 74 GestureSequence& sequence = Head(); |
| 75 sequence.UpdateState(ack_state); | |
| 76 | 75 |
| 77 // Dispatch the packet corresponding to the ack'ed touch, as well as any | 76 // Dispatch the packet corresponding to the ack'ed touch, as well as any |
| 78 // additional timeout-based packets queued before the ack was received. | 77 // additional timeout-based packets queued before the ack was received. |
| 79 bool touch_packet_for_current_ack_handled = false; | 78 bool touch_packet_for_current_ack_handled = false; |
| 80 while (!sequence.IsEmpty()) { | 79 while (!sequence.IsEmpty()) { |
| 81 const GestureEventPacket& packet = sequence.Front(); | 80 const GestureEventPacket& packet = sequence.Front(); |
| 82 | 81 |
| 83 if (packet.gesture_source() == GestureEventPacket::TOUCH_BEGIN || | 82 if (packet.gesture_source() == GestureEventPacket::TOUCH_BEGIN || |
| 84 packet.gesture_source() == GestureEventPacket::TOUCH) { | 83 packet.gesture_source() == GestureEventPacket::TOUCH) { |
| 85 // We should handle at most one touch-based packet corresponding to a | 84 // We should handle at most one touch-based packet corresponding to a |
| 86 // given ack. | 85 // given ack. |
| 87 if (touch_packet_for_current_ack_handled) | 86 if (touch_packet_for_current_ack_handled) |
| 88 break; | 87 break; |
| 88 if (!packet.is_independent()) |
| 89 sequence.UpdateState(ack_state); |
| 89 touch_packet_for_current_ack_handled = true; | 90 touch_packet_for_current_ack_handled = true; |
| 90 } | 91 } |
| 91 | 92 |
| 92 if (!sequence.IsGesturePrevented()) | 93 // In addition to the global filtering state, independent packets may be |
| 94 // suppressed individually by their local touch ack state. |
| 95 if (!sequence.IsGesturePrevented() && |
| 96 !(packet.is_independent() && |
| 97 ack_state == INPUT_EVENT_ACK_STATE_CONSUMED)) |
| 93 SendPacket(packet); | 98 SendPacket(packet); |
| 94 | 99 |
| 95 sequence.Pop(); | 100 sequence.Pop(); |
| 96 } | 101 } |
| 97 DCHECK(touch_packet_for_current_ack_handled); | 102 DCHECK(touch_packet_for_current_ack_handled); |
| 98 | 103 |
| 99 // Immediately cancel a TapDown if TouchStart went unconsumed, but a | 104 // Immediately cancel a TapDown if TouchStart went unconsumed, but a |
| 100 // subsequent TouchMove is consumed. | 105 // subsequent TouchMove is consumed. |
| 101 if (sequence.IsGesturePrevented()) | 106 if (sequence.IsGesturePrevented()) |
| 102 CancelTapIfNecessary(); | 107 CancelTapIfNecessary(); |
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| 207 | 212 |
| 208 bool GestureEventQueue::GestureSequence::IsGesturePrevented() const { | 213 bool GestureEventQueue::GestureSequence::IsGesturePrevented() const { |
| 209 return state_ == ALWAYS_PREVENTED; | 214 return state_ == ALWAYS_PREVENTED; |
| 210 } | 215 } |
| 211 | 216 |
| 212 bool GestureEventQueue::GestureSequence::IsEmpty() const { | 217 bool GestureEventQueue::GestureSequence::IsEmpty() const { |
| 213 return packets_.empty(); | 218 return packets_.empty(); |
| 214 } | 219 } |
| 215 | 220 |
| 216 } // namespace content | 221 } // namespace content |
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