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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "mandoline/ui/aura/surface_binding.h" | |
6 | |
7 #include <map> | |
8 | |
9 #include "base/bind.h" | |
10 #include "base/lazy_instance.h" | |
11 #include "base/threading/thread_local.h" | |
12 #include "cc/output/compositor_frame.h" | |
13 #include "cc/output/output_surface.h" | |
14 #include "cc/output/output_surface_client.h" | |
15 #include "cc/output/software_output_device.h" | |
16 #include "cc/resources/shared_bitmap_manager.h" | |
17 #include "components/mus/public/cpp/context_provider.h" | |
18 #include "components/mus/public/cpp/output_surface.h" | |
19 #include "components/mus/public/cpp/view.h" | |
20 #include "components/mus/public/cpp/view_tree_connection.h" | |
21 #include "components/mus/public/interfaces/gpu.mojom.h" | |
22 #include "mandoline/ui/aura/window_tree_host_mojo.h" | |
23 #include "mojo/application/public/cpp/connect.h" | |
24 #include "mojo/application/public/interfaces/shell.mojom.h" | |
25 #include "mojo/converters/geometry/geometry_type_converters.h" | |
26 #include "mojo/converters/surfaces/surfaces_type_converters.h" | |
27 #include "mojo/public/cpp/bindings/binding.h" | |
28 | |
29 namespace mandoline { | |
30 namespace { | |
31 void OnGotContentHandlerID(uint32_t content_handler_id) {} | |
32 } // namespace | |
33 | |
34 // PerConnectionState ---------------------------------------------------------- | |
35 | |
36 // State needed per ViewManager. Provides the real implementation of | |
37 // CreateOutputSurface. SurfaceBinding obtains a pointer to the | |
38 // PerConnectionState appropriate for the ViewManager. PerConnectionState is | |
39 // stored in a thread local map. When no more refereces to a PerConnectionState | |
40 // remain the PerConnectionState is deleted and the underlying map cleaned up. | |
41 class SurfaceBinding::PerConnectionState | |
42 : public base::RefCounted<PerConnectionState> { | |
43 public: | |
44 static PerConnectionState* Get(mojo::Shell* shell, | |
45 mus::ViewTreeConnection* connection); | |
46 | |
47 scoped_ptr<cc::OutputSurface> CreateOutputSurface(mus::View* view); | |
48 | |
49 private: | |
50 typedef std::map<mus::ViewTreeConnection*, PerConnectionState*> | |
51 ConnectionToStateMap; | |
52 | |
53 friend class base::RefCounted<PerConnectionState>; | |
54 | |
55 PerConnectionState(mojo::Shell* shell, mus::ViewTreeConnection* connection); | |
56 ~PerConnectionState(); | |
57 | |
58 void Init(); | |
59 | |
60 static base::LazyInstance< | |
61 base::ThreadLocalPointer<ConnectionToStateMap>>::Leaky view_states; | |
62 | |
63 mojo::Shell* shell_; | |
64 mus::ViewTreeConnection* connection_; | |
65 | |
66 // Set of state needed to create an OutputSurface. | |
67 mojo::GpuPtr gpu_; | |
68 | |
69 DISALLOW_COPY_AND_ASSIGN(PerConnectionState); | |
70 }; | |
71 | |
72 // static | |
73 base::LazyInstance<base::ThreadLocalPointer< | |
74 SurfaceBinding::PerConnectionState::ConnectionToStateMap>>::Leaky | |
75 SurfaceBinding::PerConnectionState::view_states; | |
76 | |
77 // static | |
78 SurfaceBinding::PerConnectionState* SurfaceBinding::PerConnectionState::Get( | |
79 mojo::Shell* shell, | |
80 mus::ViewTreeConnection* connection) { | |
81 ConnectionToStateMap* view_map = view_states.Pointer()->Get(); | |
82 if (!view_map) { | |
83 view_map = new ConnectionToStateMap; | |
84 view_states.Pointer()->Set(view_map); | |
85 } | |
86 if (!(*view_map)[connection]) { | |
87 (*view_map)[connection] = new PerConnectionState(shell, connection); | |
88 (*view_map)[connection]->Init(); | |
89 } | |
90 return (*view_map)[connection]; | |
91 } | |
92 | |
93 scoped_ptr<cc::OutputSurface> | |
94 SurfaceBinding::PerConnectionState::CreateOutputSurface(mus::View* view) { | |
95 // TODO(sky): figure out lifetime here. Do I need to worry about the return | |
96 // value outliving this? | |
97 mojo::CommandBufferPtr cb; | |
98 gpu_->CreateOffscreenGLES2Context(GetProxy(&cb)); | |
99 | |
100 scoped_refptr<cc::ContextProvider> context_provider( | |
101 new mus::ContextProvider(cb.PassInterface().PassHandle())); | |
102 return make_scoped_ptr( | |
103 new mus::OutputSurface(context_provider, view->RequestSurface())); | |
104 } | |
105 | |
106 SurfaceBinding::PerConnectionState::PerConnectionState( | |
107 mojo::Shell* shell, | |
108 mus::ViewTreeConnection* connection) | |
109 : shell_(shell) {} | |
110 | |
111 SurfaceBinding::PerConnectionState::~PerConnectionState() { | |
112 ConnectionToStateMap* view_map = view_states.Pointer()->Get(); | |
113 DCHECK(view_map); | |
114 DCHECK_EQ(this, (*view_map)[connection_]); | |
115 view_map->erase(connection_); | |
116 if (view_map->empty()) { | |
117 delete view_map; | |
118 view_states.Pointer()->Set(nullptr); | |
119 } | |
120 } | |
121 | |
122 void SurfaceBinding::PerConnectionState::Init() { | |
123 mojo::ServiceProviderPtr service_provider; | |
124 mojo::URLRequestPtr request(mojo::URLRequest::New()); | |
125 request->url = mojo::String::From("mojo:mus"); | |
126 shell_->ConnectToApplication(request.Pass(), GetProxy(&service_provider), | |
127 nullptr, nullptr, | |
128 base::Bind(&OnGotContentHandlerID)); | |
129 ConnectToService(service_provider.get(), &gpu_); | |
130 } | |
131 | |
132 // SurfaceBinding -------------------------------------------------------------- | |
133 | |
134 SurfaceBinding::SurfaceBinding(mojo::Shell* shell, mus::View* view) | |
135 : view_(view), state_(PerConnectionState::Get(shell, view->connection())) {} | |
136 | |
137 SurfaceBinding::~SurfaceBinding() { | |
138 } | |
139 | |
140 scoped_ptr<cc::OutputSurface> SurfaceBinding::CreateOutputSurface() { | |
141 return state_->CreateOutputSurface(view_); | |
142 } | |
143 | |
144 } // namespace mandoline | |
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