| Index: third_party/WebKit/Source/bindings/core/v8/V8GCController.cpp
|
| diff --git a/third_party/WebKit/Source/bindings/core/v8/V8GCController.cpp b/third_party/WebKit/Source/bindings/core/v8/V8GCController.cpp
|
| index d37514736d20a7124f5cfcb7b788c0bde8bd971d..fda87a4dc5e7794460f5228dc26d00a9edd30d84 100644
|
| --- a/third_party/WebKit/Source/bindings/core/v8/V8GCController.cpp
|
| +++ b/third_party/WebKit/Source/bindings/core/v8/V8GCController.cpp
|
| @@ -431,7 +431,7 @@ void V8GCController::gcEpilogue(v8::GCType type, v8::GCCallbackFlags flags)
|
| TRACE_EVENT_SET_NONCONST_SAMPLING_STATE(V8PerIsolateData::from(isolate)->previousSamplingState());
|
| }
|
| if (ThreadState::current())
|
| - ThreadState::current()->scheduleV8FollowupGCIfNeeded(ThreadState::V8MinorGC);
|
| + ThreadState::current()->scheduleV8FollowupGCIfNeeded(BlinkGC::V8MinorGC);
|
| break;
|
| case v8::kGCTypeMarkSweepCompact:
|
| TRACE_EVENT_END1("devtools.timeline,v8", "MajorGC", "usedHeapSizeAfter", usedHeapSize(isolate));
|
| @@ -451,7 +451,7 @@ void V8GCController::gcEpilogue(v8::GCType type, v8::GCCallbackFlags flags)
|
| TRACE_EVENT_SET_NONCONST_SAMPLING_STATE(V8PerIsolateData::from(isolate)->previousSamplingState());
|
| }
|
| if (ThreadState::current())
|
| - ThreadState::current()->scheduleV8FollowupGCIfNeeded(ThreadState::V8MajorGC);
|
| + ThreadState::current()->scheduleV8FollowupGCIfNeeded(BlinkGC::V8MajorGC);
|
| break;
|
| default:
|
| ASSERT_NOT_REACHED();
|
| @@ -475,7 +475,7 @@ void V8GCController::gcEpilogue(v8::GCType type, v8::GCCallbackFlags flags)
|
| // to collect all garbage, you need to wait until the next event loop.
|
| // Regarding (2), it would be OK in practice to trigger only one GC per gcEpilogue, because
|
| // GCController.collectAll() forces 7 V8's GC.
|
| - Heap::collectGarbage(ThreadState::HeapPointersOnStack, ThreadState::GCWithSweep, Heap::ForcedGC);
|
| + Heap::collectGarbage(BlinkGC::HeapPointersOnStack, BlinkGC::GCWithSweep, Heap::ForcedGC);
|
|
|
| // Forces a precise GC at the end of the current event loop.
|
| if (ThreadState::current())
|
|
|