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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2010 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2010 Google Inc. All rights reserved. | 3 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 4 * Copyright (C) 2010 Mozilla Corporation. All rights reserved. | 4 * Copyright (C) 2010 Mozilla Corporation. All rights reserved. |
| 5 * | 5 * |
| 6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
| 7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
| 8 * are met: | 8 * are met: |
| 9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 */ | 26 */ |
| 27 | 27 |
| 28 #include "config.h" | 28 #include "config.h" |
| 29 | 29 |
| 30 #include "core/platform/graphics/GraphicsContext3D.h" | 30 #include "core/platform/graphics/GraphicsContext3D.h" |
| 31 #include "core/platform/graphics/cpu/arm/GraphicsContext3DNEON.h" | 31 #include "core/platform/graphics/cpu/arm/GraphicsContext3DNEON.h" |
| 32 | 32 |
| 33 #include "ImageData.h" | |
| 34 #include "SkTypes.h" | 33 #include "SkTypes.h" |
| 34 #include "core/html/ImageData.h" |
| 35 #include "core/html/canvas/CheckedInt.h" | 35 #include "core/html/canvas/CheckedInt.h" |
| 36 #include "core/platform/chromium/support/GraphicsContext3DPrivate.h" | 36 #include "core/platform/chromium/support/GraphicsContext3DPrivate.h" |
| 37 #include "core/platform/graphics/Extensions3D.h" | 37 #include "core/platform/graphics/Extensions3D.h" |
| 38 #include "core/platform/graphics/Image.h" | 38 #include "core/platform/graphics/Image.h" |
| 39 #include "core/platform/graphics/ImageBuffer.h" | 39 #include "core/platform/graphics/ImageBuffer.h" |
| 40 #include "core/platform/graphics/ImageObserver.h" | 40 #include "core/platform/graphics/ImageObserver.h" |
| 41 #include "core/platform/graphics/gpu/DrawingBuffer.h" | 41 #include "core/platform/graphics/gpu/DrawingBuffer.h" |
| 42 #include "core/platform/image-decoders/ImageDecoder.h" | 42 #include "core/platform/image-decoders/ImageDecoder.h" |
| 43 | 43 |
| 44 #include <public/Platform.h> | 44 #include <public/Platform.h> |
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| 2337 case GraphicsContext3D::STENCIL_INDEX8: | 2337 case GraphicsContext3D::STENCIL_INDEX8: |
| 2338 return ChannelStencil; | 2338 return ChannelStencil; |
| 2339 case GraphicsContext3D::DEPTH_STENCIL: | 2339 case GraphicsContext3D::DEPTH_STENCIL: |
| 2340 return ChannelDepth | ChannelStencil; | 2340 return ChannelDepth | ChannelStencil; |
| 2341 default: | 2341 default: |
| 2342 return 0; | 2342 return 0; |
| 2343 } | 2343 } |
| 2344 } | 2344 } |
| 2345 | 2345 |
| 2346 } // namespace WebCore | 2346 } // namespace WebCore |
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