Index: content/common/gpu/stream_texture_android.cc |
diff --git a/content/common/gpu/stream_texture_android.cc b/content/common/gpu/stream_texture_android.cc |
index 20f1da7e53884ed4cba5b4018ad46e05e94f3825..3dabc090eb01351639afb557beacefe0de77d61b 100644 |
--- a/content/common/gpu/stream_texture_android.cc |
+++ b/content/common/gpu/stream_texture_android.cc |
@@ -45,8 +45,9 @@ bool StreamTexture::Create( |
texture_manager->SetLevelInfo(texture, GL_TEXTURE_EXTERNAL_OES, 0, GL_RGBA, |
size.width(), size.height(), 1, 0, GL_RGBA, |
GL_UNSIGNED_BYTE, gfx::Rect(size)); |
- texture_manager->SetLevelImage( |
- texture, GL_TEXTURE_EXTERNAL_OES, 0, gl_image.get()); |
+ texture_manager->SetLevelImage(texture, GL_TEXTURE_EXTERNAL_OES, 0, |
+ gl_image.get(), |
+ gpu::gles2::Texture::UNBOUND); |
return true; |
} |
@@ -63,6 +64,7 @@ StreamTexture::StreamTexture(GpuCommandBufferStub* owner_stub, |
owner_stub_(owner_stub), |
route_id_(route_id), |
has_listener_(false), |
+ texture_id_(texture_id), |
weak_factory_(this) { |
owner_stub->AddDestructionObserver(this); |
memset(current_matrix_, 0, sizeof(current_matrix_)); |
@@ -92,9 +94,11 @@ void StreamTexture::Destroy(bool have_context) { |
NOTREACHED(); |
} |
-void StreamTexture::WillUseTexImage() { |
+bool StreamTexture::CopyTexImage(unsigned target) { |
+ DCHECK_EQ(target, static_cast<unsigned>(GL_TEXTURE_EXTERNAL_OES)); |
+ |
if (!owner_stub_ || !surface_texture_.get()) |
- return; |
+ return true; |
if (has_pending_frame_) { |
scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current; |
@@ -128,6 +132,18 @@ void StreamTexture::WillUseTexImage() { |
? active_unit.bound_texture_external_oes->service_id() |
: 0); |
} |
+ |
+ TextureManager* texture_manager = |
+ owner_stub_->decoder()->GetContextGroup()->texture_manager(); |
+ gpu::gles2::Texture* texture = |
+ texture_manager->GetTextureForServiceId(texture_id_); |
+ if (texture) { |
+ // By setting image state to UNBOUND instead of COPIED we ensure that |
+ // CopyTexImage() is called each time the surface texture is used for |
+ // drawing. |
+ texture->SetLevelImage(GL_TEXTURE_EXTERNAL_OES, 0, this, |
reveman
2015/10/22 15:28:30
This needs to happen even if a pending frame was n
|
+ gpu::gles2::Texture::UNBOUND); |
+ } |
} |
if (has_listener_ && has_valid_frame_) { |
@@ -144,6 +160,8 @@ void StreamTexture::WillUseTexImage() { |
new GpuStreamTextureMsg_MatrixChanged(route_id_, params)); |
} |
} |
+ |
+ return true; |
} |
void StreamTexture::OnFrameAvailable() { |