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Issue 1401743004: Fix floating point data loss in SkPictureShader (Closed)

Created:
5 years, 2 months ago by ericrk
Modified:
5 years, 2 months ago
Reviewers:
ericrk1, bsalomon
CC:
reviews_skia.org
Base URL:
https://chromium.googlesource.com/skia.git@master
Target Ref:
refs/heads/master
Project:
skia
Visibility:
Public.

Description

Fix floating point data loss in SkPictureShader SkPictureShader had an invalid use of SkMax32 on two SkScalars which ended up converting the result to an integer which caused us to lose necessary floating point data. BUG=473166 Committed: https://skia.googlesource.com/skia/+/f469fc0e0f04197f19c94c26801ba6888c6329dc

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+1 line, -1 line) Patch
M src/core/SkPictureShader.cpp View 1 chunk +1 line, -1 line 0 comments Download

Messages

Total messages: 6 (2 generated)
ericrk
5 years, 2 months ago (2015-10-14 23:54:18 UTC) #2
bsalomon
lgtm
5 years, 2 months ago (2015-10-14 23:58:50 UTC) #3
commit-bot: I haz the power
CQ is trying da patch. Follow status at https://chromium-cq-status.appspot.com/patch-status/1401743004/1 View timeline at https://chromium-cq-status.appspot.com/patch-timeline/1401743004/1
5 years, 2 months ago (2015-10-15 00:26:47 UTC) #5
commit-bot: I haz the power
5 years, 2 months ago (2015-10-15 00:33:33 UTC) #6
Message was sent while issue was closed.
Committed patchset #1 (id:1) as
https://skia.googlesource.com/skia/+/f469fc0e0f04197f19c94c26801ba6888c6329dc

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