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| 1 /* | 1 /* |
| 2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 | 32 |
| 33 #include "core/platform/graphics/gpu/DrawingBuffer.h" | 33 #include "core/platform/graphics/gpu/DrawingBuffer.h" |
| 34 | 34 |
| 35 #include <algorithm> | 35 #include <algorithm> |
| 36 #include "ImageData.h" | 36 #include "core/html/ImageData.h" |
| 37 #include "core/html/canvas/CanvasRenderingContext.h" | 37 #include "core/html/canvas/CanvasRenderingContext.h" |
| 38 #include "core/platform/chromium/TraceEvent.h" | 38 #include "core/platform/chromium/TraceEvent.h" |
| 39 #include "core/platform/chromium/support/GraphicsContext3DPrivate.h" | 39 #include "core/platform/chromium/support/GraphicsContext3DPrivate.h" |
| 40 #include "core/platform/graphics/Extensions3D.h" | 40 #include "core/platform/graphics/Extensions3D.h" |
| 41 #include "core/platform/graphics/GraphicsContext3D.h" | 41 #include "core/platform/graphics/GraphicsContext3D.h" |
| 42 #include "core/platform/graphics/chromium/GraphicsLayerChromium.h" | 42 #include "core/platform/graphics/chromium/GraphicsLayerChromium.h" |
| 43 #include <public/Platform.h> | 43 #include <public/Platform.h> |
| 44 #include <public/WebCompositorSupport.h> | 44 #include <public/WebCompositorSupport.h> |
| 45 #include <public/WebExternalTextureLayer.h> | 45 #include <public/WebExternalTextureLayer.h> |
| 46 #include <public/WebGraphicsContext3D.h> | 46 #include <public/WebGraphicsContext3D.h> |
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| 796 | 796 |
| 797 void DrawingBuffer::bind() | 797 void DrawingBuffer::bind() |
| 798 { | 798 { |
| 799 if (!m_context) | 799 if (!m_context) |
| 800 return; | 800 return; |
| 801 | 801 |
| 802 m_context->bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, m_multisampleFBO
? m_multisampleFBO : m_fbo); | 802 m_context->bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, m_multisampleFBO
? m_multisampleFBO : m_fbo); |
| 803 } | 803 } |
| 804 | 804 |
| 805 } // namespace WebCore | 805 } // namespace WebCore |
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