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Side by Side Diff: gpu/command_buffer/service/stream_texture_manager_in_process_android.cc

Issue 1401423003: Re-land: ui: Move GLImage::BindTexImage fallback from GLImage implementations to GLES2CmdDecoder. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix unit tests and avoid unnecessary teximage2d call in decoder Created 5 years, 2 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/stream_texture_manager_in_process_android.h " 5 #include "gpu/command_buffer/service/stream_texture_manager_in_process_android.h "
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "gpu/command_buffer/service/texture_manager.h" 9 #include "gpu/command_buffer/service/texture_manager.h"
10 #include "ui/gfx/geometry/size.h" 10 #include "ui/gfx/geometry/size.h"
11 #include "ui/gl/android/surface_texture.h" 11 #include "ui/gl/android/surface_texture.h"
12 #include "ui/gl/gl_bindings.h" 12 #include "ui/gl/gl_bindings.h"
13 #include "ui/gl/gl_image.h" 13 #include "ui/gl/gl_image.h"
14 14
15 namespace gpu { 15 namespace gpu {
16 16
17 namespace { 17 namespace {
18 18
19 // Simply wraps a SurfaceTexture reference as a GLImage. 19 // Simply wraps a SurfaceTexture reference as a GLImage.
20 class GLImageImpl : public gfx::GLImage { 20 class GLImageImpl : public gfx::GLImage {
21 public: 21 public:
22 GLImageImpl(const scoped_refptr<gfx::SurfaceTexture>& surface_texture, 22 GLImageImpl(gles2::TextureRef* texture_ref,
23 const scoped_refptr<gfx::SurfaceTexture>& surface_texture,
23 const base::Closure& release_callback); 24 const base::Closure& release_callback);
24 25
25 // implement gfx::GLImage 26 // implement gfx::GLImage
26 void Destroy(bool have_context) override; 27 void Destroy(bool have_context) override;
27 gfx::Size GetSize() override; 28 gfx::Size GetSize() override;
28 unsigned GetInternalFormat() override; 29 unsigned GetInternalFormat() override;
29 bool BindTexImage(unsigned target) override; 30 bool BindTexImage(unsigned target) override;
30 void ReleaseTexImage(unsigned target) override; 31 void ReleaseTexImage(unsigned target) override;
32 bool CopyTexImage(unsigned target) override;
31 bool CopyTexSubImage(unsigned target, 33 bool CopyTexSubImage(unsigned target,
32 const gfx::Point& offset, 34 const gfx::Point& offset,
33 const gfx::Rect& rect) override; 35 const gfx::Rect& rect) override;
34 void WillUseTexImage() override;
35 void DidUseTexImage() override {}
36 void WillModifyTexImage() override {}
37 void DidModifyTexImage() override {}
38 bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget, 36 bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
39 int z_order, 37 int z_order,
40 gfx::OverlayTransform transform, 38 gfx::OverlayTransform transform,
41 const gfx::Rect& bounds_rect, 39 const gfx::Rect& bounds_rect,
42 const gfx::RectF& crop_rect) override; 40 const gfx::RectF& crop_rect) override;
43 void OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd, 41 void OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd,
44 uint64_t process_tracing_id, 42 uint64_t process_tracing_id,
45 const std::string& dump_name) override; 43 const std::string& dump_name) override;
46 44
47 private: 45 private:
48 ~GLImageImpl() override; 46 ~GLImageImpl() override;
49 47
48 gles2::TextureRef* texture_ref_;
50 scoped_refptr<gfx::SurfaceTexture> surface_texture_; 49 scoped_refptr<gfx::SurfaceTexture> surface_texture_;
51 base::Closure release_callback_; 50 base::Closure release_callback_;
52 51
53 DISALLOW_COPY_AND_ASSIGN(GLImageImpl); 52 DISALLOW_COPY_AND_ASSIGN(GLImageImpl);
54 }; 53 };
55 54
56 GLImageImpl::GLImageImpl( 55 GLImageImpl::GLImageImpl(
56 gles2::TextureRef* texture_ref,
57 const scoped_refptr<gfx::SurfaceTexture>& surface_texture, 57 const scoped_refptr<gfx::SurfaceTexture>& surface_texture,
58 const base::Closure& release_callback) 58 const base::Closure& release_callback)
59 : surface_texture_(surface_texture), release_callback_(release_callback) {} 59 : texture_ref_(texture_ref),
60 surface_texture_(surface_texture),
61 release_callback_(release_callback) {}
60 62
61 GLImageImpl::~GLImageImpl() { 63 GLImageImpl::~GLImageImpl() {
62 release_callback_.Run(); 64 release_callback_.Run();
63 } 65 }
64 66
65 void GLImageImpl::Destroy(bool have_context) { 67 void GLImageImpl::Destroy(bool have_context) {
66 NOTREACHED(); 68 NOTREACHED();
67 } 69 }
68 70
69 gfx::Size GLImageImpl::GetSize() { 71 gfx::Size GLImageImpl::GetSize() {
70 return gfx::Size(); 72 return gfx::Size();
71 } 73 }
72 74
73 unsigned GLImageImpl::GetInternalFormat() { 75 unsigned GLImageImpl::GetInternalFormat() {
74 return GL_RGBA; 76 return GL_RGBA;
75 } 77 }
76 78
77 bool GLImageImpl::BindTexImage(unsigned target) { 79 bool GLImageImpl::BindTexImage(unsigned target) {
78 NOTREACHED(); 80 NOTREACHED();
79 return false; 81 return false;
80 } 82 }
81 83
82 void GLImageImpl::ReleaseTexImage(unsigned target) { 84 void GLImageImpl::ReleaseTexImage(unsigned target) {
83 NOTREACHED(); 85 NOTREACHED();
84 } 86 }
85 87
88 bool GLImageImpl::CopyTexImage(unsigned target) {
89 surface_texture_->UpdateTexImage();
90
91 // By setting image state to UNBOUND instead of COPIED we ensure that
92 // CopyTexImage() is called each time the surface texture is used for
93 // drawing.
94 texture_ref_->texture()->SetLevelImage(GL_TEXTURE_EXTERNAL_OES, 0, this,
95 gles2::Texture::UNBOUND);
96 return true;
97 }
98
86 bool GLImageImpl::CopyTexSubImage(unsigned target, 99 bool GLImageImpl::CopyTexSubImage(unsigned target,
87 const gfx::Point& offset, 100 const gfx::Point& offset,
88 const gfx::Rect& rect) { 101 const gfx::Rect& rect) {
89 return false; 102 return false;
90 } 103 }
91 104
92 void GLImageImpl::WillUseTexImage() {
93 surface_texture_->UpdateTexImage();
94 }
95
96 bool GLImageImpl::ScheduleOverlayPlane(gfx::AcceleratedWidget widget, 105 bool GLImageImpl::ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
97 int z_order, 106 int z_order,
98 gfx::OverlayTransform transform, 107 gfx::OverlayTransform transform,
99 const gfx::Rect& bounds_rect, 108 const gfx::Rect& bounds_rect,
100 const gfx::RectF& crop_rect) { 109 const gfx::RectF& crop_rect) {
101 NOTREACHED(); 110 NOTREACHED();
102 return false; 111 return false;
103 } 112 }
104 113
105 void GLImageImpl::OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd, 114 void GLImageImpl::OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd,
(...skipping 26 matching lines...) Expand all
132 return 0; 141 return 0;
133 } 142 }
134 143
135 scoped_refptr<gfx::SurfaceTexture> surface_texture( 144 scoped_refptr<gfx::SurfaceTexture> surface_texture(
136 gfx::SurfaceTexture::Create(texture->service_id())); 145 gfx::SurfaceTexture::Create(texture->service_id()));
137 146
138 uint32 stream_id = next_id_++; 147 uint32 stream_id = next_id_++;
139 base::Closure release_callback = 148 base::Closure release_callback =
140 base::Bind(&StreamTextureManagerInProcess::OnReleaseStreamTexture, 149 base::Bind(&StreamTextureManagerInProcess::OnReleaseStreamTexture,
141 weak_factory_.GetWeakPtr(), stream_id); 150 weak_factory_.GetWeakPtr(), stream_id);
142 scoped_refptr<gfx::GLImage> gl_image(new GLImageImpl(surface_texture, 151 scoped_refptr<gfx::GLImage> gl_image(
143 release_callback)); 152 new GLImageImpl(texture, surface_texture, release_callback));
144 153
145 gfx::Size size = gl_image->GetSize(); 154 gfx::Size size = gl_image->GetSize();
146 texture_manager->SetTarget(texture, GL_TEXTURE_EXTERNAL_OES); 155 texture_manager->SetTarget(texture, GL_TEXTURE_EXTERNAL_OES);
147 texture_manager->SetLevelInfo(texture, GL_TEXTURE_EXTERNAL_OES, 0, GL_RGBA, 156 texture_manager->SetLevelInfo(texture, GL_TEXTURE_EXTERNAL_OES, 0, GL_RGBA,
148 size.width(), size.height(), 1, 0, GL_RGBA, 157 size.width(), size.height(), 1, 0, GL_RGBA,
149 GL_UNSIGNED_BYTE, gfx::Rect(size)); 158 GL_UNSIGNED_BYTE, gfx::Rect(size));
150 texture_manager->SetLevelImage( 159 texture_manager->SetLevelImage(texture, GL_TEXTURE_EXTERNAL_OES, 0,
151 texture, GL_TEXTURE_EXTERNAL_OES, 0, gl_image.get()); 160 gl_image.get(), gles2::Texture::UNBOUND);
152 161
153 { 162 {
154 base::AutoLock lock(map_lock_); 163 base::AutoLock lock(map_lock_);
155 textures_[stream_id] = surface_texture; 164 textures_[stream_id] = surface_texture;
156 } 165 }
157 166
158 if (next_id_ == 0) 167 if (next_id_ == 0)
159 next_id_++; 168 next_id_++;
160 169
161 return stream_id; 170 return stream_id;
(...skipping 10 matching lines...) Expand all
172 StreamTextureManagerInProcess::GetSurfaceTexture(uint32 stream_id) { 181 StreamTextureManagerInProcess::GetSurfaceTexture(uint32 stream_id) {
173 base::AutoLock lock(map_lock_); 182 base::AutoLock lock(map_lock_);
174 TextureMap::const_iterator it = textures_.find(stream_id); 183 TextureMap::const_iterator it = textures_.find(stream_id);
175 if (it != textures_.end()) 184 if (it != textures_.end())
176 return it->second; 185 return it->second;
177 186
178 return NULL; 187 return NULL;
179 } 188 }
180 189
181 } // namespace gpu 190 } // namespace gpu
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