Chromium Code Reviews| Index: content/common/gpu/stream_texture_android.cc |
| diff --git a/content/common/gpu/stream_texture_android.cc b/content/common/gpu/stream_texture_android.cc |
| index 20f1da7e53884ed4cba5b4018ad46e05e94f3825..3dabc090eb01351639afb557beacefe0de77d61b 100644 |
| --- a/content/common/gpu/stream_texture_android.cc |
| +++ b/content/common/gpu/stream_texture_android.cc |
| @@ -45,8 +45,9 @@ bool StreamTexture::Create( |
| texture_manager->SetLevelInfo(texture, GL_TEXTURE_EXTERNAL_OES, 0, GL_RGBA, |
| size.width(), size.height(), 1, 0, GL_RGBA, |
| GL_UNSIGNED_BYTE, gfx::Rect(size)); |
| - texture_manager->SetLevelImage( |
| - texture, GL_TEXTURE_EXTERNAL_OES, 0, gl_image.get()); |
| + texture_manager->SetLevelImage(texture, GL_TEXTURE_EXTERNAL_OES, 0, |
| + gl_image.get(), |
| + gpu::gles2::Texture::UNBOUND); |
| return true; |
| } |
| @@ -63,6 +64,7 @@ StreamTexture::StreamTexture(GpuCommandBufferStub* owner_stub, |
| owner_stub_(owner_stub), |
| route_id_(route_id), |
| has_listener_(false), |
| + texture_id_(texture_id), |
| weak_factory_(this) { |
| owner_stub->AddDestructionObserver(this); |
| memset(current_matrix_, 0, sizeof(current_matrix_)); |
| @@ -92,9 +94,11 @@ void StreamTexture::Destroy(bool have_context) { |
| NOTREACHED(); |
| } |
| -void StreamTexture::WillUseTexImage() { |
| +bool StreamTexture::CopyTexImage(unsigned target) { |
| + DCHECK_EQ(target, static_cast<unsigned>(GL_TEXTURE_EXTERNAL_OES)); |
| + |
| if (!owner_stub_ || !surface_texture_.get()) |
| - return; |
| + return true; |
| if (has_pending_frame_) { |
| scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current; |
| @@ -128,6 +132,18 @@ void StreamTexture::WillUseTexImage() { |
| ? active_unit.bound_texture_external_oes->service_id() |
| : 0); |
| } |
| + |
| + TextureManager* texture_manager = |
| + owner_stub_->decoder()->GetContextGroup()->texture_manager(); |
| + gpu::gles2::Texture* texture = |
| + texture_manager->GetTextureForServiceId(texture_id_); |
| + if (texture) { |
| + // By setting image state to UNBOUND instead of COPIED we ensure that |
| + // CopyTexImage() is called each time the surface texture is used for |
| + // drawing. |
| + texture->SetLevelImage(GL_TEXTURE_EXTERNAL_OES, 0, this, |
|
reveman
2015/10/22 15:28:30
This needs to happen even if a pending frame was n
|
| + gpu::gles2::Texture::UNBOUND); |
| + } |
| } |
| if (has_listener_ && has_valid_frame_) { |
| @@ -144,6 +160,8 @@ void StreamTexture::WillUseTexImage() { |
| new GpuStreamTextureMsg_MatrixChanged(route_id_, params)); |
| } |
| } |
| + |
| + return true; |
| } |
| void StreamTexture::OnFrameAvailable() { |