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Side by Side Diff: gpu/command_buffer/service/texture_manager.h

Issue 1401423003: Re-land: ui: Move GLImage::BindTexImage fallback from GLImage implementations to GLES2CmdDecoder. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix stream texture issue Created 5 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_
7 7
8 #include <algorithm> 8 #include <algorithm>
9 #include <list> 9 #include <list>
10 #include <set> 10 #include <set>
(...skipping 21 matching lines...) Expand all
32 class FramebufferManager; 32 class FramebufferManager;
33 class MailboxManager; 33 class MailboxManager;
34 class TextureManager; 34 class TextureManager;
35 class TextureRef; 35 class TextureRef;
36 36
37 // Info about Textures currently in the system. 37 // Info about Textures currently in the system.
38 // This class wraps a real GL texture, keeping track of its meta-data. It is 38 // This class wraps a real GL texture, keeping track of its meta-data. It is
39 // jointly owned by possibly multiple TextureRef. 39 // jointly owned by possibly multiple TextureRef.
40 class GPU_EXPORT Texture { 40 class GPU_EXPORT Texture {
41 public: 41 public:
42 enum ImageState {
43 // If an image is associated with the texture and image state is UNBOUND,
44 // then sampling out of the texture or using it as a target for drawing
45 // will not read/write from/to the image.
46 UNBOUND,
47 // If image state is BOUND, then sampling from the texture will return the
48 // contents of the image and using it as a target will modify the image.
49 BOUND,
50 // Image state is set to COPIED if the contents of the image has been
51 // copied to the texture. Sampling from the texture will be equivalent
52 // to sampling out the image (assuming image has not been changed since
53 // it was copied). Using the texture as a target for drawing will only
54 // modify the texture and not the image.
55 COPIED
56 };
57
42 explicit Texture(GLuint service_id); 58 explicit Texture(GLuint service_id);
43 59
44 GLenum min_filter() const { 60 GLenum min_filter() const {
45 return min_filter_; 61 return min_filter_;
46 } 62 }
47 63
48 GLenum mag_filter() const { 64 GLenum mag_filter() const {
49 return mag_filter_; 65 return mag_filter_;
50 } 66 }
51 67
(...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after
126 // does not exist. 142 // does not exist.
127 // |depth| is optional and can be nullptr. 143 // |depth| is optional and can be nullptr.
128 bool GetLevelSize( 144 bool GetLevelSize(
129 GLint target, GLint level, 145 GLint target, GLint level,
130 GLsizei* width, GLsizei* height, GLsizei* depth) const; 146 GLsizei* width, GLsizei* height, GLsizei* depth) const;
131 147
132 // Get the type of a level. Returns false if level does not exist. 148 // Get the type of a level. Returns false if level does not exist.
133 bool GetLevelType( 149 bool GetLevelType(
134 GLint target, GLint level, GLenum* type, GLenum* internal_format) const; 150 GLint target, GLint level, GLenum* type, GLenum* internal_format) const;
135 151
136 // Get the image bound to a particular level. Returns NULL if level 152 // Set the image for a particular level.
153 void SetLevelImage(GLenum target,
154 GLint level,
155 gfx::GLImage* image,
156 ImageState state);
157
158 // Get the image associated with a particular level. Returns NULL if level
137 // does not exist. 159 // does not exist.
160 gfx::GLImage* GetLevelImage(GLint target,
161 GLint level,
162 ImageState* state) const;
138 gfx::GLImage* GetLevelImage(GLint target, GLint level) const; 163 gfx::GLImage* GetLevelImage(GLint target, GLint level) const;
139 164
140 bool HasImages() const { 165 bool HasImages() const {
141 return has_images_; 166 return has_images_;
142 } 167 }
143 168
144 // Returns true of the given dimensions are inside the dimensions of the 169 // Returns true of the given dimensions are inside the dimensions of the
145 // level. 170 // level.
146 bool ValidForTexture( 171 bool ValidForTexture(
147 GLint target, 172 GLint target,
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
186 bool IsLevelCleared(GLenum target, GLint level) const; 211 bool IsLevelCleared(GLenum target, GLint level) const;
187 212
188 // Whether the texture has been defined 213 // Whether the texture has been defined
189 bool IsDefined() const { 214 bool IsDefined() const {
190 return estimated_size() > 0; 215 return estimated_size() > 0;
191 } 216 }
192 217
193 // Initialize TEXTURE_MAX_ANISOTROPY to 1 if we haven't done so yet. 218 // Initialize TEXTURE_MAX_ANISOTROPY to 1 if we haven't done so yet.
194 void InitTextureMaxAnisotropyIfNeeded(GLenum target); 219 void InitTextureMaxAnisotropyIfNeeded(GLenum target);
195 220
196 void OnWillModifyPixels();
197 void OnDidModifyPixels();
198
199 void DumpLevelMemory(base::trace_event::ProcessMemoryDump* pmd, 221 void DumpLevelMemory(base::trace_event::ProcessMemoryDump* pmd,
200 uint64_t client_tracing_id, 222 uint64_t client_tracing_id,
201 const std::string& dump_name) const; 223 const std::string& dump_name) const;
202 224
203 private: 225 private:
204 friend class MailboxManagerImpl; 226 friend class MailboxManagerImpl;
205 friend class MailboxManagerSync; 227 friend class MailboxManagerSync;
206 friend class MailboxManagerTest; 228 friend class MailboxManagerTest;
207 friend class TextureDefinition; 229 friend class TextureDefinition;
208 friend class TextureManager; 230 friend class TextureManager;
(...skipping 26 matching lines...) Expand all
235 GLenum target; 257 GLenum target;
236 GLint level; 258 GLint level;
237 GLenum internal_format; 259 GLenum internal_format;
238 GLsizei width; 260 GLsizei width;
239 GLsizei height; 261 GLsizei height;
240 GLsizei depth; 262 GLsizei depth;
241 GLint border; 263 GLint border;
242 GLenum format; 264 GLenum format;
243 GLenum type; 265 GLenum type;
244 scoped_refptr<gfx::GLImage> image; 266 scoped_refptr<gfx::GLImage> image;
267 ImageState image_state;
245 uint32 estimated_size; 268 uint32 estimated_size;
246 }; 269 };
247 270
248 struct FaceInfo { 271 struct FaceInfo {
249 FaceInfo(); 272 FaceInfo();
250 ~FaceInfo(); 273 ~FaceInfo();
251 274
252 GLsizei num_mip_levels; 275 GLsizei num_mip_levels;
253 std::vector<LevelInfo> level_infos; 276 std::vector<LevelInfo> level_infos;
254 }; 277 };
(...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after
355 // target: GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP or 378 // target: GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP or
356 // GL_TEXTURE_EXTERNAL_OES or GL_TEXTURE_RECTANGLE_ARB 379 // GL_TEXTURE_EXTERNAL_OES or GL_TEXTURE_RECTANGLE_ARB
357 // GL_TEXTURE_2D_ARRAY or GL_TEXTURE_3D (for GLES3) 380 // GL_TEXTURE_2D_ARRAY or GL_TEXTURE_3D (for GLES3)
358 // max_levels: The maximum levels this type of target can have. 381 // max_levels: The maximum levels this type of target can have.
359 void SetTarget( 382 void SetTarget(
360 const FeatureInfo* feature_info, GLenum target, GLint max_levels); 383 const FeatureInfo* feature_info, GLenum target, GLint max_levels);
361 384
362 // Update info about this texture. 385 // Update info about this texture.
363 void Update(const FeatureInfo* feature_info); 386 void Update(const FeatureInfo* feature_info);
364 387
365 // Set the image for a particular level.
366 void SetLevelImage(
367 const FeatureInfo* feature_info,
368 GLenum target,
369 GLint level,
370 gfx::GLImage* image);
371
372 // Appends a signature for the given level. 388 // Appends a signature for the given level.
373 void AddToSignature( 389 void AddToSignature(
374 const FeatureInfo* feature_info, 390 const FeatureInfo* feature_info,
375 GLenum target, GLint level, std::string* signature) const; 391 GLenum target, GLint level, std::string* signature) const;
376 392
377 void SetMailboxManager(MailboxManager* mailbox_manager); 393 void SetMailboxManager(MailboxManager* mailbox_manager);
378 394
379 // Updates the unsafe textures count in all the managers referencing this 395 // Updates the unsafe textures count in all the managers referencing this
380 // texture. 396 // texture.
381 void UpdateSafeToRenderFrom(bool cleared); 397 void UpdateSafeToRenderFrom(bool cleared);
(...skipping 401 matching lines...) Expand 10 before | Expand all | Expand 10 after
783 default: 799 default:
784 NOTREACHED(); 800 NOTREACHED();
785 return 0; 801 return 0;
786 } 802 }
787 } 803 }
788 804
789 size_t mem_represented() const { 805 size_t mem_represented() const {
790 return memory_type_tracker_->GetMemRepresented(); 806 return memory_type_tracker_->GetMemRepresented();
791 } 807 }
792 808
793 void SetLevelImage( 809 void SetLevelImage(TextureRef* ref,
794 TextureRef* ref, 810 GLenum target,
795 GLenum target, 811 GLint level,
796 GLint level, 812 gfx::GLImage* image,
797 gfx::GLImage* image); 813 Texture::ImageState state);
798 814
799 size_t GetSignatureSize() const; 815 size_t GetSignatureSize() const;
800 816
801 void AddToSignature( 817 void AddToSignature(
802 TextureRef* ref, 818 TextureRef* ref,
803 GLenum target, 819 GLenum target,
804 GLint level, 820 GLint level,
805 std::string* signature) const; 821 std::string* signature) const;
806 822
807 void AddObserver(DestructionObserver* observer) { 823 void AddObserver(DestructionObserver* observer) {
(...skipping 150 matching lines...) Expand 10 before | Expand all | Expand 10 after
958 private: 974 private:
959 DecoderTextureState* texture_state_; 975 DecoderTextureState* texture_state_;
960 base::TimeTicks begin_time_; 976 base::TimeTicks begin_time_;
961 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer); 977 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer);
962 }; 978 };
963 979
964 } // namespace gles2 980 } // namespace gles2
965 } // namespace gpu 981 } // namespace gpu
966 982
967 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ 983 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_
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