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Side by Side Diff: gpu/command_buffer/service/texture_manager.h

Issue 1401423003: Re-land: ui: Move GLImage::BindTexImage fallback from GLImage implementations to GLES2CmdDecoder. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix unit tests and avoid unnecessary teximage2d call in decoder Created 5 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_
7 7
8 #include <algorithm> 8 #include <algorithm>
9 #include <list> 9 #include <list>
10 #include <set> 10 #include <set>
(...skipping 21 matching lines...) Expand all
32 class FramebufferManager; 32 class FramebufferManager;
33 class MailboxManager; 33 class MailboxManager;
34 class TextureManager; 34 class TextureManager;
35 class TextureRef; 35 class TextureRef;
36 36
37 // Info about Textures currently in the system. 37 // Info about Textures currently in the system.
38 // This class wraps a real GL texture, keeping track of its meta-data. It is 38 // This class wraps a real GL texture, keeping track of its meta-data. It is
39 // jointly owned by possibly multiple TextureRef. 39 // jointly owned by possibly multiple TextureRef.
40 class GPU_EXPORT Texture { 40 class GPU_EXPORT Texture {
41 public: 41 public:
42 enum ImageState { UNBOUND, BOUND, COPIED };
43
42 explicit Texture(GLuint service_id); 44 explicit Texture(GLuint service_id);
43 45
44 GLenum min_filter() const { 46 GLenum min_filter() const {
45 return min_filter_; 47 return min_filter_;
46 } 48 }
47 49
48 GLenum mag_filter() const { 50 GLenum mag_filter() const {
49 return mag_filter_; 51 return mag_filter_;
50 } 52 }
51 53
(...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after
126 // does not exist. 128 // does not exist.
127 // |depth| is optional and can be nullptr. 129 // |depth| is optional and can be nullptr.
128 bool GetLevelSize( 130 bool GetLevelSize(
129 GLint target, GLint level, 131 GLint target, GLint level,
130 GLsizei* width, GLsizei* height, GLsizei* depth) const; 132 GLsizei* width, GLsizei* height, GLsizei* depth) const;
131 133
132 // Get the type of a level. Returns false if level does not exist. 134 // Get the type of a level. Returns false if level does not exist.
133 bool GetLevelType( 135 bool GetLevelType(
134 GLint target, GLint level, GLenum* type, GLenum* internal_format) const; 136 GLint target, GLint level, GLenum* type, GLenum* internal_format) const;
135 137
136 // Get the image bound to a particular level. Returns NULL if level 138 // Set the image for a particular level.
139 void SetLevelImage(GLenum target,
140 GLint level,
141 gfx::GLImage* image,
142 ImageState state);
143
144 // Get the image associated with a particular level. Returns NULL if level
137 // does not exist. 145 // does not exist.
138 gfx::GLImage* GetLevelImage(GLint target, GLint level) const; 146 gfx::GLImage* GetLevelImage(GLint target,
Daniele Castagna 2015/10/14 18:40:36 nit: Maybe overload this without the state paramet
reveman 2015/10/14 19:28:01 Done.
147 GLint level,
148 ImageState* state) const;
139 149
140 bool HasImages() const { 150 bool HasImages() const {
141 return has_images_; 151 return has_images_;
142 } 152 }
143 153
144 // Returns true of the given dimensions are inside the dimensions of the 154 // Returns true of the given dimensions are inside the dimensions of the
145 // level. 155 // level.
146 bool ValidForTexture( 156 bool ValidForTexture(
147 GLint target, 157 GLint target,
148 GLint level, 158 GLint level,
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
186 bool IsLevelCleared(GLenum target, GLint level) const; 196 bool IsLevelCleared(GLenum target, GLint level) const;
187 197
188 // Whether the texture has been defined 198 // Whether the texture has been defined
189 bool IsDefined() const { 199 bool IsDefined() const {
190 return estimated_size() > 0; 200 return estimated_size() > 0;
191 } 201 }
192 202
193 // Initialize TEXTURE_MAX_ANISOTROPY to 1 if we haven't done so yet. 203 // Initialize TEXTURE_MAX_ANISOTROPY to 1 if we haven't done so yet.
194 void InitTextureMaxAnisotropyIfNeeded(GLenum target); 204 void InitTextureMaxAnisotropyIfNeeded(GLenum target);
195 205
196 void OnWillModifyPixels();
197 void OnDidModifyPixels();
198
199 void DumpLevelMemory(base::trace_event::ProcessMemoryDump* pmd, 206 void DumpLevelMemory(base::trace_event::ProcessMemoryDump* pmd,
200 uint64_t client_tracing_id, 207 uint64_t client_tracing_id,
201 const std::string& dump_name) const; 208 const std::string& dump_name) const;
202 209
203 private: 210 private:
204 friend class MailboxManagerImpl; 211 friend class MailboxManagerImpl;
205 friend class MailboxManagerSync; 212 friend class MailboxManagerSync;
206 friend class MailboxManagerTest; 213 friend class MailboxManagerTest;
207 friend class TextureDefinition; 214 friend class TextureDefinition;
208 friend class TextureManager; 215 friend class TextureManager;
(...skipping 26 matching lines...) Expand all
235 GLenum target; 242 GLenum target;
236 GLint level; 243 GLint level;
237 GLenum internal_format; 244 GLenum internal_format;
238 GLsizei width; 245 GLsizei width;
239 GLsizei height; 246 GLsizei height;
240 GLsizei depth; 247 GLsizei depth;
241 GLint border; 248 GLint border;
242 GLenum format; 249 GLenum format;
243 GLenum type; 250 GLenum type;
244 scoped_refptr<gfx::GLImage> image; 251 scoped_refptr<gfx::GLImage> image;
252 ImageState image_state;
245 uint32 estimated_size; 253 uint32 estimated_size;
246 }; 254 };
247 255
248 struct FaceInfo { 256 struct FaceInfo {
249 FaceInfo(); 257 FaceInfo();
250 ~FaceInfo(); 258 ~FaceInfo();
251 259
252 GLsizei num_mip_levels; 260 GLsizei num_mip_levels;
253 std::vector<LevelInfo> level_infos; 261 std::vector<LevelInfo> level_infos;
254 }; 262 };
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355 // target: GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP or 363 // target: GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP or
356 // GL_TEXTURE_EXTERNAL_OES or GL_TEXTURE_RECTANGLE_ARB 364 // GL_TEXTURE_EXTERNAL_OES or GL_TEXTURE_RECTANGLE_ARB
357 // GL_TEXTURE_2D_ARRAY or GL_TEXTURE_3D (for GLES3) 365 // GL_TEXTURE_2D_ARRAY or GL_TEXTURE_3D (for GLES3)
358 // max_levels: The maximum levels this type of target can have. 366 // max_levels: The maximum levels this type of target can have.
359 void SetTarget( 367 void SetTarget(
360 const FeatureInfo* feature_info, GLenum target, GLint max_levels); 368 const FeatureInfo* feature_info, GLenum target, GLint max_levels);
361 369
362 // Update info about this texture. 370 // Update info about this texture.
363 void Update(const FeatureInfo* feature_info); 371 void Update(const FeatureInfo* feature_info);
364 372
365 // Set the image for a particular level.
366 void SetLevelImage(
367 const FeatureInfo* feature_info,
368 GLenum target,
369 GLint level,
370 gfx::GLImage* image);
371
372 // Appends a signature for the given level. 373 // Appends a signature for the given level.
373 void AddToSignature( 374 void AddToSignature(
374 const FeatureInfo* feature_info, 375 const FeatureInfo* feature_info,
375 GLenum target, GLint level, std::string* signature) const; 376 GLenum target, GLint level, std::string* signature) const;
376 377
377 void SetMailboxManager(MailboxManager* mailbox_manager); 378 void SetMailboxManager(MailboxManager* mailbox_manager);
378 379
379 // Updates the unsafe textures count in all the managers referencing this 380 // Updates the unsafe textures count in all the managers referencing this
380 // texture. 381 // texture.
381 void UpdateSafeToRenderFrom(bool cleared); 382 void UpdateSafeToRenderFrom(bool cleared);
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783 default: 784 default:
784 NOTREACHED(); 785 NOTREACHED();
785 return 0; 786 return 0;
786 } 787 }
787 } 788 }
788 789
789 size_t mem_represented() const { 790 size_t mem_represented() const {
790 return memory_type_tracker_->GetMemRepresented(); 791 return memory_type_tracker_->GetMemRepresented();
791 } 792 }
792 793
793 void SetLevelImage( 794 void SetLevelImage(TextureRef* ref,
794 TextureRef* ref, 795 GLenum target,
795 GLenum target, 796 GLint level,
796 GLint level, 797 gfx::GLImage* image,
797 gfx::GLImage* image); 798 Texture::ImageState state);
798 799
799 size_t GetSignatureSize() const; 800 size_t GetSignatureSize() const;
800 801
801 void AddToSignature( 802 void AddToSignature(
802 TextureRef* ref, 803 TextureRef* ref,
803 GLenum target, 804 GLenum target,
804 GLint level, 805 GLint level,
805 std::string* signature) const; 806 std::string* signature) const;
806 807
807 void AddObserver(DestructionObserver* observer) { 808 void AddObserver(DestructionObserver* observer) {
(...skipping 150 matching lines...) Expand 10 before | Expand all | Expand 10 after
958 private: 959 private:
959 DecoderTextureState* texture_state_; 960 DecoderTextureState* texture_state_;
960 base::TimeTicks begin_time_; 961 base::TimeTicks begin_time_;
961 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer); 962 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer);
962 }; 963 };
963 964
964 } // namespace gles2 965 } // namespace gles2
965 } // namespace gpu 966 } // namespace gpu
966 967
967 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ 968 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_
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