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Side by Side Diff: mandoline/ui/aura/surface_binding.cc

Issue 1402213002: Moves mandoline/ui/aura to ui/views/mus (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: disable presubmit Created 5 years, 2 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "mandoline/ui/aura/surface_binding.h"
6
7 #include <map>
8
9 #include "base/bind.h"
10 #include "base/lazy_instance.h"
11 #include "base/threading/thread_local.h"
12 #include "cc/output/compositor_frame.h"
13 #include "cc/output/output_surface.h"
14 #include "cc/output/output_surface_client.h"
15 #include "cc/output/software_output_device.h"
16 #include "cc/resources/shared_bitmap_manager.h"
17 #include "components/mus/public/cpp/context_provider.h"
18 #include "components/mus/public/cpp/output_surface.h"
19 #include "components/mus/public/cpp/view.h"
20 #include "components/mus/public/cpp/view_tree_connection.h"
21 #include "components/mus/public/interfaces/gpu.mojom.h"
22 #include "mandoline/ui/aura/window_tree_host_mojo.h"
23 #include "mojo/application/public/cpp/connect.h"
24 #include "mojo/application/public/interfaces/shell.mojom.h"
25 #include "mojo/converters/geometry/geometry_type_converters.h"
26 #include "mojo/converters/surfaces/surfaces_type_converters.h"
27 #include "mojo/public/cpp/bindings/binding.h"
28
29 namespace mandoline {
30 namespace {
31 void OnGotContentHandlerID(uint32_t content_handler_id) {}
32 } // namespace
33
34 // PerConnectionState ----------------------------------------------------------
35
36 // State needed per ViewManager. Provides the real implementation of
37 // CreateOutputSurface. SurfaceBinding obtains a pointer to the
38 // PerConnectionState appropriate for the ViewManager. PerConnectionState is
39 // stored in a thread local map. When no more refereces to a PerConnectionState
40 // remain the PerConnectionState is deleted and the underlying map cleaned up.
41 class SurfaceBinding::PerConnectionState
42 : public base::RefCounted<PerConnectionState> {
43 public:
44 static PerConnectionState* Get(mojo::Shell* shell,
45 mus::ViewTreeConnection* connection);
46
47 scoped_ptr<cc::OutputSurface> CreateOutputSurface(mus::View* view);
48
49 private:
50 typedef std::map<mus::ViewTreeConnection*, PerConnectionState*>
51 ConnectionToStateMap;
52
53 friend class base::RefCounted<PerConnectionState>;
54
55 PerConnectionState(mojo::Shell* shell, mus::ViewTreeConnection* connection);
56 ~PerConnectionState();
57
58 void Init();
59
60 static base::LazyInstance<
61 base::ThreadLocalPointer<ConnectionToStateMap>>::Leaky view_states;
62
63 mojo::Shell* shell_;
64 mus::ViewTreeConnection* connection_;
65
66 // Set of state needed to create an OutputSurface.
67 mojo::GpuPtr gpu_;
68
69 DISALLOW_COPY_AND_ASSIGN(PerConnectionState);
70 };
71
72 // static
73 base::LazyInstance<base::ThreadLocalPointer<
74 SurfaceBinding::PerConnectionState::ConnectionToStateMap>>::Leaky
75 SurfaceBinding::PerConnectionState::view_states;
76
77 // static
78 SurfaceBinding::PerConnectionState* SurfaceBinding::PerConnectionState::Get(
79 mojo::Shell* shell,
80 mus::ViewTreeConnection* connection) {
81 ConnectionToStateMap* view_map = view_states.Pointer()->Get();
82 if (!view_map) {
83 view_map = new ConnectionToStateMap;
84 view_states.Pointer()->Set(view_map);
85 }
86 if (!(*view_map)[connection]) {
87 (*view_map)[connection] = new PerConnectionState(shell, connection);
88 (*view_map)[connection]->Init();
89 }
90 return (*view_map)[connection];
91 }
92
93 scoped_ptr<cc::OutputSurface>
94 SurfaceBinding::PerConnectionState::CreateOutputSurface(mus::View* view) {
95 // TODO(sky): figure out lifetime here. Do I need to worry about the return
96 // value outliving this?
97 mojo::CommandBufferPtr cb;
98 gpu_->CreateOffscreenGLES2Context(GetProxy(&cb));
99
100 scoped_refptr<cc::ContextProvider> context_provider(
101 new mus::ContextProvider(cb.PassInterface().PassHandle()));
102 return make_scoped_ptr(
103 new mus::OutputSurface(context_provider, view->RequestSurface()));
104 }
105
106 SurfaceBinding::PerConnectionState::PerConnectionState(
107 mojo::Shell* shell,
108 mus::ViewTreeConnection* connection)
109 : shell_(shell) {}
110
111 SurfaceBinding::PerConnectionState::~PerConnectionState() {
112 ConnectionToStateMap* view_map = view_states.Pointer()->Get();
113 DCHECK(view_map);
114 DCHECK_EQ(this, (*view_map)[connection_]);
115 view_map->erase(connection_);
116 if (view_map->empty()) {
117 delete view_map;
118 view_states.Pointer()->Set(nullptr);
119 }
120 }
121
122 void SurfaceBinding::PerConnectionState::Init() {
123 mojo::ServiceProviderPtr service_provider;
124 mojo::URLRequestPtr request(mojo::URLRequest::New());
125 request->url = mojo::String::From("mojo:mus");
126 shell_->ConnectToApplication(request.Pass(), GetProxy(&service_provider),
127 nullptr, nullptr,
128 base::Bind(&OnGotContentHandlerID));
129 ConnectToService(service_provider.get(), &gpu_);
130 }
131
132 // SurfaceBinding --------------------------------------------------------------
133
134 SurfaceBinding::SurfaceBinding(mojo::Shell* shell, mus::View* view)
135 : view_(view), state_(PerConnectionState::Get(shell, view->connection())) {}
136
137 SurfaceBinding::~SurfaceBinding() {
138 }
139
140 scoped_ptr<cc::OutputSurface> SurfaceBinding::CreateOutputSurface() {
141 return state_->CreateOutputSurface(view_);
142 }
143
144 } // namespace mandoline
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