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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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33 #include "platform/geometry/FloatSize.h" | 33 #include "platform/geometry/FloatSize.h" |
34 #include "platform/geometry/IntRect.h" | 34 #include "platform/geometry/IntRect.h" |
35 #include "platform/graphics/Color.h" | 35 #include "platform/graphics/Color.h" |
36 #include "platform/graphics/ContentLayerDelegate.h" | 36 #include "platform/graphics/ContentLayerDelegate.h" |
37 #include "platform/graphics/GraphicsLayerClient.h" | 37 #include "platform/graphics/GraphicsLayerClient.h" |
38 #include "platform/graphics/GraphicsLayerDebugInfo.h" | 38 #include "platform/graphics/GraphicsLayerDebugInfo.h" |
39 #include "platform/graphics/ImageOrientation.h" | 39 #include "platform/graphics/ImageOrientation.h" |
40 #include "platform/graphics/PaintInvalidationReason.h" | 40 #include "platform/graphics/PaintInvalidationReason.h" |
41 #include "platform/graphics/filters/FilterOperations.h" | 41 #include "platform/graphics/filters/FilterOperations.h" |
42 #include "platform/graphics/paint/DisplayItemClient.h" | 42 #include "platform/graphics/paint/DisplayItemClient.h" |
43 #include "platform/graphics/paint/DisplayItemList.h" | 43 #include "platform/graphics/paint/PaintController.h" |
44 #include "platform/transforms/TransformationMatrix.h" | 44 #include "platform/transforms/TransformationMatrix.h" |
45 #include "public/platform/WebCompositorAnimationDelegate.h" | 45 #include "public/platform/WebCompositorAnimationDelegate.h" |
46 #include "public/platform/WebContentLayer.h" | 46 #include "public/platform/WebContentLayer.h" |
47 #include "public/platform/WebImageLayer.h" | 47 #include "public/platform/WebImageLayer.h" |
48 #include "public/platform/WebLayerClient.h" | 48 #include "public/platform/WebLayerClient.h" |
49 #include "public/platform/WebLayerScrollClient.h" | 49 #include "public/platform/WebLayerScrollClient.h" |
50 #include "public/platform/WebScrollBlocksOn.h" | 50 #include "public/platform/WebScrollBlocksOn.h" |
51 #include "third_party/skia/include/core/SkPaint.h" | 51 #include "third_party/skia/include/core/SkPaint.h" |
52 #include "wtf/OwnPtr.h" | 52 #include "wtf/OwnPtr.h" |
53 #include "wtf/PassOwnPtr.h" | 53 #include "wtf/PassOwnPtr.h" |
54 #include "wtf/Vector.h" | 54 #include "wtf/Vector.h" |
55 | 55 |
56 namespace blink { | 56 namespace blink { |
57 | 57 |
58 class DisplayItemList; | |
59 class FloatRect; | 58 class FloatRect; |
60 class GraphicsContext; | 59 class GraphicsContext; |
61 class GraphicsLayer; | 60 class GraphicsLayer; |
62 class GraphicsLayerFactory; | 61 class GraphicsLayerFactory; |
63 class GraphicsLayerFactoryChromium; | 62 class GraphicsLayerFactoryChromium; |
64 class Image; | 63 class Image; |
65 class LinkHighlight; | 64 class LinkHighlight; |
66 class JSONObject; | 65 class JSONObject; |
| 66 class PaintController; |
67 class ScrollableArea; | 67 class ScrollableArea; |
68 class WebCompositorAnimation; | 68 class WebCompositorAnimation; |
69 class WebLayer; | 69 class WebLayer; |
70 | 70 |
71 typedef Vector<GraphicsLayer*, 64> GraphicsLayerVector; | 71 typedef Vector<GraphicsLayer*, 64> GraphicsLayerVector; |
72 | 72 |
73 // GraphicsLayer is an abstraction for a rendering surface with backing store, | 73 // GraphicsLayer is an abstraction for a rendering surface with backing store, |
74 // which may have associated transformation and animations. | 74 // which may have associated transformation and animations. |
75 | 75 |
76 class PLATFORM_EXPORT GraphicsLayer : public GraphicsContextPainter, public WebC
ompositorAnimationDelegate, public WebLayerScrollClient, public WebLayerClient { | 76 class PLATFORM_EXPORT GraphicsLayer : public GraphicsContextPainter, public WebC
ompositorAnimationDelegate, public WebLayerScrollClient, public WebLayerClient { |
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248 void paint(GraphicsContext&, const IntRect& clip) override; | 248 void paint(GraphicsContext&, const IntRect& clip) override; |
249 void paintIfNeeded(GraphicsContext&) override; | 249 void paintIfNeeded(GraphicsContext&) override; |
250 | 250 |
251 // WebCompositorAnimationDelegate implementation. | 251 // WebCompositorAnimationDelegate implementation. |
252 void notifyAnimationStarted(double monotonicTime, int group) override; | 252 void notifyAnimationStarted(double monotonicTime, int group) override; |
253 void notifyAnimationFinished(double monotonicTime, int group) override; | 253 void notifyAnimationFinished(double monotonicTime, int group) override; |
254 | 254 |
255 // WebLayerScrollClient implementation. | 255 // WebLayerScrollClient implementation. |
256 void didScroll() override; | 256 void didScroll() override; |
257 | 257 |
258 DisplayItemList* displayItemList() override; | 258 PaintController* paintController() override; |
259 | 259 |
260 // Exposed for tests. | 260 // Exposed for tests. |
261 virtual WebLayer* contentsLayer() const { return m_contentsLayer; } | 261 virtual WebLayer* contentsLayer() const { return m_contentsLayer; } |
262 | 262 |
263 static void setDrawDebugRedFillForTesting(bool); | 263 static void setDrawDebugRedFillForTesting(bool); |
264 ContentLayerDelegate* contentLayerDelegateForTesting() const { return m_cont
entLayerDelegate.get(); } | 264 ContentLayerDelegate* contentLayerDelegateForTesting() const { return m_cont
entLayerDelegate.get(); } |
265 | 265 |
266 #ifndef NDEBUG | 266 #ifndef NDEBUG |
267 DisplayItemClient displayItemClient() const { return toDisplayItemClient(thi
s); } | 267 DisplayItemClient displayItemClient() const { return toDisplayItemClient(thi
s); } |
268 String debugName() const { return m_client->debugName(this) + " debug red fi
ll"; } | 268 String debugName() const { return m_client->debugName(this) + " debug red fi
ll"; } |
269 #endif | 269 #endif |
270 | 270 |
271 protected: | 271 protected: |
272 String debugName(WebLayer*) const; | 272 String debugName(WebLayer*) const; |
273 | 273 |
274 explicit GraphicsLayer(GraphicsLayerClient*); | 274 explicit GraphicsLayer(GraphicsLayerClient*); |
275 // GraphicsLayerFactoryChromium that wants to create a GraphicsLayer need to
be friends. | 275 // GraphicsLayerFactoryChromium that wants to create a GraphicsLayer need to
be friends. |
276 friend class GraphicsLayerFactoryChromium; | 276 friend class GraphicsLayerFactoryChromium; |
277 // for testing | 277 // for testing |
278 friend class FakeGraphicsLayerFactory; | 278 friend class FakeGraphicsLayerFactory; |
279 | 279 |
280 private: | 280 private: |
281 // Sets m_needsDisplay, but without invalidating the DisplayItemList. This a
llows us to test | 281 // Sets m_needsDisplay, but without invalidating the PaintController. This a
llows us to test |
282 // scenarios where paint needs to be re-calculated, but no DisplayItemClient
s were invalidated | 282 // scenarios where paint needs to be re-calculated, but no DisplayItemClient
s were invalidated |
283 // (such as re-paints due to change of interest rect). | 283 // (such as re-paints due to change of interest rect). |
284 void setNeedsDisplayWithoutInvalidateForTesting(); | 284 void setNeedsDisplayWithoutInvalidateForTesting(); |
285 | 285 |
286 // Adds a child without calling updateChildList(), so that adding children | 286 // Adds a child without calling updateChildList(), so that adding children |
287 // can be batched before updating. | 287 // can be batched before updating. |
288 void addChildInternal(GraphicsLayer*); | 288 void addChildInternal(GraphicsLayer*); |
289 | 289 |
290 #if ENABLE(ASSERT) | 290 #if ENABLE(ASSERT) |
291 bool hasAncestor(GraphicsLayer*) const; | 291 bool hasAncestor(GraphicsLayer*) const; |
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368 int m_contentsLayerId; | 368 int m_contentsLayerId; |
369 | 369 |
370 Vector<LinkHighlight*> m_linkHighlights; | 370 Vector<LinkHighlight*> m_linkHighlights; |
371 | 371 |
372 OwnPtr<ContentLayerDelegate> m_contentLayerDelegate; | 372 OwnPtr<ContentLayerDelegate> m_contentLayerDelegate; |
373 | 373 |
374 ScrollableArea* m_scrollableArea; | 374 ScrollableArea* m_scrollableArea; |
375 GraphicsLayerDebugInfo m_debugInfo; | 375 GraphicsLayerDebugInfo m_debugInfo; |
376 int m_3dRenderingContext; | 376 int m_3dRenderingContext; |
377 | 377 |
378 OwnPtr<DisplayItemList> m_displayItemList; | 378 OwnPtr<PaintController> m_paintController; |
379 | 379 |
380 friend class DisplayItemListPaintTestForSlimmingPaintV2; | 380 friend class PaintControllerPaintTestForSlimmingPaintV2; |
381 }; | 381 }; |
382 | 382 |
383 } // namespace blink | 383 } // namespace blink |
384 | 384 |
385 #ifndef NDEBUG | 385 #ifndef NDEBUG |
386 // Outside the blink namespace for ease of invocation from gdb. | 386 // Outside the blink namespace for ease of invocation from gdb. |
387 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); | 387 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); |
388 #endif | 388 #endif |
389 | 389 |
390 #endif // GraphicsLayer_h | 390 #endif // GraphicsLayer_h |
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