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Side by Side Diff: gpu/command_buffer/service/texture_manager.h

Issue 1401423003: Re-land: ui: Move GLImage::BindTexImage fallback from GLImage implementations to GLES2CmdDecoder. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_
7 7
8 #include <algorithm> 8 #include <algorithm>
9 #include <list> 9 #include <list>
10 #include <set> 10 #include <set>
(...skipping 21 matching lines...) Expand all
32 class FramebufferManager; 32 class FramebufferManager;
33 class MailboxManager; 33 class MailboxManager;
34 class TextureManager; 34 class TextureManager;
35 class TextureRef; 35 class TextureRef;
36 36
37 // Info about Textures currently in the system. 37 // Info about Textures currently in the system.
38 // This class wraps a real GL texture, keeping track of its meta-data. It is 38 // This class wraps a real GL texture, keeping track of its meta-data. It is
39 // jointly owned by possibly multiple TextureRef. 39 // jointly owned by possibly multiple TextureRef.
40 class GPU_EXPORT Texture { 40 class GPU_EXPORT Texture {
41 public: 41 public:
42 enum ImageState { UNBOUND, BOUND, COPIED };
43
42 explicit Texture(GLuint service_id); 44 explicit Texture(GLuint service_id);
43 45
44 GLenum min_filter() const { 46 GLenum min_filter() const {
45 return min_filter_; 47 return min_filter_;
46 } 48 }
47 49
48 GLenum mag_filter() const { 50 GLenum mag_filter() const {
49 return mag_filter_; 51 return mag_filter_;
50 } 52 }
51 53
(...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after
126 // does not exist. 128 // does not exist.
127 // |depth| is optional and can be nullptr. 129 // |depth| is optional and can be nullptr.
128 bool GetLevelSize( 130 bool GetLevelSize(
129 GLint target, GLint level, 131 GLint target, GLint level,
130 GLsizei* width, GLsizei* height, GLsizei* depth) const; 132 GLsizei* width, GLsizei* height, GLsizei* depth) const;
131 133
132 // Get the type of a level. Returns false if level does not exist. 134 // Get the type of a level. Returns false if level does not exist.
133 bool GetLevelType( 135 bool GetLevelType(
134 GLint target, GLint level, GLenum* type, GLenum* internal_format) const; 136 GLint target, GLint level, GLenum* type, GLenum* internal_format) const;
135 137
136 // Get the image bound to a particular level. Returns NULL if level 138 // Set the image for a particular level.
139 void SetLevelImage(GLenum target,
140 GLint level,
141 gfx::GLImage* image,
142 ImageState state);
143
144 // Get the image associated with a particular level. Returns NULL if level
137 // does not exist. 145 // does not exist.
138 gfx::GLImage* GetLevelImage(GLint target, GLint level) const; 146 gfx::GLImage* GetLevelImage(GLint target,
147 GLint level,
148 ImageState* state) const;
139 149
140 bool HasImages() const { 150 bool HasImages() const {
141 return has_images_; 151 return has_images_;
142 } 152 }
143 153
144 // Returns true of the given dimensions are inside the dimensions of the 154 // Returns true of the given dimensions are inside the dimensions of the
145 // level. 155 // level.
146 bool ValidForTexture( 156 bool ValidForTexture(
147 GLint target, 157 GLint target,
148 GLint level, 158 GLint level,
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235 GLenum target; 245 GLenum target;
236 GLint level; 246 GLint level;
237 GLenum internal_format; 247 GLenum internal_format;
238 GLsizei width; 248 GLsizei width;
239 GLsizei height; 249 GLsizei height;
240 GLsizei depth; 250 GLsizei depth;
241 GLint border; 251 GLint border;
242 GLenum format; 252 GLenum format;
243 GLenum type; 253 GLenum type;
244 scoped_refptr<gfx::GLImage> image; 254 scoped_refptr<gfx::GLImage> image;
255 ImageState image_state;
245 uint32 estimated_size; 256 uint32 estimated_size;
246 }; 257 };
247 258
248 struct FaceInfo { 259 struct FaceInfo {
249 FaceInfo(); 260 FaceInfo();
250 ~FaceInfo(); 261 ~FaceInfo();
251 262
252 GLsizei num_mip_levels; 263 GLsizei num_mip_levels;
253 std::vector<LevelInfo> level_infos; 264 std::vector<LevelInfo> level_infos;
254 }; 265 };
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355 // target: GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP or 366 // target: GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP or
356 // GL_TEXTURE_EXTERNAL_OES or GL_TEXTURE_RECTANGLE_ARB 367 // GL_TEXTURE_EXTERNAL_OES or GL_TEXTURE_RECTANGLE_ARB
357 // GL_TEXTURE_2D_ARRAY or GL_TEXTURE_3D (for GLES3) 368 // GL_TEXTURE_2D_ARRAY or GL_TEXTURE_3D (for GLES3)
358 // max_levels: The maximum levels this type of target can have. 369 // max_levels: The maximum levels this type of target can have.
359 void SetTarget( 370 void SetTarget(
360 const FeatureInfo* feature_info, GLenum target, GLint max_levels); 371 const FeatureInfo* feature_info, GLenum target, GLint max_levels);
361 372
362 // Update info about this texture. 373 // Update info about this texture.
363 void Update(const FeatureInfo* feature_info); 374 void Update(const FeatureInfo* feature_info);
364 375
365 // Set the image for a particular level.
366 void SetLevelImage(
367 const FeatureInfo* feature_info,
368 GLenum target,
369 GLint level,
370 gfx::GLImage* image);
371
372 // Appends a signature for the given level. 376 // Appends a signature for the given level.
373 void AddToSignature( 377 void AddToSignature(
374 const FeatureInfo* feature_info, 378 const FeatureInfo* feature_info,
375 GLenum target, GLint level, std::string* signature) const; 379 GLenum target, GLint level, std::string* signature) const;
376 380
377 void SetMailboxManager(MailboxManager* mailbox_manager); 381 void SetMailboxManager(MailboxManager* mailbox_manager);
378 382
379 // Updates the unsafe textures count in all the managers referencing this 383 // Updates the unsafe textures count in all the managers referencing this
380 // texture. 384 // texture.
381 void UpdateSafeToRenderFrom(bool cleared); 385 void UpdateSafeToRenderFrom(bool cleared);
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783 default: 787 default:
784 NOTREACHED(); 788 NOTREACHED();
785 return 0; 789 return 0;
786 } 790 }
787 } 791 }
788 792
789 size_t mem_represented() const { 793 size_t mem_represented() const {
790 return memory_type_tracker_->GetMemRepresented(); 794 return memory_type_tracker_->GetMemRepresented();
791 } 795 }
792 796
793 void SetLevelImage( 797 void SetLevelImage(TextureRef* ref,
794 TextureRef* ref, 798 GLenum target,
795 GLenum target, 799 GLint level,
796 GLint level, 800 gfx::GLImage* image,
797 gfx::GLImage* image); 801 Texture::ImageState state);
798 802
799 size_t GetSignatureSize() const; 803 size_t GetSignatureSize() const;
800 804
801 void AddToSignature( 805 void AddToSignature(
802 TextureRef* ref, 806 TextureRef* ref,
803 GLenum target, 807 GLenum target,
804 GLint level, 808 GLint level,
805 std::string* signature) const; 809 std::string* signature) const;
806 810
807 void AddObserver(DestructionObserver* observer) { 811 void AddObserver(DestructionObserver* observer) {
(...skipping 150 matching lines...) Expand 10 before | Expand all | Expand 10 after
958 private: 962 private:
959 DecoderTextureState* texture_state_; 963 DecoderTextureState* texture_state_;
960 base::TimeTicks begin_time_; 964 base::TimeTicks begin_time_;
961 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer); 965 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer);
962 }; 966 };
963 967
964 } // namespace gles2 968 } // namespace gles2
965 } // namespace gpu 969 } // namespace gpu
966 970
967 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ 971 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_
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