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Issue 14018007: Rename RandomAccessFile.readList and RandomAccessFile.writeList to RandomAccessFile.readInto and Ra… (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: merge Created 7 years, 8 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 part of dart.io; 5 part of dart.io;
6 6
7 // Constants used when working with native ports. 7 // Constants used when working with native ports.
8 const int _SUCCESS_RESPONSE = 0; 8 const int _SUCCESS_RESPONSE = 0;
9 const int _ILLEGAL_ARGUMENT_RESPONSE = 1; 9 const int _ILLEGAL_ARGUMENT_RESPONSE = 1;
10 const int _OSERROR_RESPONSE = 2; 10 const int _OSERROR_RESPONSE = 2;
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51 51
52 /** 52 /**
53 * Error code supplied by the operating system. Will have the value 53 * Error code supplied by the operating system. Will have the value
54 * [noErrorCode] if there is no error code associated with the error. 54 * [noErrorCode] if there is no error code associated with the error.
55 */ 55 */
56 final int errorCode; 56 final int errorCode;
57 } 57 }
58 58
59 59
60 // Object for holding a buffer and an offset. 60 // Object for holding a buffer and an offset.
61 class _BufferAndOffset { 61 class _BufferAndStart {
62 _BufferAndOffset(List this.buffer, int this.offset); 62 _BufferAndStart(List this.buffer, int this.start);
63 List buffer; 63 List buffer;
64 int offset; 64 int start;
65 } 65 }
66 66
67 // Ensure that the input List can be serialized through a native port. 67 // Ensure that the input List can be serialized through a native port.
68 // Only builtin Lists can be serialized through. If user-defined Lists 68 // Only builtin Lists can be serialized through. If user-defined Lists
69 // get here, the contents is copied to a Uint8List. This has the added 69 // get here, the contents is copied to a Uint8List. This has the added
70 // benefit that it is faster to access from the C code as well. 70 // benefit that it is faster to access from the C code as well.
71 _BufferAndOffset _ensureFastAndSerializableBuffer( 71 _BufferAndStart _ensureFastAndSerializableBuffer(
72 List buffer, int offset, int bytes) { 72 List buffer, int start, int end) {
73 if (buffer is Uint8List || 73 if (buffer is Uint8List ||
74 buffer is Int8List || 74 buffer is Int8List ||
75 buffer is Uint16List || 75 buffer is Uint16List ||
76 buffer is Int16List || 76 buffer is Int16List ||
77 buffer is Uint32List || 77 buffer is Uint32List ||
78 buffer is Int32List || 78 buffer is Int32List ||
79 buffer is Uint64List || 79 buffer is Uint64List ||
80 buffer is Int64List || 80 buffer is Int64List ||
81 buffer is ByteData || 81 buffer is ByteData ||
82 buffer is Float32List || 82 buffer is Float32List ||
83 buffer is Float64List || 83 buffer is Float64List ||
84 _BufferUtils._isBuiltinList(buffer)) { 84 _BufferUtils._isBuiltinList(buffer)) {
85 return new _BufferAndOffset(buffer, offset); 85 return new _BufferAndStart(buffer, start);
86 } 86 }
87 var newBuffer = new Uint8List(bytes); 87 int length = end - start;
88 int j = offset; 88 var newBuffer = new Uint8List(length);
89 for (int i = 0; i < bytes; i++) { 89 int j = start;
90 for (int i = 0; i < length; i++) {
90 int value = buffer[j]; 91 int value = buffer[j];
91 if (value is! int) { 92 if (value is! int) {
92 throw new ArgumentError("List element is not an integer at index $j"); 93 throw new ArgumentError("List element is not an integer at index $j");
93 } 94 }
94 newBuffer[i] = value; 95 newBuffer[i] = value;
95 j++; 96 j++;
96 } 97 }
97 return new _BufferAndOffset(newBuffer, 0); 98 return new _BufferAndStart(newBuffer, 0);
98 } 99 }
99 100
100 101
101 // TODO(ager): The only reason for the class here is that 102 // TODO(ager): The only reason for the class here is that
102 // we cannot patch a top-level function. 103 // we cannot patch a top-level function.
103 class _BufferUtils { 104 class _BufferUtils {
104 // Check if a List is a builtin VM List type. Returns true 105 // Check if a List is a builtin VM List type. Returns true
105 // if the List is a builtin VM List type and false if it is 106 // if the List is a builtin VM List type and false if it is
106 // a user defined List type. 107 // a user defined List type.
107 external static bool _isBuiltinList(List buffer); 108 external static bool _isBuiltinList(List buffer);
108 } 109 }
109 110
110 class _IOCrypto { 111 class _IOCrypto {
111 external static Uint8List getRandomBytes(int count); 112 external static Uint8List getRandomBytes(int count);
112 } 113 }
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